# @package _global_
defaults:
  - override /game: base_game
  - override /llm: base_llm

game:
  agent_name: human
  environment_name: "original" # Override environment to your choice
  seed: null # Override seed to enable procedural generation
  max_steps: 100
  max_step_multiplier: 1.5
  render_mode: "human"

  record: true
  video_path: ${hydra:runtime.output_dir}/video_human.mp4

llm:
  # Log path for 'agent' - human does not use LLM
  log_path: ${hydra:runtime.output_dir}/in-context_example.txt