noconstraints/square shaped steering wheel/square shaped steering wheel8


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square shaped steering wheel8 image
                
from AIDL import *

def square_steering_wheel(
        outer_size: float = 14 * inches,
        rim_thickness: float = 1 * inch,
        hub_radius: float = 2 * inches,
        number_of_spokes: int = 4
):
    """
    Model a square-shaped steering wheel with a central hub and spokes.
    """

    # Define the main structure
    steering_wheel = Solid()

    # Create the rim using a solid outer rectangle and a hole inner rectangle
    rim = Solid()
    rim.outer = Rectangle((0, 0), outer_size, outer_size)
    inner_size = outer_size - 2 * rim_thickness
    rim.inner = Hole(shift=(0, 0))
    rim.inner.hole = Rectangle((0, 0), inner_size, inner_size)

    steering_wheel.rim = rim

    # Create the central hub
    hub = Solid(shift=(0, 0))
    hub.disk = Circle((0, 0), hub_radius)
    steering_wheel.hub = hub

    # Add spokes
    spokes = []
    for i in range(number_of_spokes):
        angle = i * (360 / number_of_spokes)
        x = (inner_size/2) * cos(radians(angle))
        y = (inner_size/2) * sin(radians(angle))
        spoke = Solid(shift=(x, y))
        spoke.line = Line((0, 0), (-x, -y))
        spokes.append(spoke)

    steering_wheel.spokes = spokes

    return steering_wheel

with AIDL_2D:
    model = square_steering_wheel()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a square shaped steering wheel

Certainly, let's create an AIDL program to model a square-shaped steering wheel. Here's a step-by-step breakdown of how we might go about doing it:

1. **Define the main structure:** We'll start with a `Solid` structure for the steering wheel.
2. **Create the square rim:** We need a square ring representing the rim, which can be constructed using two nested rectangles—a solid outer rectangle and a hole inner rectangle.
3. **Add a central hub:** We'll add a circular hub (as a `Solid`) at the center of the square.
4. **Add spokes:** We'll add lines or rectangles to represent the spokes connecting the hub to the rim.

Let's proceed with the program:

```python
from AIDL import *

def square_steering_wheel(
        outer_size: float = 14 * inches,
        rim_thickness: float = 1 * inch,
        hub_radius: float = 2 * inches,
        number_of_spokes: int = 4
):
    """
    Model a square-shaped steering wheel with a central hub and spokes.
    """

    # Define the main structure
    steering_wheel = Solid()

    # Create the rim using a solid outer rectangle and a hole inner rectangle
    rim = Solid()
    rim.outer = Rectangle((0, 0), outer_size, outer_size)
    inner_size = outer_size - 2 * rim_thickness
    rim.inner = Hole(shift=(0, 0))
    rim.inner.hole = Rectangle((0, 0), inner_size, inner_size)

    steering_wheel.rim = rim

    # Create the central hub
    hub = Solid(shift=(0, 0))
    hub.disk = Circle((0, 0), hub_radius)
    steering_wheel.hub = hub

    # Add spokes
    spokes = []
    for i in range(number_of_spokes):
        angle = i * (360 / number_of_spokes)
        x = (inner_size/2) * cos(radians(angle))
        y = (inner_size/2) * sin(radians(angle))
        spoke = Solid(shift=(x, y))
        spoke.line = Line((0, 0), (-x, -y))
        spokes.append(spoke)

    steering_wheel.spokes = spokes

    return steering_wheel

with AIDL_2D:
    model = square_steering_wheel()
print(model.Solve())
model.Render()
```

### Explanation:
1. **Main structure:** We start by defining a `Solid` structure representing the steering wheel.
2. **Rim:** The rim is created with an outer rectangle (solid) and an inner rectangle (hole) to create a ring-like structure.
3. **Hub:** The hub is created as a solid circle at the center of the steering wheel.
4. **Spokes:** We calculate equally spaced angles for the spokes and then create lines (connected to small `Solid` structures) stretching from the center to the inner edge of the rim.

This should give you a basic square-shaped steering wheel model. You can tweak the parameters like `outer_size`, `rim_thickness`, `hub_radius`, and `number_of_spokes` as needed to suit your design preferences.