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CLIP Score: 25.08
from AIDL import *
def speaker_with_subwoofer(
speaker_height: float = 18 * inches,
speaker_width: float = 8 * inches,
speaker_depth: float = 10 * inches,
subwoofer_diameter: float = 6 * inches,
tweeter_diameter: float = 2 * inches,
):
speaker = Solid()
main_speaker = Solid()
subwoofer = Solid()
tweeter = Solid()
case = Solid()
speaker.case = case
speaker.main_speaker = main_speaker
speaker.subwoofer = subwoofer
speaker.tweeter = tweeter
# Enclosure geometry
case.box = Rectangle((0,0), speaker_width, speaker_height)
# Geometry for speaker parts
main_speaker.cone = Circle((0, 0), speaker_width / 3)
subwoofer.cone = Circle((0, 0), subwoofer_diameter / 2)
tweeter.cone = Circle((0, 0), tweeter_diameter / 2)
# Position tweeter at the top
speaker.AddConstraint(tweeter.bb.top == speaker.bb.top)
speaker.AddConstraint(tweeter.bb.horizontal_center == speaker.bb.horizontal_center)
# Position main speaker center
speaker.AddConstraint(main_speaker.bb.horizontal_center == speaker.bb.horizontal_center)
speaker.AddConstraint(main_speaker.bb.vertical_center == speaker.bb.vertical_center)
# Position subwoofer at the bottom
speaker.AddConstraint(subwoofer.bb.bottom == speaker.bb.bottom)
speaker.AddConstraint(subwoofer.bb.horizontal_center == speaker.bb.horizontal_center)
# Global constraints for case
speaker.AddConstraint(case.bb.top == speaker.bb.top)
speaker.AddConstraint(case.bb.left == speaker.bb.left)
speaker.AddConstraint(case.bb.right == speaker.bb.right)
speaker.AddConstraint(case.bb.bottom == speaker.bb.bottom)
return speaker
with AIDL_2D:
model = speaker_with_subwoofer()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a speaker with subwoofer
Sure! Let's break down the process into steps: defining structures, adding constraints between them, defining geometry for each structure, and applying local and global constraints. I'll guide you through each step to create a model of a speaker with a subwoofer.
### Step 1: Define Structures and Their Hierarchical Relationships
This will involve creating the main elements of the speaker and subwoofer, such as the enclosures, speaker cones, and ports.
```python
from AIDL import *
def speaker_with_subwoofer(
speaker_height: float = 18 * inches,
speaker_width: float = 8 * inches,
speaker_depth: float = 10 * inches,
subwoofer_diameter: float = 6 * inches,
tweeter_diameter: float = 2 * inches,
):
speaker = Solid()
main_speaker = Solid()
subwoofer = Solid()
tweeter = Solid()
speaker.main_speaker = main_speaker
speaker.subwoofer = subwoofer
speaker.tweeter = tweeter
return speaker
with AIDL_2D:
model = speaker_with_subwoofer()
print(model.Solve())
model.Render()
```
### Step 2: Add Constraints Between Structures
We will position the different parts relative to each other.
```python
from AIDL import *
def speaker_with_subwoofer(
speaker_height: float = 18 * inches,
speaker_width: float = 8 * inches,
speaker_depth: float = 10 * inches,
subwoofer_diameter: float = 6 * inches,
tweeter_diameter: float = 2 * inches,
):
speaker = Solid()
main_speaker = Solid()
subwoofer = Solid()
tweeter = Solid()
speaker.main_speaker = main_speaker
speaker.subwoofer = subwoofer
speaker.tweeter = tweeter
# Position tweeter at the top
speaker.AddConstraint(tweeter.bb.top == speaker.bb.top)
speaker.AddConstraint(tweeter.bb.horizontal_center == speaker.bb.horizontal_center)
# Position main speaker center
speaker.AddConstraint(main_speaker.bb.horizontal_center == speaker.bb.horizontal_center)
speaker.AddConstraint(main_speaker.bb.vertical_center == speaker.bb.vertical_center)
# Position subwoofer at the bottom
speaker.AddConstraint(subwoofer.bb.bottom == speaker.bb.bottom)
speaker.AddConstraint(subwoofer.bb.horizontal_center == speaker.bb.horizontal_center)
return speaker
with AIDL_2D:
model = speaker_with_subwoofer()
print(model.Solve())
model.Render()
```
### Step 3: Define Geometry for Each Structure
We will define the shapes (circles) for the subwoofer, tweeter, and main speaker.
```python
from AIDL import *
def speaker_with_subwoofer(
speaker_height: float = 18 * inches,
speaker_width: float = 8 * inches,
speaker_depth: float = 10 * inches,
subwoofer_diameter: float = 6 * inches,
tweeter_diameter: float = 2 * inches,
):
speaker = Solid()
main_speaker = Solid()
subwoofer = Solid()
tweeter = Solid()
speaker.main_speaker = main_speaker
speaker.subwoofer = subwoofer
speaker.tweeter = tweeter
# Geometry for speaker parts
main_speaker.cone = Circle((0, 0), speaker_width / 2)
subwoofer.cone = Circle((0, 0), subwoofer_diameter / 2)
tweeter.cone = Circle((0, 0), tweeter_diameter / 2)
# Position tweeter at the top
speaker.AddConstraint(tweeter.bb.top == speaker.bb.top)
speaker.AddConstraint(tweeter.bb.horizontal_center == speaker.bb.horizontal_center)
# Position main speaker center
speaker.AddConstraint(main_speaker.bb.horizontal_center == speaker.bb.horizontal_center)
speaker.AddConstraint(main_speaker.bb.vertical_center == speaker.bb.vertical_center)
# Position subwoofer at the bottom
speaker.AddConstraint(subwoofer.bb.bottom == speaker.bb.bottom)
speaker.AddConstraint(subwoofer.bb.horizontal_center == speaker.bb.horizontal_center)
return speaker
with AIDL_2D:
model = speaker_with_subwoofer()
print(model.Solve())
model.Render()
```
### Step 4: Add the Enclosure Geometry and Finalize Constraints
We'll add the enclosure shape and refine the constraints to ensure the layout and spacing are correct.
```python
from AIDL import *
def speaker_with_subwoofer(
speaker_height: float = 18 * inches,
speaker_width: float = 8 * inches,
speaker_depth: float = 10 * inches,
subwoofer_diameter: float = 6 * inches,
tweeter_diameter: float = 2 * inches,
):
speaker = Solid()
main_speaker = Solid()
subwoofer = Solid()
tweeter = Solid()
case = Solid()
speaker.case = case
speaker.main_speaker = main_speaker
speaker.subwoofer = subwoofer
speaker.tweeter = tweeter
# Enclosure geometry
case.box = Rectangle((0,0), speaker_width, speaker_height)
# Geometry for speaker parts
main_speaker.cone = Circle((0, 0), speaker_width / 3)
subwoofer.cone = Circle((0, 0), subwoofer_diameter / 2)
tweeter.cone = Circle((0, 0), tweeter_diameter / 2)
# Position tweeter at the top
speaker.AddConstraint(tweeter.bb.top == speaker.bb.top)
speaker.AddConstraint(tweeter.bb.horizontal_center == speaker.bb.horizontal_center)
# Position main speaker center
speaker.AddConstraint(main_speaker.bb.horizontal_center == speaker.bb.horizontal_center)
speaker.AddConstraint(main_speaker.bb.vertical_center == speaker.bb.vertical_center)
# Position subwoofer at the bottom
speaker.AddConstraint(subwoofer.bb.bottom == speaker.bb.bottom)
speaker.AddConstraint(subwoofer.bb.horizontal_center == speaker.bb.horizontal_center)
# Global constraints for case
speaker.AddConstraint(case.bb.top == speaker.bb.top)
speaker.AddConstraint(case.bb.left == speaker.bb.left)
speaker.AddConstraint(case.bb.right == speaker.bb.right)
speaker.AddConstraint(case.bb.bottom == speaker.bb.bottom)
return speaker
with AIDL_2D:
model = speaker_with_subwoofer()
print(model.Solve())
model.Render()
```
That's it! You have a complete AIDL program to generate a speaker with a subwoofer. You can adjust dimensions and constraints to fine-tune the model as needed!
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