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CLIP Score: 31.6
from AIDL import *
def sofa(
seat_width: float = 6*feet,
seat_depth: float = 3*feet,
backrest_height: float = 2*feet,
armrest_width: float = 1*foot,
armrest_height: float = 2*feet
):
"""
Model a simple rectangular sofa from an aerial view.
"""
# Define the main structure of the sofa
sofa = Solid()
# Sub-structures for different parts of the sofa
seat = Solid()
backrest = Solid()
left_armrest = Solid()
right_armrest = Solid()
sofa.seat = seat
sofa.backrest = backrest
sofa.left_armrest = left_armrest
sofa.right_armrest = right_armrest
# Step 2: Define Geometry for Each Structure
# Seat
seat.rectangle = Rectangle((0,0), seat_width, seat_depth)
# Backrest
backrest.rectangle = Rectangle((0, seat_depth/2 + backrest_height/2), seat_width, backrest_height)
# Left Armrest
left_armrest.rectangle = Rectangle((-seat_width/2 - armrest_width/2, 0), armrest_width, seat_depth + backrest_height)
# Right Armrest
right_armrest.rectangle = Rectangle((seat_width/2 + armrest_width/2, 0), armrest_width, seat_depth + backrest_height)
# Step 3: Add Constraints for Relative Positioning
# Backrest alignment above the seat
sofa.AddConstraint(backrest.bb.bottom == seat.bb.top)
sofa.AddConstraint(backrest.bb.horizontal_center == seat.bb.horizontal_center)
# Armrests alignment
sofa.AddConstraint(left_armrest.bb.left == seat.bb.left - armrest_width)
sofa.AddConstraint(right_armrest.bb.right == seat.bb.right + armrest_width)
sofa.AddConstraint(left_armrest.bb.vertical_center == seat.bb.vertical_center)
sofa.AddConstraint(right_armrest.bb.vertical_center == seat.bb.vertical_center)
return sofa
with AIDL_2D:
model = sofa()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a aerial view of sofa
Got it! Let's start by outlining the basic structure and constraints for the aerial view of a sofa. We'll represent the main sections of the sofa (seat, backrest, armrests) as different structural elements.
### Plan for the Sofa Model:
1. **Main Sofa Structure**:
- **Seat**: The main seating area.
- **Backrest**: The back part of the sofa.
- **Left Armrest**: The left armrest of the sofa.
- **Right Armrest**: The right armrest of the sofa.
2. **Geometry Elements**:
- **Seat**: Rectangle
- **Backrest**: Rectangle
- **Armrests**: Rectangles
### Step 1: Define Structures and Their Relationships
Let's set up the base structure of the sofa first.
```python
from AIDL import *
def sofa(
seat_width: float = 6*feet,
seat_depth: float = 3*feet,
backrest_height: float = 2*feet,
armrest_width: float = 1*foot,
armrest_height: float = 2*feet
):
"""
Model a simple rectangular sofa from an aerial view.
"""
# Define the main structure of the sofa
sofa = Solid()
# Sub-structures for different parts of the sofa
seat = Solid()
backrest = Solid()
left_armrest = Solid()
right_armrest = Solid()
sofa.seat = seat
sofa.backrest = backrest
sofa.left_armrest = left_armrest
sofa.right_armrest = right_armrest
# Step 2: Define Geometry for Each Structure
# Seat
seat.rectangle = Rectangle((0,0), seat_width, seat_depth)
# Backrest
backrest.rectangle = Rectangle((0, seat_depth/2 + backrest_height/2), seat_width, backrest_height)
# Left Armrest
left_armrest.rectangle = Rectangle((-seat_width/2 - armrest_width/2, 0), armrest_width, seat_depth + backrest_height)
# Right Armrest
right_armrest.rectangle = Rectangle((seat_width/2 + armrest_width/2, 0), armrest_width, seat_depth + backrest_height)
# Step 3: Add Constraints for Relative Positioning
# Backrest alignment above the seat
sofa.AddConstraint(backrest.bb.bottom == seat.bb.top)
sofa.AddConstraint(backrest.bb.horizontal_center == seat.bb.horizontal_center)
# Armrests alignment
sofa.AddConstraint(left_armrest.bb.left == seat.bb.left - armrest_width)
sofa.AddConstraint(right_armrest.bb.right == seat.bb.right + armrest_width)
sofa.AddConstraint(left_armrest.bb.vertical_center == seat.bb.vertical_center)
sofa.AddConstraint(right_armrest.bb.vertical_center == seat.bb.vertical_center)
return sofa
with AIDL_2D:
model = sofa()
print(model.Solve())
model.Render()
```
### Explanation:
1. **Basic Structure**: We defined the main `sofa` as a `Solid`, and sub-structures for the seat, backrest, and armrests.
2. **Geometry**:
- **Seat**: A rectangle representing the seating area.
- **Backrest**: A rectangle representing the backrest, positioned above the seat.
- **Armrests**: Two rectangles for the armrests, positioned to the left and right of the seat.
3. **Constraints**:
- Backrest is positioned above the seat and horizontally centered.
- Armrests are positioned to the left and right of the seat, vertically centered with the seat.
You can adjust the dimensions and run the code to generate the aerial view of the sofa! If you need any modifications or additional details, feel free to let me know.
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