aidl/boat/boat7


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boat7 image
                
from AIDL import *

def boat(
        hull_length: float = 15 * inches,
        deck_width: float = 5 * inches,
        hull_height: float = 4 * inches,
        cabin_height: float = 2 * inches,
        cabin_length: float = 3 * inches,
        mast_height: float = 10 * inches,
        mast_width: float = 0.5 * inches
):
    """
    Model a simple boat with a hull, deck, cabin, and mast.
    """

    # Define the main Boat structure
    boat = Solid()

    # Define the Hull Solid
    hull = Solid()
    boat.hull = hull

    # Define the Deck Solid
    deck = Solid()
    boat.deck = deck

    # Define the Cabin Solid
    cabin = Solid()
    boat.cabin = cabin

    # Define the Mast Solid
    mast = Solid()
    boat.mast = mast

    ### Define Geometry ###

    # Hull geometry (semi-circle with rectangle below)
    hull.body_bottom = Rectangle((0, -hull_height / 2), hull_length, hull_height / 2)
    hull.arc_top = Arc((0, 0), (-hull_length / 2, 0), (hull_length / 2, 0))

    # Deck geometry (rectangle on top of hull)
    deck.body = Rectangle((0, hull_height / 2), hull_length, deck_width)

    # Cabin geometry (rectangle on deck)
    cabin.body = Rectangle((0, deck_width + cabin_height / 2), cabin_length, cabin_height)

    # Mast geometry (rectangle extending vertically from deck)
    mast.body = Rectangle((0, hull_height / 2 + deck_width + mast_height / 2), mast_width, mast_height)

    ### Add Constraints ###

    # Horizontally align the hull, deck, cabin, and mast
    boat.AddConstraint(hull.bb.horizontal_center == deck.bb.horizontal_center)
    boat.AddConstraint(hull.bb.horizontal_center == cabin.bb.horizontal_center)
    boat.AddConstraint(hull.bb.horizontal_center == mast.bb.horizontal_center)

    # Vertically align deck on top of hull
    boat.AddConstraint(deck.bb.bottom == hull.bb.top)

    # Vertically align cabin on top of deck
    boat.AddConstraint(cabin.bb.bottom == deck.bb.top)

    # Vertically align mast on top of deck
    boat.AddConstraint(mast.bb.bottom == deck.bb.top)

    return boat

with AIDL_2D:
    model = boat()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a boat

Certainly! Let's break down the task to create a 2D cutout model of a boat. We will start by defining the requirements and then proceed step-by-step to generate the structures and their hierarchical relationships, constraints, and geometry.

### Step 1: Define Requirements and Structures

Let's define a simple boat model with the following components:
1. **Hull:** The main body of the boat.
2. **Deck:** A rectangular area on top.
3. **Cabin:** A small structure on the deck.
4. **Mast:** A tall vertical structure attached to the deck.

Given these components, we will treat Hull, Deck, Cabin, and Mast as separate structures within the main Boat structure. 

### Step 2: Define Constraints

For the hull, it's a good idea to use a symmetric shape like a semi-circle with a rectangular bottom part. The deck will sit on the top of the hull. The cabin will be a rectangle situated on the deck, and the mast will be a line extending vertically from the deck.

### Step 3: Define and Add Geometry

We will outline the geometry for each of these structures.

### Implementation

Let's start coding the AIDL program for the boat:

```python
from AIDL import *

def boat(
        hull_length: float = 15 * inches,
        deck_width: float = 5 * inches,
        hull_height: float = 4 * inches,
        cabin_height: float = 2 * inches,
        cabin_length: float = 3 * inches,
        mast_height: float = 10 * inches,
        mast_width: float = 0.5 * inches
):
    """
    Model a simple boat with a hull, deck, cabin, and mast.
    """

    # Define the main Boat structure
    boat = Solid()

    # Define the Hull Solid
    hull = Solid()
    boat.hull = hull

    # Define the Deck Solid
    deck = Solid()
    boat.deck = deck

    # Define the Cabin Solid
    cabin = Solid()
    boat.cabin = cabin

    # Define the Mast Solid
    mast = Solid()
    boat.mast = mast

    ### Define Geometry ###

    # Hull geometry (semi-circle with rectangle below)
    hull.body_bottom = Rectangle((0, -hull_height / 2), hull_length, hull_height / 2)
    hull.arc_top = Arc((0, 0), (-hull_length / 2, 0), (hull_length / 2, 0))

    # Deck geometry (rectangle on top of hull)
    deck.body = Rectangle((0, hull_height / 2), hull_length, deck_width)

    # Cabin geometry (rectangle on deck)
    cabin.body = Rectangle((0, deck_width + cabin_height / 2), cabin_length, cabin_height)

    # Mast geometry (rectangle extending vertically from deck)
    mast.body = Rectangle((0, hull_height / 2 + deck_width + mast_height / 2), mast_width, mast_height)

    ### Add Constraints ###

    # Horizontally align the hull, deck, cabin, and mast
    boat.AddConstraint(hull.bb.horizontal_center == deck.bb.horizontal_center)
    boat.AddConstraint(hull.bb.horizontal_center == cabin.bb.horizontal_center)
    boat.AddConstraint(hull.bb.horizontal_center == mast.bb.horizontal_center)

    # Vertically align deck on top of hull
    boat.AddConstraint(deck.bb.bottom == hull.bb.top)

    # Vertically align cabin on top of deck
    boat.AddConstraint(cabin.bb.bottom == deck.bb.top)

    # Vertically align mast on top of deck
    boat.AddConstraint(mast.bb.bottom == deck.bb.top)

    return boat

with AIDL_2D:
    model = boat()
print(model.Solve())
model.Render()
```

This example creates a simple 2D model of a boat with detailed and intuitive constraints for each component. If you have specific requirements or need to add more details, just let me know, and we can further refine this model!