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CLIP Score: 29.8
from AIDL import *
def barn(length: float = 24*feet, width: float = 16*feet, height: float = 12*feet, door_width: float = 4*feet, door_height: float = 7*feet, num_windows: int = 2, window_size: float = 2*feet):
"""
Creates a simple barn model with the given dimensions. The barn will have
a rectangular structure with a triangular roof. Optionally, doors and windows
can be added.
"""
# Define the barn structure. It consists of two main parts: base and roof.
barn = Solid()
base = Solid()
roof = Solid()
# Attach base and roof to the barn
barn.base = base
barn.roof = roof
# Define the base geometry
base.walls = Rectangle((0,0), length, width)
# Define the roof geometry. It is a triangle centered at the top of the rectangle
roof.peak = Triangle((0, height / 2), length, height / 2)
# Define door geometry
door = Hole()
base.door = door
door.geometry = Rectangle((0, -width / 2 + door_width / 2 + door_width), door_width, door_height)
# Define windows geometry. Attach each window as a separate Hole structure.
windows = []
for i in range(num_windows):
window_position_x = (i + 1) * length / (num_windows + 1) - length / 2
window_position_y = width / 4 - window_size / 2
window_hole = Hole(shift=(window_position_x, window_position_y))
window_hole.geometry = Rectangle((0, 0), window_size, window_size)
windows.append(window_hole)
base.windows = windows
return barn
with AIDL_2D:
model = barn()
print(model.Solve())
model.Render()
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Please write an AIDL program to generate a barn on a farm
Sure, let's create an AIDL program to generate a barn on a farm. We'll assume this barn has some standard features such as a rectangular structure, a triangular roof, and maybe a door and some windows.
We'll start step-by-step:
1. **Define the main rectangle for the barn's structure.**
2. **Add the triangular roof.**
3. **Add doors and windows.**
Here's the AIDL program structured in these steps:
```python
from AIDL import *
def barn(length: float = 24*feet, width: float = 16*feet, height: float = 12*feet, door_width: float = 4*feet, door_height: float = 7*feet, num_windows: int = 2, window_size: float = 2*feet):
"""
Creates a simple barn model with the given dimensions. The barn will have
a rectangular structure with a triangular roof. Optionally, doors and windows
can be added.
"""
# Define the barn structure. It consists of two main parts: base and roof.
barn = Solid()
base = Solid()
roof = Solid()
# Attach base and roof to the barn
barn.base = base
barn.roof = roof
# Define the base geometry
base.walls = Rectangle((0,0), length, width)
# Define the roof geometry. It is a triangle centered at the top of the rectangle
roof.peak = Triangle((0, height / 2), length, height / 2)
# Define door geometry
door = Hole()
base.door = door
door.geometry = Rectangle((0, -width / 2 + door_width / 2 + door_width), door_width, door_height)
# Define windows geometry. Let's distribute them evenly along the length of the barn
windows = Hole()
base.windows = windows
for i in range(num_windows):
window_position_x = (i + 1) * length / (num_windows + 1) - length / 2
window_position_y = width / 4 - window_size / 2
window = Rectangle((window_position_x, window_position_y), window_size, window_size)
windows[f'window{i + 1}'] = window
return barn
with AIDL_2D:
model = barn()
print(model.Solve())
model.Render()
```
This script defines a simple barn with a rectangular base, a triangular roof, a door, and windows.
Would you like to refine anything further or add any other features to this barn model?
Traceback (most recent call last):
File "/net/projects/ranalab/jz/aidl/AIDL/generation/backend.py", line 21, in dumbrun
exec(code, env)
File "", line 44, in
File "", line 39, in barn
TypeError: 'Hole' object does not support item assignment
Thank you for pointing out the error. Unlike lists and dictionaries, we can't directly assign new geometry to an existing `Hole` structure using dictionary syntax. Instead, we can create multiple `Hole` structures and attach them to the parent.
We'll update the script to correct this by creating a new `Hole` for each window and attaching them to the parent structure `base`.
Here's the corrected version:
```python
from AIDL import *
def barn(length: float = 24*feet, width: float = 16*feet, height: float = 12*feet, door_width: float = 4*feet, door_height: float = 7*feet, num_windows: int = 2, window_size: float = 2*feet):
"""
Creates a simple barn model with the given dimensions. The barn will have
a rectangular structure with a triangular roof. Optionally, doors and windows
can be added.
"""
# Define the barn structure. It consists of two main parts: base and roof.
barn = Solid()
base = Solid()
roof = Solid()
# Attach base and roof to the barn
barn.base = base
barn.roof = roof
# Define the base geometry
base.walls = Rectangle((0,0), length, width)
# Define the roof geometry. It is a triangle centered at the top of the rectangle
roof.peak = Triangle((0, height / 2), length, height / 2)
# Define door geometry
door = Hole()
base.door = door
door.geometry = Rectangle((0, -width / 2 + door_width / 2 + door_width), door_width, door_height)
# Define windows geometry. Attach each window as a separate Hole structure.
windows = []
for i in range(num_windows):
window_position_x = (i + 1) * length / (num_windows + 1) - length / 2
window_position_y = width / 4 - window_size / 2
window_hole = Hole(shift=(window_position_x, window_position_y))
window_hole.geometry = Rectangle((0, 0), window_size, window_size)
windows.append(window_hole)
base.windows = windows
return barn
with AIDL_2D:
model = barn()
print(model.Solve())
model.Render()
```
In this updated version, each window is a separate `Hole` structure with its own geometry. We use a list to store these `Window` structures and attach the list to `base`.
Please run the above script and let me know if there are any further issues or if you need additional features.
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