noconstraints/VR set for cyclops/VR set for cyclops9


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VR set for cyclops9 image
                
from AIDL import *

def cyclops_vr_set(
        body_width: float = 6 * inches,
        body_height: float = 3 * inches,
        lens_diameter: float = 2.5 * inches,
        strap_length: float = 8 * inches,
        strap_width: float = 0.75 * inches,
):
    """
    Model a VR set for a cyclops with a central lens and two side straps.
    """
    # Define the main body structure and add a lens hole to it
    vr_set = Solid()
    lens = Hole()
    vr_set.lens = lens
    
    # Define the main body geometry: rounded rectangle to add some comfort
    vr_set.body = RoundedRectangle((0, 0), body_width, body_height, body_height / 5)

    # Define the lens geometry: central circular hole
    lens.circle = Circle((0, 0), lens_diameter / 2)
    
    # Define the left strap as a solid structure
    left_strap = Solid(shift=(-body_width / 2 - strap_length / 2, 0))
    vr_set.left_strap = left_strap
    left_strap.rectangle = Rectangle((0, 0), strap_length, strap_width)
    
    # Define the right strap as a solid structure
    right_strap = Solid(shift=(body_width / 2 + strap_length / 2, 0))
    vr_set.right_strap = right_strap
    right_strap.rectangle = Rectangle((0, 0), strap_length, strap_width)

    # Add some detailing to the VR set, like a futuristic engraving pattern
    details = Drawing()
    vr_set.details = details
    details.line1 = Line((-body_width / 4, body_height / 4), (body_width / 4, body_height / 4))
    details.line2 = Line((-body_width / 4, -body_height / 4), (body_width / 4, -body_height / 4))
    details.arc = Arc((0, 0), (-body_width / 4, 0), (body_width / 4, 0))

    return vr_set

with AIDL_2D:
    model = cyclops_vr_set()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a VR set for cyclops

To create a VR set for a cyclops, we'll need to model a structure that fits over a single eye. This is a fun and creative project! Let's start by breaking down the primary components of the VR set:

1. **Main Body**: The central structure that holds the lens.
2. **Lens**: A circular or elliptical shape in the center.
3. **Straps**: Two straps extending from the left and right sides for wearing the VR set.
4. **Details**: Any additional engravings or details to make it look high-tech.

We'll follow the outlined approach as seen in the examples above. Let's proceed step-by-step:

### 1. Import AIDL library:
```python
from AIDL import * 
```

### 2. Define the VR set function:
```python
def cyclops_vr_set(
        body_width: float = 6 * inches,
        body_height: float = 3 * inches,
        lens_diameter: float = 2.5 * inches,
        strap_length: float = 8 * inches,
        strap_width: float = 0.75 * inches,
):
    """
    Model a VR set for a cyclops with a central lens and two side straps.
    """
    # Define the main body structure and add a lens hole to it
    vr_set = Solid()
    lens = Hole()
    vr_set.lens = lens
    
    # Define the main body geometry: rounded rectangle to add some comfort
    vr_set.body = RoundedRectangle((0, 0), body_width, body_height, body_height / 5)

    # Define the lens geometry: central circular hole
    lens.circle = Circle((0, 0), lens_diameter / 2)
    
    # Define the left strap as a solid structure
    left_strap = Solid(shift=(-body_width / 2 - strap_length / 2, 0))
    vr_set.left_strap = left_strap
    left_strap.rectangle = Rectangle((0, 0), strap_length, strap_width)
    
    # Define the right strap as a solid structure
    right_strap = Solid(shift=(body_width / 2 + strap_length / 2, 0))
    vr_set.right_strap = right_strap
    right_strap.rectangle = Rectangle((0, 0), strap_length, strap_width)

    # Add some detailing to the VR set, like a futuristic engraving pattern
    details = Drawing()
    vr_set.details = details
    details.line1 = Line((-body_width / 4, body_height / 4), (body_width / 4, body_height / 4))
    details.line2 = Line((-body_width / 4, -body_height / 4), (body_width / 4, -body_height / 4))
    details.arc = Arc((0, 0), (-body_width / 4, 0), (body_width / 4, 0))

    return vr_set
```

### 3. Create, solve, and render the model:
```python
with AIDL_2D:
    model = cyclops_vr_set()
print(model.Solve())
model.Render()
```

### Full AIDL Program:
Here’s the complete AIDL program from start to finish:
```python
from AIDL import *

def cyclops_vr_set(
        body_width: float = 6 * inches,
        body_height: float = 3 * inches,
        lens_diameter: float = 2.5 * inches,
        strap_length: float = 8 * inches,
        strap_width: float = 0.75 * inches,
):
    """
    Model a VR set for a cyclops with a central lens and two side straps.
    """
    # Define the main body structure and add a lens hole to it
    vr_set = Solid()
    lens = Hole()
    vr_set.lens = lens
    
    # Define the main body geometry: rounded rectangle to add some comfort
    vr_set.body = RoundedRectangle((0, 0), body_width, body_height, body_height / 5)

    # Define the lens geometry: central circular hole
    lens.circle = Circle((0, 0), lens_diameter / 2)
    
    # Define the left strap as a solid structure
    left_strap = Solid(shift=(-body_width / 2 - strap_length / 2, 0))
    vr_set.left_strap = left_strap
    left_strap.rectangle = Rectangle((0, 0), strap_length, strap_width)
    
    # Define the right strap as a solid structure
    right_strap = Solid(shift=(body_width / 2 + strap_length / 2, 0))
    vr_set.right_strap = right_strap
    right_strap.rectangle = Rectangle((0, 0), strap_length, strap_width)

    # Add some detailing to the VR set, like a futuristic engraving pattern
    details = Drawing()
    vr_set.details = details
    details.line1 = Line((-body_width / 4, body_height / 4), (body_width / 4, body_height / 4))
    details.line2 = Line((-body_width / 4, -body_height / 4), (body_width / 4, -body_height / 4))
    details.arc = Arc((0, 0), (-body_width / 4, 0), (body_width / 4, 0))

    return vr_set

with AIDL_2D:
    model = cyclops_vr_set()
print(model.Solve())
model.Render()
```

With this code, you should be able to generate a VR set model for a cyclops, complete with a central lens hole and straps. Feel free to adjust the dimensions and details to better match your vision of a cyclops VR set! Let me know if there's anything specific you'd like to add or modify.