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CLIP Score: 29.92
from AIDL import *
def boat(
length: float = 12 * inches,
width: float = 4 * inches,
cabin_height: float = 2 * inches,
include_cabin: bool = True
):
"""
Create a basic boat model with optional cabin.
"""
# Define the boat structure
boat = Solid()
# Define the hull of the boat
hull = Solid()
boat.hull = hull
# Create the hull geometry
hull.body = RoundedRectangle((0, 0), length, width, width / 4)
# Define the deck of the boat
deck = Solid(shift=(0, width / 2))
boat.deck = deck
deck.surface = Rectangle((0,0), length, width/5)
# Optional cabin
if include_cabin:
cabin = Solid(shift=(0, width / 2 + cabin_height / 2))
boat.cabin = cabin
# Cabin geometry
cabin.walls = Rectangle((0,0), length / 2, cabin_height)
return boat
with AIDL_2D:
model = boat()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a boat
Very well, let's get started on generating a boat model in AIDL. Here's a potential approach to defining the boat:
### Boat Structure
1. **Hull**: The main body of the boat.
2. **Deck**: The flat surface on top of the hull.
3. **Cabin**: The enclosed space on the deck (optional).
### Geometric Considerations
- **Hull**: Typically, a boat hull is a complex curved shape, but for simplicity, we'll make an approximation using triangles and rectangles.
- **Deck**: We'll make this a simple rectangular or rounded rectangle shape.
- **Cabin**: If included, it will be a simple rectangular or trapezoidal prism.
### Steps
1. **Import AIDL and Define the Model Function**: Starting with the necessary import.
2. **Define the Hull**: Using a triangle and a rounded rectangle.
3. **Define the Deck**: Positioned above the hull.
4. **Add a Cabin**: Define a simple rectangular cabin if needed.
Let's start with a basic boat structure and build from there.
```python
from AIDL import *
def boat(
length: float = 12 * inches,
width: float = 4 * inches,
cabin_height: float = 2 * inches,
include_cabin: bool = True
):
"""
Create a basic boat model with optional cabin.
"""
# Define the boat structure
boat = Solid()
# Define the hull of the boat
hull = Solid()
boat.hull = hull
# Create the hull geometry
hull.body = RoundedRectangle((0, 0), length, width, width / 4)
# Define the deck of the boat
deck = Solid(shift=(0, width / 2))
boat.deck = deck
deck.surface = Rectangle((0,0), length, width/5)
# Optional cabin
if include_cabin:
cabin = Solid(shift=(0, width / 2 + cabin_height / 2))
boat.cabin = cabin
# Cabin geometry
cabin.walls = Rectangle((0,0), length / 2, cabin_height)
return boat
with AIDL_2D:
model = boat()
print(model.Solve())
model.Render()
```
### Explanation:
1. **Import Statements**: We import everything needed from AIDL.
2. **Function Definition**: `boat` function takes lengths, widths, and a boolean `include_cabin`.
3. **Structure Setup**:
- `Solid` nodes for hull, deck, and optional cabin.
4. **Hull Geometry**:
- A `RoundedRectangle` for a simplified boat hull.
5. **Deck Geometry**:
- A `Rectangle` for the deck surface.
6. **Cabin Geometry**:
- A `Rectangle` for the cabin if `include_cabin` is `True`.
This setup creates a basic boat structure with a hull, deck, and optional cabin. You can adjust the dimensions or add more details as needed. Let me know if you need any refinements or additional features.
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