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CLIP Score: 32.26
from AIDL import *
def robot(
body_height: float = 5 * inches,
body_width: float = 3 * inches,
head_height: float = 1.5 * inches,
head_width: float = 2.5 * inches,
arm_length: float = 2.5 * inches,
arm_width: float = 0.5 * inches,
leg_length: float = 3 * inches,
leg_width: float = 0.5 * inches
):
"""
Creates a simple model of a robot with a rectangular body, head, arms, and legs.
"""
robot = Assembly() # Root structure
# Components
body = Solid()
head = Solid(shift=(0, body_height/2 + head_height/2)) # Position head above body
left_arm = Solid(shift=(-body_width/2 - arm_width/2, 0)) # Left arm to the left of the body
right_arm = Solid(shift=(body_width/2 + arm_width/2, 0)) # Right arm to the right of the body
left_leg = Solid(shift=(-leg_width, -(body_height/2 + leg_length/2))) # Left leg below the body
right_leg = Solid(shift=(leg_width, -(body_height/2 + leg_length/2))) # Right leg below the body
# Attach components to robot
robot.body = body
robot.head = head
robot.left_arm = left_arm
robot.right_arm = right_arm
robot.left_leg = left_leg
robot.right_leg = right_leg
# Geometry
body.shape = Rectangle((0,0), body_width, body_height)
head.shape = Rectangle((0,0), head_width, head_height)
left_arm.shape = Rectangle((0,0), arm_width, arm_length)
right_arm.shape = Rectangle((0,0), arm_width, arm_length)
left_leg.shape = Rectangle((0,0), leg_width, leg_length)
right_leg.shape = Rectangle((0,0), leg_width, leg_length)
# Constraints
robot.AddConstraint(head.bb.bottom == body.bb.top) # Head sits on top of body
robot.AddConstraint(left_arm.bb.vertical_center == body.bb.vertical_center) # Left arm level with body
robot.AddConstraint(right_arm.bb.vertical_center == body.bb.vertical_center) # Right arm level with body
robot.AddConstraint(left_leg.bb.top == body.bb.bottom) # Left leg below body
robot.AddConstraint(right_leg.bb.top == body.bb.bottom) # Right leg below body
return robot
with AIDL_2D:
model = robot()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a robot
Sure, let's go ahead and create a simple model of a robot using the AIDL DSL. To keep it structured and modular, let's divide the robot into its main components: body, head, arms, and legs.
Let's start by defining the overall structure. For simplicity, let's make a robot with a rectangular body, a rectangular head, rectangular arms, and rectangular legs. We'll use appropriate constraints for positioning and scaling the different parts with respect to each other.
### Step 1: Define the Main Structure and Components
We'll outline the main structure first and then I'll add geometry and constraints.
```python
from AIDL import *
def robot(
body_height: float = 5 * inches,
body_width: float = 3 * inches,
head_height: float = 1.5 * inches,
head_width: float = 2.5 * inches,
arm_length: float = 2.5 * inches,
arm_width: float = 0.5 * inches,
leg_length: float = 3 * inches,
leg_width: float = 0.5 * inches
):
"""
Creates a simple model of a robot with a rectangular body, head, arms, and legs.
"""
robot = Assembly() # Root structure
# Components
body = Solid()
head = Solid(shift=(0, body_height/2 + head_height/2)) # Position head above body
left_arm = Solid(shift=(-body_width/2 - arm_width/2, 0)) # Left arm to the left of the body
right_arm = Solid(shift=(body_width/2 + arm_width/2, 0)) # Right arm to the right of the body
left_leg = Solid(shift=(-leg_width, -(body_height/2 + leg_length/2))) # Left leg below the body
right_leg = Solid(shift=(leg_width, -(body_height/2 + leg_length/2))) # Right leg below the body
# Attach components to robot
robot.body = body
robot.head = head
robot.left_arm = left_arm
robot.right_arm = right_arm
robot.left_leg = left_leg
robot.right_leg = right_leg
# Geometry
body.shape = Rectangle((0,0), body_width, body_height)
head.shape = Rectangle((0,0), head_width, head_height)
left_arm.shape = Rectangle((0,0), arm_width, arm_length)
right_arm.shape = Rectangle((0,0), arm_width, arm_length)
left_leg.shape = Rectangle((0,0), leg_width, leg_length)
right_leg.shape = Rectangle((0,0), leg_width, leg_length)
# Constraints
robot.AddConstraint(head.bb.bottom == body.bb.top) # Head sits on top of body
robot.AddConstraint(left_arm.bb.vertical_center == body.bb.vertical_center) # Left arm level with body
robot.AddConstraint(right_arm.bb.vertical_center == body.bb.vertical_center) # Right arm level with body
robot.AddConstraint(left_leg.bb.top == body.bb.bottom) # Left leg below body
robot.AddConstraint(right_leg.bb.top == body.bb.bottom) # Right leg below body
return robot
with AIDL_2D:
model = robot()
print(model.Solve())
model.Render()
```
### Explanation
1. **Define Main Structure and Components**:
- `robot` is the root structure, and it's an `Assembly`.
- We define `body`, `head`, `left_arm`, `right_arm`, `left_leg`, and `right_leg` as `Solid` structures.
- We place the `head` above the `body`, `left_arm` and `right_arm` on either side of the `body`, and `left_leg` and `right_leg` below the `body`.
2. **Attach Components**:
- Each component is attached to the `robot` using assignments.
3. **Define Geometry**:
- Each body part is shaped using rectangles with appropriate dimensions.
4. **Add Constraints**:
- We add constraints to position the head, arms, and legs relative to the body.
This should give you a simplistic model of a robot. You can expand upon this by adding more details, such as eyes, hands, feet or additional constraints to further refine the model. If you need specific features or additional details, please let me know!
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