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CLIP Score: 33.42
from AIDL import *
def hot_air_balloon(
balloon_radius: float = 6*inches,
basket_width: float = 3*inches,
basket_height: float = 2*inches,
rope_length: float = 5*inches
):
"""
Model a simple hot air balloon with a circular balloon and a rectangular basket
connected by ropes.
"""
balloon = Solid()
balloon_body = Solid(shift=(0, rope_length + basket_height))
basket = Solid(shift=(0, 0))
ropes = Drawing()
balloon.balloon_body = balloon_body
balloon.basket = basket
balloon.ropes = ropes
# Balloon body geometry
balloon_body.body = Circle((0, 0), balloon_radius)
# Basket geometry
basket.body = Rectangle((0, 0), basket_width, basket_height)
# Ropes geometry
ropes.top_left = Line((-basket_width/2, basket_height/2), (-basket_width/2, basket_height/2 + rope_length))
ropes.top_right = Line((basket_width/2, basket_height/2), (basket_width/2, basket_height/2 + rope_length))
ropes.bottom_left = Line((-basket_width/2, -basket_height/2), (-balloon_radius/2, basket_height/2 + rope_length))
ropes.bottom_right = Line((basket_width/2, -basket_height/2), (balloon_radius/2, basket_height/2 + rope_length))
return balloon
with AIDL_2D:
model = hot_air_balloon()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a hot air balloon
Sure, let's generate an AIDL program to create a model of a hot air balloon. The balloon will have a main balloon body, a basket, and ropes connecting the basket to the body. We will also include some engraving details on the balloon itself.
Here's a step-by-step breakdown of what we will do:
1. Define the main components of the hot air balloon:
- Balloon body (Solid)
- Basket (Solid)
- Connecting ropes (Drawing)
2. Define the geometry for each component:
- The balloon body will be a circle.
- The basket will be a rectangle.
- The ropes will be lines.
3. Attach the components appropriately to form the whole structure.
Let's go step-by-step.
### Step 1: Define the main components
We'll start by creating the main Solid structure and then define the substructures for the balloon body, basket, and ropes.
### Step 2: Define the geometry
We'll add geometric primitives to each part to shape the model.
### Step 3: Attach the components
We'll arrange and organize all parts under the main structure.
Here's the AIDL program to model a simple hot air balloon:
```python
from AIDL import *
def hot_air_balloon(
balloon_radius: float = 6*inches,
basket_width: float = 3*inches,
basket_height: float = 2*inches,
rope_length: float = 5*inches
):
"""
Model a simple hot air balloon with a circular balloon and a rectangular basket
connected by ropes.
"""
balloon = Solid()
balloon_body = Solid(shift=(0, rope_length + basket_height))
basket = Solid(shift=(0, 0))
ropes = Drawing()
balloon.balloon_body = balloon_body
balloon.basket = basket
balloon.ropes = ropes
# Balloon body geometry
balloon_body.body = Circle((0, 0), balloon_radius)
# Basket geometry
basket.body = Rectangle((0, 0), basket_width, basket_height)
# Ropes geometry
ropes.top_left = Line((-basket_width/2, basket_height/2), (-basket_width/2, basket_height/2 + rope_length))
ropes.top_right = Line((basket_width/2, basket_height/2), (basket_width/2, basket_height/2 + rope_length))
ropes.bottom_left = Line((-basket_width/2, -basket_height/2), (-balloon_radius/2, basket_height/2 + rope_length))
ropes.bottom_right = Line((basket_width/2, -basket_height/2), (balloon_radius/2, basket_height/2 + rope_length))
return balloon
with AIDL_2D:
model = hot_air_balloon()
print(model.Solve())
model.Render()
```
### Explanation
- **Solid Structures:**
- `balloon_body`: Represents the main body of the balloon.
- `basket`: Represents the basket of the hot air balloon.
- **Drawing for Engraving Lines (Ropes):**
- `ropes`: Lines representing the ropes connecting the balloon to the basket.
- **Geometric Primitives:**
- `balloon_body.body`: A circle representing the balloon.
- `basket.body`: A rectangle representing the basket.
- Four `Line` objects under `ropes` to represent the ropes.
This structure is designed to ensure efficient and clear modeling. You can adjust the parameters like `balloon_radius`, `basket_width`, `basket_height`, and `rope_length` as needed to modify the hot air balloon dimensions.
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