## aidl/architect's elevation of a residential house with garage and windows/architect's elevation of a residential house with garage and windows3

### Image | ### Program | ### Conversation

###
CLIP Score: 31.12

    from AIDL import *

    def house_elevation(
        house_width: float = 30 * feet,
        house_height: float = 20 * feet,
        garage_width: float = 12 * feet,
        garage_height: float = 10 * feet,
        window_width: float = 3 * feet,
        window_height: float = 4 * feet,
        num_windows: int = 4
    ):
        house = Solid()

        # Define the garage as a sub-structure
        garage = Solid(shift=(-house_width/4, 0))
        house.garage = garage

        # Define window array as a sub-structure
        windows = [Solid() for _ in range(num_windows)]
        house.windows = windows

        # Add Constraints between structures
        house.AddConstraint(garage.bb.bottom == house.bb.bottom)
        house.AddConstraint(garage.bb.height == garage_height)
        house.AddConstraint(garage.bb.width == garage_width)

        # Position windows equidistant on the house facade
        for i, window in enumerate(windows):
            window_shift = (-house_width/2 + window_width/2 + (house_width / num_windows) * i, house_height / 3)
            window.shift = window_shift
            house.AddConstraint(window.bb.width == window_width)
            house.AddConstraint(window.bb.height == window_height)
            house.AddConstraint(window.bb.vertical_center == house.bb.vertical_center)

        # Geometry definitions
        house.wall = Rectangle((0,0), house_width, house_height)
        garage.door = Rectangle((0,0), garage_width, garage_height)

        for i, window in enumerate(windows):
            window.geometry = Rectangle((0,0), window_width, window_height)

        return house

    with AIDL_2D:
        model = house_elevation()
    print(model.Solve())
    model.Render()
                    Please write an AIDL program to generate a architect's elevation of a residential house with garage and windows

    Alright, let's break down the task step-by-step to create the architect's elevation of a residential house with a garage and windows. We'll start by defining the main structural components and then add the necessary constraints and geometry.

    ### Step 1: Define the Structure Hierarchy
    We'll create a `Solid` structure for the house, and within it, create sub-structures for the garage and windows.

    ```python
    from AIDL import *

    def house_elevation(
        house_width: float = 30 * feet,
        house_height: float = 20 * feet,
        garage_width: float = 12 * feet,
        garage_height: float = 10 * feet,
        window_width: float = 3 * feet,
        window_height: float = 4 * feet,
        num_windows: int = 4
    ):
        house = Solid()

        # Define the garage as a sub-structure
        garage = Solid(shift=(-house_width/4, 0))
        house.garage = garage

        # Define window array as a sub-structure
        windows = [Solid() for _ in range(num_windows)]
        house.windows = windows

        return house

    with AIDL_2D:
        model = house_elevation()
    print(model.Solve())
    model.Render()
    ```

    ### Step 2: Add Constraints Between Structures
    Now, we will position and size the garage and windows relative to the house.

    ```python
    from AIDL import *

    def house_elevation(
        house_width: float = 30 * feet,
        house_height: float = 20 * feet,
        garage_width: float = 12 * feet,
        garage_height: float = 10 * feet,
        window_width: float = 3 * feet,
        window_height: float = 4 * feet,
        num_windows: int = 4
    ):
        house = Solid()

        # Define the garage as a sub-structure
        garage = Solid(shift=(-house_width/4, 0))
        house.garage = garage

        # Define window array as a sub-structure
        windows = [Solid() for _ in range(num_windows)]
        house.windows = windows

        # Add Constraints between structures
        house.AddConstraint(garage.bb.bottom == house.bb.bottom)
        house.AddConstraint(garage.bb.height == garage_height)
        house.AddConstraint(garage.bb.width == garage_width)

        # Position windows equidistant on the house facade
        for i, window in enumerate(windows):
            window_shift = (-house_width/2 + window_width/2 + (house_width / num_windows) * i, house_height / 3)
            window.shift = window_shift
            house.AddConstraint(window.bb.width == window_width)
            house.AddConstraint(window.bb.height == window_height)
            house.AddConstraint(window.bb.vertical_center == house.bb.vertical_center)

        return house

    with AIDL_2D:
        model = house_elevation()
    print(model.Solve())
    model.Render()
    ```

    ### Step 3: Define Geometry for Each Structure
    We'll add rectangles for the house wall, garage, and windows.

    ```python
    from AIDL import *

    def house_elevation(
        house_width: float = 30 * feet,
        house_height: float = 20 * feet,
        garage_width: float = 12 * feet,
        garage_height: float = 10 * feet,
        window_width: float = 3 * feet,
        window_height: float = 4 * feet,
        num_windows: int = 4
    ):
        house = Solid()

        # Define the garage as a sub-structure
        garage = Solid(shift=(-house_width/4, 0))
        house.garage = garage

        # Define window array as a sub-structure
        windows = [Solid() for _ in range(num_windows)]
        house.windows = windows

        # Add Constraints between structures
        house.AddConstraint(garage.bb.bottom == house.bb.bottom)
        house.AddConstraint(garage.bb.height == garage_height)
        house.AddConstraint(garage.bb.width == garage_width)

        # Position windows equidistant on the house facade
        for i, window in enumerate(windows):
            window_shift = (-house_width/2 + window_width/2 + (house_width / num_windows) * i, house_height / 3)
            window.shift = window_shift
            house.AddConstraint(window.bb.width == window_width)
            house.AddConstraint(window.bb.height == window_height)
            house.AddConstraint(window.bb.vertical_center == house.bb.vertical_center)

        # Geometry definitions
        house.wall = Rectangle((0,0), house_width, house_height)
        garage.door = Rectangle((0,0), garage_width, garage_height)

        for i, window in enumerate(windows):
            window.geometry = Rectangle((0,0), window_width, window_height)

        return house

    with AIDL_2D:
        model = house_elevation()
    print(model.Solve())
    model.Render()
    ```

    ### Step 4: Add Additional Details (Optional)
    You can add more detailed geometry like doors, roof, etc., using similar steps outlined above, also ensuring that constraints are carefully applied to maintain proper proportions and positions.

    This completes a basic elevation of a residential house with a garage and windows using AIDL. If you need to include more specific details or features, please let me know and I can help you further.