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CLIP Score: 26.23
from AIDL import *
def cabinet_with_drawers(
cabinet_height: float = 30*inches,
cabinet_width: float = 18*inches,
cabinet_depth: float = 18*inches,
drawer_height: float = 6*inches,
drawer_handle_radius: float = 0.5*inch
):
"""
Creates a side view of a cabinet with drawers opening in opposite directions.
"""
# The outer Assembly structure of the cabinet
cabinet = Assembly()
# Define the body of the cabinet
cabinet.body = Solid()
cabinet.body.outline = Rectangle((0, 0), cabinet_width, cabinet_height)
# Define the drawers
num_drawers = int(cabinet_height // drawer_height)
for i in range(num_drawers):
drawer_shift_y = (-cabinet_height / 2) + (i * drawer_height) + (drawer_height / 2)
if i % 2 == 0:
shift_direction = cabinet_depth / 2
else:
shift_direction = -cabinet_depth / 2
drawer = Solid(shift=(shift_direction, drawer_shift_y))
drawer.body = Rectangle((0, 0), cabinet_depth, drawer_height)
drawer.handle = Circle((cabinet_depth / 2 + 0.2 * inch if shift_direction > 0 else -cabinet_depth / 2 - 0.2 * inch, 0), drawer_handle_radius)
setattr(cabinet, f'drawer_{i}', drawer)
return cabinet
with AIDL_2D:
model = cabinet_with_drawers()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a side view of cabinet with drawers in opposite directions
Alright, let's write an AIDL program to generate a side view of a cabinet with drawers that open in opposite directions. Here's a step-by-step breakdown of what we need to do:
1. **Define the cabinet's overall structure**: We'll start by defining the overall Cabinet structure as an `Assembly`, since it will include multiple moving parts (drawers).
2. **Define the body of the cabinet**: This will be a rectangular region representing the side view of the cabinet.
3. **Define the drawers**: We'll create two drawers, each with its own structure. The drawers will be positioned such that they open in opposite directions.
I'll start by writing the core components:
### Core Components
```python
from AIDL import *
def cabinet_with_drawers(
cabinet_height: float = 30*inches,
cabinet_width: float = 18*inches,
cabinet_depth: float = 18*inches,
drawer_height: float = 6*inches,
drawer_handle_radius: float = 0.5*inch
):
"""
Creates a side view of a cabinet with drawers opening in opposite directions.
"""
# The outer Assembly structure of the cabinet
cabinet = Assembly()
# Define the body of the cabinet
cabinet.body = Solid()
cabinet.body.outline = Rectangle((0, 0), cabinet_width, cabinet_height)
# Define the drawers
num_drawers = int(cabinet_height // drawer_height)
for i in range(num_drawers):
drawer_shift_y = (-cabinet_height / 2) + (i * drawer_height) + (drawer_height / 2)
if i % 2 == 0:
shift_direction = cabinet_depth / 2
else:
shift_direction = -cabinet_depth / 2
drawer = Solid(shift=(shift_direction, drawer_shift_y))
drawer.body = Rectangle((0, 0), cabinet_depth, drawer_height)
drawer.handle = Circle((cabinet_depth / 2 + 0.2 * inch if shift_direction > 0 else -cabinet_depth / 2 - 0.2 * inch, 0), drawer_handle_radius)
cabinet[f'drawer_{i}'] = drawer
return cabinet
with AIDL_2D:
model = cabinet_with_drawers()
print(model.Solve())
model.Render()
```
### Explanation
1. **Cabinet Structure**: The cabinet is defined as an `Assembly`, allowing multiple drawers to be treated as separate subcomponents.
2. **Cabinet Body**: A single `Solid` is defined for the body of the cabinet, represented as a `Rectangle`.
3. **Drawers**: Inside a loop, we define each drawer as a `Solid`. We calculate the y-coordinate shift for each drawer based on its index and height, and alternate the shift direction based on the drawer's index to ensure they open in opposite directions.
4. **Drawer Details**: Each drawer has an `outline` (a `Rectangle`) and `handle` (a `Circle`).
5. **Placement**: The drawer's shift values are adjusted to open in opposite directions by alternating the `shift` value.
This program creates the side view of a cabinet with drawers opening in opposite directions. Feel free to adjust the dimensions and positions according to your specific requirements. If you have specific design aspects you'd like to refine or any additional features, just let me know!
Traceback (most recent call last):
File "/net/projects/ranalab/jz/aidl/AIDL/generation/backend.py", line 21, in dumbrun
exec(code, env)
File "", line 38, in
File "", line 33, in cabinet_with_drawers
TypeError: 'Assembly' object does not support item assignment
Thank you for pointing out the error. In AIDL, Assemblies don't support item assignment like dictionaries. Instead, we should assign the drawer nodes using direct attribute assignment. Let's correct the approach:
Here is the revised version of the code:
```python
from AIDL import *
def cabinet_with_drawers(
cabinet_height: float = 30*inches,
cabinet_width: float = 18*inches,
cabinet_depth: float = 18*inches,
drawer_height: float = 6*inches,
drawer_handle_radius: float = 0.5*inch
):
"""
Creates a side view of a cabinet with drawers opening in opposite directions.
"""
# The outer Assembly structure of the cabinet
cabinet = Assembly()
# Define the body of the cabinet
cabinet.body = Solid()
cabinet.body.outline = Rectangle((0, 0), cabinet_width, cabinet_height)
# Define the drawers
num_drawers = int(cabinet_height // drawer_height)
for i in range(num_drawers):
drawer_shift_y = (-cabinet_height / 2) + (i * drawer_height) + (drawer_height / 2)
if i % 2 == 0:
shift_direction = cabinet_depth / 2
else:
shift_direction = -cabinet_depth / 2
drawer = Solid(shift=(shift_direction, drawer_shift_y))
drawer.body = Rectangle((0, 0), cabinet_depth, drawer_height)
drawer.handle = Circle((cabinet_depth / 2 + 0.2 * inch if shift_direction > 0 else -cabinet_depth / 2 - 0.2 * inch, 0), drawer_handle_radius)
setattr(cabinet, f'drawer_{i}', drawer)
return cabinet
with AIDL_2D:
model = cabinet_with_drawers()
print(model.Solve())
model.Render()
```
In this revised version:
- **Attribute Assignment**: We use `setattr` instead of direct item assignment for adding drawers to the `cabinet` assembly. This sets the drawer as an attribute of the cabinet.
- **Loop for Drawers**: The loop for defining drawers remains the same, just handling the assignment differently.
By using `setattr`, we ensure each drawer is correctly added to the `cabinet` assembly.
Please try running this revised version and let me know if it works as expected. If there are further issues or specific requirements you'd like to address, feel free to let me know!
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