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CLIP Score: 26.94
from AIDL import *
def fish(
body_length: float = 6 * inches,
body_height: float = 3 * inches,
fin_length: float = 1.5 * inches,
fin_height: float = 0.75 * inches,
tail_width: float = 1.5 * inches,
tail_height: float = 2 * inches
):
"""
Create a simple fish model with a body, fins, and tail.
"""
# Define the root structure of the fish
fish = Solid()
# Define the body geometry as an ellipse
body = Solid()
fish.body = body
body_shape = RoundedRectangle((0, 0), body_length, body_height, body_height / 2)
body.ellipse = body_shape
# Define the head geometry as a semicircle
head = Solid(shift=(-body_length / 2 + body_height / 4, 0))
fish.head = head
head_shape = Arc((-body_length / 2 + body_height / 4, 0), 0, 180, body_height / 2)
head.head_arc = head_shape
# Define the tail geometry as a triangle
tail = Solid(shift=(body_length / 2, 0))
fish.tail = tail
tail_shape = Triangle((0, 0), tail_width, tail_height)
tail.tail_tri = tail_shape
# Define the top fin as a triangle
top_fin = Solid(shift=(0, body_height / 2))
fish.top_fin = top_fin
top_fin_shape = Triangle((0, 0), fin_length, fin_height)
top_fin.fin_tri = top_fin_shape
# Define the bottom fin as a triangle
bottom_fin = Solid(shift=(0, -body_height / 2))
fish.bottom_fin = bottom_fin
bottom_fin_shape = Triangle((0, 0), fin_length, fin_height)
bottom_fin.fin_tri = bottom_fin_shape
return fish
with AIDL_2D:
model = fish()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a fish
Sure, let's create a simple model of a fish. We'll start with a basic design that includes the body, fins, and tail. We can add complexity later if needed.
We'll follow these steps:
1. Define the overall structure of the fish.
2. Create the body, fins, and tail as separate components.
3. Combine these components into a single model.
Let's start by defining a function to generate the fish model:
1. Define the body as an ellipse.
2. Add a semicircular head.
3. Add a triangular tail.
4. Include simple fins.
Here is the AIDL program to generate a fish:
```python
from AIDL import *
def fish(
body_length: float = 6 * inches,
body_height: float = 3 * inches,
fin_length: float = 1.5 * inches,
fin_height: float = 0.75 * inches,
tail_width: float = 1.5 * inches,
tail_height: float = 2 * inches
):
"""
Create a simple fish model with a body, fins, and tail.
"""
# Define the root structure of the fish
fish = Solid()
# Define the body geometry as an ellipse
body = Solid()
fish.body = body
body_shape = RoundedRectangle((0, 0), body_length, body_height, body_height / 2)
body.ellipse = body_shape
# Define the head geometry as a semicircle
head = Solid(shift=(-body_length / 2 + body_height / 4, 0))
fish.head = head
head_shape = Arc((-body_length / 2 + body_height / 4, 0), 0, 180, body_height / 2)
head.head_arc = head_shape
# Define the tail geometry as a triangle
tail = Solid(shift=(body_length / 2, 0))
fish.tail = tail
tail_shape = Triangle((0, 0), tail_width, tail_height)
tail.tail_tri = tail_shape
# Define the top fin as a triangle
top_fin = Solid(shift=(0, body_height / 2))
fish.top_fin = top_fin
top_fin_shape = Triangle((0, 0), fin_length, fin_height)
top_fin.fin_tri = top_fin_shape
# Define the bottom fin as a triangle
bottom_fin = Solid(shift=(0, -body_height / 2))
fish.bottom_fin = bottom_fin
bottom_fin_shape = Triangle((0, 0), fin_length, fin_height)
bottom_fin.fin_tri = bottom_fin_shape
return fish
with AIDL_2D:
model = fish()
print(model.Solve())
model.Render()
```
This program creates a fish with a rounded rectangle body, a semicircular head, a triangular tail, and two fins (one on top and one on the bottom). You can adjust the parameters to change the size and proportions of the fish. If you need additional details or modifications, please let me know!
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