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CLIP Score: 27.22
from AIDL import *
def cyclops_vr_set(
body_width: float = 6 * inches,
body_height: float = 3 * inches,
body_depth: float = 4 * inches,
lens_diameter: float = 2 * inches
):
"""
Creates a VR set for a cyclops, consisting of a main body and a lens area.
"""
# Define the main VR set structure
vr_set = Solid()
# Define the headset body, taking the form of a box-like structure
vr_set.body = RoundedRectangle((0, 0), body_width, body_height, corner_radius=0.5 * inches)
# Define the lens area as a hole in the main body
lens_hole = Hole(shift=(0, 0))
lens = Circle((0, 0), lens_diameter/2)
lens_hole.lens_cutout = lens
vr_set.lens_area = lens_hole
return vr_set
with AIDL_2D:
model = cyclops_vr_set()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a VR set for cyclops
Creating a VR set for a cyclops would involve designing a single-eye headset. Let's design it with a simple structure that includes a main body (for the headset) and a lens area. This is a conceptual design and can be modified according to specific dimensions and more detailed requirements.
Here's an initial AIDL program for generating this cyclops VR set:
```python
from AIDL import *
def cyclops_vr_set(
body_width: float = 6 * inches,
body_height: float = 3 * inches,
body_depth: float = 4 * inches,
lens_diameter: float = 2 * inches
):
"""
Creates a VR set for a cyclops, consisting of a main body and a lens area.
"""
# Define the main VR set structure
vr_set = Solid()
# Define the headset body, taking the form of a box-like structure
vr_set.body = RoundedRectangle((0, 0), body_width, body_height, corner_radius=0.5 * inches)
# Define the lens area as a hole in the main body
lens_hole = Hole(shift=(0, 0))
lens = Circle((0, 0), lens_diameter/2)
lens_hole.lens_cutout = lens
vr_set.lens_area = lens_hole
return vr_set
with AIDL_2D:
model = cyclops_vr_set()
print(model.Solve())
model.Render()
```
### Explanation:
1. **Import Statement**: As specified, the program starts with `from AIDL import *` to import all necessary components.
2. **Function Definition**: The `cyclops_vr_set` function defines four parameters with default values - dimensions for the body and lens.
3. **Root Structure**: A `Solid` root node is created, representing the whole VR set.
4. **Body Geometry**: The body of the VR set is represented as a `RoundedRectangle` with specified width, height, and corner radius.
5. **Lens Area**: The lens area is a `Hole` structure, shifted to the center of the body, containing a circular cutout (`Circle`) representing the lens.
6. **Return**: The `vr_set` structure is returned as the root model.
7. **Model Execution**: The model is created, solved, and rendered using the provided pattern.
Feel free to provide any feedback or additional requirements for the VR set so I can further refine the design!
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