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CLIP Score: 30.86
from AIDL import *
def x_shaped_sofa(
seat_width: float = 12 * inches,
seat_height: float = 8 * inches,
joint_width: float = 2 * inches,
central_width: float = 4 * inches,
central_height: float = 4 * inches):
"""
Create an aerial view model of an X-shaped sofa.
"""
# Define the X-shaped sofa structure.
sofa = Assembly()
# Function to create seating structure
def create_seating_area(shift_x, shift_y):
seat = Solid(shift=(shift_x, shift_y))
seat.seat = Rectangle((0, 0), seat_width, seat_height)
return seat
# Create and place the four seating areas.
sofa.top_left_seat = create_seating_area(-central_width/2 - seat_width/2, central_height/2 + seat_height/2)
sofa.top_right_seat = create_seating_area(central_width/2 + seat_width/2, central_height/2 + seat_height/2)
sofa.bottom_left_seat = create_seating_area(-central_width/2 - seat_width/2, -central_height/2 - seat_height/2)
sofa.bottom_right_seat = create_seating_area(central_width/2 + seat_width/2, -central_height/2 - seat_height/2)
# Create the central area where all the seating areas converge.
sofa.central_area = Solid()
sofa.central_area.center = Rectangle((0, 0), central_width, central_height)
# Add joints between seats
def create_joint(shift_x, shift_y):
joint = Solid(shift=(shift_x, shift_y))
joint.rect = Rectangle((0, 0), joint_width, joint_width)
return joint
sofa.top_left_joint = create_joint(-central_width/2, central_height/2)
sofa.top_right_joint = create_joint(central_width/2, central_height/2)
sofa.bottom_left_joint = create_joint(-central_width/2, -central_height/2)
sofa.bottom_right_joint = create_joint(central_width/2, -central_height/2)
return sofa
with AIDL_2D:
model = x_shaped_sofa()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a aerial view of X-shaped sofa
Sure! Let's start by breaking down the design of an X-shaped sofa from the top view. The sofa will consist of the following parts:
1. Four seating areas, each making up a leg of the "X"
2. The seating areas will be represented as rectangles.
3. Joint areas where the rectangles connect, which will also be rectangular or rounded.
4. Central area where all the seating areas converge.
Let's define the parameters for the sofa:
- Sofa seat width and height
- Joint width
- Central area size
Here's how we will proceed:
1. Define the main structure.
2. Add four seating areas.
3. Add the central area.
4. Adjust joint connections.
Let's write the AIDL program:
```python
from AIDL import *
def x_shaped_sofa(
seat_width: float = 12 * inches,
seat_height: float = 8 * inches,
joint_width: float = 2 * inches,
central_width: float = 4 * inches,
central_height: float = 4 * inches):
"""
Create an aerial view model of an X-shaped sofa.
"""
# Define the X-shaped sofa structure.
sofa = Assembly()
# Function to create seating structure
def create_seating_area(shift_x, shift_y):
seat = Solid(shift=(shift_x, shift_y))
seat.seat = Rectangle((0, 0), seat_width, seat_height)
return seat
# Create and place the four seating areas.
sofa.top_left_seat = create_seating_area(-central_width/2 - seat_width/2, central_height/2 + seat_height/2)
sofa.top_right_seat = create_seating_area(central_width/2 + seat_width/2, central_height/2 + seat_height/2)
sofa.bottom_left_seat = create_seating_area(-central_width/2 - seat_width/2, -central_height/2 - seat_height/2)
sofa.bottom_right_seat = create_seating_area(central_width/2 + seat_width/2, -central_height/2 - seat_height/2)
# Create the central area where all the seating areas converge.
sofa.central_area = Solid()
sofa.central_area.center = Rectangle((0, 0), central_width, central_height)
# Add joints between seats
def create_joint(shift_x, shift_y):
joint = Solid(shift=(shift_x, shift_y))
joint.rect = Rectangle((0, 0), joint_width, joint_width)
return joint
sofa.top_left_joint = create_joint(-central_width/2, central_height/2)
sofa.top_right_joint = create_joint(central_width/2, central_height/2)
sofa.bottom_left_joint = create_joint(-central_width/2, -central_height/2)
sofa.bottom_right_joint = create_joint(central_width/2, -central_height/2)
return sofa
with AIDL_2D:
model = x_shaped_sofa()
print(model.Solve())
model.Render()
```
In this program, we define a function `x_shaped_sofa` that creates four seating areas and joints using rectangular geometry. Each seating area is a `Solid` with a rectangular shape placed diagonally to form an "X". The central area is another rectangle where all the seating areas converge. Finally, the joints are small rectangles that connect the seating areas to the central area.
Feel free to adjust the dimensions and refine the joints and central area as needed. Let me know if you need further adjustments or have additional requirements!
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