parser = initialize_parser(blend_file_path, haven_directory_path, output_directory)
blenderproc.initialize()
load_blend(blend_file_path)
background_hdri = get_random_world_background_hdr_img_path_from_haven(haven_directory_path)
set_background(background_hdri)
point_light = create_point_light(location=(x, y, z), energy=energy_level)
point_of_interest = compute_point_of_interest()
camera_poses = sample_camera_poses(point_of_interest, num_poses=5)
enable_normal_rendering()
enable_depth_rendering()
render_pipeline()
write_to_hdf_file(output_directory)