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CLIP Score: 31.3
from AIDL import *
def car(
body_length: float = 10 * inches,
body_height: float = 4 * inches,
wheel_radius: float = 1.5 * inches,
wheel_thickness: float = 0.5 * inches,
wheel_base: float = 8 * inches
):
"""
Create a simple 2D model of a car suitable for laser cutting.
The model includes a body and four wheels.
"""
# Define the main structure of the car as an assembly
car = Assembly()
# Create the car body
body = Solid()
car.body = body
# Create car wheels
front_wheels = Solid(shift=(wheel_base / 2, 0))
rear_wheels = Solid(shift=(-wheel_base / 2, 0))
car.front_wheels = front_wheels
car.rear_wheels = rear_wheels
# Define the car body geometry
body.rect = RoundedRectangle((0, 0), body_length, body_height, corner_radius=wheel_radius / 2)
# Define the car wheels geometry
front_wheels.left_wheel = Circle((-wheel_base / 4, -body_height / 2 - wheel_radius), wheel_radius)
front_wheels.right_wheel = Circle((wheel_base / 4, -body_height / 2 - wheel_radius), wheel_radius)
rear_wheels.left_wheel = Circle((-wheel_base / 4, -body_height / 2 - wheel_radius), wheel_radius)
rear_wheels.right_wheel = Circle((wheel_base / 4, -body_height / 2 - wheel_radius), wheel_radius)
return car
with AIDL_2D:
model = car()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a car
Alright, let's break down the creation of a car in AIDL. We'll design a simplified laser-cut model of a car that includes the following components:
- A body
- Four wheels
We'll start by defining each component as individual solids, then combine them into a single assembly. Here's the AIDL program:
```python
from AIDL import *
def car(
body_length: float = 10 * inches,
body_height: float = 4 * inches,
wheel_radius: float = 1.5 * inches,
wheel_thickness: float = 0.5 * inches,
wheel_base: float = 8 * inches
):
"""
Create a simple 2D model of a car suitable for laser cutting.
The model includes a body and four wheels.
"""
# Define the main structure of the car as an assembly
car = Assembly()
# Create the car body
body = Solid()
car.body = body
# Create car wheels
front_wheels = Solid(shift=(wheel_base / 2, 0))
rear_wheels = Solid(shift=(-wheel_base / 2, 0))
car.front_wheels = front_wheels
car.rear_wheels = rear_wheels
# Define the car body geometry
body.rect = RoundedRectangle((0, 0), body_length, body_height, corner_radius=wheel_radius / 2)
# Define the car wheels geometry
front_wheels.left_wheel = Circle((-wheel_base / 4, -body_height / 2 - wheel_radius), wheel_radius)
front_wheels.right_wheel = Circle((wheel_base / 4, -body_height / 2 - wheel_radius), wheel_radius)
rear_wheels.left_wheel = Circle((-wheel_base / 4, -body_height / 2 - wheel_radius), wheel_radius)
rear_wheels.right_wheel = Circle((wheel_base / 4, -body_height / 2 - wheel_radius), wheel_radius)
return car
with AIDL_2D:
model = car()
print(model.Solve())
model.Render()
```
### Explanation of the Program:
1. **Import Statement**:
```python
from AIDL import *
```
This imports the necessary modules and functions for AIDL.
2. **Defining the `car` Function**:
- The `car` function takes several parameters with default values to allow customization of the car's dimensions.
- The body of the car is defined as a `Solid` with a rounded rectangle representing the main body of the car.
- The wheels are also solids, attached as children of the main `Assembly`.
3. **Car Body**:
- A `RoundedRectangle` is used to define the shape of the car body.
4. **Car Wheels**:
- Four wheels are created using the `Circle` geometry.
- The wheels are shifted appropriately to place them at the corners of the car's body.
5. **Combining Structures**:
- All components are combined into a single assembly for the car.
6. **Model Instantiation and Rendering**:
- The `car` function is called to create the model, and then the model is solved and rendered.
This model is a basic representation and can be further enhanced with more details such as windows, doors, and other features. Let me know if you need any modifications or additional features for this car model!
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