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CLIP Score: 27.56
from AIDL import *
def vr_set(width: float = 6*inches, height: float = 4*inches, depth: float = 5*inches, lens_diameter: float = 1.5*inches):
"""
Model for a simple VR headset. It includes front, top, bottom, side, and back panels,
and lens cutouts.
"""
# Define the VR headset structure
vr_set = Assembly()
# Add main components
front_panel = Solid()
left_panel = Solid()
right_panel = Solid()
top_panel = Solid()
bottom_panel = Solid()
back_panel = Solid()
lens_holes = Hole()
# Attach components to the VR set
vr_set.front_panel = front_panel
vr_set.left_panel = left_panel
vr_set.right_panel = right_panel
vr_set.top_panel = top_panel
vr_set.bottom_panel = bottom_panel
vr_set.back_panel = back_panel
front_panel.lens_holes = lens_holes
# Define front panel geometry
front_panel.body = Rectangle((0,0), width, height)
# Define lens holes geometry
lens_holes.left_hole = Circle((-width/4, 0), lens_diameter / 2)
lens_holes.right_hole = Circle((width/4, 0), lens_diameter / 2)
# Define side panels geometry
left_panel.body = Rectangle((-depth/2-width/2,0), depth, height)
right_panel.body = Rectangle((depth/2+width/2,0), depth, height)
# Define top and bottom panel geometry
top_panel.body = Rectangle((0, height/2), width, depth)
bottom_panel.body = Rectangle((0, -height/2), width, depth)
# Define back panel geometry
back_panel.body = Rectangle((0, 0), width, height)
# Constraints to position side, top, and bottom panels relative to the front panel
vr_set.AddConstraint(left_panel.bb.right == front_panel.bb.left)
vr_set.AddConstraint(right_panel.bb.left == front_panel.bb.right)
vr_set.AddConstraint(top_panel.bb.bottom == front_panel.bb.top)
vr_set.AddConstraint(bottom_panel.bb.top == front_panel.bb.bottom)
# Constraints to position back panel relative to side panels
vr_set.AddConstraint(back_panel.bb.left == left_panel.bb.left)
vr_set.AddConstraint(back_panel.bb.right == right_panel.bb.right)
vr_set.AddConstraint(back_panel.bb.bottom == bottom_panel.bb.bottom)
vr_set.AddConstraint(back_panel.bb.top == top_panel.bb.top)
# Constraints to center lens holes horizontally and vertically
lens_holes.AddConstraint(HorizontallySymmetric(lens_holes.left_hole.center, lens_holes.right_hole.center))
lens_holes.AddConstraint(lens_holes.left_hole.center.v == 0)
lens_holes.AddConstraint(lens_holes.right_hole.center.v == 0)
return vr_set
with AIDL_2D:
model = vr_set()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a VR set
Sure! Let's break down the process step-by-step. First, I'll outline a possible structure for a simple VR set model.
For a simple VR set, we might consider the following components:
1. **Front Panel:** The main part of the VR headset that includes the lens cutouts.
2. **Side Panels:** Left and right sides of the headset.
3. **Top Panel:** The top cover of the headset.
4. **Bottom Panel:** The bottom cover of the headset.
5. **Back Panel:** The back cover of the headset.
6. **Lens Cutouts:** Holes in the front panel for the lenses.
7. **Strap Mounts:** Structures to attach a strap.
Let's start by defining the initial structure and hierarchy. I'll initialize the main components — the front panel (with lens cutouts), side panels, top panel, bottom panel, back panel, and strap mounts. We can focus on refining one component at a time.
Here's the initial setup with basic hierarchy and geometry definitions:
```python
from AIDL import *
def vr_set(width: float = 6*inches, height: float = 4*inches, depth: float = 5*inches, lens_diameter: float = 1.5*inches):
"""
Model for a simple VR headset. It includes front, top, bottom, side, and back panels,
and lens cutouts.
"""
# Define the VR headset structure
vr_set = Assembly()
# Add main components
front_panel = Solid()
left_panel = Solid()
right_panel = Solid()
top_panel = Solid()
bottom_panel = Solid()
back_panel = Solid()
lens_holes = Hole()
# Attach components to the VR set
vr_set.front_panel = front_panel
vr_set.left_panel = left_panel
vr_set.right_panel = right_panel
vr_set.top_panel = top_panel
vr_set.bottom_panel = bottom_panel
vr_set.back_panel = back_panel
front_panel.lens_holes = lens_holes
# Define front panel geometry
front_panel.body = Rectangle((0,0), width, height)
# Define lens holes geometry
lens_holes.left_hole = Circle((-width/4, 0), lens_diameter / 2)
lens_holes.right_hole = Circle((width/4, 0), lens_diameter / 2)
# Define side panels geometry
left_panel.body = Rectangle((-depth/2-width/2,0), depth, height)
right_panel.body = Rectangle((depth/2+width/2,0), depth, height)
# Define top and bottom panel geometry
top_panel.body = Rectangle((0, height/2), width, depth)
bottom_panel.body = Rectangle((0, -height/2), width, depth)
# Define back panel geometry
back_panel.body = Rectangle((0, 0), width, height)
# Constraints to position side, top, and bottom panels relative to the front panel
vr_set.AddConstraint(left_panel.bb.right == front_panel.bb.left)
vr_set.AddConstraint(right_panel.bb.left == front_panel.bb.right)
vr_set.AddConstraint(top_panel.bb.bottom == front_panel.bb.top)
vr_set.AddConstraint(bottom_panel.bb.top == front_panel.bb.bottom)
# Constraints to position back panel relative to side panels
vr_set.AddConstraint(back_panel.bb.left == left_panel.bb.left)
vr_set.AddConstraint(back_panel.bb.right == right_panel.bb.right)
vr_set.AddConstraint(back_panel.bb.bottom == bottom_panel.bb.bottom)
vr_set.AddConstraint(back_panel.bb.top == top_panel.bb.top)
# Constraints to center lens holes horizontally and vertically
lens_holes.AddConstraint(HorizontallySymmetric(lens_holes.left_hole.center, lens_holes.right_hole.center))
lens_holes.AddConstraint(lens_holes.left_hole.center.v == 0)
lens_holes.AddConstraint(lens_holes.right_hole.center.v == 0)
return vr_set
with AIDL_2D:
model = vr_set()
print(model.Solve())
model.Render()
```
### Explanation:
- **Structure Definition:** Assemble the VR set with the front, side, top, bottom, and back panels. Each panel is a `Solid`.
- **Lens Holes:** Defined on the front panel using `Circle` objects.
- **Constraints:** Position side, top, bottom, and back panels relative to the front panel and align the lens holes.
Next, you can guide me through refining this model by adding more constraints and details or specific features you want to incorporate. Let me know what specific modifications you would like to make!
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