aidl/butterfly/butterfly1


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butterfly1 image
                
from AIDL import *

def butterfly(
    wing_span: float = 8 * inches,
    body_length: float = 3 * inches,
    body_width: float = 1 * inch,
    wing_width: float = 3 * inches
):
    """
    Create a basic butterfly model with two wings and a body.
    """

    # Define the root structure
    butterfly = Solid()

    # Define substructures
    body = Solid()
    left_wing = Solid(shift=(-wing_span/2, 0))
    right_wing = Solid(shift=(wing_span/2, 0))

    butterfly.body = body
    butterfly.left_wing = left_wing
    butterfly.right_wing = right_wing

    # Add constraints to align the wings with the body
    butterfly.AddConstraint(body.bb.vertical_center == left_wing.bb.vertical_center)
    butterfly.AddConstraint(body.bb.vertical_center == right_wing.bb.vertical_center)

    # Body geometry
    body_shape = RoundedRectangle((0, 0), body_length, body_width, body_width / 2)
    body.shape = body_shape

    # Wing geometry
    left_wing_shape = Circle((0, 0), wing_width / 2)
    right_wing_shape = Circle((0, 0), wing_width / 2)

    left_wing.shape = left_wing_shape
    right_wing.shape = right_wing_shape

    return butterfly

with AIDL_2D:
    model = butterfly()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a butterfly

Sounds wonderful! Let's start by defining the structures and hierarchical relationships for the butterfly model. For simplicity, let's consider the butterfly to be constructed from several parts: wings and body. We can later add details and constraints to create a more realistic structure.

We'll break down the butterfly into four main sections: two wings (left and right) and the body, which may include the thorax, abdomen, and head.

### Step 1: Define the Structures

We'll define a hierarchical structure for a butterfly, where the `butterfly` is the root. It will have:

1. `body`: A central body part.
2. `left_wing`: The left wing.
3. `right_wing`: The right wing.

Let's start with the basic structure definition.

```python
from AIDL import *

def butterfly(
    wing_span: float = 8 * inches,
    body_length: float = 3 * inches,
    body_width: float = 1 * inch
):
    """
    Create a basic butterfly model with two wings and a body.
    """

    # Define the root structure
    butterfly = Solid()

    # Define substructures
    butterfly.body = Solid()
    butterfly.left_wing = Solid(shift=(-wing_span/2, 0))
    butterfly.right_wing = Solid(shift=(wing_span/2, 0))

    return butterfly

with AIDL_2D:
    model = butterfly()
print(model.Solve())
model.Render()
```

Next, we'll add the geometric constraints, starting with the alignment.

### Step 2: Add Geometric Constraints

The wings should be attached to the sides of the body. Let's add constraints to align the body and wings.

```python
from AIDL import *

def butterfly(
    wing_span: float = 8 * inches,
    body_length: float = 3 * inches,
    body_width: float = 1 * inch
):
    """
    Create a basic butterfly model with two wings and a body.
    """

    # Define the root structure
    butterfly = Solid()

    # Define substructures
    body = Solid()
    left_wing = Solid(shift=(-wing_span/2, 0))
    right_wing = Solid(shift=(wing_span/2, 0))

    butterfly.body = body
    butterfly.left_wing = left_wing
    butterfly.right_wing = right_wing

    # Add constraints to align the wings with the body
    butterfly.AddConstraint(body.bb.vertical_center == left_wing.bb.vertical_center)
    butterfly.AddConstraint(body.bb.vertical_center == right_wing.bb.vertical_center)

    return butterfly

with AIDL_2D:
    model = butterfly()
print(model.Solve())
model.Render()
```

Now that we have the basic structure and alignment constraints, we'll add geometry to each part.

### Step 3: Add Geometry

The body can be a simple ellipsis, while the wings can be round shapes. Let's add simple geometric shapes to represent these.

```python
from AIDL import *

def butterfly(
    wing_span: float = 8 * inches,
    body_length: float = 3 * inches,
    body_width: float = 1 * inch,
    wing_width: float = 3 * inches
):
    """
    Create a basic butterfly model with two wings and a body.
    """

    # Define the root structure
    butterfly = Solid()

    # Define substructures
    body = Solid()
    left_wing = Solid(shift=(-wing_span/2, 0))
    right_wing = Solid(shift=(wing_span/2, 0))

    butterfly.body = body
    butterfly.left_wing = left_wing
    butterfly.right_wing = right_wing

    # Add constraints to align the wings with the body
    butterfly.AddConstraint(body.bb.vertical_center == left_wing.bb.vertical_center)
    butterfly.AddConstraint(body.bb.vertical_center == right_wing.bb.vertical_center)

    # Body geometry
    body_shape = RoundedRectangle((0, 0), body_length, body_width, body_width / 2)
    body.shape = body_shape

    # Wing geometry
    left_wing_shape = Circle((0, 0), wing_width / 2)
    right_wing_shape = Circle((0, 0), wing_width / 2)

    left_wing.shape = left_wing_shape
    right_wing.shape = right_wing_shape

    return butterfly

with AIDL_2D:
    model = butterfly()
print(model.Solve())
model.Render()
```

Here, we've created a basic butterfly model, with each wing represented as a circle and the body as a rounded rectangle. You can further refine the shapes and add detailed constraints to achieve more complex designs.

Here's the full program up to this point:

```python
from AIDL import *

def butterfly(
    wing_span: float = 8 * inches,
    body_length: float = 3 * inches,
    body_width: float = 1 * inch,
    wing_width: float = 3 * inches
):
    """
    Create a basic butterfly model with two wings and a body.
    """

    # Define the root structure
    butterfly = Solid()

    # Define substructures
    body = Solid()
    left_wing = Solid(shift=(-wing_span/2, 0))
    right_wing = Solid(shift=(wing_span/2, 0))

    butterfly.body = body
    butterfly.left_wing = left_wing
    butterfly.right_wing = right_wing

    # Add constraints to align the wings with the body
    butterfly.AddConstraint(body.bb.vertical_center == left_wing.bb.vertical_center)
    butterfly.AddConstraint(body.bb.vertical_center == right_wing.bb.vertical_center)

    # Body geometry
    body_shape = RoundedRectangle((0, 0), body_length, body_width, body_width / 2)
    body.shape = body_shape

    # Wing geometry
    left_wing_shape = Circle((0, 0), wing_width / 2)
    right_wing_shape = Circle((0, 0), wing_width / 2)

    left_wing.shape = left_wing_shape
    right_wing.shape = right_wing_shape

    return butterfly

with AIDL_2D:
    model = butterfly()
print(model.Solve())
model.Render()
```

Let's further refine and complete the design according to your feedback and needs. Would you like to add more detail to the wings or change any specific parts?