## noconstraints/aerial view of sofa/aerial view of sofa4

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CLIP Score: 31.85

    from AIDL import *

    def sofa(
            length: float = 6 * feet,
            width: float = 3 * feet,
            armrest_width: float = 6 * inches,
            backrest_height: float = 1.5 * feet  # slightly smaller than the seat for visibility
    ):
        """
        Model an aerial view of a sofa with adjustable dimensions.
        """

        sofa = Solid()

        # Main seating area
        sofa.seat = Rectangle((0, 0), length, width)

        # Armrests on either side
        armrest_shift = (length / 2 - armrest_width / 2, 0)
        armrest_size = (armrest_width, width)

        # Create left armrest
        sofa.left_armrest = Solid(shift=(-armrest_shift[0], armrest_shift[1]))
        sofa.left_armrest.body = Rectangle((0, 0), *armrest_size)

        # Create right armrest
        sofa.right_armrest = Solid(shift=(armrest_shift[0], armrest_shift[1]))
        sofa.right_armrest.body = Rectangle((0, 0),*armrest_size)

        # Backrest
        backrest_shift = (0, width / 2 + backrest_height / 2)
        backrest_size = (length, backrest_height)

        sofa.backrest = Solid(shift=(0, backrest_shift[1]))
        sofa.backrest.body = Rectangle((0, 0), *backrest_size)

        return sofa

    with AIDL_2D:
        model = sofa()
    print(model.Solve())
    model.Render()
                    Please write an AIDL program to generate a aerial view of sofa

    Sure, let's start by breaking down the main components of a sofa in an aerial view. Typically, a sofa would have:

    1. A main seating area (a rectangular base)
    2. Armrests on either side (smaller rectangles)
    3. A backrest (another rectangle)

    We can use these components to define our sofa. The main body will be a Solid structure with some smaller Solids for the armrests and backrest. Let's assume a standard sofa with a length of 6 feet and a width of 3 feet.

    Here's the AIDL program to model this sofa:

    ```python
    from AIDL import *

    def sofa(
            length: float = 6 * feet,
            width: float = 3 * feet,
            armrest_width: float = 6 * inches,
            backrest_height: float = 1.5 * feet  # slightly smaller than the seat for visibility
    ):
        """
        Model an aerial view of a sofa with adjustable dimensions.
        """

        sofa = Solid()

        # Main seating area
        sofa.seat = Rectangle((0, 0), length, width)

        # Armrests on either side
        armrest_shift = (length / 2 - armrest_width / 2, 0)
        armrest_size = (armrest_width, width)

        # Create left armrest
        sofa.left_armrest = Solid(shift=(-armrest_shift[0], armrest_shift[1]))
        sofa.left_armrest.body = Rectangle((0, 0), *armrest_size)

        # Create right armrest
        sofa.right_armrest = Solid(shift=(armrest_shift[0], armrest_shift[1]))
        sofa.right_armrest.body = Rectangle((0, 0),*armrest_size)

        # Backrest
        backrest_shift = (0, width / 2 + backrest_height / 2)
        backrest_size = (length, backrest_height)

        sofa.backrest = Solid(shift=(0, backrest_shift[1]))
        sofa.backrest.body = Rectangle((0, 0), *backrest_size)

        return sofa

    with AIDL_2D:
        model = sofa()
    print(model.Solve())
    model.Render()
    ```

    In this program:
    - The main seating area is a rectangle defined at the origin.
    - Armrests are added as smaller rectangles shifted to either side of the main seating area.
    - The backrest is a long rectangle along the top (back) edge of the sofa.

    This should generate a simple aerial view of a sofa. Feel free to adjust any of the parameters for the sofa dimensions as needed! Let me know if you'd like any modifications or if you'd like to add more details to the model.