noconstraints/boat/boat9


CLIP Score: 27.5

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boat9 image
                
from AIDL import *

def boat(
        hull_length: float = 20 * inches,
        hull_width: float = 8 * inches,
        hull_height: float = 6 * inches,
        deck_height: float = 1 * inches,
        cabin_length: float = 6 * inches,
        cabin_width: float = 4 * inches,
        cabin_height: float = 3 * inches,
        window_radius: float = 0.5 * inches
):
    """
    Model a simple boat with a hull, deck, and cabin.
    """

    # Define the model structure. The boat has a hull, deck, and cabin.
    boat = Solid()
    
    # Define hull
    hull = Solid()
    boat.hull = hull
    # Define a simple rectangular hull
    hull.body = Rectangle((0, 0), hull_length, hull_height)
    
    # Define deck
    deck = Solid(shift=(0, hull_height))
    boat.deck = deck

    # Define a simple rectangular deck
    deck.floor = Rectangle((0, 0), hull_length, deck_height)
    
    # Define cabin
    cabin = Solid(shift=(0, hull_height + deck_height + cabin_height / 2))
    boat.cabin = cabin

    # Define a simple rectangular cabin
    cabin.body = Rectangle((0, 0), cabin_length, cabin_height)

    # Define windows
    windows = Hole()
    cabin.windows = windows
    window_positions = [(1*cabin_length/4, 0), (0, cabin_length/4), (1*cabin_length/2, 0)]
    windows.list = [Circle(pos, window_radius) for pos in window_positions]

    return boat

with AIDL_2D:
    model = boat()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a boat

Certainly! Let's create a simple model of a boat using AIDL. We can design a basic boat with a hull, deck, and cabin. We'll use Solid and Hole structures to define the parts of the boat, and ensure it's rendered correctly.

Here is a tentative outline of what we'll create:
1. The Hull: Main body of the boat, possibly with a keel.
2. The Deck: Top surface of the boat.
3. The Cabin: A small cabin on the deck.
4. Windows: Some windows on the cabin for details.

Let's start step-by-step. 

### Step 1: Define the hull of the boat

```python
from AIDL import *

def boat(
        hull_length: float = 20 * inches,
        hull_width: float = 8 * inches,
        hull_height: float = 6 * inches,
        deck_height: float = 1 * inches,
        cabin_length: float = 6 * inches,
        cabin_width: float = 4 * inches,
        cabin_height: float = 3 * inches,
        window_radius: float = 0.5 * inches
):
    """
    Model a simple boat with a hull, deck, and cabin.
    """

    # Define the model structure. The boat has a hull, deck, and cabin.
    boat = Solid()
    
    # Define hull
    hull = Solid()
    boat.hull = hull
    
    # Define a simple rectangular hull
    hull.body = Rectangle((0, 0), hull_length, hull_height)

    return boat

with AIDL_2D:
    model = boat()
print(model.Solve())
model.Render()
```

### Step 2: Add the deck to the boat

```python
from AIDL import *

def boat(
        hull_length: float = 20 * inches,
        hull_width: float = 8 * inches,
        hull_height: float = 6 * inches,
        deck_height: float = 1 * inches,
        cabin_length: float = 6 * inches,
        cabin_width: float = 4 * inches,
        cabin_height: float = 3 * inches,
        window_radius: float = 0.5 * inches
):
    """
    Model a simple boat with a hull, deck, and cabin.
    """

    # Define the model structure. The boat has a hull, deck, and cabin.
    boat = Solid()
    
    # Define hull
    hull = Solid()
    boat.hull = hull
    # Define a simple rectangular hull
    hull.body = Rectangle((0, 0), hull_length, hull_height)
    
    # Define deck
    deck = Solid(shift=(0, hull_height))
    boat.deck = deck

    # Define a simple rectangular deck
    deck.floor = Rectangle((0, 0), hull_length, deck_height)

    return boat

with AIDL_2D:
    model = boat()
print(model.Solve())
model.Render()
```

### Step 3: Add the cabin to the deck

```python
from AIDL import *

def boat(
        hull_length: float = 20 * inches,
        hull_width: float = 8 * inches,
        hull_height: float = 6 * inches,
        deck_height: float = 1 * inches,
        cabin_length: float = 6 * inches,
        cabin_width: float = 4 * inches,
        cabin_height: float = 3 * inches,
        window_radius: float = 0.5 * inches
):
    """
    Model a simple boat with a hull, deck, and cabin.
    """

    # Define the model structure. The boat has a hull, deck, and cabin.
    boat = Solid()
    
    # Define hull
    hull = Solid()
    boat.hull = hull
    # Define a simple rectangular hull
    hull.body = Rectangle((0, 0), hull_length, hull_height)
    
    # Define deck
    deck = Solid(shift=(0, hull_height))
    boat.deck = deck

    # Define a simple rectangular deck
    deck.floor = Rectangle((0, 0), hull_length, deck_height)
    
    # Define cabin
    cabin = Solid(shift=(0, hull_height + deck_height + cabin_height / 2))
    boat.cabin = cabin

    # Define a simple rectangular cabin
    cabin.body = Rectangle((0, 0), cabin_length, cabin_height)

    return boat

with AIDL_2D:
    model = boat()
print(model.Solve())
model.Render()
```

### Step 4: Add windows to the cabin

```python
from AIDL import *

def boat(
        hull_length: float = 20 * inches,
        hull_width: float = 8 * inches,
        hull_height: float = 6 * inches,
        deck_height: float = 1 * inches,
        cabin_length: float = 6 * inches,
        cabin_width: float = 4 * inches,
        cabin_height: float = 3 * inches,
        window_radius: float = 0.5 * inches
):
    """
    Model a simple boat with a hull, deck, and cabin.
    """

    # Define the model structure. The boat has a hull, deck, and cabin.
    boat = Solid()
    
    # Define hull
    hull = Solid()
    boat.hull = hull
    # Define a simple rectangular hull
    hull.body = Rectangle((0, 0), hull_length, hull_height)
    
    # Define deck
    deck = Solid(shift=(0, hull_height))
    boat.deck = deck

    # Define a simple rectangular deck
    deck.floor = Rectangle((0, 0), hull_length, deck_height)
    
    # Define cabin
    cabin = Solid(shift=(0, hull_height + deck_height + cabin_height / 2))
    boat.cabin = cabin

    # Define a simple rectangular cabin
    cabin.body = Rectangle((0, 0), cabin_length, cabin_height)

    # Define windows
    windows = Hole()
    cabin.windows = windows
    window_positions = [(1*cabin_length/4, 0), (0, cabin_length/4), (1*cabin_length/2, 0)]
    windows.list = [Circle(pos, window_radius) for pos in window_positions]

    return boat

with AIDL_2D:
    model = boat()
print(model.Solve())
model.Render()
```

This should generate a simple model of a boat with a hull, deck, cabin, and windows. Feel free to add more details or adjust parameters as needed. If you have any specific modifications or additional features you want to include, let me know!