noconstraints/fancy wine glass/fancy wine glass4


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fancy wine glass4 image
                
from AIDL import *

def fancy_wine_glass(base_radius: float = 2.5*inches, 
                     stem_height: float = 4*inches, 
                     bowl_radius: float = 2.5*inches, 
                     bowl_height: float = 5*inches):

    # Define the main structure of the wine glass
    wine_glass = Assembly()

    # Base - Circular and flat
    base = Solid(shift=(0, 0))
    base.geometry = Circle((0, 0), base_radius)
    wine_glass.base = base

    # Stem - Thin and long, connecting base to bowl
    stem = Solid(shift=(0, stem_height))
    stem.geometry = Rectangle((0, 0), width=base_radius / 3, height=stem_height, axis_aligned=True)
    wine_glass.stem = stem

    # Bowl - Elliptical shape
    bowl = Solid(shift=(0, stem_height + bowl_height / 2))
    bowl_body_top = Arc((0, 0), start_angle=-90, end_angle=90, radius=bowl_radius)
    bowl_body_bottom = Line((bowl_radius, 0), (-bowl_radius, 0))

    # Add bowl geometry to wine_glass
    wine_glass.bowl_top = Solid()
    wine_glass.bowl_bottom = Solid()
    
    wine_glass.bowl_top.arc = bowl_body_top
    wine_glass.bowl_bottom.line = bowl_body_bottom

    # Decorative Patterns
    decoration = Drawing(shift=(0, stem_height + bowl_height / 2))
    decoration.lines = [Line((0, i * bowl_height / 5), (bowl_radius, -i * bowl_height / 5)) for i in range(1, 4)]
    wine_glass.decoration = decoration

    # Combine the components
    wine_glass.bowl = bowl

    return wine_glass

with AIDL_2D:
    model = fancy_wine_glass()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a fancy wine glass

Sure, let's do it step-by-step. Wine glasses typically consist of these main parts:

1. **Base**: The bottom part where the glass rests.
2. **Stem**: The thin part that connects the base to the bowl.
3. **Bowl**: The main body of the glass where the wine is contained.
4. **Rim**: The top edge of the bowl.

We'll start by defining the dimensions and structure of each part. After that, we'll work on combining these parts into a single model.

Let's start by defining the overall function and breaking it down into the different components:

```python
from AIDL import *

def fancy_wine_glass(base_radius: float = 2.5*inches, 
                     stem_height: float = 4*inches, 
                     bowl_radius: float = 2.5*inches, 
                     bowl_height: float = 5*inches):

    # Define the main structure of the wine glass
    wine_glass = Assembly()

    # Base - Circular and flat
    base = Solid(shift=(0, 0))
    base.geometry = Circle((0, 0), base_radius)
    wine_glass.base = base

    # Stem - Thin and long, connecting base to bowl
    stem = Solid(shift=(0, stem_height))
    stem.geometry = Rectangle((0, 0), width=base_radius / 3, height=stem_height, axis_aligned=True)
    wine_glass.stem = stem

    # Bowl - Elliptical shape
    bowl = Solid(shift=(0, stem_height + bowl_height / 2))
    bowl_body_top = Arc((0, 0), start_angle=-90, end_angle=90, radius=bowl_radius)
    bowl_body_bottom = Line((bowl_radius, 0), (-bowl_radius, 0))
    
    wine_glass.bowl_top = Solid()
    wine_glass.bowl_bottom = Solid()
    
    wine_glass.bowl_top.arc = bowl_body_top
    wine_glass.bowl_bottom.line = bowl_body_bottom

    # Combine the components
    wine_glass.bowl = bowl

    return wine_glass

with AIDL_2D:
    model = fancy_wine_glass()
print(model.Solve())
model.Render()
```

This initial code sets up a wine glass with:

1. **Base**: A solid circular base.
2. **Stem**: A solid rectangular stem.
3. **Bowl**: Currently defined as an arc and line combination.

Now let's refine the bowl into a more fancy shape and engrave some decorative patterns on it. To engrave patterns, we will use the `Drawing` structure.

I'll add some decorative lines to make the wine glass fancy:

```python
from AIDL import *

def fancy_wine_glass(base_radius: float = 2.5*inches, 
                     stem_height: float = 4*inches, 
                     bowl_radius: float = 2.5*inches, 
                     bowl_height: float = 5*inches):

    # Define the main structure of the wine glass
    wine_glass = Assembly()

    # Base - Circular and flat
    base = Solid(shift=(0, 0))
    base.geometry = Circle((0, 0), base_radius)
    wine_glass.base = base

    # Stem - Thin and long, connecting base to bowl
    stem = Solid(shift=(0, stem_height))
    stem.geometry = Rectangle((0, 0), width=base_radius / 3, height=stem_height, axis_aligned=True)
    wine_glass.stem = stem

    # Bowl - Elliptical shape
    bowl = Solid(shift=(0, stem_height + bowl_height / 2))
    bowl_body_top = Arc((0, 0), start_angle=-90, end_angle=90, radius=bowl_radius)
    bowl_body_bottom = Line((bowl_radius, 0), (-bowl_radius, 0))

    # Add bowl geometry to wine_glass
    wine_glass.bowl_top = Solid()
    wine_glass.bowl_bottom = Solid()
    
    wine_glass.bowl_top.arc = bowl_body_top
    wine_glass.bowl_bottom.line = bowl_body_bottom

    # Decorative Patterns
    decoration = Drawing(shift=(0, stem_height + bowl_height / 2))
    decoration.lines = [Line((0, i * bowl_height / 5), (bowl_radius, -i * bowl_height / 5)) for i in range(1, 4)]
    wine_glass.decoration = decoration

    # Combine the components
    wine_glass.bowl = bowl

    return wine_glass

with AIDL_2D:
    model = fancy_wine_glass()
print(model.Solve())
model.Render()
```

This code does the following:

1. **Base**: Defines a circular base.
2. **Stem**: Adds a thin rectangle stem.
3. **Bowl**: Shapes the bowl using an arc and a line.
4. **Decoration**: Engraves some lines on the bowl to make it fancy.

Feel free to guide me if you have any specific refinements or additional details you want to include!