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CLIP Score: 28.2
from AIDL import *
def airplane(
fuselage_length: float = 10 * inches,
fuselage_height: float = 1.5 * inches,
wing_span: float = 8 * inches,
wing_width: float = 1 * inch,
tail_height: float = 1.5 * inches):
"""
Model a simple 2D airplane with a rounded fuselage, two wings, and a tail fin.
"""
# Define the airplane structure root
airplane = Solid()
# Define the fuselage
fuselage = Solid()
airplane.fuselage = fuselage
# Define the main wings
left_wing = Solid(shift=(-wing_span/2, fuselage_height/2))
right_wing = Solid(shift=(wing_span/2, fuselage_height/2))
airplane.left_wing = left_wing
airplane.right_wing = right_wing
# Define the tail fin
tail_fin = Solid(shift=(0, fuselage_height + tail_height/2))
airplane.tail_fin = tail_fin
# Fuselage geometry: a rounded rectangle
fuselage.body = RoundedRectangle((0,0), fuselage_length, fuselage_height, fuselage_height / 2)
# Wings geometry: two simple rectangles
left_wing.panel = Rectangle((0,0), wing_span / 2, wing_width)
right_wing.panel = Rectangle((0,0), wing_span / 2, wing_width)
# Tail fin geometry: a triangle
tail_fin.fin = Triangle((0,0), fuselage_height / 2, tail_height)
return airplane
with AIDL_2D:
model = airplane()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a airplane
Certainly! Let's outline the design for a simple 2D model of an airplane suitable for laser cutting. We'll include basic components like the fuselage, wings, and tail fin. I'll start by defining the main parts of the airplane, and you can provide feedback to refine the design as needed. Here's a basic structure:
- Fuselage: The body of the airplane, represented as a rounded rectangle.
- Wings: Two rectangles for the main wings.
- Tail Fin: A triangle to represent the vertical stabilizer.
Let's go ahead and write the AIDL program for this airplane:
```python
from AIDL import *
def airplane(
fuselage_length: float = 10 * inches,
fuselage_height: float = 1.5 * inches,
wing_span: float = 8 * inches,
wing_width: float = 1 * inch,
tail_height: float = 1.5 * inches):
"""
Model a simple 2D airplane with a rounded fuselage, two wings, and a tail fin.
"""
# Define the airplane structure root
airplane = Solid()
# Define the fuselage
fuselage = Solid()
airplane.fuselage = fuselage
# Define the main wings
left_wing = Solid(shift=(-wing_span/2, fuselage_height/2))
right_wing = Solid(shift=(wing_span/2, fuselage_height/2))
airplane.left_wing = left_wing
airplane.right_wing = right_wing
# Define the tail fin
tail_fin = Solid(shift=(0, fuselage_height + tail_height/2))
airplane.tail_fin = tail_fin
# Fuselage geometry: a rounded rectangle
fuselage.body = RoundedRectangle((0,0), fuselage_length, fuselage_height, fuselage_height / 2)
# Wings geometry: two simple rectangles
left_wing.panel = Rectangle((0,0), wing_span / 2, wing_width)
right_wing.panel = Rectangle((0,0), wing_span / 2, wing_width)
# Tail fin geometry: a triangle
tail_fin.fin = Triangle((0,0), fuselage_height / 2, tail_height)
return airplane
with AIDL_2D:
model = airplane()
print(model.Solve())
model.Render()
```
This program defines a simple airplane model. If you have any refinements or additional elements you'd like to add, please provide the details, and we can adjust the design accordingly.
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