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CLIP Score: 24.82
from AIDL import *
def tree(trunk_height=6*inches, trunk_width=1*inch, canopy_radius=3*inches, number_of_leaves=6, leaf_radius=1*inch):
"""
Creates a simple tree model with a rectangular trunk and a circular leafy canopy.
trunk_height: height of the trunk
trunk_width: width of the trunk
canopy_radius: radius of the canopy
number_of_leaves: number of circles forming the canopy
leaf_radius: radius of each circular leaf
"""
tree = Solid()
# Define the trunk of the tree
trunk = Solid(shift=(0, -trunk_height/2)) # Shift it down to make room for the canopy
trunk.shape = Rectangle((0, 0), trunk_width, trunk_height)
tree.trunk = trunk
# Define the canopy of the tree
canopy = Solid(shift=(0, trunk_height/2 + leaf_radius)) # Shift it up on top of the trunk
leaves = []
# Arrange leaves in a circular pattern around the center
for i in range(number_of_leaves):
angle = i * (360 / number_of_leaves) # Distribute leaves evenly in a circle
radians = angle * (pi / 180) # Convert angle to radians
leaf_center = (canopy_radius * cos(radians), canopy_radius * sin(radians))
leaves.append(Circle(leaf_center, leaf_radius))
canopy.leaves = leaves
tree.canopy = canopy
return tree
# Create, solve, and render the model
with AIDL_2D:
model = tree()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a tree
Sure, let's create an AIDL program to generate a simple tree structure. The tree will consist of a trunk and a canopy. The trunk will be a rectangle, and the canopy will be composed of multiple circles to give it a leafy appearance.
Here’s a possible implementation:
```python
from AIDL import *
def tree(trunk_height=6*inches, trunk_width=1*inch, canopy_radius=3*inches, number_of_leaves=6, leaf_radius=1*inch):
"""
Creates a simple tree model with a rectangular trunk and a circular leafy canopy.
trunk_height: height of the trunk
trunk_width: width of the trunk
canopy_radius: radius of the canopy
number_of_leaves: number of circles forming the canopy
leaf_radius: radius of each circular leaf
"""
tree = Solid()
# Define the trunk of the tree
trunk = Solid(shift=(0, -trunk_height/2)) # Shift it down to make room for the canopy
trunk.shape = Rectangle((0, 0), trunk_width, trunk_height)
tree.trunk = trunk
# Define the canopy of the tree
canopy = Solid(shift=(0, trunk_height/2 + leaf_radius)) # Shift it up on top of the trunk
leaves = []
# Arrange leaves in a circular pattern around the center
for i in range(number_of_leaves):
angle = i * (360 / number_of_leaves) # Distribute leaves evenly in a circle
radians = angle * (pi / 180) # Convert angle to radians
leaf_center = (canopy_radius * cos(radians), canopy_radius * sin(radians))
leaves.append(Circle(leaf_center, leaf_radius))
canopy.leaves = leaves
tree.canopy = canopy
return tree
# Create, solve, and render the model
with AIDL_2D:
model = tree()
print(model.Solve())
model.Render()
```
This code defines a tree structure with a rectangular trunk and a circular leaf canopy. The canopy consists of `number_of_leaves` circles arranged around a central point. The model is created within a function that accepts several parameters which can be adjusted to change the appearance of the tree, such as the height and width of the trunk, the size of the canopy, and the number and size of the leaves. The script concludes by creating the model, solving it, and rendering it.
Please let me know if any modifications or additional details are needed!
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