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CLIP Score: 28.72
from AIDL import *
def macbook_chair(
side_height: float = 6 * inches,
side_length: float = 10 * inches,
back_width: float = 12 * inches,
back_height: float = 6 * inches
):
# Define the main structure
chair = Assembly()
# Define side panels as Solids
side_left = Solid(shift=(-back_width/2, 0))
side_right = Solid(shift=(back_width/2, 0))
# Define the back support panel as Solid
back_support = Solid(shift=(0, side_height + back_height/2))
# Attach side panels and back support to the main structure
chair.side_left = side_left
chair.side_right = side_right
chair.back_support = back_support
# Compositional constraints to maintain symmetry and alignment
chair.AddConstraint(side_left.bb.height == side_height)
chair.AddConstraint(side_left.bb.width == side_length)
chair.AddConstraint(side_right.bb.height == side_height)
chair.AddConstraint(side_right.bb.width == side_length)
chair.AddConstraint(back_support.bb.height == back_height)
chair.AddConstraint(back_support.bb.width == back_width)
chair.AddConstraint( side_left.bb.top == side_right.bb.top ) # Both side panels are at the same vertical position
# Define the geometry for side panels: simple rectangles
side_left.panel = Rectangle((0, side_height/2), side_length, side_height)
side_right.panel = Rectangle((0, side_height/2), side_length, side_height)
# Adding cutouts to the bottom of the side panels for stability around the back support panel
side_left.cutout = Rectangle((0, -side_height/2), back_width/4, back_height)
side_right.cutout = Rectangle((0, -side_height/2), back_width/4, back_height)
# Define the geometry for the back support panel based on the given dimensions
back_support.panel = Rectangle((0, 0), back_width, back_height)
# Add local constraints for cutouts
side_left.AddConstraint(Coincident(side_left.cutout.center, side_left.panel.bottom))
side_right.AddConstraint(Coincident(side_right.cutout.center, side_right.panel.bottom))
return chair
# Define the model and render
with AIDL_2D:
model = macbook_chair()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a macbook chair
Sure! Let's start by defining what a "MacBook chair" could mean. Assuming this is a small chair-like stand to hold a MacBook at an angle for better ergonomics and cooling, we can design a simple stand with two side panels and a back support.
We'll follow the step-by-step procedure you outlined. First, we'll create the structure hierarchy. Then we'll add the constraints between the structures. Finally, we'll define the geometry for each structure.
### Step 1: Define Structures and Their Hierarchical Relationships
We'll start by creating the main structures of the MacBook chair. The essential components might include:
1. Two side panels
2. A back support panel
3. Additional support elements if needed
Let's define these in an AIDL script:
```python
from AIDL import *
def macbook_chair(
side_height: float = 6 * inches,
side_length: float = 10 * inches,
back_width: float = 12 * inches,
back_height: float = 6 * inches
):
# Define the main structure
chair = Assembly()
# Define side panels as Solids
side_left = Solid(shift=(-back_width/2, 0))
side_right = Solid(shift=(back_width/2, 0))
# Define the back support panel as Solid
back_support = Solid(shift=(0, side_height + back_height/2))
# Attach side panels and back support to the main structure
chair.side_left = side_left
chair.side_right = side_right
chair.back_support = back_support
return chair
with AIDL_2D:
model = macbook_chair()
print(model.Solve())
model.Render()
```
### Step 2: Add Constraints Between Structures
Next, we'll add constraints to position the structures correctly relative to each other.
```python
from AIDL import *
def macbook_chair(
side_height: float = 6 * inches,
side_length: float = 10 * inches,
back_width: float = 12 * inches,
back_height: float = 6 * inches
):
# Define the main structure
chair = Assembly()
# Define side panels as Solids
side_left = Solid(shift=(-back_width/2, 0))
side_right = Solid(shift=(back_width/2, 0))
# Define the back support panel as Solid
back_support = Solid(shift=(0, side_height + back_height/2))
# Attach side panels and back support to the main structure
chair.side_left = side_left
chair.side_right = side_right
chair.back_support = back_support
# Compositional constraints to maintain symmetry and alignment
chair.AddConstraint(side_left.bb.height == side_height)
chair.AddConstraint(side_left.bb.width == side_length)
chair.AddConstraint(side_right.bb.height == side_height)
chair.AddConstraint(side_right.bb.width == side_length)
chair.AddConstraint(back_support.bb.height == back_height)
chair.AddConstraint(back_support.bb.width == back_width)
chair.AddConstraint( side_left.bb.top == side_right.bb.top ) # Both side panels are at the same vertical position
return chair
# Define the model and render
with AIDL_2D:
model = macbook_chair()
print(model.Solve())
model.Render()
```
### Step 3: Define Geometry for Each Structure
Now we define the actual geometric shape of each structure.
```python
from AIDL import *
def macbook_chair(
side_height: float = 6 * inches,
side_length: float = 10 * inches,
back_width: float = 12 * inches,
back_height: float = 6 * inches
):
# Define the main structure
chair = Assembly()
# Define side panels as Solids
side_left = Solid(shift=(-back_width/2, 0))
side_right = Solid(shift=(back_width/2, 0))
# Define the back support panel as Solid
back_support = Solid(shift=(0, side_height + back_height/2))
# Attach side panels and back support to the main structure
chair.side_left = side_left
chair.side_right = side_right
chair.back_support = back_support
# Compositional constraints to maintain symmetry and alignment
chair.AddConstraint(side_left.bb.height == side_height)
chair.AddConstraint(side_left.bb.width == side_length)
chair.AddConstraint(side_right.bb.height == side_height)
chair.AddConstraint(side_right.bb.width == side_length)
chair.AddConstraint(back_support.bb.height == back_height)
chair.AddConstraint(back_support.bb.width == back_width)
chair.AddConstraint( side_left.bb.top == side_right.bb.top ) # Both side panels are at the same vertical position
# Define the geometry for side panels: simple rectangles with a base cutout
side_left.panel = Rectangle((0, side_height/2), side_length, side_height)
side_right.panel = Rectangle((0, side_height/2), side_length, side_height)
# Define the geometry for the back support panel based on the given dimensions
back_support.panel = Rectangle((0, 0), back_width, back_height)
return chair
# Define the model and render
with AIDL_2D:
model = macbook_chair()
print(model.Solve())
model.Render()
```
### Adding Cutouts for Stability
We can further improve the design by adding cutouts at the bottom of the side panels to give them stability around the back support panel.
```python
from AIDL import *
def macbook_chair(
side_height: float = 6 * inches,
side_length: float = 10 * inches,
back_width: float = 12 * inches,
back_height: float = 6 * inches
):
# Define the main structure
chair = Assembly()
# Define side panels as Solids
side_left = Solid(shift=(-back_width/2, 0))
side_right = Solid(shift=(back_width/2, 0))
# Define the back support panel as Solid
back_support = Solid(shift=(0, side_height + back_height/2))
# Attach side panels and back support to the main structure
chair.side_left = side_left
chair.side_right = side_right
chair.back_support = back_support
# Compositional constraints to maintain symmetry and alignment
chair.AddConstraint(side_left.bb.height == side_height)
chair.AddConstraint(side_left.bb.width == side_length)
chair.AddConstraint(side_right.bb.height == side_height)
chair.AddConstraint(side_right.bb.width == side_length)
chair.AddConstraint(back_support.bb.height == back_height)
chair.AddConstraint(back_support.bb.width == back_width)
chair.AddConstraint( side_left.bb.top == side_right.bb.top ) # Both side panels are at the same vertical position
# Define the geometry for side panels: simple rectangles
side_left.panel = Rectangle((0, side_height/2), side_length, side_height)
side_right.panel = Rectangle((0, side_height/2), side_length, side_height)
# Adding cutouts to the bottom of the side panels for stability around the back support panel
side_left.cutout = Rectangle((0, -side_height/2), back_width/4, back_height)
side_right.cutout = Rectangle((0, -side_height/2), back_width/4, back_height)
# Define the geometry for the back support panel based on the given dimensions
back_support.panel = Rectangle((0, 0), back_width, back_height)
# Add local constraints for cutouts
side_left.AddConstraint(Coincident(side_left.cutout.center, side_left.panel.bottom))
side_right.AddConstraint(Coincident(side_right.cutout.center, side_right.panel.bottom))
return chair
# Define the model and render
with AIDL_2D:
model = macbook_chair()
print(model.Solve())
model.Render()
```
This should give us a simple MacBook chair-like stand with two side panels and a back support. The cutouts in the side panels will provide stability to the back support.
Feel free to adjust the parameters and constraints to fit your specific design needs better. If there are any specific features you'd like to add or change, let me know!
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