 |
CLIP Score: 29.3
from AIDL import *
def x_shaped_sofa(
arm_length: float = 4 * feet,
arm_width: float = 1 * foot,
sofa_height: float = 1.5 * feet,
arm_thickness: float = 6 * inches
):
"""
Creates an aerial view model of an X-shaped sofa with specified arm length and width, sofa height, and arm thickness.
"""
sofa = Assembly()
# Define left and right arms
sofa.left_arm = Solid(shift=(-arm_length / 2, 0))
sofa.right_arm = Solid(shift=(arm_length / 2, 0))
# Define the center base of the sofa connecting the X arms
sofa.central_section = Solid()
# Define the encompassing vertical section
sofa.vertical_middle = Solid()
# Add geometry to the arms and central section
sofa.left_arm.geometry = Rectangle((0, 0), arm_length, arm_thickness)
sofa.right_arm.geometry = Rectangle((0, 0), arm_length, arm_thickness)
sofa.central_section.geometry = Rectangle((0, 0), arm_width, arm_thickness)
sofa.vertical_middle.geometry = Rectangle((0, 0), arm_thickness, sofa_height)
# Apply constraints to ensure proper positioning and alignment
# Align left and right arms horizontally with respect to the vertical middle section
sofa.AddConstraint(sofa.left_arm.bb.horizontal_center == sofa.vertical_middle.bb.left)
sofa.AddConstraint(sofa.right_arm.bb.horizontal_center == sofa.vertical_middle.bb.right)
# Centralize the central section horizontally
sofa.AddConstraint(sofa.central_section.bb.horizontal_center == 0)
# Align the central section vertically with respect to the vertical middle section
sofa.AddConstraint(sofa.central_section.bb.vertical_center == sofa.vertical_middle.bb.vertical_center)
return sofa
with AIDL_2D:
model = x_shaped_sofa()
print(model.Solve())
model.Render()
|
Please write an AIDL program to generate a aerial view of X-shaped sofa
Sure, let's walk through the creation of an X-shaped sofa in AIDL step-by-step.
### Step 1: Define the General Model Structure
We will start by defining the main structures of the X-shaped sofa. This will likely consist of the arms and base sections of the sofa. We'll make these as separate `Solid` structures initially:
```python
from AIDL import *
def x_shaped_sofa(
arm_length: float = 4 * feet,
arm_width: float = 1 * foot,
sofa_height: float = 1.5 * feet,
arm_thickness: float = 6 * inches
):
"""
Creates an aerial view model of an X-shaped sofa with specified arm length and width, sofa height, and arm thickness.
"""
sofa = Assembly()
# Define left and right arms
sofa.left_arm = Solid(shift=(-arm_length / 2, sofa_height / 2))
sofa.right_arm = Solid(shift=(arm_length / 2, sofa_height / 2))
sofa.vertical_middle = Solid(shift=(0, -arm_thickness / 2))
# Define the center base of the sofa connecting the X arms
sofa.central_section = Solid()
return sofa
with AIDL_2D:
model = x_shaped_sofa()
print(model.Solve())
model.Render()
```
### Step 2: Add Geometric Shapes to the Structures
Next, we'll add the geometric shapes for the arms and the central section. For simplicity, we'll use `Rectangles`:
```python
from AIDL import *
def x_shaped_sofa(
arm_length: float = 4 * feet,
arm_width: float = 1 * foot,
sofa_height: float = 1.5 * feet,
arm_thickness: float = 6 * inches
):
"""
Creates an aerial view model of an X-shaped sofa with specified arm length and width, sofa height, and arm thickness.
"""
sofa = Assembly()
# Define left and right arms
sofa.left_arm = Solid(shift=(-arm_length / 2, sofa_height / 2))
sofa.right_arm = Solid(shift=(arm_length / 2, sofa_height / 2))
sofa.vertical_middle = Solid(shift=(0, -arm_thickness / 2))
# Define the center base of the sofa connecting the X arms
sofa.central_section = Solid()
# Add geometry to the arms and central section, use rectangles for simplification
sofa.left_arm.geometry = Rectangle((0, 0), arm_length, arm_thickness)
sofa.right_arm.geometry = Rectangle((0, 0), arm_length, arm_thickness)
sofa.vertical_middle.geometry = Rectangle((0, 0), arm_thickness, sofa_height)
sofa.central_section.geometry = Rectangle((0, 0), arm_width, arm_thickness)
return sofa
with AIDL_2D:
model = x_shaped_sofa()
print(model.Solve())
model.Render()
```
### Step 3: Apply Constraints
Finally, we will apply constraints to ensure the proper relationships between different parts of the sofa. We will also use constraints to ensure the proper alignment and positioning of the arms and central section.
```python
from AIDL import *
def x_shaped_sofa(
arm_length: float = 4 * feet,
arm_width: float = 1 * foot,
sofa_height: float = 1.5 * feet,
arm_thickness: float = 6 * inches
):
"""
Creates an aerial view model of an X-shaped sofa with specified arm length and width, sofa height, and arm thickness.
"""
sofa = Assembly()
# Define left and right arms
sofa.left_arm = Solid(shift=(-arm_length / 2, sofa_height / 2))
sofa.right_arm = Solid(shift=(arm_length / 2, sofa_height / 2))
sofa.vertical_middle = Solid(shift=(0, -arm_thickness / 2))
# Define the center base of the sofa connecting the X arms
sofa.central_section = Solid()
# Add geometry to the arms and central section, use rectangles for simplification
sofa.left_arm.geometry = Rectangle((0, 0), arm_length, arm_thickness)
sofa.right_arm.geometry = Rectangle((0, 0), arm_length, arm_thickness)
sofa.vertical_middle.geometry = Rectangle((0, 0), arm_thickness, sofa_height)
sofa.central_section.geometry = Rectangle((0, 0), arm_width, arm_thickness)
# Apply constraints to align the arms and central section
sofa.AddConstraint(sofa.left_arm.bb.horizontal_center == sofa.vertical_middle.bb.left)
sofa.AddConstraint(sofa.right_arm.bb.horizontal_center == sofa.vertical_middle.bb.right)
sofa.left_arm.AddConstraint(sofa.left_arm.geometry.height == arm_thickness)
sofa.right_arm.AddConstraint(sofa.right_arm.geometry.height == arm_thickness)
sofa.central_section.AddConstraint(sofa.central_section.bb.horizontal_center == sofa.vertical_middle.bb.horizontal_center)
sofa.central_section.AddConstraint(sofa.central_section.bb.vertical_center == sofa.vertical_middle.bb.vertical_center)
sofa.central_section.AddConstraint(sofa.central_section.geometry.height == arm_thickness)
sofa.central_section.AddConstraint(sofa.central_section.geometry.width == arm_width)
return sofa
with AIDL_2D:
model = x_shaped_sofa()
print(model.Solve())
model.Render()
```
This code will generate a simple model of an X-shaped sofa. The arms are represented as horizontal rectangles that cross each other, with a central section represented by a vertical rectangle. The constraints ensure that the arms are correctly positioned with respect to each other and the central section.
Let me know if there are any other specific details or modifications you would like!
Traceback (most recent call last):
File "/net/projects/ranalab/jz/aidl/AIDL/generation/backend.py", line 21, in dumbrun
exec(code, env)
File "", line 46, in
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 968, in Solve
self._pre_solve(system)
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 917, in _pre_solve
structure._pre_solve(system)
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 925, in _pre_solve
constraint._pre_solve(system)
File "/net/projects/ranalab/jz/aidl/AIDL/constraints.py", line 182, in _pre_solve
self.expression._e.constrain(system, name=self.name)
File "/net/projects/ranalab/jz/aidl/AIDL/expression.py", line 133, in _e
return self._solver_expr()
File "/net/projects/ranalab/jz/aidl/AIDL/expression.py", line 175, in _solver_expr
return self.val[0]._e == self.val[1]._e
File "/net/projects/ranalab/jz/aidl/AIDL/expression.py", line 133, in _e
return self._solver_expr()
File "/net/projects/ranalab/jz/aidl/AIDL/expression.py", line 207, in _solver_expr
return self.val[0]()._solver_expr()
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 388, in _horizontal_center
return self._center_u()
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 363, in _center_u
return (self._max_u() + self._min_u()) / 2
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 347, in _max_u
bb = self._bounding_box()
File "/net/projects/ranalab/jz/aidl/AIDL/structure.py", line 319, in _bounding_box
raise NonLocalContext(context, self._structure)
AIDL.feedback.NonLocalContext: .vertical_middle referenced from .central_section.
I see there was an issue related to referencing the bounding box properties between different nested structures, which goes against the AIDL constraint rules you described. We need to ensure constraints are only applied within the context of their containing structure or its descendants.
Let’s correct the structure to ensure constraints are kept in contexts where they belong. We will adjust our approach to avoid cross-references that violate these rules.
### Step-by-Step Approach:
1. **Define the general structure and nesting appropriately.**
2. **Use correct bounding box properties and avoid cross-structure references.**
3. **Ensure correct constraints within their respective structures.**
Here’s the updated version:
```python
from AIDL import *
def x_shaped_sofa(
arm_length: float = 4 * feet,
arm_width: float = 1 * foot,
sofa_height: float = 1.5 * feet,
arm_thickness: float = 6 * inches
):
"""
Creates an aerial view model of an X-shaped sofa with specified arm length and width, sofa height, and arm thickness.
"""
sofa = Assembly()
# Define left and right arms
sofa.left_arm = Solid(shift=(-arm_length / 2, 0))
sofa.right_arm = Solid(shift=(arm_length / 2, 0))
# Define the center base of the sofa connecting the X arms
sofa.central_section = Solid()
# Add geometry to the arms and central section, use rectangles for simplification
sofa.left_arm.geometry = Rectangle((0, 0), arm_length, arm_thickness)
sofa.right_arm.geometry = Rectangle((0, 0), arm_length, arm_thickness)
sofa.central_section.geometry = Rectangle((0, 0), arm_width, arm_thickness)
# Define the encompassing vertical section
sofa.vertical_middle = Solid()
sofa.vertical_middle.geometry = Rectangle((0, 0), arm_thickness, sofa_height)
# Positioning Constraints within their local structures
sofa.left_arm.AddConstraint(sofa.left_arm.geometry.bb.top == 0)
sofa.right_arm.AddConstraint(sofa.right_arm.geometry.bb.top == 0)
sofa.AddConstraint(sofa.central_section.geometry.bb.horizontal_center == 0)
sofa.AddConstraint(sofa.vertical_middle.geometry.bb.horizontal_center == 0)
# Align the horizontal arms with respect to the vertical middle section
sofa.AddConstraint(sofa.left_arm.bb.horizontal_center == sofa.vertical_middle.bb.left)
sofa.AddConstraint(sofa.right_arm.bb.horizontal_center == sofa.vertical_middle.bb.right)
return sofa
with AIDL_2D:
model = x_shaped_sofa()
print(model.Solve())
model.Render()
```
This approach ensures that each substructure's constraints are properly defined within their local context, avoiding cross-references that might lead to errors.
Please try running this corrected version. If there's any issue or additional modifications required, please let me know!
Traceback (most recent call last):
File "/net/projects/ranalab/jz/aidl/AIDL/generation/backend.py", line 21, in dumbrun
exec(code, env)
File "", line 46, in
File "", line 33, in x_shaped_sofa
AttributeError: 'Rectangle' object has no attribute 'bb'
My apologies for the mistake. The issue is that I incorrectly referenced the bounding box (`bb`) property on the `Rectangle` objects instead of on the `Structure` objects. We should be setting constraints on the structures, not directly on the geometries.
Let's correct this and ensure that bounding box properties are referenced from structures as intended:
### Corrected Approach:
1. **Define the Sofa Structure and Sub-Components.**
2. **Add Geometry to the Structures.**
3. **Apply Constraints on the Structures.**
Here is the corrected version of the code:
```python
from AIDL import *
def x_shaped_sofa(
arm_length: float = 4 * feet,
arm_width: float = 1 * foot,
sofa_height: float = 1.5 * feet,
arm_thickness: float = 6 * inches
):
"""
Creates an aerial view model of an X-shaped sofa with specified arm length and width, sofa height, and arm thickness.
"""
sofa = Assembly()
# Define left and right arms
sofa.left_arm = Solid(shift=(-arm_length / 2, 0))
sofa.right_arm = Solid(shift=(arm_length / 2, 0))
# Define the center base of the sofa connecting the X arms
sofa.central_section = Solid()
# Define the encompassing vertical section
sofa.vertical_middle = Solid()
# Add geometry to the arms and central section
sofa.left_arm.geometry = Rectangle((0, 0), arm_length, arm_thickness)
sofa.right_arm.geometry = Rectangle((0, 0), arm_length, arm_thickness)
sofa.central_section.geometry = Rectangle((0, 0), arm_width, arm_thickness)
sofa.vertical_middle.geometry = Rectangle((0, 0), arm_thickness, sofa_height)
# Apply constraints to ensure proper positioning and alignment
# Align left and right arms horizontally with respect to the vertical middle section
sofa.AddConstraint(sofa.left_arm.bb.horizontal_center == sofa.vertical_middle.bb.left)
sofa.AddConstraint(sofa.right_arm.bb.horizontal_center == sofa.vertical_middle.bb.right)
# Centralize the central section horizontally
sofa.AddConstraint(sofa.central_section.bb.horizontal_center == 0)
# Align the central section vertically with respect to the vertical middle section
sofa.AddConstraint(sofa.central_section.bb.vertical_center == sofa.vertical_middle.bb.vertical_center)
return sofa
with AIDL_2D:
model = x_shaped_sofa()
print(model.Solve())
model.Render()
```
This ensures that constraints are applied at the `Structure` level, referencing the bounding box properties correctly.
Please run this code and let me know if it resolves the issue or requires further adjustments!
|