The issue focused on the total available space and the low amount of information that is available to the network in a given number of hours. It was not a big deal in the near term as the entire system was still under active development. But in the long term I see a need to rethink the whole idea of a game which is then played for a few hours to an hour a day in a city for a few days in the year. This is not a game that is played for an hour a day in a city for