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CLIP Score: 24.93
from AIDL import *
def fancy_wine_glass(
bowl_height: float = 5.5 * inches,
bowl_radius: float = 3 * inches,
stem_height: float = 4 * inches,
stem_radius: float = 0.4 * inches,
base_radius: float = 2.5 * inches
):
"""
Model a fancy wine glass with engraved lines on the bowl.
"""
# Create the main solid structure for the glass
wine_glass = Solid()
# Create distinct structures for each part of the wine glass
bowl = Solid()
stem = Solid(shift=(0, -bowl_height))
base = Solid(shift=(0, -(bowl_height + stem_height)))
engravings = Drawing()
# Attach these parts to the main wine_glass structure
wine_glass.bowl = bowl
wine_glass.stem = stem
wine_glass.base = base
wine_glass.bowl.engravings = engravings
# Bowl Geometry: Construct the bowl using arcs and lines
bowl.lower_arc = Arc((0, 0), (bowl_radius, -bowl_height/2), (-bowl_radius, -bowl_height/2))
bowl.upper_arc = Arc((0, bowl_height), 135, 45, bowl_radius)
bowl.left_side = Line(bowl.lower_arc.start, bowl.upper_arc.start)
bowl.right_side = Line(bowl.lower_arc.end, bowl.upper_arc.end)
# Engravings: Add a couple of fancy engraved lines inside the bowl
engravings.fancy_line1 = Line((bowl_radius * 0.3, -bowl_height / 4), (-bowl_radius * 0.3, -bowl_height / 4))
engravings.fancy_line2 = Line((bowl_radius * 0.6, -bowl_height / 8), (-bowl_radius * 0.6, -bowl_height / 8))
# Stem Geometry: Construct the stem
stem.body = RoundedRectangle((0, 0), 2 * stem_radius, stem_height, stem_radius)
# Base Geometry: Construct the base using a circle
base.disk = Circle((0, 0), base_radius)
return wine_glass
with AIDL_2D:
model = fancy_wine_glass()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a fancy wine glass
Sure, let's create a model for a fancy wine glass. A wine glass generally has a few main components: the bowl, the stem, and the base. I will structure the AIDL program to model these parts. For simplicity and clarity, I will consider a cross-sectional view suitable for laser cutting and constructing a 2D model.
Here's a step-by-step outline for the wine glass:
1. **Bowl**: It will have a rounded upper part with an inward curve towards the stem.
2. **Stem**: A simple cylindrical shape connecting the bowl to the base.
3. **Base**: A broad circular base to provide stability.
I'll include some decorative engraving lines on the bowl as well to make it fancy.
```python
from AIDL import *
def fancy_wine_glass(
bowl_height: float = 5.5 * inches,
bowl_radius: float = 3 * inches,
stem_height: float = 4 * inches,
stem_radius: float = 0.4 * inches,
base_radius: float = 2.5 * inches
):
"""
Model a fancy wine glass with engraved lines on the bowl.
"""
# Create the main solid structure for the glass
wine_glass = Solid()
# Create distinct structures for each part of the wine glass
bowl = Solid()
stem = Solid(shift=(0, -bowl_height))
base = Solid(shift=(0, -(bowl_height + stem_height)))
engravings = Drawing()
# Attach these parts to the main wine_glass structure
wine_glass.bowl = bowl
wine_glass.stem = stem
wine_glass.base = base
wine_glass.bowl.engravings = engravings
# Bowl Geometry: Construct the bowl using arcs and lines
bowl.lower_arc = Arc((0, 0), (bowl_radius, -bowl_height/2), (-bowl_radius, -bowl_height/2))
bowl.upper_arc = Arc((0, 0), -45, 45, bowl_radius) # Upper arc with a slight inward curve
bowl.left_side = Line(bowl.lower_arc.start, bowl.upper_arc.start)
bowl.right_side = Line(bowl.lower_arc.end, bowl.upper_arc.end)
# Engravings: Add a couple of fancy engraved lines inside the bowl
engravings.fancy_line1 = Line((bowl_radius * 0.3, -bowl_height / 4), -(bowl_radius * 0.3, -bowl_height / 4))
engravings.fancy_line2 = Line((bowl_radius * 0.6, -bowl_height / 8), -(bowl_radius * 0.6, -bowl_height / 8))
# Stem Geometry: Construct the stem
stem.body = RoundedRectangle((0, 0), 2 * stem_radius, stem_height, stem_radius)
# Base Geometry: Construct the base using a circle
base.disk = Circle((0, 0), base_radius)
return wine_glass
with AIDL_2D:
model = fancy_wine_glass()
print(model.Solve())
model.Render()
```
### Explanation:
1. **Bowl Geometry**:
- The bowl is made using two `Arc`s and two connecting `Line`s to provide a rounded shape with a slight inward curve at the top.
2. **Engravings**:
- Decorative `Line`s are added inside the bowl to make it fancy.
3. **Stem Geometry**:
- The stem is created using a `RoundedRectangle` to give it a cylindrical shape.
4. **Base Geometry**:
- The base is a simple `Circle` to provide stability.
Now, you can copy this code into your AIDL environment and run it to generate and render the fancy wine glass model. If you need any adjustments or have specific requirements for each part, feel free to let me know!
Traceback (most recent call last):
File "/net/projects/ranalab/jz/aidl/AIDL/generation/backend.py", line 21, in dumbrun
exec(code, env)
File "", line 49, in
File "", line 37, in fancy_wine_glass
TypeError: bad operand type for unary -: 'tuple'
Thank you for pointing that out. It appears there's an issue with the negative sign usage in tuple operations. Let's fix those issues.
Here’s the corrected AIDL program for generating a fancy wine glass:
```python
from AIDL import *
def fancy_wine_glass(
bowl_height: float = 5.5 * inches,
bowl_radius: float = 3 * inches,
stem_height: float = 4 * inches,
stem_radius: float = 0.4 * inches,
base_radius: float = 2.5 * inches
):
"""
Model a fancy wine glass with engraved lines on the bowl.
"""
# Create the main solid structure for the glass
wine_glass = Solid()
# Create distinct structures for each part of the wine glass
bowl = Solid()
stem = Solid(shift=(0, -bowl_height))
base = Solid(shift=(0, -(bowl_height + stem_height)))
engravings = Drawing()
# Attach these parts to the main wine_glass structure
wine_glass.bowl = bowl
wine_glass.stem = stem
wine_glass.base = base
wine_glass.bowl.engravings = engravings
# Bowl Geometry: Construct the bowl using arcs and lines
bowl.lower_arc = Arc((0, 0), (bowl_radius, -bowl_height/2), (-bowl_radius, -bowl_height/2))
bowl.upper_arc = Arc((0, bowl_height), 135, 45, bowl_radius)
bowl.left_side = Line(bowl.lower_arc.start, bowl.upper_arc.start)
bowl.right_side = Line(bowl.lower_arc.end, bowl.upper_arc.end)
# Engravings: Add a couple of fancy engraved lines inside the bowl
engravings.fancy_line1 = Line((bowl_radius * 0.3, -bowl_height / 4), (-bowl_radius * 0.3, -bowl_height / 4))
engravings.fancy_line2 = Line((bowl_radius * 0.6, -bowl_height / 8), (-bowl_radius * 0.6, -bowl_height / 8))
# Stem Geometry: Construct the stem
stem.body = RoundedRectangle((0, 0), 2 * stem_radius, stem_height, stem_radius)
# Base Geometry: Construct the base using a circle
base.disk = Circle((0, 0), base_radius)
return wine_glass
with AIDL_2D:
model = fancy_wine_glass()
print(model.Solve())
model.Render()
```
### Explanation of Corrections:
1. **Arc Definitions**:
- The Arc for the `upper_arc` now uses a more explicit definition with an angle sweep, eliminating the ambiguity with tuple arithmetic.
2. **Engravings**:
- Corrected the negative coordinate tuples in `engravings.fancy_line1` and `engravings.fancy_line2`.
You can now copy this corrected code into your AIDL environment and run it to generate and render the fancy wine glass model. If you need any further adjustments or have any specific requirements, please let me know!
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