noconstraints/garment patterns for clothing manufacturing/garment patterns for clothing manufacturing4


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from AIDL import *

def t_shirt_pattern(
        chest_width: float = 20 * inches,
        body_length: float = 30 * inches,
        sleeve_length: float = 8 * inches,
        sleeve_width: float = 8.5 * inches,
        neck_width: float = 6 * inches,
        neck_depth: float = 3 * inches
):
    """
    Create a pattern for a basic T-shirt including the front and back body parts, and sleeves.
    """

    pattern = Assembly()

    # Front Body
    front_body = Solid()
    pattern.front_body = front_body

    # Define the geometry for the front body piece
    front_body.panel = Rectangle((0, -body_length / 2), chest_width, body_length)

    # Define the neck hole as a curved top edge
    front_body.neck_hole = Arc((0, body_length / 2), 
                               (-neck_width / 2, body_length / 2 - neck_depth), 
                               (neck_width / 2, body_length / 2 - neck_depth))

    # Back Body (assuming it has similar dimensions but with a shallower neck depth)
    back_body = Solid(shift=(chest_width, 0))
    pattern.back_body = back_body

    # Define the geometry for the back body piece
    back_body.panel = Rectangle((0, -body_length / 2), chest_width, body_length)

    # Define the neck hole as a curved top edge less deep than the front
    back_body.neck_hole = Arc((0, body_length / 2), 
                              (-neck_width / 2, body_length / 2 - neck_depth / 2), 
                              (neck_width / 2, body_length / 2 - neck_depth / 2))

    # Sleeve (assume symmetric left and right sleeves)
    sleeve = Solid(shift=(2 * chest_width, 0))
    pattern.sleeve = sleeve

    # Define the geometry for the sleeve piece
    sleeve.panel = Rectangle((0, -sleeve_length / 2), sleeve_width, sleeve_length)

    # We can visualize the overall pattern layout with the pieces

    return pattern

with AIDL_2D:
    model = t_shirt_pattern()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a garment patterns for clothing manufacturing

Creating a garment pattern for clothing manufacturing through AIDL requires designing various parts of the garment, such as sleeves, bodice, and collar. To simplify, let's start with a basic T-shirt pattern. This will include the torso front and back pieces, sleeves, and a simple collar. 

Given the complexity of garment patterns, we will create the front and back body panels, and the sleeves. I’ll further assume standardized dimensions for a medium-sized T-shirt but you can adjust the measurements as per your requirements.

Here is an AIDL program to generate a basic T-shirt pattern:

```python
from AIDL import *

def t_shirt_pattern(
        chest_width: float = 20 * inches,
        body_length: float = 30 * inches,
        sleeve_length: float = 8 * inches,
        sleeve_width: float = 8.5 * inches,
        neck_width: float = 6 * inches,
        neck_depth: float = 3 * inches
):
    """
    Create a pattern for a basic T-shirt including the front and back body parts, and sleeves.
    """

    pattern = Assembly()

    # Front Body
    front_body = Solid()
    pattern.front_body = front_body

    # Define the geometry for the front body piece
    front_body.panel = Rectangle((0, -body_length / 2), chest_width, body_length)

    # Define the neck hole as a curved top edge
    front_body.neck_hole = Arc((0, body_length / 2), 
                               (-neck_width / 2, body_length / 2 - neck_depth), 
                               (neck_width / 2, body_length / 2 - neck_depth))

    # Back Body (assuming it has similar dimensions but with a shallower neck depth)
    back_body = Solid(shift=(chest_width, 0))
    pattern.back_body = back_body

    # Define the geometry for the back body piece
    back_body.panel = Rectangle((0, -body_length / 2), chest_width, body_length)

    # Define the neck hole as a curved top edge less deep than the front
    back_body.neck_hole = Arc((0, body_length / 2), 
                              (-neck_width / 2, body_length / 2 - neck_depth / 2), 
                              (neck_width / 2, body_length / 2 - neck_depth / 2))

    # Sleeve (assume symmetric left and right sleeves)
    sleeve = Solid(shift=(2 * chest_width, 0))
    pattern.sleeve = sleeve

    # Define the geometry for the sleeve piece
    sleeve.panel = Rectangle((0, -sleeve_length / 2), sleeve_width, sleeve_length)

    # We can visualize the overall pattern layout with the pieces

    return pattern

with AIDL_2D:
    model = t_shirt_pattern()
print(model.Solve())
model.Render()
```

### Explanation:
1. **Imports:** The necessary libraries are imported.
2. **Function Definition:** The function `t_shirt_pattern` is defined to parameterize the T-shirt pattern generation. 
3. **Front Body:** This section creates the front part of the T-shirt with defined dimensions and a neck hole at the top.
4. **Back Body:** The same is done for the back part but with a shallower neck.
5. **Sleeve:** A symmetric sleeve pattern is created.
6. **Pattern Layout:** An `Assembly` allows us to arrange these pieces systematically.

Feel free to customize the dimensions and patterns as required for more detailed garment patterns.