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CLIP Score: 29.2
from AIDL import *
def clock(face_radius: float = 3*inches, center_hole_radius: float = 0.1*inch):
"""
Creates a simple clock face with hour and minute marks.
"""
clock = Solid()
# Clock face as a large circle
clock.face = Circle((0,0), face_radius)
# Hole for the clock mechanism in the center
clock.center_hole = Hole()
clock.center_hole.at_center = Circle((0,0), center_hole_radius)
# Drawings for the hour and minute marks
marks = Drawing()
hour_marks = Drawing()
minute_marks = Drawing()
marks.hour_marks = hour_marks
marks.minute_marks = minute_marks
clock.marks = marks
# Adding hour marks (12 lines, 30 degrees apart)
hour_marks.marks = []
for i in range(12):
angle = radians(i * 30) # 30 degrees in radians
start_point = (face_radius - 0.5*inch) * cos(angle), (face_radius - 0.5*inch) * sin(angle)
end_point = face_radius * cos(angle), face_radius * sin(angle)
hour_marks.marks.append(Line(start_point, end_point))
# Adding minute marks (60 lines, 6 degrees apart)
minute_marks.marks = []
for i in range(60):
if i % 5 == 0: # Skip hour marks
continue
angle = radians(i * 6) # 6 degrees in radians
start_point = (face_radius - 0.25*inch) * cos(angle), (face_radius - 0.25*inch) * sin(angle)
end_point = face_radius * cos(angle), face_radius * sin(angle)
minute_marks.marks.append(Line(start_point, end_point))
# Render and return the clock structure
return clock
with AIDL_2D:
model = clock()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a clock
Sure, let's create a simple clock model using AIDL. A clock typically consists of a circle representing the clock face, and lines or marks to indicate the hours, and possibly the minutes, as well as holes for the hour and minute hands.
Here's a step-by-step plan for modeling a clock:
1. **Structure Hierarchy**:
- Main `Solid` structure for the clock face.
- A nested `Drawing` structure for the hour and minute marks.
- Optionally, a `Hole` structure might be used for the clock mechanism.
2. **Constraints**:
- The clock face is a circle.
- Hour marks are placed at 30-degree intervals around the circle.
- Minute marks are shorter and placed at 6-degree intervals around the circle.
3. **Geometry**:
- A circle for the clock face.
- Lines for the hour and minute marks.
- A circle for the hole in the center (for the clock hands).
Let's implement it in AIDL:
```python
from AIDL import *
def clock(face_radius: float = 3*inches, center_hole_radius: float = 0.1*inch):
"""
Creates a simple clock face with hour and minute marks.
"""
clock = Solid()
# Clock face as a large circle
clock.face = Circle((0,0), face_radius)
# Hole for the clock mechanism in the center
clock.center_hole = Hole()
clock.center_hole.at_center = Circle((0,0), center_hole_radius)
# Drawings for the hour and minute marks
marks = Drawing()
hour_marks = Drawing()
minute_marks = Drawing()
marks.hour_marks = hour_marks
marks.minute_marks = minute_marks
clock.marks = marks
# Adding hour marks (12 lines, 30 degrees apart)
hour_marks.marks = []
for i in range(12):
angle = radians(i * 30) # 30 degrees in radians
start_point = (face_radius - 0.5*inch) * cos(angle), (face_radius - 0.5*inch) * sin(angle)
end_point = face_radius * cos(angle), face_radius * sin(angle)
hour_marks.marks.append(Line(start_point, end_point))
# Adding minute marks (60 lines, 6 degrees apart)
minute_marks.marks = []
for i in range(60):
if i % 5 == 0: # Skip hour marks
continue
angle = radians(i * 6) # 6 degrees in radians
start_point = (face_radius - 0.25*inch) * cos(angle), (face_radius - 0.25*inch) * sin(angle)
end_point = face_radius * cos(angle), face_radius * sin(angle)
minute_marks.marks.append(Line(start_point, end_point))
# Render and return the clock structure
return clock
with AIDL_2D:
model = clock()
print(model.Solve())
model.Render()
```
Explanation of the program:
- The `clock` function creates the clock face with a default radius of 3 inches and a central hole of 0.1 inches.
- The main `Solid` structure (`clock`) contains the clock face as a `Circle` and the central hole as a `Hole` with a circle inside (`center_hole`).
- The `Drawing` structure `marks` contains nested `Drawing` structures for the hour marks and minute marks.
- Hour marks are added every 30 degrees and minute marks every 6 degrees, except when they coincide with hour marks.
This should generate a simple clock face ready for laser cutting, with hour and minute marks accurately placed around the face. Let me know if you'd like to adjust anything!
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