multiple goal for completion-based agent
###
Goal: porkMeatcake
t=0
-state:
at(agent0, servingtable0)
at(agent1, servingtable0)
hold(agent1, None)
hold(agent2, None)
inside(storage0, None)
inside(blender0, None)
inside(chopboard0, None)
inside(chopboard1, None)
inside(pan0, None)
inside(servingtable0, None)

-action:
goto_agent0_storage0
goto_agent1_storage0

Goal: porkMeatcake
t=1
-state:
at(agent0, storage0)
at(agent1, storage0)
hold(agent1, None)
hold(agent2, None)
inside(storage0, None)
inside(blender0, None)
inside(chopboard0, None)
inside(chopboard1, None)
inside(pan0, None)
inside(servingtable0, None)

-action:
get_agent0_flour_storage0
get_agent1_pork_storage0

Goal: porkMeatcake
t=2
-state:
at(agent0, storage0)
at(agent1, storage0)
hold(agent1, flour)
hold(agent2, pork)
inside(storage0, None)
inside(blender0, None)
inside(chopboard0, None)
inside(chopboard1, None)
inside(pan0, None)
inside(servingtable0, None)

-action:
goto_agent0_blender0
goto_agent1_blender0

Goal: porkMeatcake
t=3
-state:
at(agent0, blender0)
at(agent1, blender0)
hold(agent1, flour)
hold(agent2, pork)
inside(storage0, None)
inside(blender0, None)
inside(chopboard0, None)
inside(chopboard1, None)
inside(pan0, None)
inside(servingtable0, None)

-action:
put_agent0_flour_blender0
put_agent1_pork_blender0

Goal: porkMeatcake
t=4
-state:
at(agent0, blender0)
at(agent1, blender0)
hold(agent1, None)
hold(agent2, None)
inside(storage0, None)
inside(blender0, flour_pork)
inside(chopboard0, None)
inside(chopboard1, None)
inside(pan0, None)
inside(servingtable0, None)

-action:
activate_agent0_blender0
noop_agent1

Goal: porkMeatcake
t=5
-state:
at(agent0, blender0)
at(agent1, blender0)
hold(agent1, None)
hold(agent2, None)
inside(storage0, None)
inside(blender0, porkMeatcake)
inside(chopboard0, None)
inside(chopboard1, None)
inside(pan0, None)
inside(servingtable0, None)

-action:
goto_agent0_storage0
noop_agent1

Goal: porkMeatcake
t=6
-state:
at(agent0, blender0)
at(agent1, blender0)
hold(agent1, None)
hold(agent2, None)
inside(storage0, None)
inside(blender0, porkMeatcake)
inside(chopboard0, None)
inside(chopboard1, None)
inside(pan0, None)
inside(servingtable0, None)

-action:
goto_agent0_storage0
noop_agent1

Goal: porkMeatcake
t=7
-state:
at(agent0, storage0)
at(agent1, blender0)
hold(agent1, None)
hold(agent2, None)
inside(storage0, None)
inside(blender0, porkMeatcake)
inside(chopboard0, None)
inside(chopboard1, None)
inside(pan0, None)
inside(servingtable0, None)

-action:
noop_agent0
get_agent1_porkMeatcake_blender0

Goal: porkMeatcake
t=8
-state:
at(agent0, storage0)
at(agent1, blender0)
hold(agent1, None)
hold(agent2, porkMeatcake)
inside(storage0, None)
inside(blender0, None)
inside(chopboard0, None)
inside(chopboard1, None)
inside(pan0, None)
inside(servingtable0, None)

-action:
noop_agent0
goto_agent1_servingtable0


t=9
-state:
at(agent0, storage0)
at(agent1, servingtable0)
hold(agent1, None)
hold(agent2, porkMeatcake)
inside(storage0, None)
inside(blender0, None)
inside(chopboard0, None)
inside(chopboard1, None)
inside(pan0, None)
inside(servingtable0, None)

-action:
noop_agent0
put_agent1_porkMeatcake_servingtable0