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CLIP Score: 24.43
from AIDL import *
def tree(trunk_height: float = 60 * mm, trunk_width: float = 10 * mm, branch_length: float = 30 * mm, branch_count: int = 5):
"""
Model a simple tree with a rectangular trunk and multiple branches extending from it.
Parameters:
- trunk_height: Height of the trunk.
- trunk_width: Width of the trunk.
- branch_length: Length of each branch.
- branch_count: Number of branches.
"""
# Define the tree structure
tree = Solid()
trunk = Solid()
tree.trunk = trunk
# Define the trunk geometry
trunk.body = Rectangle((0,0), trunk_width, trunk_height)
# Define branches
branches = [Solid() for _ in range(branch_count)]
for i, branch in enumerate(branches):
branch_name = f"branch_{i}"
tree.__setattr__(branch_name, branch)
# Create the geometry for each branch
branch_line = Line((0, 0), (branch_length, 0))
branch.br_line = branch_line
# Constrain each branch to be connected to the trunk
tree.AddConstraint(Coincident(branch.br_line.start, trunk.body.left))
tree.AddConstraint(branch.br_line.start.v == (i + 1) * trunk_height / (branch_count + 1)) # Equally space branches
return tree
with AIDL_2D:
model = tree()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a tree
Sure, let's break down the process of creating a tree using AIDL. We can model the tree with a base trunk and several branches. For simplicity, we'll use straight lines to represent branches and a rectangle for the trunk. Here's the plan:
1. **Define the structure**:
- A main trunk as a `Solid`.
- Several branches extending from the trunk as `Solid`.
2. **Add the geometry**:
- A rectangle for the trunk.
- Lines for the branches.
3. **Add constraints**:
- Constrain the branches to be attached to the trunk at various positions.
- Ensure branches extend outward from the trunk.
Here is the AIDL program to generate a simple tree:
```python
from AIDL import *
def tree(trunk_height: float = 60 * mm, trunk_width: float = 10 * mm, branch_length: float = 30 * mm, branch_count: int = 5):
"""
Model a simple tree with a rectangular trunk and multiple branches extending from it.
Parameters:
- trunk_height: Height of the trunk.
- trunk_width: Width of the trunk.
- branch_length: Length of each branch.
- branch_count: Number of branches.
"""
# Define the tree structure
tree = Solid()
trunk = Solid()
tree.trunk = trunk
# Define the trunk geometry
trunk.body = Rectangle((0,0), trunk_width, trunk_height)
# Define branches
branches = [Solid() for _ in range(branch_count)]
for i, branch in enumerate(branches):
branch_name = f"branch_{i}"
tree.__setattr__(branch_name, branch)
# Create the geometry for each branch
branch_line = Line((0, 0), (branch_length, 0))
branch.br_line = branch_line
# Constrain each branch to be connected to the trunk
tree.AddConstraint(Coincident(branch.br_line.start, trunk.body.left))
tree.AddConstraint(branch.br_line.start.v == (i + 1) * trunk_height / (branch_count + 1)) # Equally space branches
return tree
with AIDL_2D:
model = tree()
print(model.Solve())
model.Render()
```
### Explanation:
- **Tree Structure**: The tree consists of a trunk and several branches.
- **Trunk**: Defined as a rectangle centered at the origin with given height and width.
- **Branches**: Created as lines; each line is attached to the trunk at equally spaced vertical positions. Each branch is represented by a `Solid` structure, and the branch lines are created and appropriately constrained to attach to the trunk.
Feel free to adjust the parameters like `trunk_height`, `trunk_width`, `branch_length`, and `branch_count` to create different variations of the tree.
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