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CLIP Score: 26.11
from AIDL import *
def cyclops_vr_set(
body_width: float = 6 * inches,
body_height: float = 3 * inches,
lens_diameter: float = 2.5 * inches,
strap_length: float = 8 * inches,
strap_width: float = 0.75 * inches,
):
"""
Model a VR set for a cyclops with a central lens and two side straps.
"""
# Define the main body structure and add a lens hole to it
vr_set = Solid()
lens = Hole()
vr_set.lens = lens
# Define the main body geometry: rounded rectangle to add some comfort
vr_set.body = RoundedRectangle((0, 0), body_width, body_height, body_height / 5)
# Define the lens geometry: central circular hole
lens.circle = Circle((0, 0), lens_diameter / 2)
# Define the left strap as a solid structure
left_strap = Solid(shift=(-body_width / 2 - strap_length / 2, 0))
vr_set.left_strap = left_strap
left_strap.rectangle = Rectangle((0, 0), strap_length, strap_width)
# Define the right strap as a solid structure
right_strap = Solid(shift=(body_width / 2 + strap_length / 2, 0))
vr_set.right_strap = right_strap
right_strap.rectangle = Rectangle((0, 0), strap_length, strap_width)
# Add some detailing to the VR set, like a futuristic engraving pattern
details = Drawing()
vr_set.details = details
details.line1 = Line((-body_width / 4, body_height / 4), (body_width / 4, body_height / 4))
details.line2 = Line((-body_width / 4, -body_height / 4), (body_width / 4, -body_height / 4))
details.arc = Arc((0, 0), (-body_width / 4, 0), (body_width / 4, 0))
return vr_set
with AIDL_2D:
model = cyclops_vr_set()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a VR set for cyclops
To create a VR set for a cyclops, we'll need to model a structure that fits over a single eye. This is a fun and creative project! Let's start by breaking down the primary components of the VR set:
1. **Main Body**: The central structure that holds the lens.
2. **Lens**: A circular or elliptical shape in the center.
3. **Straps**: Two straps extending from the left and right sides for wearing the VR set.
4. **Details**: Any additional engravings or details to make it look high-tech.
We'll follow the outlined approach as seen in the examples above. Let's proceed step-by-step:
### 1. Import AIDL library:
```python
from AIDL import *
```
### 2. Define the VR set function:
```python
def cyclops_vr_set(
body_width: float = 6 * inches,
body_height: float = 3 * inches,
lens_diameter: float = 2.5 * inches,
strap_length: float = 8 * inches,
strap_width: float = 0.75 * inches,
):
"""
Model a VR set for a cyclops with a central lens and two side straps.
"""
# Define the main body structure and add a lens hole to it
vr_set = Solid()
lens = Hole()
vr_set.lens = lens
# Define the main body geometry: rounded rectangle to add some comfort
vr_set.body = RoundedRectangle((0, 0), body_width, body_height, body_height / 5)
# Define the lens geometry: central circular hole
lens.circle = Circle((0, 0), lens_diameter / 2)
# Define the left strap as a solid structure
left_strap = Solid(shift=(-body_width / 2 - strap_length / 2, 0))
vr_set.left_strap = left_strap
left_strap.rectangle = Rectangle((0, 0), strap_length, strap_width)
# Define the right strap as a solid structure
right_strap = Solid(shift=(body_width / 2 + strap_length / 2, 0))
vr_set.right_strap = right_strap
right_strap.rectangle = Rectangle((0, 0), strap_length, strap_width)
# Add some detailing to the VR set, like a futuristic engraving pattern
details = Drawing()
vr_set.details = details
details.line1 = Line((-body_width / 4, body_height / 4), (body_width / 4, body_height / 4))
details.line2 = Line((-body_width / 4, -body_height / 4), (body_width / 4, -body_height / 4))
details.arc = Arc((0, 0), (-body_width / 4, 0), (body_width / 4, 0))
return vr_set
```
### 3. Create, solve, and render the model:
```python
with AIDL_2D:
model = cyclops_vr_set()
print(model.Solve())
model.Render()
```
### Full AIDL Program:
Here’s the complete AIDL program from start to finish:
```python
from AIDL import *
def cyclops_vr_set(
body_width: float = 6 * inches,
body_height: float = 3 * inches,
lens_diameter: float = 2.5 * inches,
strap_length: float = 8 * inches,
strap_width: float = 0.75 * inches,
):
"""
Model a VR set for a cyclops with a central lens and two side straps.
"""
# Define the main body structure and add a lens hole to it
vr_set = Solid()
lens = Hole()
vr_set.lens = lens
# Define the main body geometry: rounded rectangle to add some comfort
vr_set.body = RoundedRectangle((0, 0), body_width, body_height, body_height / 5)
# Define the lens geometry: central circular hole
lens.circle = Circle((0, 0), lens_diameter / 2)
# Define the left strap as a solid structure
left_strap = Solid(shift=(-body_width / 2 - strap_length / 2, 0))
vr_set.left_strap = left_strap
left_strap.rectangle = Rectangle((0, 0), strap_length, strap_width)
# Define the right strap as a solid structure
right_strap = Solid(shift=(body_width / 2 + strap_length / 2, 0))
vr_set.right_strap = right_strap
right_strap.rectangle = Rectangle((0, 0), strap_length, strap_width)
# Add some detailing to the VR set, like a futuristic engraving pattern
details = Drawing()
vr_set.details = details
details.line1 = Line((-body_width / 4, body_height / 4), (body_width / 4, body_height / 4))
details.line2 = Line((-body_width / 4, -body_height / 4), (body_width / 4, -body_height / 4))
details.arc = Arc((0, 0), (-body_width / 4, 0), (body_width / 4, 0))
return vr_set
with AIDL_2D:
model = cyclops_vr_set()
print(model.Solve())
model.Render()
```
With this code, you should be able to generate a VR set model for a cyclops, complete with a central lens hole and straps. Feel free to adjust the dimensions and details to better match your vision of a cyclops VR set! Let me know if there's anything specific you'd like to add or modify.
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