-- Iteration 1 Realistic Data
-- Generated by triple expert (business + data + optimization)
-- Values were determined based on typical wrestling event structures and participation limits, ensuring a balance between wrestler availability and event capacity.

-- Realistic data for Wrestler
INSERT INTO Wrestler (WrestlerID, Days_held, MaxEvents) VALUES (1, 30, 5);
INSERT INTO Wrestler (WrestlerID, Days_held, MaxEvents) VALUES (2, 45, 6);
INSERT INTO Wrestler (WrestlerID, Days_held, MaxEvents) VALUES (3, 60, 7);

-- Realistic data for WrestlerEventAssignment
INSERT INTO WrestlerEventAssignment (WrestlerID, EventID, Assigned) VALUES (1, 101, True);
INSERT INTO WrestlerEventAssignment (WrestlerID, EventID, Assigned) VALUES (2, 102, True);
INSERT INTO WrestlerEventAssignment (WrestlerID, EventID, Assigned) VALUES (3, 103, True);
INSERT INTO WrestlerEventAssignment (WrestlerID, EventID, Assigned) VALUES (1, 102, False);
INSERT INTO WrestlerEventAssignment (WrestlerID, EventID, Assigned) VALUES (2, 103, False);

-- Realistic data for EventConstraints
INSERT INTO EventConstraints (EventID, MaxParticipants) VALUES (101, 10);
INSERT INTO EventConstraints (EventID, MaxParticipants) VALUES (102, 12);
INSERT INTO EventConstraints (EventID, MaxParticipants) VALUES (103, 15);

