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CLIP Score: 29.35
from AIDL import *
def clock(
face_diameter: float = 6*inches,
hour_mark_length: float = 0.3*inches,
minute_mark_length: float = 0.15*inches,
mark_distance: float = 5.7*inches,
hour_hand_length: float = 2*inches,
minute_hand_length: float = 3*inches,
second_hand_length: float = 3.5*inches,
):
# Define the clock structure
clock = Solid()
clock_face = Solid()
hour_marks = Drawing()
minute_marks = Drawing()
hands = Drawing()
clock.face = clock_face
clock.hour_marks = hour_marks
clock.minute_marks = minute_marks
clock.hands = hands
# Clock face circle
clock_face.circle = Circle((0,0), face_diameter / 2)
# Define hour marks (12 marks)
hour_marks.marks = []
for i in range(12):
angle = radians(i * 30) # 30 degrees apart
start = (mark_distance * cos(angle), mark_distance * sin(angle))
end = ((mark_distance - hour_mark_length) * cos(angle), (mark_distance - hour_mark_length) * sin(angle))
line = Line(start, end)
hour_marks.marks.append(line)
# Define minute marks (60 marks)
minute_marks.marks = []
for i in range(60):
angle = radians(i * 6) # 6 degrees apart
start = (mark_distance * cos(angle), mark_distance * sin(angle))
end = ((mark_distance - minute_mark_length) * cos(angle), (mark_distance - minute_mark_length) * sin(angle))
line = Line(start, end)
minute_marks.marks.append(line)
# Define clock hands
hands.hour_hand = Line((0, 0), (hour_hand_length, 0))
hands.minute_hand = Line((0, 0), (minute_hand_length, 0))
hands.second_hand = Line((0, 0), (second_hand_length, 0))
# Constraints for aligning clock hands to center - at the clock level
clock.AddConstraint(Coincident(hands.hour_hand.start, clock_face.circle.center))
clock.AddConstraint(Coincident(hands.minute_hand.start, clock_face.circle.center))
clock.AddConstraint(Coincident(hands.second_hand.start, clock_face.circle.center))
return clock
with AIDL_2D:
model = clock()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a clock
Sure! Let's break down the steps to create a 2D model of a clock suitable for laser cutting.
### Step-by-Step Plan:
1. **Define the main components of the clock:**
- **Clock face**: The main circular area where the time is displayed.
- **Number marks**: The marks for each hour, usually 12 marks.
- **Hour hand, minute hand, and second hand**: Optional details to be engraved.
2. **Define the structures and their hierarchical relationships:**
- The clock face will be a `Solid` structure.
- Number marks and clock hands will be `Drawing` structures for engraving.
3. **Add constraints between the structures:**
- The number marks are evenly spaced around the clock face.
- Ensure the clock hands are centered on the clock face.
4. **Add geometry for each structure:**
- Clock face: A circle.
- Number marks: Small lines.
- Clock hands: Lines.
### Clock Specifications:
- Clock face diameter: `6 inches`
- Hour mark length: `0.3 inches`
- Minute mark length: `0.15 inches` (smaller marks)
- Distance from center for marks: `5.7 inches`
- Optional clock hand lengths: hour hand (`2 inches`), minute hand (`3 inches`), and second hand (`3.5 inches`)
### AIDL Program:
Here's the full AIDL program to generate a clock using the specifications above:
```python
from AIDL import *
def clock(
face_diameter: float = 6*inches,
hour_mark_length: float = 0.3*inches,
minute_mark_length: float = 0.15*inches,
mark_distance: float = 5.7*inches,
hour_hand_length: float = 2*inches,
minute_hand_length: float = 3*inches,
second_hand_length: float = 3.5*inches,
):
# Define the clock structure
clock = Solid()
clock_face = Solid()
hour_marks = Drawing()
minute_marks = Drawing()
hands = Drawing()
clock.face = clock_face
clock.hour_marks = hour_marks
clock.minute_marks = minute_marks
clock.hands = hands
# Clock face circle
clock_face.circle = Circle((0,0), face_diameter / 2)
# Define hour marks (12 marks)
hour_marks.marks = []
for i in range(12):
angle = radians(i * 30) # 30 degrees apart
start = (mark_distance * cos(angle), mark_distance * sin(angle))
end = ((mark_distance - hour_mark_length) * cos(angle), (mark_distance - hour_mark_length) * sin(angle))
line = Line(start, end)
hour_marks.marks.append(line)
# Define minute marks (60 marks)
minute_marks.marks = []
for i in range(60):
angle = radians(i * 6) # 6 degrees apart
start = (mark_distance * cos(angle), mark_distance * sin(angle))
end = ((mark_distance - minute_mark_length) * cos(angle), (mark_distance - minute_mark_length) * sin(angle))
line = Line(start, end)
minute_marks.marks.append(line)
# Define clock hands
hands.hour_hand = Line((0, 0), (hour_hand_length, 0))
hands.minute_hand = Line((0, 0), (minute_hand_length, 0))
hands.second_hand = Line((0, 0), (second_hand_length, 0))
# Align clock hands to center
hands.AddConstraint(Coincident(hands.hour_hand.start, clock_face.circle.center))
hands.AddConstraint(Coincident(hands.minute_hand.start, clock_face.circle.center))
hands.AddConstraint(Coincident(hands.second_hand.start, clock_face.circle.center))
return clock
with AIDL_2D:
model = clock()
print(model.Solve())
model.Render()
```
This program follows the AIDL DSL guidelines, creating a clock model with all necessary components. The clock face is a solid structure, while the number marks and clock hands are in drawing structures for engraving. Feel free to adjust the parameters to suit other requirements or specifications you may have.
Traceback (most recent call last):
File "/net/projects/ranalab/jz/aidl/AIDL/generation/backend.py", line 21, in dumbrun
exec(code, env)
File "", line 61, in
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 966, in Solve
self._compile()
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 729, in _compile
self._compile_recursive()
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 784, in _compile_recursive
next_group = child._compile_recursive(path + [name], self, next_group)
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 818, in _compile_recursive
constraint._post_compile()
File "/net/projects/ranalab/jz/aidl/AIDL/constraints.py", line 69, in _post_compile
raise NonLocalConstraint(self._parent_structure, self, ref)
AIDL.feedback.NonLocalConstraint: (, , Point(0, 0))
The error you're seeing indicates that there is a constraint added to the `hands` (a `Drawing`) that refers to geometry in `clock_face` (a `Solid`). According to the AIDL rules, constraints in `Drawing` nodes cannot reference geometry outside their subtree.
To fix this, we need to move the constraints involving the hands to a higher level in the hierarchy where they can see both the `hands` and the `clock_face`.
Here's an adjusted version of the program:
```python
from AIDL import *
def clock(
face_diameter: float = 6*inches,
hour_mark_length: float = 0.3*inches,
minute_mark_length: float = 0.15*inches,
mark_distance: float = 5.7*inches,
hour_hand_length: float = 2*inches,
minute_hand_length: float = 3*inches,
second_hand_length: float = 3.5*inches,
):
# Define the clock structure
clock = Solid()
clock_face = Solid()
hour_marks = Drawing()
minute_marks = Drawing()
hands = Drawing()
clock.face = clock_face
clock.hour_marks = hour_marks
clock.minute_marks = minute_marks
clock.hands = hands
# Clock face circle
clock_face.circle = Circle((0,0), face_diameter / 2)
# Define hour marks (12 marks)
hour_marks.marks = []
for i in range(12):
angle = radians(i * 30) # 30 degrees apart
start = (mark_distance * cos(angle), mark_distance * sin(angle))
end = ((mark_distance - hour_mark_length) * cos(angle), (mark_distance - hour_mark_length) * sin(angle))
line = Line(start, end)
hour_marks.marks.append(line)
# Define minute marks (60 marks)
minute_marks.marks = []
for i in range(60):
angle = radians(i * 6) # 6 degrees apart
start = (mark_distance * cos(angle), mark_distance * sin(angle))
end = ((mark_distance - minute_mark_length) * cos(angle), (mark_distance - minute_mark_length) * sin(angle))
line = Line(start, end)
minute_marks.marks.append(line)
# Define clock hands
hands.hour_hand = Line((0, 0), (hour_hand_length, 0))
hands.minute_hand = Line((0, 0), (minute_hand_length, 0))
hands.second_hand = Line((0, 0), (second_hand_length, 0))
# Constraints for aligning clock hands to center - at the clock level
clock.AddConstraint(Coincident(hands.hour_hand.start, clock_face.circle.center))
clock.AddConstraint(Coincident(hands.minute_hand.start, clock_face.circle.center))
clock.AddConstraint(Coincident(hands.second_hand.start, clock_face.circle.center))
return clock
with AIDL_2D:
model = clock()
print(model.Solve())
model.Render()
```
In this version, the constraints to align the clock hands to the center (`Coincident(hands.hour_hand.start, clock_face.circle.center)` and so forth) are added at the `clock` level instead of within the `hands` structure. This ensures that the constraints are valid according to the AIDL rules for structure relationships.
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