WHITE = (255, 255, 255)
GRAY = (200, 200, 200)

# GRAY = (100, 100, 100)
# GRAY = (150, 150, 150)

BLUE = (0, 100, 255)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLACK = (0, 0, 0)
YELLOW = (255, 255, 0)

# Define desaturated colors with RGB values
Gainsboro = (220, 220, 220)
Light_Gray = (211, 211, 211)
Silver = (192, 192, 192)
Dark_Gray = (169, 169, 169)
Gray = (128, 128, 128)
Dim_Gray = (105, 105, 105)
Smoke = (245, 245, 245)
Slate_Gray = (112, 128, 144)
Cadet_Gray = (145, 163, 176)
Ash_Gray = (178, 190, 181)
Battleship_Gray = (132, 132, 130)
Platinum = (229, 228, 226)
Cool_Gray = (140, 146, 172)
Charcoal = (54, 69, 79)
Taupe = (72, 60, 50)
Light_Taupe = (179, 139, 109)
Rose_Quartz = (170, 152, 169)
Paynes_Gray = (83, 104, 120)
Blue_Gray = (102, 153, 204)

# Group them into a list
desaturated_colors = [
    ("Gainsboro", Gainsboro),
    ("Light Gray", Light_Gray),
    ("Silver", Silver),
    ("Dark Gray", Dark_Gray),
    ("Gray", Gray),
    ("Dim Gray", Dim_Gray),
    ("Smoke", Smoke),
    ("Slate Gray", Slate_Gray),
    ("Cadet Gray", Cadet_Gray),
    ("Ash Gray", Ash_Gray),
    ("Battleship Gray", Battleship_Gray),
    ("Platinum", Platinum),
    ("Cool Gray", Cool_Gray),
    ("Charcoal", Charcoal),
    ("Taupe", Taupe),
    ("Light Taupe", Light_Taupe),
    ("Rose Quartz", Rose_Quartz),
    ("Payne's Gray", Paynes_Gray),
    ("Blue Gray", Blue_Gray),
]
