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CLIP Score: 31.15
from AIDL import *
def aerial_view_sofa(
length: float = 6 * feet, # Length (left to right)
width: float = 3 * feet, # Width (top to bottom)
cushion_count: int = 3, # Number of cushions
backrest_thickness: float = 6 * inches,
armrest_width: float = 6 * inches
):
"""
Create an aerial view model of a sofa.
"""
# Define the overall sofa structure
sofa = Solid()
# Define the base of the sofa
sofa.base = Rectangle((0,0), length, width)
# Define the cushions
cushion_width = length / cushion_count
cushion_height = width - backrest_thickness
sofa.cushions = []
for i in range(cushion_count):
cushion_center = (-length/2 + (i + 0.5) * cushion_width, -backrest_thickness / 2)
sofa.cushions.append(RoundedRectangle(cushion_center, cushion_width - 2 * inches, cushion_height, 2 * inches))
# Define the backrest
sofa.backrest = Rectangle((0, (width - backrest_thickness) / 2), length, backrest_thickness)
# Define the armrests
sofa.left_armrest = Rectangle((-length / 2 + armrest_width / 2, 0), armrest_width, width)
sofa.right_armrest = Rectangle((length / 2 - armrest_width / 2, 0), armrest_width, width)
return sofa
with AIDL_2D:
model = aerial_view_sofa()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a aerial view of sofa
Sure, let's start by outlining the basic structure and key components of a sofa as seen from an aerial view. Here's a breakdown of the elements we need to consider:
1. **Overall Shape**:
- The sofa will be rectangular in shape.
- We will need the dimensions, particularly the length and width.
2. **Cushions & Cushions Separation**:
- The sofa will likely have distinct seating areas, represented by cushion separations.
- We'll include these cushions as rounded rectangles for a more realistic look.
3. **Backrest & Armrests**:
- The backrest will be a long rectangle at one edge of the sofa.
- The armrests will be short rectangles on either side of the backrest, extending from the ends to the front.
We will follow the basic principles of AIDL to create this model. Let's start implementing this step-by-step.
First, let's define the basic structure, then we'll add the cushions, backrest, and armrests.
### Step 1: Define Basic Structure
We'll start by defining the overall sofa structure.
```python
from AIDL import *
def aerial_view_sofa(
length: float = 6 * feet, # Length (left to right)
width: float = 3 * feet, # Width (top to bottom)
cushion_count: int = 3, # Number of cushions
backrest_thickness: float = 6 * inches,
armrest_width: float = 6 * inches
):
"""
Create an aerial view model of a sofa.
"""
# Define the overall sofa structure
sofa = Solid()
# Define the base of the sofa
sofa.base = Rectangle((0,0), length, width)
return sofa
with AIDL_2D:
model = aerial_view_sofa()
print(model.Solve())
model.Render()
```
### Step 2: Add Cushions
Next, we will add the cushions to the sofa. We'll divide the length of the sofa into segments for the cushions.
```python
from AIDL import *
def aerial_view_sofa(
length: float = 6 * feet, # Length (left to right)
width: float = 3 * feet, # Width (top to bottom)
cushion_count: int = 3, # Number of cushions
backrest_thickness: float = 6 * inches,
armrest_width: float = 6 * inches
):
"""
Create an aerial view model of a sofa.
"""
# Define the overall sofa structure
sofa = Solid()
# Define the base of the sofa
sofa.base = Rectangle((0,0), length, width)
# Define the cushions
cushion_width = length / cushion_count
cushion_height = width - backrest_thickness
sofa.cushions = []
for i in range(cushion_count):
cushion_center = (-length/2 + (i + 0.5) * cushion_width, -backrest_thickness / 2)
sofa.cushions.append(RoundedRectangle(cushion_center, cushion_width - 2 * inches, cushion_height, 2 * inches))
return sofa
with AIDL_2D:
model = aerial_view_sofa()
print(model.Solve())
model.Render()
```
### Step 3: Add Backrest
Now, let's add the backrest to the sofa. We'll place it behind the cushions.
```python
from AIDL import *
def aerial_view_sofa(
length: float = 6 * feet, # Length (left to right)
width: float = 3 * feet, # Width (top to bottom)
cushion_count: int = 3, # Number of cushions
backrest_thickness: float = 6 * inches,
armrest_width: float = 6 * inches
):
"""
Create an aerial view model of a sofa.
"""
# Define the overall sofa structure
sofa = Solid()
# Define the base of the sofa
sofa.base = Rectangle((0,0), length, width)
# Define the cushions
cushion_width = length / cushion_count
cushion_height = width - backrest_thickness
sofa.cushions = []
for i in range(cushion_count):
cushion_center = (-length/2 + (i + 0.5) * cushion_width, -backrest_thickness / 2)
sofa.cushions.append(RoundedRectangle(cushion_center, cushion_width - 2 * inches, cushion_height, 2 * inches))
# Define the backrest
sofa.backrest = Rectangle((0, (width - backrest_thickness) / 2), length, backrest_thickness)
return sofa
with AIDL_2D:
model = aerial_view_sofa()
print(model.Solve())
model.Render()
```
### Step 4: Add Armrests
Finally, we'll add the armrests to either side of the backrest.
```python
from AIDL import *
def aerial_view_sofa(
length: float = 6 * feet, # Length (left to right)
width: float = 3 * feet, # Width (top to bottom)
cushion_count: int = 3, # Number of cushions
backrest_thickness: float = 6 * inches,
armrest_width: float = 6 * inches
):
"""
Create an aerial view model of a sofa.
"""
# Define the overall sofa structure
sofa = Solid()
# Define the base of the sofa
sofa.base = Rectangle((0,0), length, width)
# Define the cushions
cushion_width = length / cushion_count
cushion_height = width - backrest_thickness
sofa.cushions = []
for i in range(cushion_count):
cushion_center = (-length/2 + (i + 0.5) * cushion_width, -backrest_thickness / 2)
sofa.cushions.append(RoundedRectangle(cushion_center, cushion_width - 2 * inches, cushion_height, 2 * inches))
# Define the backrest
sofa.backrest = Rectangle((0, (width - backrest_thickness) / 2), length, backrest_thickness)
# Define the armrests
sofa.left_armrest = Rectangle((-length / 2 + armrest_width / 2, 0), armrest_width, width)
sofa.right_armrest = Rectangle((length / 2 - armrest_width / 2, 0), armrest_width, width)
return sofa
with AIDL_2D:
model = aerial_view_sofa()
print(model.Solve())
model.Render()
```
Here is the full AIDL program to generate an aerial view of a sofa. Feel free to modify the dimensions and shapes according to your requirements. Would you like to add any more details or make any adjustments to this model?
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