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CLIP Score: 29.46
from AIDL import *
def cyclops_vr_set(
visor_width: float = 6 * inches,
visor_height: float = 3 * inches,
lens_radius: float = 1.5 * inches,
strap_width: float = 1 * inch,
strap_length: float = 20 * inches
):
"""
Model a VR set for a cyclops with a single lens.
The set includes a main visor, one lens, and a strap to hold it.
"""
# Define the main structure
vr_set = Solid()
main_visor = Solid()
lens = Solid(shift=(0, visor_height / 4))
strap = Solid(shift=(0, -visor_height / 2 - strap_width / 2))
vr_set.main_visor = main_visor
main_visor.lens = lens
main_visor.strap = strap
# Define the geometry for the main visor (a rounded rectangle)
main_visor.body = RoundedRectangle((0, 0), visor_width, visor_height, visor_width / 10)
# Define the lens geometry (a circle)
lens.circle = Circle((0, 0), lens_radius)
# Define the strap geometry (a long, slender rectangle)
strap.body = Rectangle((0, 0), strap_length, strap_width)
# Add constraints to position the lens and the strap correctly on the main visor
main_visor.AddConstraint(Coincident(lens.circle.center, main_visor.body.center))
strap.AddConstraint(HorizontallySymmetric(strap.body.top_left, strap.body.bottom_left))
# Align the top of the strap with the bottom of the main visor plus an offset for comfort
vr_set.AddConstraint(strap.bb.vertical_center == main_visor.bb.bottom - strap_width / 2)
return vr_set
with AIDL_2D:
model = cyclops_vr_set()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a VR set for cyclops
Sure, let's create an AIDL program for generating a VR set for a cyclops! We'll follow the same process as described:
1. Define the structure of the VR set.
2. Add the necessary constraints.
3. Define the geometry.
4. Solve and render the model.
The cyclops VR set will have a few key components:
- A main visor.
- A single lens.
- A strap to hold it in place.
Let's start with the structure and constraints, then move on to the geometry.
### Step 1: Define the Structures
We need the following structures:
- MainVisor (Solid)
- Lens (Solid)
- Strap (Solid)
### Step 2: Add the Constraints
We'll need to align and position these structures properly.
### Step 3: Define the Geometry
We'll use circles, rectangles, and arcs where appropriate.
Here's the complete program for the VR set for a cyclops:
```python
from AIDL import *
def cyclops_vr_set(
visor_width: float = 6 * inches,
visor_height: float = 3 * inches,
lens_radius: float = 1.5 * inches,
strap_width: float = 1 * inch,
strap_length: float = 20 * inches
):
"""
Model a VR set for a cyclops with a single lens.
The set includes a main visor, one lens, and a strap to hold it.
"""
# Define the main structure
vr_set = Assembly()
main_visor = Solid()
lens = Solid(shift=(0, visor_height / 4))
strap = Solid(shift=(0, -visor_height / 2 - strap_width / 2))
vr_set.main_visor = main_visor
main_visor.lens = lens
main_visor.strap = strap
# Define the geometry for the main visor (a rounded rectangle)
main_visor.body = RoundedRectangle((0, 0), visor_width, visor_height, visor_width / 10)
# Define the lens geometry (a circle)
lens.circle = Circle((0, 0), lens_radius)
# Define the strap geometry (a long, slender rectangle)
strap.body = Rectangle((0, 0), strap_length, strap_width)
# Add constraints to position the lens and the strap correctly on the main visor
lens.AddConstraint(Coincident(lens.circle.center, main_visor.body.center))
strap.AddConstraint(VHorizontallySymmetric(strap.body.top_left, strap.body.bottom_left))
# Align the top of the strap with the bottom of the main visor plus an offset for comfort
vr_set.AddConstraint(strap.bb.vertical_center == main_visor.bb.bottom - strap_width / 2)
return vr_set
with AIDL_2D:
model = cyclops_vr_set()
print(model.Solve())
model.Render()
```
### Explanation:
- **Structures**: The VR set consists of the main visor, lens, and strap.
- **Constraints**: The lens is centered on the main visor. The strap is positioned directly below the visor.
- **Geometry**: We defined the main visor as a rounded rectangle, the lens as a circle, and the strap as a rectangle.
If you have any specific design alterations or additional components you want to add, please let me know!
Traceback (most recent call last):
File "/net/projects/ranalab/jz/aidl/AIDL/generation/backend.py", line 21, in dumbrun
exec(code, env)
File "", line 45, in
File "", line 37, in cyclops_vr_set
NameError: name 'VHorizontallySymmetric' is not defined. Did you mean: 'HorizontallySymmetric'?
It looks like there was a typo in the constraint function name. The correct function is `HorizontallySymmetric`. Let's fix that and ensure the constraints are applied correctly.
Here is the corrected AIDL program:
```python
from AIDL import *
def cyclops_vr_set(
visor_width: float = 6 * inches,
visor_height: float = 3 * inches,
lens_radius: float = 1.5 * inches,
strap_width: float = 1 * inch,
strap_length: float = 20 * inches
):
"""
Model a VR set for a cyclops with a single lens.
The set includes a main visor, one lens, and a strap to hold it.
"""
# Define the main structure
vr_set = Solid()
main_visor = Solid()
lens = Solid(shift=(0, visor_height / 4))
strap = Solid(shift=(0, -visor_height / 2 - strap_width / 2))
vr_set.main_visor = main_visor
main_visor.lens = lens
main_visor.strap = strap
# Define the geometry for the main visor (a rounded rectangle)
main_visor.body = RoundedRectangle((0, 0), visor_width, visor_height, visor_width / 10)
# Define the lens geometry (a circle)
lens.circle = Circle((0, 0), lens_radius)
# Define the strap geometry (a long, slender rectangle)
strap.body = Rectangle((0, 0), strap_length, strap_width)
# Add constraints to position the lens and the strap correctly on the main visor
main_visor.AddConstraint(Coincident(lens.circle.center, main_visor.body.center))
strap.AddConstraint(HorizontallySymmetric(strap.body.top_left, strap.body.bottom_left))
# Align the top of the strap with the bottom of the main visor plus an offset for comfort
vr_set.AddConstraint(strap.bb.vertical_center == main_visor.bb.bottom - strap_width / 2)
return vr_set
with AIDL_2D:
model = cyclops_vr_set()
print(model.Solve())
model.Render()
```
### Explanation of Changes:
- Corrected `VHorizontallySymmetric` to `HorizontallySymmetric`.
- Ensured constraints are applied correctly.
Let's try running this corrected version.
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