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CLIP Score: 33.92
from AIDL import *
def robot(head_width: float = 3*inches, head_height: float = 2*inches, body_width: float = 5*inches, body_height: float = 8*inches):
"""
A simple robot model with a head, body, arms, and legs.
"""
# Define the robot structure
robot = Solid()
# Define the parts of the robot
robot.head = Solid()
robot.body = Solid()
robot.left_arm = Solid()
robot.right_arm = Solid()
robot.left_leg = Solid()
robot.right_leg = Solid()
# Add geometry to each part
robot.head.shape = Rectangle((0, 0), head_width, head_height)
robot.body.shape = Rectangle((0, 0), body_width, body_height)
robot.left_arm.shape = Rectangle((0, 0), 1*inch, 5*inches)
robot.right_arm.shape = Rectangle((0, 0), 1*inch, 5*inches)
robot.left_leg.shape = Rectangle((0, 0), 1*inch, 5*inches)
robot.right_leg.shape = Rectangle((0, 0), 1*inch, 5*inches)
# Define compositional constraints
robot.AddConstraint(robot.head.bb.bottom == robot.body.bb.top)
robot.AddConstraint(robot.head.bb.horizontal_center == robot.body.bb.horizontal_center)
robot.AddConstraint(robot.left_arm.bb.right == robot.body.bb.left)
robot.AddConstraint(robot.right_arm.bb.left == robot.body.bb.right)
robot.AddConstraint(robot.left_leg.bb.top == robot.body.bb.bottom)
robot.AddConstraint(robot.right_leg.bb.top == robot.body.bb.bottom)
robot.AddConstraint(robot.left_leg.bb.horizontal_center == robot.body.bb.horizontal_center - 1.5*inches)
robot.AddConstraint(robot.right_leg.bb.horizontal_center == robot.body.bb.horizontal_center + 1.5*inches)
return robot
with AIDL_2D:
model = robot()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a robot
Sure, let's create a simple robot model using AIDL with various parts such as a head, body, arms, and legs. We will start by defining the structure and then add geometry and constraints.
### Step 1: Define the Structures and Their Hierarchical Relationships
Let's create a robot model with the following parts:
- Head
- Body
- Left Arm
- Right Arm
- Left Leg
- Right Leg
Each part will be a `Solid` structure. We will start with this and then add geometry and constraints.
```python
from AIDL import *
def robot(head_width: float = 3*inches, head_height: float = 2*inches, body_width: float = 5*inches, body_height: float = 8*inches):
"""
A simple robot model with a head, body, arms, and legs.
"""
# Define the robot structure
robot = Solid()
# Define the parts of the robot
robot.head = Solid()
robot.body = Solid()
robot.left_arm = Solid()
robot.right_arm = Solid()
robot.left_leg = Solid()
robot.right_leg = Solid()
# Define compositional constraints
robot.AddConstraint(robot.head.bb.bottom == robot.body.bb.top)
robot.AddConstraint(robot.head.bb.horizontal_center == robot.body.bb.horizontal_center)
robot.AddConstraint(robot.left_arm.bb.right == robot.body.bb.left)
robot.AddConstraint(robot.right_arm.bb.left == robot.body.bb.right)
robot.AddConstraint(robot.left_leg.bb.top == robot.body.bb.bottom)
robot.AddConstraint(robot.right_leg.bb.top == robot.body.bb.bottom)
robot.AddConstraint(robot.left_leg.bb.horizontal_center == robot.body.bb.horizontal_center - 1.5*inches)
robot.AddConstraint(robot.right_leg.bb.horizontal_center == robot.body.bb.horizontal_center + 1.5*inches)
return robot
with AIDL_2D:
model = robot()
print(model.Solve())
model.Render()
```
### Step 2: Add Geometry for Each Structure
Next, we need to add geometric shapes to each part of the robot.
**Adding Geometry for the Head:**
```python
robot.head.shape = Rectangle((0, 0), head_width, head_height)
```
**Adding Geometry for the Body:**
```python
robot.body.shape = Rectangle((0, 0), body_width, body_height)
```
**Adding Geometry for the Arms:**
Each arm can be a long rectangle:
```python
robot.left_arm.shape = Rectangle((0, 0), 1*inch, 5*inches)
robot.right_arm.shape = Rectangle((0, 0), 1*inch, 5*inches)
```
**Adding Geometry for the Legs:**
Each leg can also be a long rectangle:
```python
robot.left_leg.shape = Rectangle((0, 0), 1*inch, 5*inches)
robot.right_leg.shape = Rectangle((0, 0), 1*inch, 5*inches)
```
### Step 3: Complete the Program
Now, let's put everything together.
```python
from AIDL import *
def robot(head_width: float = 3*inches, head_height: float = 2*inches, body_width: float = 5*inches, body_height: float = 8*inches):
"""
A simple robot model with a head, body, arms, and legs.
"""
# Define the robot structure
robot = Solid()
# Define the parts of the robot
robot.head = Solid()
robot.body = Solid()
robot.left_arm = Solid()
robot.right_arm = Solid()
robot.left_leg = Solid()
robot.right_leg = Solid()
# Add geometry to each part
robot.head.shape = Rectangle((0, 0), head_width, head_height)
robot.body.shape = Rectangle((0, 0), body_width, body_height)
robot.left_arm.shape = Rectangle((0, 0), 1*inch, 5*inches)
robot.right_arm.shape = Rectangle((0, 0), 1*inch, 5*inches)
robot.left_leg.shape = Rectangle((0, 0), 1*inch, 5*inches)
robot.right_leg.shape = Rectangle((0, 0), 1*inch, 5*inches)
# Define compositional constraints
robot.AddConstraint(robot.head.bb.bottom == robot.body.bb.top)
robot.AddConstraint(robot.head.bb.horizontal_center == robot.body.bb.horizontal_center)
robot.AddConstraint(robot.left_arm.bb.right == robot.body.bb.left)
robot.AddConstraint(robot.right_arm.bb.left == robot.body.bb.right)
robot.AddConstraint(robot.left_leg.bb.top == robot.body.bb.bottom)
robot.AddConstraint(robot.right_leg.bb.top == robot.body.bb.bottom)
robot.AddConstraint(robot.left_leg.bb.horizontal_center == robot.body.bb.horizontal_center - 1.5*inches)
robot.AddConstraint(robot.right_leg.bb.horizontal_center == robot.body.bb.horizontal_center + 1.5*inches)
return robot
with AIDL_2D:
model = robot()
print(model.Solve())
model.Render()
```
This program defines a simple robot with a head, body, arms, and legs. You can adjust the sizes and positions by modifying the parameters and constraints. Let me know if there are any specific features or additional details you would like to add!
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