noconstraints/square shaped steering wheel/square shaped steering wheel9


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square shaped steering wheel9 image
                
from AIDL import *

def square_steering_wheel(
        outer_edge_length: float = 14 * inches,
        center_hole_diameter: float = 4 * inches,
        detail_line_length: float = 2 * inches
):
    """
    Model a square-shaped steering wheel with a central mounting hole and optional detailing.
    """

    steering_wheel = Solid()
    center_hole = Hole()
    steering_wheel.center_hole = center_hole

    # Define the body geometry. It is a simple square centered at the origin.
    side_length = outer_edge_length
    steering_wheel.body = Rectangle((0, 0), side_length, side_length)

    # Define the center hole. It is just a circle at the center of the square.
    center_hole.disk = Circle((0, 0), center_hole_diameter / 2)

    # Optional aesthetic detailing: Let's add lines from the center to the midpoint of each side of the square.
    details = Drawing()
    steering_wheel.details = details

    half_length = side_length / 2
    details.vertical = Line((0, -half_length), (0, half_length))
    details.horizontal = Line((-half_length, 0), (half_length, 0))
    details.diagonal_1 = Line((-half_length, -half_length), (half_length, half_length))
    details.diagonal_2 = Line((-half_length, half_length), (half_length, -half_length))

    return steering_wheel

with AIDL_2D:
    model = square_steering_wheel()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a square shaped steering wheel

Alright, let's write an AIDL program to generate a square-shaped steering wheel. We'll create a square Solid for the main body and add a Circle Hole in the center to represent the central mounting area. We'll also draw some lines for aesthetic detailing.

Here’s how we can construct this program:

1. Define the outer square main body of the steering wheel.
2. Add a circular center hole for mounting.
3. Optionally, add some details to the wheel for visual appeal.

Let's define the `square_steering_wheel` function:

```python
from AIDL import *

def square_steering_wheel(
        outer_edge_length: float = 14 * inches,
        center_hole_diameter: float = 4 * inches,
        detail_line_length: float = 2 * inches
):
    """
    Model a square-shaped steering wheel with a central mounting hole and optional detailing.
    """

    steering_wheel = Solid()
    center_hole = Hole()
    steering_wheel.center_hole = center_hole

    # Define the body geometry. It is a simple square centered at the origin.
    side_length = outer_edge_length
    steering_wheel.body = Rectangle((0, 0), side_length, side_length)

    # Define the center hole. It is just a circle at the center of the square.
    center_hole.disk = Circle((0, 0), center_hole_diameter / 2)

    # Optional aesthetic detailing: Let's add lines from the center to the midpoint of each side of the square.
    details = Drawing()
    steering_wheel.details = details

    half_length = side_length / 2
    details.vertical = Line((0, -half_length), (0, half_length))
    details.horizontal = Line((-half_length, 0), (half_length, 0))
    details.diagonal_1 = Line((-half_length, -half_length), (half_length, half_length))
    details.diagonal_2 = Line((-half_length, half_length), (half_length, -half_length))

    return steering_wheel

with AIDL_2D:
    model = square_steering_wheel()
print(model.Solve())
model.Render()
```

In this program:
1. We import AIDL first.
2. Define a function `square_steering_wheel` which takes the outer edge length, center hole diameter, and optional detail line length as inputs.
3. Create a `Solid` structure for the steering wheel.
4. Add a `Hole` structure for the central mounting hole.
5. Define the square body using a `Rectangle` geometry.
6. Define the central mounting hole using a `Circle` geometry.
7. Optionally add some aesthetic detailing using `Line` geometries.

This should generate a square-shaped steering wheel with a central hole and some optional detailing lines for visual appeal.