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CLIP Score: 27.58
from AIDL import *
def fancy_wine_glass(
bowl_radius: float = 3*inches,
bowl_height: float = 5*inches,
stem_height: float = 4*inches,
base_radius: float = 2.5*inches,
thickness: float = 0.1*inches # Glass thickness
):
"""
Model a fancy wine glass with a bowl, stem, and base.
"""
# Define the wine glass structure
wine_glass = Solid()
bowl = Solid(shift=(0, stem_height + bowl_height/2))
stem = Solid(shift=(0, stem_height/2))
base = Solid()
decoration = Drawing()
wine_glass.bowl = bowl
wine_glass.stem = stem
wine_glass.base = base
wine_glass.decoration = decoration
# Define the bowl geometry with inner and outer faces
bowl.outer = Arc((0,0), (0, bowl_height/2), (bowl_radius, 0))
bowl.inner = Arc((0,thickness), (0, bowl_height/2 - thickness), (bowl_radius - thickness, 0))
# Define the stem geometry
stem.outer = Rectangle((0,stem_height/2), thickness, stem_height)
stem.inner = Rectangle((0,stem_height/2), thickness - 2*thickness, stem_height - 2*thickness)
# Define the base geometry
base.outer = Circle((0,0), base_radius)
base.inner = Circle((0,0), base_radius - thickness)
# Decorate the bowl with some engravings
# Example: horizontal decorative lines at different heights on the bowl
decoration.lines = [Line((-bowl_radius/2, i*bowl_height/6), (bowl_radius/2, i*bowl_height/6)) for i in range(1, 6)]
# Constraints
# Center alignment of the components
wine_glass.AddConstraint(wine_glass.bb.horizontal_center == bowl.bb.horizontal_center)
wine_glass.AddConstraint(wine_glass.bb.horizontal_center == stem.bb.horizontal_center)
wine_glass.AddConstraint(wine_glass.bb.horizontal_center == base.bb.horizontal_center)
# Vertical alignment
wine_glass.AddConstraint(base.bb.top == stem.bb.bottom)
wine_glass.AddConstraint(bowl.bb.bottom == stem.bb.top)
# Remove non-local context conflicts by creating geometric features directly in the decoration structure
decoration.center_line = Line((0, 0), (0, bowl_height))
decoration.AddConstraint(Coincident(decoration.lines[0].start, decoration.center_line.start))
return wine_glass
with AIDL_2D:
model = fancy_wine_glass()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a fancy wine glass
Sure! Let's create an AIDL program to generate a fancy wine glass. We'll start by defining the overall structure and its components. A typical wine glass consists of a bowl, a stem, and a base. Additionally, we can add some decorative elements like engravings to make it fancy. Let's break it down step by step.
### Structure Definition
1. Define the overall structure of the wine glass.
2. Create substructures for the bowl, stem, and base.
3. Add some decorative engravings as drawing elements.
### Constraints and Geometry
1. Establish constraints to properly align and size the components.
2. Define the geometry of each component.
Let's get started with the code:
```python
from AIDL import *
def fancy_wine_glass(
bowl_radius: float = 3*inches,
bowl_height: float = 5*inches,
stem_height: float = 4*inches,
base_radius: float = 2.5*inches,
thickness: float = 0.1*inches # Glass thickness
):
"""
Model a fancy wine glass with a bowl, stem, and base.
"""
# Define the wine glass structure
wine_glass = Solid()
bowl = Solid(shift=(0, stem_height + bowl_height/2))
stem = Solid(shift=(0, stem_height/2))
base = Solid()
decoration = Drawing()
wine_glass.bowl = bowl
wine_glass.stem = stem
wine_glass.base = base
wine_glass.decoration = decoration
# Define the bowl geometry with inner and outer faces
bowl.outer = Arc((0,0), (0, bowl_height/2), (bowl_radius, 0))
bowl.inner = Arc((0,thickness), (0, bowl_height/2 - thickness), (bowl_radius - thickness, 0))
# Define the stem geometry
stem.outer = Rectangle((0,0), thickness, stem_height)
stem.inner = Rectangle((0,0), thickness - 2*thickness, stem_height - 2*thickness)
# Define the base geometry
base.outer = Circle((0,0), base_radius)
base.inner = Circle((0,0), base_radius - thickness)
# Decorate the bowl with some engravings
# Example: horizontal decorative lines at different heights on the bowl
decoration.lines = [Line((-bowl_radius/2, i*bowl_height/6), (bowl_radius/2, i*bowl_height/6)) for i in range(1, 6)]
# Constraints
# Center alignment of the components
wine_glass.AddConstraint(wine_glass.bb.horizontal_center == bowl.bb.horizontal_center)
wine_glass.AddConstraint(wine_glass.bb.horizontal_center == stem.bb.horizontal_center)
wine_glass.AddConstraint(wine_glass.bb.horizontal_center == base.bb.horizontal_center)
# Vertical alignment
wine_glass.AddConstraint(base.bb.top == stem.bb.bottom)
wine_glass.AddConstraint(bowl.bb.bottom == stem.bb.top)
# Constraint for decoration
decoration.AddConstraint(decoration.bb.horizontal_center == bowl.bb.horizontal_center)
return wine_glass
with AIDL_2D:
model = fancy_wine_glass()
print(model.Solve())
model.Render()
```
This AIDL program models a fancy wine glass by defining the overall structure and its components (bowl, stem, and base) and adding decorative engravings. The constraints ensure proper alignment and sizing of the components.
Feel free to modify the parameters or add more decorations as needed! If you need any changes or further customization, let me know.
Traceback (most recent call last):
File "/net/projects/ranalab/jz/aidl/AIDL/generation/backend.py", line 21, in dumbrun
exec(code, env)
File "", line 60, in
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 968, in Solve
self._pre_solve(system)
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 917, in _pre_solve
structure._pre_solve(system)
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 925, in _pre_solve
constraint._pre_solve(system)
File "/net/projects/ranalab/jz/aidl/AIDL/constraints.py", line 182, in _pre_solve
self.expression._e.constrain(system, name=self.name)
File "/net/projects/ranalab/jz/aidl/AIDL/expression.py", line 133, in _e
return self._solver_expr()
File "/net/projects/ranalab/jz/aidl/AIDL/expression.py", line 175, in _solver_expr
return self.val[0]._e == self.val[1]._e
File "/net/projects/ranalab/jz/aidl/AIDL/expression.py", line 133, in _e
return self._solver_expr()
File "/net/projects/ranalab/jz/aidl/AIDL/expression.py", line 207, in _solver_expr
return self.val[0]()._solver_expr()
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 388, in _horizontal_center
return self._center_u()
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 363, in _center_u
return (self._max_u() + self._min_u()) / 2
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 347, in _max_u
bb = self._bounding_box()
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 319, in _bounding_box
raise NonLocalContext(context, self._structure)
AIDL.feedback.NonLocalContext: .bowl referenced from .decoration.
The error message indicates that a non-local context is being referenced, which violates the constraints of the AIDL structure where constraints should not reference geometries or structures outside their local scope.
In the previous implementation, the horizontal centering of the decoration lines referenced `.bowl` directly which caused the error. We'll need to ensure that constraints remain within the proper local context.
We'll follow the steps below to fix the issue:
1. Correctly scope the constraints within their respective structures.
2. Avoid making constraints that reference geometry across different structures improperly.
Let's revise the AIDL program:
```python
from AIDL import *
def fancy_wine_glass(
bowl_radius: float = 3*inches,
bowl_height: float = 5*inches,
stem_height: float = 4*inches,
base_radius: float = 2.5*inches,
thickness: float = 0.1*inches # Glass thickness
):
"""
Model a fancy wine glass with a bowl, stem, and base.
"""
# Define the wine glass structure
wine_glass = Solid()
bowl = Solid(shift=(0, stem_height + bowl_height/2))
stem = Solid(shift=(0, stem_height/2))
base = Solid()
decoration = Drawing()
wine_glass.bowl = bowl
wine_glass.stem = stem
wine_glass.base = base
wine_glass.decoration = decoration
# Define the bowl geometry with inner and outer faces
bowl.outer = Arc((0,0), (0, bowl_height/2), (bowl_radius, 0))
bowl.inner = Arc((0,thickness), (0, bowl_height/2 - thickness), (bowl_radius - thickness, 0))
# Define the stem geometry
stem.outer = Rectangle((0,stem_height/2), thickness, stem_height)
stem.inner = Rectangle((0,stem_height/2), thickness - 2*thickness, stem_height - 2*thickness)
# Define the base geometry
base.outer = Circle((0,0), base_radius)
base.inner = Circle((0,0), base_radius - thickness)
# Decorate the bowl with some engravings
# Example: horizontal decorative lines at different heights on the bowl
decoration.lines = [Line((-bowl_radius/2, i*bowl_height/6), (bowl_radius/2, i*bowl_height/6)) for i in range(1, 6)]
# Constraints
# Center alignment of the components
wine_glass.AddConstraint(wine_glass.bb.horizontal_center == bowl.bb.horizontal_center)
wine_glass.AddConstraint(wine_glass.bb.horizontal_center == stem.bb.horizontal_center)
wine_glass.AddConstraint(wine_glass.bb.horizontal_center == base.bb.horizontal_center)
# Vertical alignment
wine_glass.AddConstraint(base.bb.top == stem.bb.bottom)
wine_glass.AddConstraint(bowl.bb.bottom == stem.bb.top)
# Remove non-local context conflicts by creating geometric features directly in the decoration structure
decoration.center_line = Line((0, 0), (0, bowl_height))
decoration.AddConstraint(Coincident(decoration.lines[0].start, decoration.center_line.start))
return wine_glass
with AIDL_2D:
model = fancy_wine_glass()
print(model.Solve())
model.Render()
```
In this revised version:
1. We ensure that constraints within the `decoration` structure only reference geometry within `decoration`.
2. We add a central alignment line in the `decoration` structure to help position decorative elements without referencing external structures directly.
This should help resolve the non-local context issue. Please try running this updated code and let me know if there are any further adjustments needed!
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