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CLIP Score: 27.24
scad
// Define the size of the face
face_width = 100;
face_height = 140;
// Define positions and sizes for facial features
eye_width = 15;
eye_height = 10;
eye_offset_x = 30; // distance from center to the right/left eye
eye_offset_y = 40; // distance from the center vertically to eyes
nose_width = 10;
nose_height = 20;
mouth_width = 40;
mouth_height = 10;
mouth_offset_y = -30; // distance from the center vertically to mouth
// Create the face oval
difference() {
scale([1, face_height/face_width])
circle(d = face_width);
translate([0, -face_height/3.5])
circle(d = face_width / 2);
}
// Create the left eye
translate([-eye_offset_x, eye_offset_y])
scale([eye_width / eye_height, 1])
circle(d = eye_height);
// Create the right eye
translate([eye_offset_x, eye_offset_y])
scale([eye_width / eye_height, 1])
circle(d = eye_height);
// Create the nose using an ellipse
translate([0, 0])
scale([nose_width / nose_height, 1])
circle(d = nose_height);
// Create the mouth using a rectangle with rounded ends
translate([0, mouth_offset_y])
scale([mouth_width / mouth_height, 1])
circle(d = mouth_height);
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Please generate a 2D CAD file in OpenSCAD for human face
Creating a detailed human face in 2D using OpenSCAD is quite complex and OpenSCAD is generally more suited for 3D modeling rather than intricate 2D designs like human faces. However, I can help you create a simplified version of a human face. This example will use basic shapes like circles and ellipses to represent the eyes, nose, and mouth.
Here's a simplified example of a face using 2D primitives in OpenSCAD:
```scad
// Define the size of the face
face_width = 100;
face_height = 140;
// Define positions and sizes for facial features
eye_width = 15;
eye_height = 10;
eye_offset_x = 30; // distance from center to the right/left eye
eye_offset_y = 40; // distance from the center vertically to eyes
nose_width = 10;
nose_height = 20;
mouth_width = 40;
mouth_height = 10;
mouth_offset_y = -30; // distance from the center vertically to mouth
// Create the face oval
difference() {
scale([1, face_height/face_width])
circle(d = face_width);
translate([0, -face_height/3.5])
circle(d = face_width / 2);
}
// Create the left eye
translate([-eye_offset_x, eye_offset_y])
scale([eye_width / eye_height, 1])
circle(d = eye_height);
// Create the right eye
translate([eye_offset_x, eye_offset_y])
scale([eye_width / eye_height, 1])
circle(d = eye_height);
// Create the nose using an ellipse
translate([0, 0])
scale([nose_width / nose_height, 1])
circle(d = nose_height);
// Create the mouth using a rectangle with rounded ends
translate([0, mouth_offset_y])
scale([mouth_width / mouth_height, 1])
circle(d = mouth_height);
```
This script creates a very simplified and abstract version of a face. You can adjust the parameters (sizes and positions) to better match the proportions you want. To get a more detailed and realistic human face, you might need to use more complex shapes and transformations.
To run this code, copy it into an OpenSCAD file and render the 2D view. You can download OpenSCAD from https://www.openscad.org/ if you don't have it already.
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