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CLIP Score: 31.5
from AIDL import *
def steering_wheel(
outer_diameter: float = 14*inches, # Standard car steering wheel diameter
inner_diameter: float = 8*inches, # Diameter of the central hub including the spoke connections
hub_diameter: float = 3*inches, # Diameter of the central hub itself
spoke_width: float = 1*inch, # Width of the spokes
spoke_count: int = 3 # Number of spokes (typically 3 or 4 in a steering wheel)
):
# Define the steering wheel structure
steering_wheel = Solid()
rim = Solid()
hub = Solid()
spokes = Solid()
steering_wheel.rim = rim
steering_wheel.hub = hub
steering_wheel.spokes = spokes
# Define the rim geometry - A large solid circle representing the outer rim
rim.shape = Circle((0,0), outer_diameter / 2)
# Create the hub - A small central circle
hub.shape = Circle((0,0), hub_diameter / 2)
# Define spoke geometry and position them evenly around the hub
spoke_angles = [i * 360 / spoke_count for i in range(spoke_count)]
spokes_list = []
for angle in spoke_angles:
spoke = Solid()
spoke.body = Rectangle((0, (outer_diameter - inner_diameter) / 4), spoke_width, (outer_diameter - inner_diameter) / 2)
spoke = rotate(spoke, angle)
spokes_list.append(spoke)
spokes.parts = spokes_list
return steering_wheel
def rotate(structure, angle_degrees):
# Helper function to rotate a structure around the origin by the given angle in degrees
from math import radians, cos, sin
angle_radians = radians(angle_degrees)
for part in structure.__dict__.values():
if isinstance(part, (Solid, Hole)):
for geo in part.__dict__.values():
if isinstance(geo, (Circle, Rectangle, Line)):
geo.center = (geo.center[0] * cos(angle_radians) - geo.center[1] * sin(angle_radians), geo.center[0] * sin(angle_radians) + geo.center[1] * cos(angle_radians))
if isinstance(geo, Line):
geo.start = (geo.start[0] * cos(angle_radians) - geo.start[1] * sin(angle_radians), geo.start[0] * sin(angle_radians) + geo.start[1] * cos(angle_radians))
geo.end = (geo.end[0] * cos(angle_radians) - geo.end[1] * sin(angle_radians), geo.end[0] * sin(angle_radians) + geo.end[1] * cos(angle_radians))
return structure
with AIDL_2D:
model = steering_wheel()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a steering wheel
Sure, let's start by specifying the main features of a steering wheel. A typical steering wheel could consist of several parts:
1. A central hub.
2. A circular rim.
3. Spokes connecting the rim to the hub.
We'll design a simple model that captures these basic features. We will use Solids for the central hub, rim, and spokes. We'll assume some standard dimensions, which we can adjust as necessary.
Here's a basic implementation:
```python
from AIDL import *
def steering_wheel(
outer_diameter: float = 14*inches, # Standard car steering wheel diameter
inner_diameter: float = 8*inches, # Diameter of the central hub including the spoke connections
hub_diameter: float = 3*inches, # Diameter of the central hub itself
spoke_width: float = 1*inch, # Width of the spokes
spoke_count: int = 3 # Number of spokes (typically 3 or 4 in a steering wheel)
):
# Define the steering wheel structure
steering_wheel = Solid()
rim = Solid()
hub = Solid()
spokes = Solid()
steering_wheel.rim = rim
steering_wheel.hub = hub
steering_wheel.spokes = spokes
# Define the rim geometry - A large solid circle representing the outer rim
rim.shape = Circle((0,0), outer_diameter / 2)
# Create the hub - A small central circle
hub.shape = Circle((0,0), hub_diameter / 2)
# Define spoke geometry and position them evenly around the hub
spoke_angles = [i * 360 / spoke_count for i in range(spoke_count)]
spokes_list = []
for angle in spoke_angles:
spoke = Solid()
spoke.body = Rectangle((0, (outer_diameter - inner_diameter) / 4), spoke_width, (outer_diameter - inner_diameter) / 2)
spoke = rotate(spoke, angle)
spokes_list.append(spoke)
spokes.parts = spokes_list
return steering_wheel
def rotate(structure, angle_degrees):
# Helper function to rotate a structure around the origin by the given angle in degrees
from math import radians, cos, sin
angle_radians = radians(angle_degrees)
for part in structure.__dict__.values():
if isinstance(part, (Solid, Hole)):
for geo in part.__dict__.values():
if isinstance(geo, (Circle, Rectangle, Line)):
geo.center = (geo.center[0] * cos(angle_radians) - geo.center[1] * sin(angle_radians), geo.center[0] * sin(angle_radians) + geo.center[1] * cos(angle_radians))
if isinstance(geo, Line):
geo.start = (geo.start[0] * cos(angle_radians) - geo.start[1] * sin(angle_radians), geo.start[0] * sin(angle_radians) + geo.start[1] * cos(angle_radians))
geo.end = (geo.end[0] * cos(angle_radians) - geo.end[1] * sin(angle_radians), geo.end[0] * sin(angle_radians) + geo.end[1] * cos(angle_radians))
return structure
with AIDL_2D:
model = steering_wheel()
print(model.Solve())
model.Render()
```
This program outlines a basic steering wheel with a rim, hub, and spokes. The `spoke_width` and `spoke_count` parameters let you customize the appearance of the spokes. The `rotate` function allows you to rotate each spoke to evenly distribute them around the hub.
You can adjust the parameters like `outer_diameter`, `inner_diameter`, `hub_diameter`, and `spoke_width` to match your specific requirements.
Let's see how this looks when we generate it. Please let me know if you need any specific adjustments or additional features.
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