--bindings noise_fraction=0.0 num_train_rotations=1 seed=1 training_seed=1
--bindings noise_fraction=0.0 num_train_rotations=2 seed=1 training_seed=1
--bindings noise_fraction=0.0 num_train_rotations=4 seed=1 training_seed=1
--bindings noise_fraction=0.0 num_train_rotations=8 seed=1 training_seed=1
--bindings noise_fraction=0.0 num_train_rotations=12 seed=1 training_seed=1
--bindings noise_fraction=0.0 num_train_rotations=16 seed=1 training_seed=1
--bindings noise_fraction=0.2 num_train_rotations=1 seed=1 training_seed=1
--bindings noise_fraction=0.2 num_train_rotations=2 seed=1 training_seed=1
--bindings noise_fraction=0.2 num_train_rotations=4 seed=1 training_seed=1
--bindings noise_fraction=0.2 num_train_rotations=8 seed=1 training_seed=1
--bindings noise_fraction=0.2 num_train_rotations=12 seed=1 training_seed=1
--bindings noise_fraction=0.2 num_train_rotations=16 seed=1 training_seed=1
--bindings noise_fraction=0.0 num_train_rotations=1 seed=1 training_seed=2
--bindings noise_fraction=0.0 num_train_rotations=2 seed=1 training_seed=2
--bindings noise_fraction=0.0 num_train_rotations=4 seed=1 training_seed=2
--bindings noise_fraction=0.0 num_train_rotations=8 seed=1 training_seed=2
--bindings noise_fraction=0.0 num_train_rotations=12 seed=1 training_seed=2
--bindings noise_fraction=0.0 num_train_rotations=16 seed=1 training_seed=2
--bindings noise_fraction=0.2 num_train_rotations=1 seed=1 training_seed=2
--bindings noise_fraction=0.2 num_train_rotations=2 seed=1 training_seed=2
--bindings noise_fraction=0.2 num_train_rotations=4 seed=1 training_seed=2
--bindings noise_fraction=0.2 num_train_rotations=8 seed=1 training_seed=2
--bindings noise_fraction=0.2 num_train_rotations=12 seed=1 training_seed=2
--bindings noise_fraction=0.2 num_train_rotations=16 seed=1 training_seed=2
--bindings noise_fraction=0.0 num_train_rotations=1 seed=1 training_seed=3
--bindings noise_fraction=0.0 num_train_rotations=2 seed=1 training_seed=3
--bindings noise_fraction=0.0 num_train_rotations=4 seed=1 training_seed=3
--bindings noise_fraction=0.0 num_train_rotations=8 seed=1 training_seed=3
--bindings noise_fraction=0.0 num_train_rotations=12 seed=1 training_seed=3
--bindings noise_fraction=0.0 num_train_rotations=16 seed=1 training_seed=3
--bindings noise_fraction=0.2 num_train_rotations=1 seed=1 training_seed=3
--bindings noise_fraction=0.2 num_train_rotations=2 seed=1 training_seed=3
--bindings noise_fraction=0.2 num_train_rotations=4 seed=1 training_seed=3
--bindings noise_fraction=0.2 num_train_rotations=8 seed=1 training_seed=3
--bindings noise_fraction=0.2 num_train_rotations=12 seed=1 training_seed=3
--bindings noise_fraction=0.2 num_train_rotations=16 seed=1 training_seed=3
--bindings noise_fraction=0.0 num_train_rotations=1 seed=1 training_seed=4
--bindings noise_fraction=0.0 num_train_rotations=2 seed=1 training_seed=4
--bindings noise_fraction=0.0 num_train_rotations=4 seed=1 training_seed=4
--bindings noise_fraction=0.0 num_train_rotations=8 seed=1 training_seed=4
--bindings noise_fraction=0.0 num_train_rotations=12 seed=1 training_seed=4
--bindings noise_fraction=0.0 num_train_rotations=16 seed=1 training_seed=4
--bindings noise_fraction=0.2 num_train_rotations=1 seed=1 training_seed=4
--bindings noise_fraction=0.2 num_train_rotations=2 seed=1 training_seed=4
--bindings noise_fraction=0.2 num_train_rotations=4 seed=1 training_seed=4
--bindings noise_fraction=0.2 num_train_rotations=8 seed=1 training_seed=4
--bindings noise_fraction=0.2 num_train_rotations=12 seed=1 training_seed=4
--bindings noise_fraction=0.2 num_train_rotations=16 seed=1 training_seed=4
--bindings noise_fraction=0.0 num_train_rotations=1 seed=1 training_seed=5
--bindings noise_fraction=0.0 num_train_rotations=2 seed=1 training_seed=5
--bindings noise_fraction=0.0 num_train_rotations=4 seed=1 training_seed=5
--bindings noise_fraction=0.0 num_train_rotations=8 seed=1 training_seed=5
--bindings noise_fraction=0.0 num_train_rotations=12 seed=1 training_seed=5
--bindings noise_fraction=0.0 num_train_rotations=16 seed=1 training_seed=5
--bindings noise_fraction=0.2 num_train_rotations=1 seed=1 training_seed=5
--bindings noise_fraction=0.2 num_train_rotations=2 seed=1 training_seed=5
--bindings noise_fraction=0.2 num_train_rotations=4 seed=1 training_seed=5
--bindings noise_fraction=0.2 num_train_rotations=8 seed=1 training_seed=5
--bindings noise_fraction=0.2 num_train_rotations=12 seed=1 training_seed=5
--bindings noise_fraction=0.2 num_train_rotations=16 seed=1 training_seed=5
