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CLIP Score: 28.8
from AIDL import *
def vr_headset(
frame_width: float = 6 * inches,
frame_height: float = 3.5 * inches,
frame_corner_radius: float = 0.5 * inches,
lens_radius: float = 1.25 * inches,
nose_bridge_height: float = 1 * inch,
nose_bridge_width: float = 1.5 * inches,
strap_slot_width: float = 0.5 * inches,
strap_slot_height: float = 0.25 * inches
):
"""
Creates a simple VR headset model with a frame, lenses, nose bridge, and strap slots.
"""
# Define the main structure of the VR headset
vr_headset = Solid()
# Define the frame as a rounded rectangle
vr_headset.frame = RoundedRectangle((0, 0), frame_width, frame_height, frame_corner_radius)
# Define the lenses
left_eye_center = (-frame_width / 4, 0)
right_eye_center = (frame_width / 4, 0)
vr_headset.left_lens = Circle(left_eye_center, lens_radius)
vr_headset.right_lens = Circle(right_eye_center, lens_radius)
# Define the nose bridge as a triangle
nose_bridge_center = (0, -frame_height / 4)
vr_headset.nose_bridge = Triangle(nose_bridge_center, nose_bridge_width, nose_bridge_height)
# Define the strap slots as rectangles
left_strap_center = (-frame_width / 2 + frame_corner_radius, 0)
right_strap_center = (frame_width / 2 - frame_corner_radius, 0)
vr_headset.left_strap_slot = Hole()
vr_headset.right_strap_slot = Hole()
vr_headset.left_strap_slot.slot = Rectangle(left_strap_center, strap_slot_width, strap_slot_height)
vr_headset.right_strap_slot.slot = Rectangle(right_strap_center, strap_slot_width, strap_slot_height)
return vr_headset
with AIDL_2D:
model = vr_headset()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a VR set
Certainly! Let's start by outlining the key components of a VR set. A typical VR set might include:
1. The headset frame.
2. Lenses (usually two, one for each eye).
3. A nose bridge.
4. Straps that hold the headset on the user's head.
For simplicity, we'll start with these basic structures:
1. A rectangular headset frame with rounded edges.
2. Circular lenses.
3. A triangular nose bridge.
4. Rectangular slots for the straps.
This should give us a simple yet representative model of a VR headset.
Let's break down the AIDL program step-by-step:
### Step 1: Define the headset frame
The frame will be a rectangle with rounded edges.
### Step 2: Add the lenses
We'll add two circles for the lenses, positioned appropriately within the frame.
### Step 3: Create the nose bridge
We'll use a triangular Solid structure for the nose bridge.
### Step 4: Add the strap slots
We'll add two rectangular Holes for the straps on each side of the frame.
Here's the AIDL program to generate the VR set:
```python
from AIDL import *
def vr_headset(
frame_width: float = 6 * inches,
frame_height: float = 3.5 * inches,
frame_corner_radius: float = 0.5 * inches,
lens_radius: float = 1.25 * inches,
nose_bridge_height: float = 1 * inch,
nose_bridge_width: float = 1.5 * inches,
strap_slot_width: float = 0.5 * inches,
strap_slot_height: float = 0.25 * inches
):
"""
Creates a simple VR headset model with a frame, lenses, nose bridge, and strap slots.
"""
# Define the main structure of the VR headset
vr_headset = Solid()
# Define the frame as a rounded rectangle
vr_headset.frame = RoundedRectangle((0, 0), frame_width, frame_height, frame_corner_radius)
# Define the lenses
left_eye_center = (-frame_width / 4, 0)
right_eye_center = (frame_width / 4, 0)
vr_headset.left_lens = Circle(left_eye_center, lens_radius)
vr_headset.right_lens = Circle(right_eye_center, lens_radius)
# Define the nose bridge as a triangle
nose_bridge_center = (0, -frame_height / 4)
vr_headset.nose_bridge = Triangle(nose_bridge_center, nose_bridge_width, nose_bridge_height)
# Define the strap slots as rectangles
left_strap_center = (-frame_width / 2 + frame_corner_radius, 0)
right_strap_center = (frame_width / 2 - frame_corner_radius, 0)
vr_headset.left_strap_slot = Hole()
vr_headset.right_strap_slot = Hole()
vr_headset.left_strap_slot.slot = Rectangle(left_strap_center, strap_slot_width, strap_slot_height)
vr_headset.right_strap_slot.slot = Rectangle(right_strap_center, strap_slot_width, strap_slot_height)
return vr_headset
with AIDL_2D:
model = vr_headset()
print(model.Solve())
model.Render()
```
### Explanation:
1. **Frame**: We create `vr_headset.frame` as a `RoundedRectangle` to represent the headset frame.
2. **Lenses**: We add two lenses, `vr_headset.left_lens` and `vr_headset.right_lens`, as `Circle` objects positioned correctly within the frame.
3. **Nose Bridge**: We create a `Triangle` for the nose bridge.
4. **Strap Slots**: We add two `Rectangle` holes for the straps, one on each side of the frame.
Feel free to guide me if you need any adjustments or additional features!
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