 |
CLIP Score: 28.59
from AIDL import *
def airplane():
"""
Creates a simple 2D airplane with a fuselage, wings, tail, and cockpit.
"""
airplane = Solid()
# Fuselage
fuselage = Solid()
airplane.fuselage = fuselage
fuselage.body = Rectangle((0,0), 10*inches, 2*inches)
# Cockpit
cockpit = Solid(shift=(4.5*inches, 1*inches))
airplane.cockpit = cockpit
cockpit.front = Arc((0,-1*inches), 0, 180, 1*inches)
# Left wing
left_wing = Solid(shift=(-1*inch, -1*inch))
airplane.left_wing = left_wing
left_wing.wing = Rectangle((-3*inches, 0), 6*inches, 0.5*inch)
# Right wing
right_wing = Solid(shift=(-1*inch, 1.5*inches))
airplane.right_wing = right_wing
right_wing.wing = Rectangle((-3*inches, 0), 6*inches, 0.5*inch)
# Vertical stabilizer (fin)
vertical_stabilizer = Solid(shift=(-4.5*inches, 1*inch))
airplane.vertical_stabilizer = vertical_stabilizer
vertical_stabilizer.fin = Triangle((0,0), 2*inches, 3*inches)
# Horizontal stabilizers
left_stabilizer = Solid(shift=(-4.5*inches, -0.5*inch))
airplane.left_stabilizer = left_stabilizer
left_stabilizer.stab = Rectangle((0,0), 2*inches, 0.25*inches)
right_stabilizer = Solid(shift=(-4.5*inches, 0.75*inch))
airplane.right_stabilizer = right_stabilizer
right_stabilizer.stab = Rectangle((0,0), 2*inches, 0.25*inches)
return airplane
with AIDL_2D:
model = airplane()
print(model.Solve())
model.Render()
|
Please write an AIDL program to generate a airplane
Sure, let's create a 2D model of a simple airplane. We'll design the airplane with the following main parts:
1. **Fuselage**: The main body of the airplane.
2. **Wings**: Two wings, one on each side of the fuselage.
3. **Tail**: The tail of the airplane, including the vertical stabilizer (fin) and horizontal stabilizers.
4. **Cockpit**: The front part of the airplane where the cockpit is located.
Let's break it down step-by-step.
1. **Fuselage**: We'll model this as a Rectangle.
2. **Wings**: We'll add two rectangles for the wings to each side of the fuselage.
3. **Tail**: We'll add a triangle to represent the vertical stabilizer and two smaller rectangles for the horizontal stabilizers.
4. **Cockpit**: We'll make this a semicircle at the front of the fuselage.
Here's the complete AIDL program for a simple 2D airplane:
```python
from AIDL import *
def airplane():
"""
Creates a simple 2D airplane with a fuselage, wings, tail, and cockpit.
"""
airplane = Solid()
# Fuselage
fuselage = Solid()
airplane.fuselage = fuselage
fuselage.body = Rectangle((0,0), 10*inches, 2*inches)
# Cockpit
cockpit = Solid(shift=(4.5*inches, 1*inches))
airplane.cockpit = cockpit
cockpit.front = Arc((0,-1*inches), 0, 180, 1*inches)
# Left wing
left_wing = Solid(shift=(-1*inch, -1*inch))
airplane.left_wing = left_wing
left_wing.wing = Rectangle((-3*inches, 0), 6*inches, 0.5*inch)
# Right wing
right_wing = Solid(shift=(-1*inch, 1.5*inches))
airplane.right_wing = right_wing
right_wing.wing = Rectangle((-3*inches, 0), 6*inches, 0.5*inch)
# Vertical stabilizer (fin)
vertical_stabilizer = Solid(shift=(-4.5*inches, 1*inch))
airplane.vertical_stabilizer = vertical_stabilizer
vertical_stabilizer.fin = Triangle((0,0), 2*inches, 3*inches)
# Horizontal stabilizers
left_stabilizer = Solid(shift=(-4.5*inches, -0.5*inch))
airplane.left_stabilizer = left_stabilizer
left_stabilizer.stab = Rectangle((0,0), 2*inches, 0.25*inches)
right_stabilizer = Solid(shift=(-4.5*inches, 0.75*inch))
airplane.right_stabilizer = right_stabilizer
right_stabilizer.stab = Rectangle((0,0), 2*inches, 0.25*inches)
return airplane
with AIDL_2D:
model = airplane()
print(model.Solve())
model.Render()
```
This program will create a simple 2D airplane with a fuselage, cockpit, wings, and tail. Each part is positioned relative to the others, forming a coherent layout of the airplane.
Feel free to run the code and visualize the model. Let me know if you need any adjustments or additional details added to the design!
|