noconstraints/airplane/airplane3


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airplane3 image
                
from AIDL import *

def airplane(fuselage_length: float = 15*inches,
             fuselage_height: float = 3*inches,
             wing_span: float = 20*inches,
             wing_depth: float = 4*inches,
             tail_span: float = 6*inches,
             tail_height: float = 2*inches,
             cockpit_width: float = 3*inches,
             cockpit_height: float = 1.5*inches):
    """
    Create a simple model of an airplane.
    """

    airplane = Solid()

    # Step 1: Define the Fuselage
    fuselage = Solid()
    airplane.fuselage = fuselage
    fuselage.body = Rectangle((0, 0), fuselage_length, fuselage_height)

    # Step 2: Add the Wings
    left_wing = Solid(shift=(-fuselage_length / 4, fuselage_height / 2))
    right_wing = Solid(shift=(fuselage_length / 4, fuselage_height / 2))
    airplane.left_wing = left_wing
    airplane.right_wing = right_wing
    
    left_wing.wing_body = Rectangle((0, wing_span / 4), wing_span / 2, wing_depth)
    right_wing.wing_body = Rectangle((0, wing_span / 4), wing_span / 2, wing_depth)
    
    # Step 3: Add the Tail
    tail = Solid(shift=(fuselage_length / 2, -fuselage_height / 2))
    airplane.tail = tail
    tail.horizontal_stabilizer = Rectangle((0, 0), tail_span, wing_depth / 2)
    tail.vertical_stabilizer = Rectangle((tail_span / 4, wing_depth / 4), wing_depth / 2, tail_height)

    # Step 4: Add the Cockpit
    cockpit = Solid(shift=(-fuselage_length / 3, fuselage_height / 2))
    airplane.cockpit = cockpit
    cockpit.body = RoundedRectangle((0, 0), cockpit_width, cockpit_height, cockpit_width / 4)

    return airplane


with AIDL_2D:
    model = airplane()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a airplane

Sure! Let's start by breaking down the basic structure and components of the airplane. For simplicity, we'll model a basic airplane with the following components:

1. **Fuselage**: The main body of the airplane.
2. **Wings**: Two wings attached to the sides of the fuselage.
3. **Tail**: Comprising the horizontal stabilizer and vertical stabilizer.
4. **Cockpit**: A simple rounded rectangle on the top front of the fuselage.

### High-Level Structure
The airplane will consist of several Solid and Hole structures for the fuselage, wings, tail, and cockpit.

Let's proceed step-by-step to build this model.

### Step-by-Step Design:

#### Step 1: Define the Fuselage
- A simple rectangle representing the main body.

#### Step 2: Add the Wings
- Two rectangles representing the left and right wings.

#### Step 3: Add the Tail
- Two rectangles representing the horizontal stabilizer and vertical stabilizer.

#### Step 4: Add the Cockpit
- A small rounded rectangle on top of the front part of the fuselage.

Now, let's write the AIDL program for this airplane model.

```python
from AIDL import *

def airplane(fuselage_length: float = 15*inches,
             fuselage_height: float = 3*inches,
             wing_span: float = 20*inches,
             wing_depth: float = 4*inches,
             tail_span: float = 6*inches,
             tail_height: float = 2*inches,
             cockpit_width: float = 3*inches,
             cockpit_height: float = 1.5*inches):
    """
    Create a simple model of an airplane.
    """

    airplane = Solid()

    # Step 1: Define the Fuselage
    fuselage = Solid()
    airplane.fuselage = fuselage
    fuselage.body = Rectangle((0,0), fuselage_length, fuselage_height)

    # Step 2: Add the Wings
    left_wing = Solid(shift=(-fuselage_length/4, fuselage_height/2))
    right_wing = Solid(shift=(fuselage_length/4, fuselage_height/2))
    airplane.left_wing = left_wing
    airplane.right_wing = right_wing
    
    left_wing.wing_body = Rectangle((0, wing_span/4), wing_span/2, wing_depth)
    right_wing.wing_body = Rectangle((0, wing_span/4), wing_span/2, wing_depth)
    
    # Step 3: Add the Tail
    tail = Solid(shift=(fuselage_length/2, -fuselage_height/2))
    airplane.tail = tail
    tail.horizontal_stabilizer = Rectangle((0,0), tail_span, wing_depth/2)
    tail.vertical_stabilizer = Rectangle((tail_span/4, wing_depth/4), wing_depth/2, tail_height)

    # Step 4: Add the Cockpit
    cockpit = Solid(shift=(-fuselage_length/3, 0))
    airplane.cockpit = cockpit
    cockpit.body = RoundedRectangle((0, cockp cockpit_width, cockpit_height, cockpit_width/4)
  
    return airplane


with AIDL_2D:
    model = airplane()
print(model.Solve())
model.Render()
```

This AIDL program defines the airplane with the main body (fuselage), wings, tail, and cockpit. You can adjust the dimensions of each component as needed. If you have any other specific adjustments or features you'd like to add, please let me know!

Traceback (most recent call last):
  File "/net/projects/ranalab/jz/aidl/AIDL/generation/backend.py", line 21, in dumbrun
    exec(code, env)
  File "", line 41
    cockpit.body = RoundedRectangle((0, cockp cockpit_width, cockpit_height, cockpit_width/4)
                                        ^^^^^^^^^^^^^^^^^^^
SyntaxError: invalid syntax. Perhaps you forgot a comma?


It seems there's a typo in the definition of the `RoundedRectangle` for the cockpit. The issue should be caused by a missing closing parenthesis and an incomplete variable name `cockp`. Let's fix that.

Here's the corrected version of the AIDL program for the airplane model:

```python
from AIDL import *

def airplane(fuselage_length: float = 15*inches,
             fuselage_height: float = 3*inches,
             wing_span: float = 20*inches,
             wing_depth: float = 4*inches,
             tail_span: float = 6*inches,
             tail_height: float = 2*inches,
             cockpit_width: float = 3*inches,
             cockpit_height: float = 1.5*inches):
    """
    Create a simple model of an airplane.
    """

    airplane = Solid()

    # Step 1: Define the Fuselage
    fuselage = Solid()
    airplane.fuselage = fuselage
    fuselage.body = Rectangle((0, 0), fuselage_length, fuselage_height)

    # Step 2: Add the Wings
    left_wing = Solid(shift=(-fuselage_length / 4, fuselage_height / 2))
    right_wing = Solid(shift=(fuselage_length / 4, fuselage_height / 2))
    airplane.left_wing = left_wing
    airplane.right_wing = right_wing
    
    left_wing.wing_body = Rectangle((0, wing_span / 4), wing_span / 2, wing_depth)
    right_wing.wing_body = Rectangle((0, wing_span / 4), wing_span / 2, wing_depth)
    
    # Step 3: Add the Tail
    tail = Solid(shift=(fuselage_length / 2, -fuselage_height / 2))
    airplane.tail = tail
    tail.horizontal_stabilizer = Rectangle((0, 0), tail_span, wing_depth / 2)
    tail.vertical_stabilizer = Rectangle((tail_span / 4, wing_depth / 4), wing_depth / 2, tail_height)

    # Step 4: Add the Cockpit
    cockpit = Solid(shift=(-fuselage_length / 3, fuselage_height / 2))
    airplane.cockpit = cockpit
    cockpit.body = RoundedRectangle((0, 0), cockpit_width, cockpit_height, cockpit_width / 4)

    return airplane


with AIDL_2D:
    model = airplane()
print(model.Solve())
model.Render()
```

Please try running this corrected version of the program. Let me know if you encounter any further issues or if there are additional features you'd like to include in the airplane model.