aidl/square shaped steering wheel/square shaped steering wheel1


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square shaped steering wheel1 image
                
from AIDL import *

def square_steering_wheel(side_length: float = 10 * inches, grip_length: float = 2 * inches, grip_diameter: float = 1 * inch):
    """
    Creates a model of a simple square-shaped steering wheel with rounded grips on the sides.
    """
    # Define the main structure.
    steering_wheel = Solid()
    left_grip = Solid(shift=(-side_length/2 - grip_length/2, 0))
    right_grip = Solid(shift=(side_length/2 + grip_length/2, 0))

    steering_wheel.left_grip = left_grip
    steering_wheel.right_grip = right_grip

    # Add the main square body.
    steering_wheel.body = Rectangle((0, 0), side_length, side_length)

    # Add the left grip geometry.
    left_grip.grip = RoundedRectangle((0, 0), grip_length, grip_diameter, grip_diameter/2)

    # Add the right grip geometry.
    right_grip.grip = RoundedRectangle((0, 0), grip_length, grip_diameter, grip_diameter/2)

    # Constraints.
    steering_wheel.AddConstraint(left_grip.bb.vertical_center == steering_wheel.bb.vertical_center)
    steering_wheel.AddConstraint(right_grip.bb.vertical_center == steering_wheel.bb.vertical_center)

    return steering_wheel

with AIDL_2D:
    model = square_steering_wheel()
print(model.Solve())
model.Render()

                
                Please write an AIDL program to generate a square shaped steering wheel

Sure! Let's walk through creating a square-shaped steering wheel in AIDL. Here's a step-by-step guide:

### 1. Define the Model Structure

The steering wheel will consist of:
- A solid main body (the square wheel).
- Two solid substructures for grips on the sides.

### 2. Add Compositional Constraints

We'll need constraints to ensure that the grips are positioned correctly on the sides of the square.

### 3. Define the Geometry

For simplicity, we'll assume the square is a solid square with rounded grips on the sides.

### Final Structure

We will follow the format discussed previously.

Let's go ahead and implement this.

```python
from AIDL import *

def square_steering_wheel(side_length: float = 10 * inches, grip_length: float = 2 * inches, grip_diameter: float = 1 * inch):
    """
    Creates a model of a simple square-shaped steering wheel with rounded grips on the sides.
    """
    # Define the main structure.
    steering_wheel = Solid()
    left_grip = Solid(shift=(-side_length/2 - grip_length/2, 0))
    right_grip = Solid(shift=(side_length/2 + grip_length/2, 0))

    steering_wheel.left_grip = left_grip
    steering_wheel.right_grip = right_grip

    # Add the main square body.
    steering_wheel.body = Rectangle((0, 0), side_length, side_length)

    # Add the left grip geometry.
    left_grip.grip = RoundedRectangle((0, 0), grip_length, grip_diameter, grip_diameter/2)

    # Add the right grip geometry.
    right_grip.grip = RoundedRectangle((0, 0), grip_length, grip_diameter, grip_diameter/2)

    # Constraints.
    steering_wheel.AddConstraint(left_grip.bb.vertical_center == steering_wheel.bb.vertical_center)
    steering_wheel.AddConstraint(right_grip.bb.vertical_center == steering_wheel.bb.vertical_center)

    return steering_wheel

with AIDL_2D:
    model = square_steering_wheel()
print(model.Solve())
model.Render()
```

### Explanation:

- **Substructure Creation:** We've created a main solid (`steering_wheel`) with two grips as substructures.
- **Geometry:** The main body of the wheel is a `Rectangle`, and the grips are `RoundedRectangle`s.
- **Constraints:** 
  - The grips are positioned at the vertical center of the main body.
  - The grips are horizontally spaced from the edges of the main body.

If you have any further specifications or modifications you would like, please let me know!