## noconstraints/butterfly/butterfly4

### Image | ### Program | ### Conversation

###
CLIP Score: 26.6

    from AIDL import *

    def butterfly(body_length: float = 2 * inches,
                  body_width: float = 0.5 * inches,
                  wing_span: float = 3.5 * inches,
                  wing_height: float = 2 * inches):
        """
        Creates a model of a butterfly with defined body and wings.
        """

        # Define the main structure of the butterfly
        butterfly = Solid()

        # Define the body structure and geometry
        body = Solid()
        butterfly.body = body

        # Body Geometry: A simple rounded rectangle
        body.shape = RoundedRectangle((0, 0), body_width, body_length, body_width/4)

        # Define the wings as Solid structures
        left_wing = Solid(shift=(-wing_span / 2.2, wing_height / 4))
        right_wing = Solid(shift=(wing_span / 2.2, wing_height / 4))
        butterfly.left_wing = left_wing
        butterfly.right_wing = right_wing

        # Wing Geometry: Approximate with Triangles (we could make it more complex for more realistic wings)
        left_wing.tip = Triangle((0, 0), wing_span, wing_height)
        right_wing.tip = Triangle((0, 0), wing_span, -wing_height)

        # Add details to the wings (optional)
        left_wing_details = Drawing()
        right_wing_details = Drawing()
        left_wing.details = left_wing_details
        right_wing.details = right_wing_details

        # Details Geometry: Simple patterns using lines
        left_wing_details.pattern = [
            Line((0, 0), (wing_span * 0.25, wing_height * 0.25)),
            Line((0, 0), (wing_span * 0.5, wing_height * 0.5)),
            Line((0, 0), (wing_span * 0.75, wing_height * 0.75)),
            Line((wing_span * 0.25, wing_height * 0.25), (wing_span * 0.5, wing_height * 0.5)),
            Line((wing_span * 0.5, wing_height * 0.5), (wing_span * 0.75, wing_height * 0.75)),
        ]
        right_wing_details.pattern = [
            Line((0, 0), (wing_span * 0.25, -wing_height * 0.25)),
            Line((0, 0), (wing_span * 0.5, -wing_height * 0.5)),
            Line((0, 0), (wing_span * 0.75, -wing_height * 0.75)),
            Line((wing_span * 0.25, -wing_height * 0.25), (wing_span * 0.5, -wing_height * 0.5)),
            Line((wing_span * 0.5, -wing_height * 0.5), (wing_span * 0.75, -wing_height * 0.75)),
        ]

        return butterfly

    # Create and render the model
    with AIDL_2D:
        model = butterfly()
    print(model.Solve())
    model.Render()
                    Please write an AIDL program to generate a butterfly

    Creating a model of a butterfly involves defining the wings and the body of the butterfly. We will create separate structures for the different parts of the butterfly. Here is a step-by-step approach:

    1. **Body:** Create a solid structure representing the butterfly's body.
    2. **Wings:** Create solid structures for the butterfly's wings with some intricate patterns or shapes to mimic a real butterfly's wings.
    3. **Details:** We can add some drawings (engraved lines) on the wings for further detailing.

    Let's start with the basic structure and geometry definitions:

    ```python
    from AIDL import *

    def butterfly(body_length: float = 2 * inches,
                  body_width: float = 0.5 * inches,
                  wing_span: float = 3.5 * inches,
                  wing_height: float = 2 * inches):
        """
        Creates a model of a butterfly with defined body and wings.
        """

        # Define the main structure of the butterfly
        butterfly = Solid()

        # Define the body structure and geometry
        body = Solid()
        butterfly.body = body

        # Body Geometry: A simple rounded rectangle
        body.shape = RoundedRectangle((0, 0), body_width, body_length, body_width/4)

        # Define the wings as Solid structures
        left_wing = Solid(shift=(-wing_span / 2.2, wing_height / 4))
        right_wing = Solid(shift=(wing_span / 2.2, wing_height / 4))
        butterfly.left_wing = left_wing
        butterfly.right_wing = right_wing

        # Wing Geometry: Approximate with Triangles (we could make it more complex for more realistic wings)
        left_wing.tip = Triangle((0, 0), wing_span, wing_height)
        right_wing.tip = Triangle((0, 0), wing_span, -wing_height)

        # Add details to the wings (optional)
        left_wing_details = Drawing()
        right_wing_details = Drawing()
        left_wing.details = left_wing_details
        right_wing.details = right_wing_details

        # Details Geometry: Simple patterns using lines
        left_wing_details.pattern = [
            Line((0, 0), (wing_span * 0.25, wing_height * 0.25)),
            Line((0, 0), (wing_span * 0.5, wing_height * 0.5)),
            Line((0, 0), (wing_span * 0.75, wing_height * 0.75)),
            Line((wing_span * 0.25, wing_height * 0.25), (wing_span * 0.5, wing_height * 0.5)),
            Line((wing_span * 0.5, wing_height * 0.5), (wing_span * 0.75, wing_height * 0.75)),
        ]
        right_wing_details.pattern = [
            Line((0, 0), (wing_span * 0.25, -wing_height * 0.25)),
            Line((0, 0), (wing_span * 0.5, -wing_height * 0.5)),
            Line((0, 0), (wing_span * 0.75, -wing_height * 0.75)),
            Line((wing_span * 0.25, -wing_height * 0.25), (wing_span * 0.5, -wing_height * 0.5)),
            Line((wing_span * 0.5, -wing_height * 0.5), (wing_span * 0.75, -wing_height * 0.75)),
        ]

        return butterfly

    # Create and render the model
    with AIDL_2D:
        model = butterfly()
    print(model.Solve())
    model.Render()
    ```

    This code provides a simple butterfly model that includes a central body and two wings, with optional engraved patterns on the wings. Feel free to modify the parameters for the body length, width, wing span, and height to better match your desired specifications. If you have any additional details or specific design requirements for the butterfly, please let me know, and we can refine the model further.