noconstraints/steering wheel/steering wheel2


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steering wheel2 image
                
from AIDL import *

def steering_wheel(
        outer_diameter: float = 14*inches,   # Standard car steering wheel diameter
        inner_diameter: float = 8*inches,    # Diameter of the central hub including the spoke connections
        hub_diameter: float = 3*inches,      # Diameter of the central hub itself
        spoke_width: float = 1*inch,         # Width of the spokes
        spoke_count: int = 3                 # Number of spokes (typically 3 or 4 in a steering wheel)
):
    # Define the steering wheel structure
    steering_wheel = Solid()
    rim = Solid()
    hub = Solid()
    spokes = Solid()

    steering_wheel.rim = rim
    steering_wheel.hub = hub
    steering_wheel.spokes = spokes

    # Define the rim geometry - A large solid circle representing the outer rim
    rim.shape = Circle((0,0), outer_diameter / 2)

    # Create the hub - A small central circle
    hub.shape = Circle((0,0), hub_diameter / 2)

    # Define spoke geometry and position them evenly around the hub
    spoke_angles = [i * 360 / spoke_count for i in range(spoke_count)]
    spokes_list = []
    for angle in spoke_angles:
        spoke = Solid()
        spoke.body = Rectangle((0, (outer_diameter - inner_diameter) / 4), spoke_width, (outer_diameter - inner_diameter) / 2)
        spoke = rotate(spoke, angle)
        spokes_list.append(spoke)

    spokes.parts = spokes_list

    return steering_wheel

def rotate(structure, angle_degrees):
    # Helper function to rotate a structure around the origin by the given angle in degrees
    from math import radians, cos, sin
    angle_radians = radians(angle_degrees)
    for part in structure.__dict__.values():
        if isinstance(part, (Solid, Hole)):
            for geo in part.__dict__.values():
                if isinstance(geo, (Circle, Rectangle, Line)):
                    geo.center = (geo.center[0] * cos(angle_radians) - geo.center[1] * sin(angle_radians), geo.center[0] * sin(angle_radians) + geo.center[1] * cos(angle_radians))
                if isinstance(geo, Line):
                    geo.start = (geo.start[0] * cos(angle_radians) - geo.start[1] * sin(angle_radians), geo.start[0] * sin(angle_radians) + geo.start[1] * cos(angle_radians))
                    geo.end = (geo.end[0] * cos(angle_radians) - geo.end[1] * sin(angle_radians), geo.end[0] * sin(angle_radians) + geo.end[1] * cos(angle_radians))
    return structure

with AIDL_2D:
    model = steering_wheel()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a steering wheel

Sure, let's start by specifying the main features of a steering wheel. A typical steering wheel could consist of several parts:

1. A central hub.
2. A circular rim.
3. Spokes connecting the rim to the hub.

We'll design a simple model that captures these basic features. We will use Solids for the central hub, rim, and spokes. We'll assume some standard dimensions, which we can adjust as necessary.

Here's a basic implementation:

```python
from AIDL import *

def steering_wheel(
        outer_diameter: float = 14*inches,   # Standard car steering wheel diameter
        inner_diameter: float = 8*inches,    # Diameter of the central hub including the spoke connections
        hub_diameter: float = 3*inches,      # Diameter of the central hub itself
        spoke_width: float = 1*inch,         # Width of the spokes
        spoke_count: int = 3                 # Number of spokes (typically 3 or 4 in a steering wheel)
):
    # Define the steering wheel structure
    steering_wheel = Solid()
    rim = Solid()
    hub = Solid()
    spokes = Solid()

    steering_wheel.rim = rim
    steering_wheel.hub = hub
    steering_wheel.spokes = spokes

    # Define the rim geometry - A large solid circle representing the outer rim
    rim.shape = Circle((0,0), outer_diameter / 2)

    # Create the hub - A small central circle
    hub.shape = Circle((0,0), hub_diameter / 2)

    # Define spoke geometry and position them evenly around the hub
    spoke_angles = [i * 360 / spoke_count for i in range(spoke_count)]
    spokes_list = []
    for angle in spoke_angles:
        spoke = Solid()
        spoke.body = Rectangle((0, (outer_diameter - inner_diameter) / 4), spoke_width, (outer_diameter - inner_diameter) / 2)
        spoke = rotate(spoke, angle)
        spokes_list.append(spoke)

    spokes.parts = spokes_list

    return steering_wheel

def rotate(structure, angle_degrees):
    # Helper function to rotate a structure around the origin by the given angle in degrees
    from math import radians, cos, sin
    angle_radians = radians(angle_degrees)
    for part in structure.__dict__.values():
        if isinstance(part, (Solid, Hole)):
            for geo in part.__dict__.values():
                if isinstance(geo, (Circle, Rectangle, Line)):
                    geo.center = (geo.center[0] * cos(angle_radians) - geo.center[1] * sin(angle_radians), geo.center[0] * sin(angle_radians) + geo.center[1] * cos(angle_radians))
                if isinstance(geo, Line):
                    geo.start = (geo.start[0] * cos(angle_radians) - geo.start[1] * sin(angle_radians), geo.start[0] * sin(angle_radians) + geo.start[1] * cos(angle_radians))
                    geo.end = (geo.end[0] * cos(angle_radians) - geo.end[1] * sin(angle_radians), geo.end[0] * sin(angle_radians) + geo.end[1] * cos(angle_radians))
    return structure

with AIDL_2D:
    model = steering_wheel()
print(model.Solve())
model.Render()
```

This program outlines a basic steering wheel with a rim, hub, and spokes. The `spoke_width` and `spoke_count` parameters let you customize the appearance of the spokes. The `rotate` function allows you to rotate each spoke to evenly distribute them around the hub.

You can adjust the parameters like `outer_diameter`, `inner_diameter`, `hub_diameter`, and `spoke_width` to match your specific requirements.

Let's see how this looks when we generate it. Please let me know if you need any specific adjustments or additional features.