// Graph
digraph {
	mine_tree [label="mine_tree

None
ROOT"]
	mine_stone [label="mine_stone

None"]
	mine_coal [label="mine_coal

None"]
	mine_iron [label="mine_iron

None"]
	mine_diamond [label="mine_diamond

None"]
	mine_water [label="mine_water

None
ROOT"]
	mine_lava [label="mine_lava

None
ROOT"]
	mine_grass [label="mine_grass

None
ROOT"]
	make_wood_pickaxe [label="make_wood_pickaxe

None"]
	make_stone_pickaxe [label="make_stone_pickaxe

None"]
	make_iron_pickaxe [label="make_iron_pickaxe

None"]
	make_wood_sword [label="make_wood_sword

None"]
	make_stone_sword [label="make_stone_sword

None"]
	make_iron_sword [label="make_iron_sword

None"]
	place_stone [label="place_stone

None"]
	place_table [label="place_table

None"]
	place_furnace [label="place_furnace

None"]
	place_plant [label="place_plant

None"]
	has_wood [label="has_wood

None"]
	has_stone [label="has_stone

None"]
	has_coal [label="has_coal

None"]
	has_iron [label="has_iron

None"]
	has_diamond [label="has_diamond

None"]
	has_drink [label="has_drink
OR
None"]
	has_sapling [label="has_sapling

None"]
	has_wood_pickaxe [label="has_wood_pickaxe

None"]
	has_stone_pickaxe [label="has_stone_pickaxe

None"]
	has_iron_pickaxe [label="has_iron_pickaxe

None"]
	has_wood_sword [label="has_wood_sword

None"]
	has_stone_sword [label="has_stone_sword

None"]
	has_iron_sword [label="has_iron_sword

None"]
	nearby_stone [label="nearby_stone

None"]
	nearby_table [label="nearby_table

None"]
	nearby_furnace [label="nearby_furnace

None"]
	nearby_plant [label="nearby_plant

None"]
	has_wood_pickaxe -> mine_stone
	has_wood_pickaxe -> mine_coal
	has_stone_pickaxe -> mine_iron
	has_iron_pickaxe -> mine_diamond
	nearby_table -> make_wood_pickaxe
	has_stone -> make_stone_pickaxe
	has_coal -> make_iron_pickaxe
	has_iron -> make_iron_pickaxe
	nearby_furnace -> make_iron_pickaxe
	nearby_table -> make_wood_sword
	has_stone -> make_stone_sword
	has_coal -> make_iron_sword
	has_iron -> make_iron_sword
	nearby_furnace -> make_iron_sword
	has_stone -> place_stone
	has_wood -> place_table
	has_stone -> place_furnace
	has_sapling -> place_plant
	mine_tree -> has_wood
	mine_stone -> has_stone
	mine_coal -> has_coal
	mine_iron -> has_iron
	mine_diamond -> has_diamond
	mine_water -> has_drink
	mine_lava -> has_drink
	mine_grass -> has_sapling
	make_wood_pickaxe -> has_wood_pickaxe
	make_stone_pickaxe -> has_stone_pickaxe
	make_iron_pickaxe -> has_iron_pickaxe
	make_wood_sword -> has_wood_sword
	make_stone_sword -> has_stone_sword
	make_iron_sword -> has_iron_sword
	place_stone -> nearby_stone
	place_table -> nearby_table
	place_furnace -> nearby_furnace
	place_plant -> nearby_plant
}
