noconstraints/macbook chair/macbook chair5


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macbook chair5 image
                
from AIDL import *

def macbook_chair(
        base_width: float = 10 * inches,
        base_depth: float = 6 * inches,
        base_height: float = 0.5 * inches,
        platform_width: float = 8 * inches,
        platform_depth: float = 10 * inches,
        platform_thickness: float = 0.5 * inches,
        platform_angle: float = 15 # Angle in degrees
):
    """
    Creates a simple MacBook chair/stand with a stable base and an angled platform.
    """

    # The main structure of the stand.
    stand = Assembly()

    # Base of the stand.
    base = Solid()
    stand.base = base

    # Platform of the stand.
    platform = Solid(shift=(0, base_height / 2 + (platform_depth / 2) * tan(radians(platform_angle))))
    stand.platform = platform

    # Defining the base geometry.
    # A rectangle with cutouts for stability.
    base.body = RoundedRectangle((0, 0), base_width, base_depth, base_height / 5)
    # Cutouts for stability
    cutout_width = base_width / 5
    cutout_depth = base_depth / 5
    base.cutouts = [
        Hole(shift=(-(base_width/2 - cutout_width/2), -base_depth/2 + cutout_depth/2)),
        Hole(shift=(base_width/2 - cutout_width/2, -base_depth/2 + cutout_depth/2))
    ]
    base.cutouts[0].cutout = RoundedRectangle((0, 0), cutout_width, cutout_depth, cutout_depth / 4)
    base.cutouts[1].cutout = RoundedRectangle((0, 0), cutout_width, cutout_depth, cutout_depth / 4)

    # Defining the platform geometry.
    platform.body = RoundedRectangle((0, 0), platform_width, platform_depth, platform_thickness / 3)

    return stand


with AIDL_2D:
    model = macbook_chair()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a macbook chair

Sure, a MacBook chair can be designed as a stand that holds a MacBook at an ergonomic angle. We can design a simple stand that includes a base with cutouts for stability, an angled platform to hold the MacBook, and possibly some rounded edges for aesthetics.

Here's how we can approach designing a simple MacBook chair using AIDL:

1. A base with cutouts for stability.
2. An angled platform to hold the MacBook.
3. Rounded edges for aesthetics.

Let's define the AIDL program step by step. We'll create different parts of the stand (base and platform) and assemble them together.

```python
from AIDL import *

def macbook_chair(
        base_width: float = 10 * inches,
        base_depth: float = 6 * inches,
        base_height: float = 0.5 * inches,
        platform_width: float = 8 * inches,
        platform_depth: float = 10 * inches,
        platform_thickness: float = 0.5 * inches,
        platform_angle: float = 15 # Angle in degrees
):
    """
    Creates a simple MacBook chair/stand with a stable base and an angled platform.
    """

    # The main structure of the stand.
    stand = Assembly()

    # Base of the stand.
    base = Solid()
    stand.base = base

    # Platform of the stand.
    platform = Solid(shift=(0, base_height / 2 + (platform_depth / 2) * tan(radians(platform_angle))))
    stand.platform = platform

    # Defining the base geometry.
    # A rectangle with cutouts for stability.
    base.body = RoundedRectangle((0, 0), base_width, base_depth, base_height / 5)
    # Cutouts for stability
    cutout_width = base_width / 5
    cutout_depth = base_depth / 5
    base.cutouts = [
        Hole(shift=(-(base_width/2 - cutout_width/2), -base_depth/2 + cutout_depth/2)),
        Hole(shift=(base_width/2 - cutout_width/2, -base_depth/2 + cutout_depth/2))
    ]
    base.cutouts[0].cutout = RoundedRectangle((0, 0), cutout_width, cutout_depth, cutout_depth / 4)
    base.cutouts[1].cutout = RoundedRectangle((0, 0), cutout_width, cutout_depth, cutout_depth / 4)

    # Defining the platform geometry.
    platform.body = RoundedRectangle((0, 0), platform_width, platform_depth, platform_thickness / 3)

    return stand


with AIDL_2D:
    model = macbook_chair()
print(model.Solve())
model.Render()
```

### Explanation:

1. **Base Creation**:
   - The base is a `RoundedRectangle` for smooth edges.
   - Two `RoundedRectangle` cutouts are added to the base as `Hole` objects for stability.

2. **Platform Creation**:
   - The platform is another `RoundedRectangle` that holds the MacBook. 
   - It is tilted by shifting its center based on the desired angle.

3. **Model Assembly**:
   - The platform and base are treated as individual `Solid` children of an overall `Assembly` called `stand`.

This design should provide a basic MacBook stand with a stable base and an angled platform, which can be laser-cut from a material like wood or acrylic. You can adjust the parameters for different sizes and angles based on your specific requirements.