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CLIP Score: 30.2
from AIDL import *
def cabinet(
width: float = 36 * 25.4, # mm
height: float = 72 * 25.4,
depth: float = 18 * 25.4,
door_count: int = 2,
shelf_count: int = 4,
shelf_thickness: float = 0.75 * 25.4,
door_thickness: float = 0.75 * 25.4):
"""
Model a simple cabinet with customizable dimensions, doors, and shelves.
"""
# Create main cabinet body
cabinet_main = Solid()
cabinet_main.body = Rectangle((0, 0), width, height)
# Add doors
doors = Solid(shift=(0, -door_thickness / 2)) # Slight shift to front
cabinet_main.doors = doors
door_width = width / door_count
for i in range(door_count):
door_name = f"door_{i}"
setattr(doors, door_name, Rectangle((i * door_width - width/2 + door_width/2, 0), door_width, height))
# Add shelves
shelves = Solid(shift=(0, 0)) # No shift for internal shelves
cabinet_main.shelves = shelves
shelf_height_interval = height / (shelf_count + 1)
for i in range(1, shelf_count + 1):
shelf_name = f"shelf_{i}"
setattr(shelves, shelf_name, Rectangle((0, i * shelf_height_interval - height/2), width, shelf_thickness))
# Return the main cabinet structure
return cabinet_main
with AIDL_2D:
model = cabinet()
print(model.Solve())
model.Render()
|
Please write an AIDL program to generate a cabinet
Sure! Let's create an AIDL program to generate a basic cabinet. I'll consider a simple cabinet with a rectangular body, two doors, and internal shelves. Here's the process we'll follow:
1. Define the dimensions and parameters for the cabinet.
2. Create the main body of the cabinet.
3. Add doors to the cabinet.
4. Add internal shelves.
We'll use some reasonable default parameters for the dimensions but allow customization.
### Step 1: Define the Dimensions and Parameters
Let's start by defining some default parameters that can be customized later.
```python
from AIDL import *
def cabinet(
width: float = 36*inches,
height: float = 72*inches,
depth: float = 18*inches,
door_count: int = 2,
shelf_count: int = 4,
shelf_thickness: float = 0.75*inches,
door_thickness: float = 0.75*inches):
"""
Model a simple cabinet with customizable dimensions, doors, and shelves.
"""
return None # This is a placeholder; we'll add the actual model here step-by-step
with AIDL_2D:
model = cabinet()
print(model.Solve())
model.Render()
```
### Step 2: Create the Main Body of the Cabinet
We need a rectangular main body for the cabinet.
```python
cabinet_main = Solid()
cabinet_main.body = Rectangle((0, 0), width, height)
```
### Step 3: Add Doors to the Cabinet
We'll add one or two doors depending on the parameter `door_count`. We'll place these doors in front of the cabinet body.
```python
doors = Solid()
cabinet_main.doors = doors
door_width = width / door_count
for i in range(door_count):
doors["door_" + str(i)] = Rectangle((i * door_width, 0), door_width, height)
```
### Step 4: Add Internal Shelves
Shelves will be horizontal rectangles inside the cabinet body.
```python
shelves = Solid()
cabinet_main.shelves = shelves
shelf_height_interval = height / (shelf_count + 1)
for i in range(1, shelf_count+1):
shelves["shelf_" + str(i)] = Rectangle((0, i * shelf_height_interval), width, shelf_thickness)
```
### Final AIDL Program
Here is the complete AIDL program to generate the cabinet:
```python
from AIDL import *
def cabinet(
width: float = 36*inches,
height: float = 72*inches,
depth: float = 18*inches,
door_count: int = 2,
shelf_count: int = 4,
shelf_thickness: float = 0.75*inches,
door_thickness: float = 0.75*inches):
"""
Model a simple cabinet with customizable dimensions, doors, and shelves.
"""
# Create main cabinet body
cabinet_main = Solid()
cabinet_main.body = Rectangle((0, 0), width, height)
# Add doors
doors = Solid(shift=(0, -door_thickness / 2)) # Slight shift to front
cabinet_main.doors = doors
door_width = width / door_count
for i in range(door_count):
doors["door_" + str(i)] = Rectangle((i * door_width, 0), door_width, height)
# Add shelves
shelves = Solid()
cabinet_main.shelves = shelves
shelf_height_interval = height / (shelf_count + 1)
for i in range(1, shelf_count+1):
shelves["shelf_" + str(i)] = Rectangle((0, i * shelf_height_interval), width, shelf_thickness)
# Return the main cabinet structure
return cabinet_main
with AIDL_2D:
model = cabinet()
print(model.Solve())
model.Render()
```
This program defines a simple cabinet with customizable width, height, door count, and shelf count. You can further customize the design by modifying parameters or adding more details to the cabinet structure. Let me know if you need any changes or additional features!
Traceback (most recent call last):
File "/net/projects/ranalab/jz/aidl/AIDL/generation/backend.py", line 21, in dumbrun
exec(code, env)
File "", line 41, in
File "", line 27, in cabinet
TypeError: 'Solid' object does not support item assignment
I apologize for the oversight. In AIDL, structure nodes and geometry must be assigned using attributes rather than item assignment (i.e., no dictionary-like access).
Let's adjust the steps accordingly:
### Step-by-Step Overview
1. **Define Parameters and Initialize the Structure**
2. **Create the Main Body**
3. **Create the Doors**
4. **Create the Shelves**
Here's the revised programme:
### Step 1 & 2: Define Parameters and Create the Main Body
```python
from AIDL import *
def cabinet(
width: float = 36*inches,
height: float = 72*inches,
depth: float = 18*inches,
door_count: int = 2,
shelf_count: int = 4,
shelf_thickness: float = 0.75*inches,
door_thickness: float = 0.75*inches):
"""
Model a simple cabinet with customizable dimensions, doors, and shelves.
"""
# Create main cabinet body
cabinet_main = Solid()
cabinet_main.body = Rectangle((0, 0), width, height)
# Placeholder for doors
doors = Solid(shift=(0, -door_thickness / 2)) # Slight shift to front
cabinet_main.doors = doors
return cabinet_main
with AIDL_2D:
model = cabinet()
print(model.Solve())
model.Render()
```
### Step 3: Add Doors
```python
def cabinet(
width: float = 36*inches,
height: float = 72*inches,
depth: float = 18*inches,
door_count: int = 2,
shelf_count: int = 4,
shelf_thickness: float = 0.75*inches,
door_thickness: float = 0.75*inches):
"""
Model a simple cabinet with customizable dimensions, doors, and shelves.
"""
# Create main cabinet body
cabinet_main = Solid()
cabinet_main.body = Rectangle((0, 0), width, height)
# Add doors
doors = Solid(shift=(0, -door_thickness / 2)) # Slight shift to front
cabinet_main.doors = doors
door_width = width / door_count
for i in range(door_count):
door_name = f"door_{i}"
setattr(doors, door_name, Rectangle((i * door_width - width/2 + door_width/2, 0), door_width, height))
# Placeholder for shelves
shelves = Solid()
cabinet_main.shelves = shelves
return cabinet_main
with AIDL_2D:
model = cabinet()
print(model.Solve())
model.Render()
```
### Step 4: Add Shelves
```python
def cabinet(
width: float = 36*inches,
height: float = 72*inches,
depth: float = 18*inches,
door_count: int = 2,
shelf_count: int = 4,
shelf_thickness: float = 0.75*inches,
door_thickness: float = 0.75*inches):
"""
Model a simple cabinet with customizable dimensions, doors, and shelves.
"""
# Create main cabinet body
cabinet_main = Solid()
cabinet_main.body = Rectangle((0, 0), width, height)
# Add doors
doors = Solid(shift=(0, -door_thickness / 2)) # Slight shift to front
cabinet_main.doors = doors
door_width = width / door_count
for i in range(door_count):
door_name = f"door_{i}"
setattr(doors, door_name, Rectangle((i * door_width - width/2 + door_width/2, 0), door_width, height))
# Add shelves
shelves = Solid(shift=(0, 0)) # No shift for internal shelves
cabinet_main.shelves = shelves
shelf_height_interval = height / (shelf_count + 1)
for i in range(1, shelf_count + 1):
shelf_name = f"shelf_{i}"
setattr(shelves, shelf_name, Rectangle((0, i * shelf_height_interval - height/2), width, shelf_thickness))
# Return the main cabinet structure
return cabinet_main
with AIDL_2D:
model = cabinet()
print(model.Solve())
model.Render()
```
This revised AIDL program should properly create a cabinet with the specified dimensions, doors, and shelves. Keep in mind that shelves in this simple example are not limited by the depth of the cabinet, but you can add more complexity by slicing or correctly positioning them within the given depth. Let me know if you need any further modifications or additional features!
Traceback (most recent call last):
File "/net/projects/ranalab/jz/aidl/AIDL/generation/backend.py", line 21, in dumbrun
exec(code, env)
File "", line 3, in
NameError: name 'inches' is not defined
The issue is related to the use of the `inches` variable, which is not defined in the given script. Normally, you would need to either define `inches` as a unit or directly use numerical values for dimensions.
For simplicity's sake, let's assume:
- 1 inch equals 25.4 mm.
We'll replace the `inches` variable with its corresponding value in millimeters (mm). So, 1 inch = 25.4 mm.
Let's update the program accordingly.
Here's the revised program:
```python
from AIDL import *
def cabinet(
width: float = 36 * 25.4, # mm
height: float = 72 * 25.4,
depth: float = 18 * 25.4,
door_count: int = 2,
shelf_count: int = 4,
shelf_thickness: float = 0.75 * 25.4,
door_thickness: float = 0.75 * 25.4):
"""
Model a simple cabinet with customizable dimensions, doors, and shelves.
"""
# Create main cabinet body
cabinet_main = Solid()
cabinet_main.body = Rectangle((0, 0), width, height)
# Add doors
doors = Solid(shift=(0, -door_thickness / 2)) # Slight shift to front
cabinet_main.doors = doors
door_width = width / door_count
for i in range(door_count):
door_name = f"door_{i}"
setattr(doors, door_name, Rectangle((i * door_width - width/2 + door_width/2, 0), door_width, height))
# Add shelves
shelves = Solid(shift=(0, 0)) # No shift for internal shelves
cabinet_main.shelves = shelves
shelf_height_interval = height / (shelf_count + 1)
for i in range(1, shelf_count + 1):
shelf_name = f"shelf_{i}"
setattr(shelves, shelf_name, Rectangle((0, i * shelf_height_interval - height/2), width, shelf_thickness))
# Return the main cabinet structure
return cabinet_main
with AIDL_2D:
model = cabinet()
print(model.Solve())
model.Render()
```
This program uses millimeters directly (i.e., `25.4` mm per inch) instead of the undefined `inches` variable. Let me know if this works, or if you need more updates!
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