noconstraints/car/car8


CLIP Score: 30.53

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car8 image
                
from AIDL import *

def car(
    body_length: float = 10 * inches,
    body_height: float = 4 * inches,
    wheel_radius: float = 1 * inch,
    wheel_distance_from_front: float = 1.5 * inches,
    wheel_y_offset: float = 1 * inch,
    window_length: float = 3 * inches,
    window_height: float = 1.5 * inches,
    window_x_offset: float = 1.5 * inches,
    headlight_radius: float = 0.3 * inch,
    grill_length: float = 2 * inches,
    grill_height: float = 0.5 * inch
):
    """
    Create a basic car model with a rectangular body, circular wheels, windows, headlights, and grill.
    """
    car = Solid()

    # Body of the car
    car_body = Solid()
    car.body = car_body
    car_body.rect = Rectangle((0, 0), body_length, body_height)

    # Wheels of the car
    front_wheel = Solid(shift=(-body_length / 2 + wheel_distance_from_front, -body_height / 2 - wheel_y_offset))
    rear_wheel = Solid(shift=(body_length / 2 - wheel_distance_from_front, -body_height / 2 - wheel_y_offset))
    car.front_wheel = front_wheel
    car.rear_wheel = rear_wheel

    front_wheel.circle = Circle((0, 0), wheel_radius)
    rear_wheel.circle = Circle((0, 0), wheel_radius)

    # Windows of the car
    front_window = Solid(shift=(-body_length / 4, body_height / 4))
    rear_window = Solid(shift=(body_length / 4, body_height / 4))
    car.front_window = front_window
    car.rear_window = rear_window

    front_window.rect = Rectangle((0, 0), window_length, window_height)
    rear_window.rect = Rectangle((0, 0), window_length, window_height)

    # Headlights of the car
    front_left_headlight = Solid(shift=(-body_length / 2 + headlight_radius, body_height / 4 + headlight_radius))
    front_right_headlight = Solid(shift=(-body_length / 2 + headlight_radius, -body_height / 4 - headlight_radius))
    car.front_left_headlight = front_left_headlight
    car.front_right_headlight = front_right_headlight

    front_left_headlight.circle = Circle((0, 0), headlight_radius)
    front_right_headlight.circle = Circle((0, 0), headlight_radius)

    # Grill of the car
    grill = Solid(shift=(0, -body_height / 2 - headlight_radius))
    car.grill = grill
    grill.rect = Rectangle((0, 0), grill_length, grill_height)

    return car

with AIDL_2D:
    model = car()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a car

Sure, let's proceed step-by-step to create a model of a car using AIDL. A basic car model could include structures like the body, wheels, windows, and maybe some details like headlights.

### Step 1: Define the basic structure

Let's start by defining the basic structure of the car, including the body and the wheels.

#### Define the car body
The car body could be a rectangle.

#### Define the wheels
We will use circles to represent the wheels.

```python
from AIDL import *

def car(
    body_length: float = 10 * inches,
    body_height: float = 4 * inches,
    wheel_radius: float = 1 * inch,
    wheel_distance_from_front: float = 1.5 * inches,
    wheel_y_offset: float = 1 * inch
):
    """
    Create a basic car model with a rectangular body and circular wheels.
    """
    car = Solid()

    # Body of the car
    car_body = Solid()
    car.body = car_body
    car_body.rect = Rectangle((0, 0), body_length, body_height)

    # Wheels of the car
    front_wheel = Solid(shift=(-body_length / 2 + wheel_distance_from_front, -body_height / 2 - wheel_y_offset))
    rear_wheel = Solid(shift=(body_length / 2 - wheel_distance_from_front, -body_height / 2 - wheel_y_offset))
    car.front_wheel = front_wheel
    car.rear_wheel = rear_wheel

    front_wheel.circle = Circle((0, 0), wheel_radius)
    rear_wheel.circle = Circle((0, 0), wheel_radius)

    return car

with AIDL_2D:
    model = car()
print(model.Solve())
model.Render()
```

### Step 2: Add windows

Let's add windows to the car.

#### Define the windows
We will add two rectangles for the windows, assuming they are simple rectangles.

```python
from AIDL import *

def car(
    body_length: float = 10 * inches,
    body_height: float = 4 * inches,
    wheel_radius: float = 1 * inch,
    wheel_distance_from_front: float = 1.5 * inches,
    wheel_y_offset: float = 1 * inch,
    window_length: float = 3 * inches,
    window_height: float = 1.5 * inches,
    window_x_offset: float = 1.5 * inches
):
    """
    Create a basic car model with a rectangular body, circular wheels, and windows.
    """
    car = Solid()

    # Body of the car
    car_body = Solid()
    car.body = car_body
    car_body.rect = Rectangle((0, 0), body_length, body_height)

    # Wheels of the car
    front_wheel = Solid(shift=(-body_length / 2 + wheel_distance_from_front, -body_height / 2 - wheel_y_offset))
    rear_wheel = Solid(shift=(body_length / 2 - wheel_distance_from_front, -body_height / 2 - wheel_y_offset))
    car.front_wheel = front_wheel
    car.rear_wheel = rear_wheel

    front_wheel.circle = Circle((0, 0), wheel_radius)
    rear_wheel.circle = Circle((0, 0), wheel_radius)

    # Windows of the car
    front_window = Solid(shift=(-body_length / 4, body_height / 4))
    rear_window = Solid(shift=(body_length / 4, body_height / 4))
    car.front_window = front_window
    car.rear_window = rear_window

    front_window.rect = Rectangle((0, 0), window_length, window_height)
    rear_window.rect = Rectangle((0, 0), window_length, window_height)

    return car

with AIDL_2D:
    model = car()
print(model.Solve())
model.Render()
```

### Step 3: Add details (headlights, grill, etc.)

Let's add some more details like headlights and a grill.

#### Define the headlights and grill
We will use small circles for the headlights and a rectangle for the grill.

```python
from AIDL import *

def car(
    body_length: float = 10 * inches,
    body_height: float = 4 * inches,
    wheel_radius: float = 1 * inch,
    wheel_distance_from_front: float = 1.5 * inches,
    wheel_y_offset: float = 1 * inch,
    window_length: float = 3 * inches,
    window_height: float = 1.5 * inches,
    window_x_offset: float = 1.5 * inches,
    headlight_radius: float = 0.3 * inch,
    grill_length: float = 2 * inches,
    grill_height: float = 0.5 * inch
):
    """
    Create a basic car model with a rectangular body, circular wheels, windows, headlights, and grill.
    """
    car = Solid()

    # Body of the car
    car_body = Solid()
    car.body = car_body
    car_body.rect = Rectangle((0, 0), body_length, body_height)

    # Wheels of the car
    front_wheel = Solid(shift=(-body_length / 2 + wheel_distance_from_front, -body_height / 2 - wheel_y_offset))
    rear_wheel = Solid(shift=(body_length / 2 - wheel_distance_from_front, -body_height / 2 - wheel_y_offset))
    car.front_wheel = front_wheel
    car.rear_wheel = rear_wheel

    front_wheel.circle = Circle((0, 0), wheel_radius)
    rear_wheel.circle = Circle((0, 0), wheel_radius)

    # Windows of the car
    front_window = Solid(shift=(-body_length / 4, body_height / 4))
    rear_window = Solid(shift=(body_length / 4, body_height / 4))
    car.front_window = front_window
    car.rear_window = rear_window

    front_window.rect = Rectangle((0, 0), window_length, window_height)
    rear_window.rect = Rectangle((0, 0), window_length, window_height)

    # Headlights of the car
    front_left_headlight = Solid(shift=(-body_length / 2 + headlight_radius, body_height / 4 + headlight_radius))
    front_right_headlight = Solid(shift=(-body_length / 2 + headlight_radius, -body_height / 4 - headlight_radius))
    car.front_left_headlight = front_left_headlight
    car.front_right_headlight = front_right_headlight

    front_left_headlight.circle = Circle((0, 0), headlight_radius)
    front_right_headlight.circle = Circle((0, 0), headlight_radius)

    # Grill of the car
    grill = Solid(shift=(0, -body_height / 2 - headlight_radius))
    car.grill = grill
    grill.rect = Rectangle((0, 0), grill_length, grill_height)

    return car

with AIDL_2D:
    model = car()
print(model.Solve())
model.Render()
```

This should generate a basic car model with a rectangular body, circular wheels, windows, headlights, and a grill. Let me know if you want to add any other details or make any changes to the design!