noconstraints/cabinet/cabinet4


CLIP Score: 27.14

Image

Program

Conversation

cabinet4 image
                
from AIDL import *

def cabinet(
        width: float = 2 * feet,
        depth: float = 1.5 * feet,
        height: float = 4 * feet,
        num_shelves: int = 3,
        door: bool = True):
    """
    Creates a simple cabinet model with a specified width, depth, and height.
    It also includes a parameter to define the number of shelves and whether it has doors.
    """

    # Main cabinet structure
    cabinet = Solid()
    
    # Base, Back, and Sides
    base = Solid(shift=(0, -height / 2))
    cabinet.base = base
    base.panel = Rectangle((0, 0), width, depth)
    
    back = Solid(shift=(0, 0, -depth / 2))
    cabinet.back = back
    back.panel = Rectangle((0, -height / 2), width, height)
    
    side_left = Solid(shift=(-width / 2, 0))
    cabinet.side_left = side_left
    side_left.panel = Rectangle((0, 0), height, depth)
    
    side_right = Solid(shift=(width / 2, 0))
    cabinet.side_right = side_right
    side_right.panel = Rectangle((0, 0), height, depth)

    # Shelves
    shelf_distance = height / (num_shelves + 1)
    cabinet.shelves = []
    for i in range(num_shelves):
        shelf_shift = shelf_distance * (i + 1) - height / 2
        shelf = Solid(shift=(0, shelf_shift))
        shelf.panel = Rectangle((0, 0), width, depth)
        cabinet.shelves.append(shelf)

    # Doors (if needed)
    if door:
        left_door = Solid(shift=(-width / 4, 0))
        right_door = Solid(shift=(width / 4, 0))
        cabinet.left_door = left_door
        cabinet.right_door = right_door
        left_door.panel = Rectangle((0, 0), height, depth / 2)
        right_door.panel = Rectangle((0, 0), height, depth / 2)

    return cabinet

with AIDL_2D:
    model = cabinet()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a cabinet

Sure! Let's break down the design of a cabinet into manageable parts and structures.

A typical cabinet could be composed of:
1. **Base, Back, and Sides**: Four solid rectangles to form the base, back, and two sides.
2. **Shelves**: Several horizontal shelves which can also be solid rectangles.
3. **Doors**: Two solid rectangles with edges such that they pivot.

We can also add features like holes for shelf peg supports, engravings on the doors if desired, and possibly a top piece if it’s designed as a closed cabinet.

Here is an example AIDL program that creates a basic cabinet:

```python
from AIDL import *

def cabinet(
        width: float = 2 * feet,
        depth: float = 1.5 * feet,
        height: float = 4 * feet,
        num_shelves: int = 3,
        door: bool = True):
    """
    Creates a simple cabinet model with a specified width, depth, and height.
    It also includes a parameter to define the number of shelves and whether it has doors.
    """

    # Main cabinet structure
    cabinet = Solid()
    
    # Base, Back, and Sides
    base = Solid(shift=(0, -height / 2))
    cabinet.base = base
    base.panel = Rectangle((0, 0), width, depth)
    
    back = Solid(shift=(0, 0, -depth / 2))
    cabinet.back = back
    back.panel = Rectangle((0, -height / 2), width, height)
    
    side_left = Solid(shift=(-width / 2, 0))
    cabinet.side_left = side_left
    side_left.panel = Rectangle((0, 0), height, depth)
    
    side_right = Solid(shift=(width / 2, 0))
    cabinet.side_right = side_right
    side_right.panel = Rectangle((0, 0), height, depth)

    # Shelves
    shelf_distance = height / (num_shelves + 1)
    cabinet.shelves = []
    for i in range(num_shelves):
        shelf_shift = shelf_distance * (i + 1) - height / 2
        shelf = Solid(shift=(0, shelf_shift))
        shelf.panel = Rectangle((0, 0), width, depth)
        cabinet.shelves.append(shelf)

    # Doors (if needed)
    if door:
        left_door = Solid(shift=(-width / 4, 0))
        right_door = Solid(shift=(width / 4, 0))
        cabinet.left_door = left_door
        cabinet.right_door = right_door
        left_door.panel = Rectangle((0, 0), height, depth / 2)
        right_door.panel = Rectangle((0, 0), height, depth / 2)

    return cabinet

with AIDL_2D:
    model = cabinet()
print(model.Solve())
model.Render()
```
In this program, the cabinet is made up of solids for the base, back, side panels, shelves, and optionally doors. The shelves are evenly spaced vertically within the cabinet, and each panel is represented as a `Solid` rectangle.

This code sets up a basic rectangular cabinet. You can customize or extend the model by adding features such as hinge holes on the doors, additional decorative engravings, or internal structures for additional functionality (like drawers or partitioned sections).

Let me know if you want to add more details or refine this basic cabinet model further!