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CLIP Score: 32.12
from AIDL import *
def hot_air_balloon(
envelope_radius: float = 6 * inches,
basket_width: float = 3 * inches,
basket_height: float = 2 * inches,
rope_length: float = 4 * inches
):
"""
Model a simple hot air balloon with a circular envelope, a rectangular
basket, and 4 ropes connecting the basket to the envelope.
"""
hot_air_balloon = Assembly()
# Define the balloon envelope structure
envelope = Solid()
envelope.circle = Circle((0, envelope_radius), envelope_radius)
hot_air_balloon.envelope = envelope
# Define the basket structure
basket = Solid(shift=(0, -rope_length))
basket.rect = Rectangle((0, 0), basket_width, basket_height)
hot_air_balloon.basket = basket
# Define the ropes as lines between points on the envelope and basket
ropes = Drawing()
rope_length_from_edge = envelope_radius - rope_length
ropes.rope1 = Line((-0.5 * basket_width, -basket_height / 2), (-rope_length_from_edge, envelope_radius))
ropes.rope2 = Line((0.5 * basket_width, -basket_height / 2), (rope_length_from_edge, envelope_radius))
ropes.rope3 = Line((-0.5 * basket_width, -basket_height / 2), (-rope_length_from_edge, envelope_radius - 2 * rope_length))
ropes.rope4 = Line((0.5 * basket_width, -basket_height / 2), (rope_length_from_edge, envelope_radius - 2 * rope_length))
hot_air_balloon.ropes = ropes
return hot_air_balloon
with AIDL_2D:
model = hot_air_balloon()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a hot air balloon
Creating a hot air balloon model using the AIDL language involves representing its key components, such as the balloon's envelope, the basket, and the ropes connecting the basket to the balloon.
Let's break it down into steps:
1. **Balloon Envelope**: This can be represented by a large circle.
2. **Basket**: This can be a simple rectangle.
3. **Connecting Ropes**: These can be lines connecting points on the circle (envelope) to the rectangle (basket).
I will write the AIDL program for this.
```python
from AIDL import *
def hot_air_balloon(
envelope_radius: float = 6 * inches,
basket_width: float = 3 * inches,
basket_height: float = 2 * inches,
rope_length: float = 4 * inches
):
"""
Model a simple hot air balloon with a circular envelope, a rectangular
basket, and 4 ropes connecting the basket to the envelope.
"""
hot_air_balloon = Assembly()
# Define the balloon envelope structure
envelope = Solid()
envelope.circle = Circle((0, envelope_radius), envelope_radius)
hot_air_balloon.envelope = envelope
# Define the basket structure
basket = Solid(shift=(0, -rope_length))
basket.rect = Rectangle((0, 0), basket_width, basket_height)
hot_air_balloon.basket = basket
# Define the ropes as lines between points on the envelope and basket
ropes = Drawing()
rope_length_from_edge = envelope_radius - rope_length
ropes.rope1 = Line((-0.5 * basket_width, -basket_height / 2), (-rope_length_from_edge, envelope_radius))
ropes.rope2 = Line((0.5 * basket_width, -basket_height / 2), (rope_length_from_edge, envelope_radius))
ropes.rope3 = Line((-0.5 * basket_width, -basket_height / 2), (-rope_length_from_edge, envelope_radius - 2 * rope_length))
ropes.rope4 = Line((0.5 * basket_width, -basket_height / 2), (rope_length_from_edge, envelope_radius - 2 * rope_length))
hot_air_balloon.ropes = ropes
return hot_air_balloon
with AIDL_2D:
model = hot_air_balloon()
print(model.Solve())
model.Render()
```
In this script:
- The **envelope** is modeled as a circle.
- The **basket** is represented as a rectangle.
- The **ropes** are lines connecting the rectangle (basket) to the circle (envelope).
This provides a basic but complete hot air balloon model. Please let me know if you want to add any further details or features!
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