
multiple goal for chat-based agent
###
There are 2 agents available, so you can execute 2 actions at a time.
This is an example you can use as a reference for a different level.

-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 10
current game step: 0
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, None)
at(agent1, servingtable0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:

-action:
***
goto_agent0_storage0
goto_agent1_storage0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 9
current game step: 1
maximum game steps: 60

-agent state:
at(agent0, storage0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:

-action:
***
get_agent0_tuna_storage0
get_agent1_tuna_storage0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 8
current game step: 2
maximum game steps: 60

-agent state:
at(agent0, storage0)
hold(agent0, tuna)
at(agent1, storage0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:

-action:
***
goto_agent0_chopboard0
goto_agent1_chopboard0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 7
current game step: 3
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, tuna)
at(agent1, chopboard0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:

-action:
***
put_agent0_tuna_chopboard0
put_agent1_tuna_chopboard0
***
-execution error messages:
  --  ['chopboard0 reaches maximum capacity']
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 6
current game step: 4
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, None)
at(agent1, chopboard0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, tuna)
inside(mixer0, None)

-accomplished task:

-action:
***
activate_agent0_chopboard0
put_agent1_tuna_chopboard0
***
-execution error messages:
  --  ['chopboard0 is occupied, therefore cannot put objects into it', 'chopboard0 reaches maximum capacity']
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 5
current game step: 5
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, None)
at(agent1, chopboard0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, tunaSashimi)
inside(mixer0, None)

-accomplished task:

-action:
***
get_agent0_tunaSashimi_chopboard0
goto_agent1_storage0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 4
current game step: 6
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, tunaSashimi)
at(agent1, storage0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:

-action:
***
goto_agent0_servingtable0
put_agent1_tuna_storage0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 3
current game step: 7
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, tunaSashimi)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:

-action:
***
put_agent0_tunaSashimi_servingtable0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
current game step: 8
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, 

-action:
***
noop_agent0
noop_agent1
***
-execution error messages:
  --  ['None of the agents performed any actions which is not normal.']
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
current game step: 9
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, 

-action:
***
goto_agent0_storage0
goto_agent1_storage0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 10
current game step: 10
maximum game steps: 60

-agent state:
at(agent0, storage0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, 

-action:
***
get_agent0_tuna_storage0
get_agent1_tuna_storage0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 9
current game step: 11
maximum game steps: 60

-agent state:
at(agent0, storage0)
hold(agent0, tuna)
at(agent1, storage0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, 

-action:
***
goto_agent0_chopboard0
goto_agent1_chopboard0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 8
current game step: 12
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, tuna)
at(agent1, chopboard0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, 

-action:
***
put_agent0_tuna_chopboard0
put_agent1_tuna_chopboard0
***
-execution error messages:
  --  ['chopboard0 reaches maximum capacity']
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 7
current game step: 13
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, None)
at(agent1, chopboard0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, tuna)
inside(mixer0, None)

-accomplished task:
tunaSashimi, 

-action:
***
activate_agent0_chopboard0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 6
current game step: 14
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, None)
at(agent1, chopboard0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, tunaSashimi)
inside(mixer0, None)

-accomplished task:
tunaSashimi, 

-action:
***
get_agent0_tunaSashimi_chopboard0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 5
current game step: 15
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, tunaSashimi)
at(agent1, chopboard0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, 

-action:
***
goto_agent0_servingtable0
put_agent1_tuna_storage0
***
-execution error messages:
  --  ['agent1 is not located in storage0']
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 4
current game step: 16
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, tunaSashimi)
at(agent1, chopboard0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, 

-action:
***
put_agent0_tunaSashimi_servingtable0
goto_agent1_storage0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
current game step: 17
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, 

-action:
***
noop_agent0
put_agent1_tuna_storage0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
current game step: 18
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, 

-action:
***
noop_agent0
noop_agent1
***
-execution error messages:
  --  ['None of the agents performed any actions which is not normal.']
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
current game step: 19
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, 

-action:
***
goto_agent0_storage0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: salmonSashimi lifetime: 10
current game step: 20
maximum game steps: 60

-agent state:
at(agent0, storage0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, 

-action:
***
get_agent0_salmon_storage0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: salmonSashimi lifetime: 9
current game step: 21
maximum game steps: 60

-agent state:
at(agent0, storage0)
hold(agent0, salmon)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, 

-action:
***
goto_agent0_chopboard0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: salmonSashimi lifetime: 8
current game step: 22
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, salmon)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, 

-action:
***
put_agent0_salmon_chopboard0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: salmonSashimi lifetime: 7
current game step: 23
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, salmon)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, 

-action:
***
activate_agent0_chopboard0
goto_agent1_storage0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: salmonSashimi lifetime: 6
current game step: 24
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, salmonSashimi)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, 

-action:
***
get_agent0_salmonSashimi_chopboard0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: salmonSashimi lifetime: 5
current game step: 25
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, salmonSashimi)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, 

-action:
***
goto_agent0_servingtable0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: salmonSashimi lifetime: 4
current game step: 26
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, salmonSashimi)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, 

-action:
***
put_agent0_salmonSashimi_servingtable0
goto_agent1_chopboard0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
current game step: 27
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, None)
at(agent1, chopboard0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, 

-action:
***
goto_agent0_storage0
goto_agent1_storage0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
current game step: 28
maximum game steps: 60

-agent state:
at(agent0, storage0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, 

-action:
***
get_agent0_salmon_storage0
get_agent1_tuna_storage0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
current game step: 29
maximum game steps: 60

-agent state:
at(agent0, storage0)
hold(agent0, salmon)
at(agent1, storage0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, 

-action:
***
goto_agent0_chopboard0
goto_agent1_chopboard0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 10
current game step: 30
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, salmon)
at(agent1, chopboard0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, 

-action:
***
put_agent0_salmon_chopboard0
put_agent1_tuna_chopboard0
***
-execution error messages:
  --  ['chopboard0 reaches maximum capacity']
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 9
current game step: 31
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, None)
at(agent1, chopboard0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, salmon)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, 

-action:
***
get_agent0_salmon_chopboard0
put_agent1_tuna_chopboard0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 8
current game step: 32
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, salmon)
at(agent1, chopboard0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, tuna)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, 

-action:
***
goto_agent0_mixer0
activate_agent1_chopboard0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 7
current game step: 33
maximum game steps: 60

-agent state:
at(agent0, mixer0)
hold(agent0, salmon)
at(agent1, chopboard0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, tunaSashimi)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, 

-action:
***
put_agent0_salmon_mixer0
get_agent1_tunaSashimi_chopboard0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 6
current game step: 34
maximum game steps: 60

-agent state:
at(agent0, mixer0)
hold(agent0, None)
at(agent1, chopboard0)
hold(agent1, tunaSashimi)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, salmon)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, 

-action:
***
get_agent0_salmon_mixer0
goto_agent1_servingtable0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: tunaSashimi lifetime: 5
current game step: 35
maximum game steps: 60

-agent state:
at(agent0, mixer0)
hold(agent0, salmon)
at(agent1, servingtable0)
hold(agent1, tunaSashimi)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, 

-action:
***
goto_agent0_chopboard0
put_agent1_tunaSashimi_servingtable0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
current game step: 36
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, salmon)
at(agent1, servingtable0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, tunaSashimi, 

-action:
***
put_agent0_salmon_chopboard0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
current game step: 37
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, None)
at(agent1, servingtable0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, salmon)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, tunaSashimi, 

-action:
***
activate_agent0_chopboard0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
current game step: 38
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, None)
at(agent1, servingtable0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, salmonSashimi)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, tunaSashimi, 

-action:
***
get_agent0_salmonSashimi_chopboard0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
current game step: 39
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, salmonSashimi)
at(agent1, servingtable0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, tunaSashimi, 

-action:
***
goto_agent0_servingtable0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: mixedSashimi lifetime: 25
current game step: 40
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, salmonSashimi)
at(agent1, servingtable0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, None)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, tunaSashimi, 

-action:
***
put_agent0_salmonSashimi_servingtable0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: mixedSashimi lifetime: 24
current game step: 41
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, None)
at(agent1, servingtable0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, salmonSashimi)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, tunaSashimi, 

-action:
***
noop_agent0
noop_agent1
***
-execution error messages:
  --  ['None of the agents performed any actions which is not normal.']
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: mixedSashimi lifetime: 23
current game step: 42
maximum game steps: 60

-agent state:
at(agent0, servingtable0)
hold(agent0, None)
at(agent1, servingtable0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, salmonSashimi)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, tunaSashimi, 

-action:
***
goto_agent0_chopboard0
goto_agent1_storage0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: mixedSashimi lifetime: 22
current game step: 43
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, salmonSashimi)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, tunaSashimi, 

-action:
***
get_agent0_salmon_storage0
get_agent1_tuna_storage0
***
-execution error messages:
  --  ['agent0 is not located in storage0']
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: mixedSashimi lifetime: 21
current game step: 44
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, salmonSashimi)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, tunaSashimi, 

-action:
***
goto_agent0_storage0
noop_agent1
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: mixedSashimi lifetime: 20
current game step: 45
maximum game steps: 60

-agent state:
at(agent0, storage0)
hold(agent0, None)
at(agent1, storage0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, salmonSashimi)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, tunaSashimi, 

-action:
***
get_agent0_salmon_storage0
goto_agent1_chopboard0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: mixedSashimi lifetime: 19
current game step: 46
maximum game steps: 60

-agent state:
at(agent0, storage0)
hold(agent0, salmon)
at(agent1, chopboard0)
hold(agent1, tuna)

-kitchen state:
inside(storage0, None)
inside(servingtable0, salmonSashimi)
inside(chopboard0, None)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, tunaSashimi, 

-action:
***
goto_agent0_chopboard0
put_agent1_tuna_chopboard0
***
-execution error messages:
  --  []
-execution suggestions:
  --  []
-game state:
current game level: level_4
current dishes:
    name: mixedSashimi lifetime: 18
current game step: 47
maximum game steps: 60

-agent state:
at(agent0, chopboard0)
hold(agent0, salmon)
at(agent1, chopboard0)
hold(agent1, None)

-kitchen state:
inside(storage0, None)
inside(servingtable0, salmonSashimi)
inside(chopboard0, tuna)
inside(mixer0, None)

-accomplished task:
tunaSashimi, tunaSashimi, salmonSashimi, tunaSashimi, 

-action:
***
put_agent0_salmon_chopboard0
activate_agent1_chopboard0
***