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CLIP Score: 25.59
from AIDL import *
def lighthouse(
height: float = 10 * inches,
diameter: float = 3 * inches,
door_height: float = 2 * inches,
door_width: float = 1 * inch,
window_radius: float = 0.5 * inch,
roof_height: float = 2 * inches
):
"""
Model a simple lighthouse with a cylindrical body, cone-shaped roof,
door, and windows.
"""
# Define the model structure
lighthouse = Solid()
body = Solid()
lighthouse.body = body
door = Hole(shift=(0, -height / 2 + door_height / 2))
body.door = door
windows = Hole()
body.windows = windows
roof = Solid(shift=(0, height / 2 - roof_height / 2))
lighthouse.roof = roof
# Define the body geometry; it is a cylinder
body.cylinder = Circle((0, 0), diameter / 2)
# Define the door geometry
door.rectangle = Rectangle((0, 0), door_width, door_height)
# Define the windows geometry; they will be positioned around the body
num_windows = 3
angle_offset = 360 / num_windows
windows.shapes = [
Circle((diameter / 2 * cos(radians(i * angle_offset)), diameter / 2 * sin(radians(i * angle_offset))), window_radius)
for i in range(num_windows)
]
# Define the roof geometry; it is a triangular shape to look like a cone in 2D
roof.cone = Triangle((0, 0), diameter, roof_height)
return lighthouse
with AIDL_2D:
model = lighthouse()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a lighthouse
Sure, let's create a 2D model of a lighthouse using AIDL. We'll design a simple lighthouse with a cylindrical body, a cone-shaped roof, a door, and some windows. To start, let's define the basic structure of the lighthouse:
### Step 1: Define the Basic Structure
We'll start by creating the main body, door, and windows of the lighthouse.
Here's the AIDL code for the lighthouse:
```python
from AIDL import *
def lighthouse(
height: float = 10 * inches,
diameter: float = 3 * inches,
door_height: float = 2 * inches,
door_width: float = 1 * inch,
window_radius: float = 0.5 * inch,
roof_height: float = 2 * inches
):
"""
Model a simple lighthouse with a cylindrical body, cone-shaped roof,
door, and windows.
"""
# Define the model structure
lighthouse = Solid()
body = Solid()
lighthouse.body = body
door = Hole(shift=(0, -height / 2 + door_height / 2))
body.door = door
windows = Hole()
body.windows = windows
roof = Solid(shift=(0, height / 2 - roof_height / 2))
lighthouse.roof = roof
# Define the body geometry; it is a cylinder
body.cylinder = Circle((0, 0), diameter / 2)
# Define the door geometry
door.rectangle = Rectangle((0, 0), door_width, door_height)
# Define the windows geometry; they will be positioned around the body
num_windows = 3
angle_offset = 360 / num_windows
windows.shapes = [
Circle((diameter / 2 * cos(radians(i * angle_offset)), diameter / 2 * sin(radians(i * angle_offset))), window_radius)
for i in range(num_windows)
]
# Define the roof geometry; it is a triangular shape to look like a cone in 2D
roof.cone = Triangle((0, 0), diameter, roof_height)
return lighthouse
with AIDL_2D:
model = lighthouse()
print(model.Solve())
model.Render()
```
### Step 2: Detailed Explanation
1. **Body:**
- We create the cylindrical body of the lighthouse using a `Circle`.
2. **Door:**
- We add a hole for the door using a `Rectangle` and position it at the bottom of the lighthouse.
3. **Windows:**
- We add multiple windows around the lighthouse using `Circle`. These are positioned using trigonometric functions to evenly distribute them around the body.
4. **Roof:**
- We create a triangular shape to approximate a cone for the roof using a `Triangle`.
### Fine-tuning the Dimensions and Positions
Feel free to adjust the parameters for height, diameter, door size, window size, and position as needed for your specific use case.
Let me know if there are any additional features or modifications you would like to add to this lighthouse model.
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