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CLIP Score: 34.31
from AIDL import *
def robot():
robot = Assembly()
# Head
head = Solid(shift=(0, 5*inches)) # Position the head above the body
head_body = Rectangle((0, 0), 3*inches, 3*inches) # A square head
left_eye = Circle((-0.75*inches, 1*inches), 0.25*inches) # Left eye
right_eye = Circle((0.75*inches, 1*inches), 0.25*inches) # Right eye
mouth = Line((-1*inch, -1*inch), (1*inch, -1*inch)) # Simple mouth
head.body = head_body
head.left_eye = left_eye
head.right_eye = right_eye
head.mouth = mouth
robot.head = head
# Body
body = Solid(shift=(0, 0)) # Position the body at the origin
body_rectangle = Rectangle((0, 0), 5*inches, 6*inches) # A rectangular body
button1 = Circle((0, 1*inch), 0.3*inch) # First button
button2 = Circle((0, 0*inch), 0.3*inch) # Second button
button3 = Circle((0, -1*inch), 0.3*inch) # Third button
body.body = body_rectangle
body.button1 = button1
body.button2 = button2
body.button3 = button3
robot.body = body
# Arms
left_arm = Solid(shift=(-3.5*inches, 3*inches)) # Position left arm relative to the body
right_arm = Solid(shift=(3.5*inches, 3*inches)) # Position right arm relative to the body
left_arm_rect = Rectangle((0, 0), 1*inch, 3*inches)
right_arm_rect = Rectangle((0, 0), 1*inch, 3*inches)
left_arm.arm = left_arm_rect
right_arm.arm = right_arm_rect
robot.left_arm = left_arm
robot.right_arm = right_arm
# Legs
left_leg = Solid(shift=(-1.5*inches, -6*inches)) # Position left leg relative to the body
right_leg = Solid(shift=(1.5*inches, -6*inches)) # Position right leg relative to the body
left_leg_rect = Rectangle((0, 0), 1*inch, 3*inches)
right_leg_rect = Rectangle((0, 0), 1*inch, 3*inches)
left_leg.leg = left_leg_rect
right_leg.leg = right_leg_rect
robot.left_leg = left_leg
robot.right_leg = right_leg
return robot
with AIDL_2D:
model = robot()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a robot
Sure, let's break down the problem and decide on a sensible way to model a simple robot. We'll need to think about its different parts: head, body, arms, legs, and perhaps details like eyes, mouth, buttons, etc.
We'll start by dividing the robot into subparts and then defining each subpart step by step. Here's a basic plan:
1. **Head:** A rectangle or square with details for eyes and a mouth.
2. **Body:** A larger rectangle with some decoration, perhaps buttons.
3. **Arms:** Two rectangles connected to the body.
4. **Legs:** Two rectangles connected to the bottom of the body.
5. **Details:** Drawings for the eyes, mouth, and buttons.
Let's start with the head:
### Step 1: Define the Head
We'll create a Solid structure for the head and add details like eyes and a mouth.
```python
from AIDL import *
def robot():
robot = Assembly()
# Head
head = Solid(shift=(0, 5*inches)) # Position the head above the body
head_body = Rectangle((0, 0), 3*inches, 3*inches) # A square head
left_eye = Circle((-0.75*inches, 1*inches), 0.25*inches) # Left eye
right_eye = Circle((0.75*inches, 1*inches), 0.25*inches) # Right eye
mouth = Line((-1*inch, -1*inch), (1*inch, -1*inch)) # Simple mouth
head.body = head_body
head.left_eye = left_eye
head.right_eye = right_eye
head.mouth = mouth
robot.head = head
# Body
body = Solid(shift=(0, 0)) # Position the body at the origin
body_rectangle = Rectangle((0, 0), 5*inches, 6*inches) # A rectangular body
button1 = Circle((0, 1*inch), 0.3*inch) # First button
button2 = Circle((0, 0*inch), 0.3*inch) # Second button
button3 = Circle((0, -1*inch), 0.3*inch) # Third button
body.body = body_rectangle
body.button1 = button1
body.button2 = button2
body.button3 = button3
robot.body = body
# Arms
left_arm = Solid(shift=(-3.5*inches, 3*inches)) # Position left arm relative to the body
right_arm = Solid(shift=(3.5*inches, 3*inches)) # Position right arm relative to the body
left_arm_rect = Rectangle((0, 0), 1*inch, 3*inches)
right_arm_rect = Rectangle((0, 0), 1*inch, 3*inches)
left_arm.arm = left_arm_rect
right_arm.arm = right_arm_rect
robot.left_arm = left_arm
robot.right_arm = right_arm
# Legs
left_leg = Solid(shift=(-1.5*inches, -6*inches)) # Position left leg relative to the body
right_leg = Solid(shift=(1.5*inches, -6*inches)) # Position right leg relative to the body
left_leg_rect = Rectangle((0, 0), 1*inch, 3*inches)
right_leg_rect = Rectangle((0, 0), 1*inch, 3*inches)
left_leg.leg = left_leg_rect
right_leg.leg = right_leg_rect
robot.left_leg = left_leg
robot.right_leg = right_leg
return robot
with AIDL_2D:
model = robot()
print(model.Solve())
model.Render()
```
This code generates a simple robot with a head, body, arms, and legs. The head has two eyes and a mouth, and the body has three buttons. You can always add more details or modify the dimensions as needed.
Please let me know if this matches your expectations or if you need any adjustments.
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