 |
CLIP Score: 28.84
from AIDL import *
def hot_air_balloon(envelope_radius: float = 3*inches, gondola_width: float = 1*inch, gondola_height: float = 0.5*inch):
"""
Model a simple 2D representation of a hot air balloon with an envelope,
gondola, and connecting cords.
"""
# Create the main structure for the hot air balloon
balloon = Solid()
# Create the envelope structure
envelope = Solid()
balloon.envelope = envelope
envelope.body = Circle((0, 0), envelope_radius)
# Create the gondola structure
gondola = Solid(shift=(0, -(envelope_radius + gondola_height)))
balloon.gondola = gondola
gondola.body = Rectangle((0, 0), gondola_width, gondola_height)
# Create the cords structure which will connect the envelope and gondola
cords = Solid()
balloon.cords = cords
cords.left_cord = Line((0, envelope_radius), (-gondola_width / 2, -(envelope_radius + gondola_height)))
cords.right_cord = Line((0, envelope_radius), (gondola_width / 2, -(envelope_radius + gondola_height)))
# Add constraints to ensure cords connect envelope and gondola properly
balloon.AddConstraint(Coincident(envelope.body.center, cords.left_cord.start))
balloon.AddConstraint(Coincident(envelope.body.center, cords.right_cord.start))
balloon.AddConstraint(Coincident(cords.left_cord.end, gondola.body.top_left))
balloon.AddConstraint(Coincident(cords.right_cord.end, gondola.body.top_right))
return balloon
with AIDL_2D:
model = hot_air_balloon()
print(model.Solve())
model.Render()
|
Please write an AIDL program to generate a hot air balloon
Sure! Let's start by breaking down the components of the hot air balloon and how we can model it in AIDL. A simplified hot air balloon can be broken down into the following primary parts:
1. **Envelope**: The balloon part, which is typically a sphere or a rounded polygon when translated to 2D.
2. **Gondola**: The basket that hangs below the envelope.
3. **Cords**: Connecting elements between the envelope and the gondola.
### Step 1: Define the Structure Hierarchy
First, let's outline the structures and their hierarchical relationships.
```python
from AIDL import *
def hot_air_balloon(envelope_radius: float = 3*inches, gondola_width: float = 1*inch, gondola_height: float = 0.5*inch):
"""
Model a simple 2D representation of a hot air balloon with an envelope,
gondola, and connecting cords.
"""
# Create the main structure for the hot air balloon
balloon = Solid()
# Create the envelope structure
envelope = Solid()
balloon.envelope = envelope
# Create the gondola structure
gondola = Solid(shift=(0, - (envelope_radius + gondola_height)))
balloon.gondola = gondola
# Create the cords structure which will connect the envelope and gondola
cords = Solid(shift=(0, -envelope_radius / 2))
balloon.cords = cords
return balloon
with AIDL_2D:
model = hot_air_balloon()
print(model.Solve())
model.Render()
```
### Step 2: Add Geometry to Each Structure
1. **Envelope** - A simple circle
2. **Gondola** - A rectangle representing the basket
3. **Cords** - Lines connecting the envelope to the gondola
Let's add these geometries.
```python
from AIDL import *
def hot_air_balloon(envelope_radius: float = 3*inches, gondola_width: float = 1*inch, gondola_height: float = 0.5*inch):
"""
Model a simple 2D representation of a hot air balloon with an envelope,
gondola, and connecting cords.
"""
# Create the main structure for the hot air balloon
balloon = Solid()
# Create the envelope structure
envelope = Solid()
balloon.envelope = envelope
envelope.body = Circle((0, 0), envelope_radius)
# Create the gondola structure
gondola = Solid(shift=(0, - (envelope_radius + gondola_height)))
balloon.gondola = gondola
gondola.body = Rectangle((0, 0), gondola_width, gondola_height)
# Create the cords structure which will connect the envelope and gondola
cords = Solid(shift=(0, -envelope_radius / 2))
balloon.cords = cords
cords.left_cord = Line((0, envelope_radius / 2), (-gondola_width / 2, -envelope_radius / 2))
cords.right_cord = Line((0, envelope_radius / 2), (gondola_width / 2, -envelope_radius / 2))
return balloon
with AIDL_2D:
model = hot_air_balloon()
print(model.Solve())
model.Render()
```
### Step 3: Add Constraints
Ensure the cords are connecting the envelope and gondola properly and the geometries align correctly.
```python
from AIDL import *
def hot_air_balloon(envelope_radius: float = 3*inches, gondola_width: float = 1*inch, gondola_height: float = 0.5*inch):
"""
Model a simple 2D representation of a hot air balloon with an envelope,
gondola, and connecting cords.
"""
# Create the main structure for the hot air balloon
balloon = Solid()
# Create the envelope structure
envelope = Solid()
balloon.envelope = envelope
envelope.body = Circle((0, 0), envelope_radius)
# Create the gondola structure
gondola = Solid(shift=(0, - (envelope_radius + gondola_height)))
balloon.gondola = gondola
gondola.body = Rectangle((0, 0), gondola_width, gondola_height)
# Create the cords structure which will connect the envelope and gondola
cords = Solid(shift=(0, -envelope_radius / 2))
balloon.cords = cords
cords.left_cord = Line((0, envelope_radius / 2), (-gondola_width / 2, -envelope_radius / 2))
cords.right_cord = Line((0, envelope_radius / 2), (gondola_width / 2, -envelope_radius / 2))
# Add constraints to align cords correctly
gondola.AddConstraint(Coincident(gondola.body.top_left, cords.left_cord.end))
gondola.AddConstraint(Coincident(gondola.body.top_right, cords.right_cord.end))
envelope.AddConstraint(Coincident(envelope.body.center, cords.left_cord.start))
envelope.AddConstraint(Coincident(envelope.body.center, cords.right_cord.start))
return balloon
with AIDL_2D:
model = hot_air_balloon()
print(model.Solve())
model.Render()
```
This defines a basic hot air balloon model with an envelope, gondola, and connecting cords. You can further refine and add more details if needed, like making the gondola more ornate or adding more lines (cords) for structural support.
Traceback (most recent call last):
File "/net/projects/ranalab/jz/aidl/AIDL/generation/backend.py", line 21, in dumbrun
exec(code, env)
File "", line 38, in
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 966, in Solve
self._compile()
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 729, in _compile
self._compile_recursive()
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 784, in _compile_recursive
next_group = child._compile_recursive(path + [name], self, next_group)
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 818, in _compile_recursive
constraint._post_compile()
File "/net/projects/ranalab/jz/aidl/AIDL/constraints.py", line 69, in _post_compile
raise NonLocalConstraint(self._parent_structure, self, ref)
AIDL.feedback.NonLocalConstraint: (, , Point(0, 38.099999999999994))
It looks like we have a `NonLocalConstraint` error, which means a constraint is referencing geometry not within the local scope of that particular structure. We need to ensure that all constraints are local to the structure they are defined on.
Let's rethink the way we are applying constraints and ensure that they are respecting the AIDL rules for constraints. Instead of directly referencing points from different structures, let's use more local relationships where possible. Here's a revised version of our program:
### Step 1: Define the Structure Hierarchy
First, let's outline the structures and their hierarchical relationships.
```python
from AIDL import *
def hot_air_balloon(envelope_radius: float = 3*inches, gondola_width: float = 1*inch, gondola_height: float = 0.5*inch):
"""
Model a simple 2D representation of a hot air balloon with an envelope,
gondola, and connecting cords.
"""
# Create the main structure for the hot air balloon
balloon = Solid()
# Create the envelope structure
envelope = Solid()
balloon.envelope = envelope
# Create the gondola structure
gondola = Solid(shift=(0, -(envelope_radius + gondola_height)))
balloon.gondola = gondola
# Create the cords structure which will connect the envelope and gondola
cords = Solid(shift=(0, -envelope_radius / 2))
balloon.cords = cords
return balloon
with AIDL_2D:
model = hot_air_balloon()
print(model.Solve())
model.Render()
```
### Step 2: Add Geometry to Each Structure
1. **Envelope** - A simple circle
2. **Gondola** - A rectangle representing the basket
3. **Cords** - Lines connecting the envelope to the gondola
Let's add these geometries.
```python
from AIDL import *
def hot_air_balloon(envelope_radius: float = 3*inches, gondola_width: float = 1*inch, gondola_height: float = 0.5*inch):
"""
Model a simple 2D representation of a hot air balloon with an envelope,
gondola, and connecting cords.
"""
# Create the main structure for the hot air balloon
balloon = Solid()
# Create the envelope structure
envelope = Solid()
balloon.envelope = envelope
envelope.body = Circle((0, 0), envelope_radius)
# Create the gondola structure
gondola = Solid(shift=(0, -(envelope_radius + gondola_height)))
balloon.gondola = gondola
gondola.body = Rectangle((0, 0), gondola_width, gondola_height)
# Create the cords structure which will connect the envelope and gondola
cords = Solid(shift=(0, -envelope_radius / 2))
balloon.cords = cords
cords.left_cord = Line((0, envelope_radius / 2), (-gondola_width / 2, -envelope_radius / 2))
cords.right_cord = Line((0, envelope_radius / 2), (gondola_width / 2, -envelope_radius / 2))
return balloon
with AIDL_2D:
model = hot_air_balloon()
print(model.Solve())
model.Render()
```
### Step 3: Add Constraints
Ensure the cords are connecting the envelope and gondola properly and the geometries align correctly.
```python
from AIDL import *
def hot_air_balloon(envelope_radius: float = 3*inches, gondola_width: float = 1*inch, gondola_height: float = 0.5*inch):
"""
Model a simple 2D representation of a hot air balloon with an envelope,
gondola, and connecting cords.
"""
# Create the main structure for the hot air balloon
balloon = Solid()
# Create the envelope structure
envelope = Solid()
balloon.envelope = envelope
envelope.body = Circle((0, 0), envelope_radius)
# Create the gondola structure
gondola = Solid(shift=(0, -(envelope_radius + gondola_height)))
balloon.gondola = gondola
gondola.body = Rectangle((0, 0), gondola_width, gondola_height)
# Create the cords structure which will connect the envelope and gondola
cords = Solid()
balloon.cords = cords
cords.left_cord = Line((0, envelope_radius), (-gondola_width / 2, -(envelope_radius + gondola_height)))
cords.right_cord = Line((0, envelope_radius), (gondola_width / 2, -(envelope_radius + gondola_height)))
# Add constraints to ensure cords connect envelope and gondola properly
balloon.AddConstraint(Coincident(envelope.body.center, cords.left_cord.start))
balloon.AddConstraint(Coincident(envelope.body.center, cords.right_cord.start))
balloon.AddConstraint(Coincident(cords.left_cord.end, gondola.body.top_left))
balloon.AddConstraint(Coincident(cords.right_cord.end, gondola.body.top_right))
return balloon
with AIDL_2D:
model = hot_air_balloon()
print(model.Solve())
model.Render()
```
This revised approach should prevent the `NonLocalConstraint` error by ensuring all constraints are local to the structure they're defined in. Let's see if this works for you.
|