# 📝 TradeCraft Game Log

### 🖥 Server Event: `server__private_start_info`
player 2 enters the game with a private target: [minecraft:chain * 1, ]


### 🖥 Server Event: `server__private_start_info`
player 1 enters the game with a private target: [minecraft:lever * 1, ]



## 🌀 Turn 1 start!
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### 🧠 `player 2` THINKS:
- I need to figure out what I need and what my opponent might need. My goal is a chain, which requires iron ingots and I already have one.  My opponent has a lot of raw iron, which they could smelt into iron ingots. I can offer them coal to help them smelt the raw iron. I also have some extra copper, which they might need.

### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **chain**.


### 🧠 `player 2` THINKS:
- Okay, I need more iron ingots.  My opponent has raw iron, but needs coal to smelt it. I have one coal, which can smelt 8 raw iron into ingots. I'll offer them the coal and ask for 2 raw iron in return. That way, they can make more iron ingots than they give me, and I get closer to my goal. I'll also offer them my extra raw copper since I don't need it.

### ⚙️ Player Event: `player__submit_proposal`
player 2 submit a proposal to player 1, request [minecraft:raw_iron * 2, ], offer [minecraft:coal * 1, minecraft:raw_copper * 1, ] together with a text message: Hi! I'm trying to make a chain, so I need more iron ingots.  I see you have a lot of raw iron. I can offer you my coal and raw copper. You can use the coal to smelt your raw iron into ingots. I'd appreciate it if you could give me 2 raw iron in return. This trade will help both of us get closer to our goals. Let me know what you think!


### 🧠 `player 1` THINKS:
- player 2 is offering 1 coal and 1 raw copper for 2 raw iron.  I need coal to smelt my raw iron into iron ingots, which I'll need for the lever.  Getting an extra raw copper is also helpful.  This trade seems beneficial for both of us.  I'll accept.

### ⚙️ Player Event: `player__approval_or_reject`
player 1 decided to accept the proposal with a text message: Sounds good!  I'm happy to trade.  Let's work together to reach our goals!


### 🖥 Server Event: `server__update_all_hands`
Server updated all hands:
player 2 hand: [minecraft:cherry_planks * 1, minecraft:cobblestone * 1, minecraft:iron_ingot * 1, minecraft:raw_iron * 2, ]
player 1 hand: [minecraft:coal * 1, minecraft:cobblestone * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 3, minecraft:raw_iron * 3, ]


### 🧠 `player 2` THINKS:
- My target is chain. I need 2 iron ingots and 1 raw copper to craft it. I have 1 iron ingot and 1 raw copper.  My opponent has 3 raw iron which I can smelt into iron ingots. I traded 1 raw copper for 2 raw iron last turn. I will ask for 1 more raw iron this turn.  <current status>
- I should check if I can craft anything useful with my current items.
- I will propose a trade for 1 more raw iron from my opponent.

### 🧠 `player 1` THINKS:
- My target is a lever, which requires a stick and cobblestone. I have the cobblestone, but I need a stick.  Sticks are crafted from planks, and I have one oak plank. I can craft a stick from that.  My opponent traded for raw iron last turn, which suggests their target might require iron ingots. I have raw iron and coal now, so I can smelt the iron and potentially trade it next turn.
- Let's see what I can craft with what I have.  I should be able to make a stick, and then the lever.  <current status>
- I have enough materials to craft the lever now.

### 🧠 `player 2` THINKS:
- My target is a chain. I need 2 iron ingots and 1 raw copper. I currently have 1 iron ingot, 2 raw iron, and 1 raw copper. My opponent has 3 raw iron. I traded 1 raw copper for 2 raw iron last turn. I now have enough raw iron to make another iron ingot. I have enough coal to smelt the raw iron.  <current status>
- I should check if I can craft anything useful with my current items besides the chain.
- I will smelt the raw iron into an iron ingot and then craft the chain.

### 🧠 `player 1` THINKS:
- My target is a lever, which requires a stick and cobblestone. I have both! I can craft the lever immediately. My opponent traded for raw iron last turn, suggesting their target might require iron ingots. I have raw iron and coal, so I can smelt the iron and potentially trade it next turn.  I received raw copper in the trade, which I don't currently need.
- Let's confirm the recipes I can make with my current hand. I should be able to craft the lever and smelt the iron.  <current status>
- I have everything I need to craft the lever. I'll craft it and then smelt as much iron as I can.

### 🧠 `player 2` THINKS:
- My target is a chain. I need 2 iron ingots and 1 raw copper. I currently have 1 iron ingot, 2 raw iron, and 1 raw copper. My opponent has 3 raw iron. I traded 1 raw copper for 2 raw iron last turn. I now have enough raw iron to make another iron ingot. I have enough coal to smelt the raw iron.  <current status>
- I should check if I can craft anything useful with my current items besides the chain.
- I will smelt the raw iron into an iron ingot and then craft the chain.

### 🧠 `player 1` THINKS:
- My target is a lever, which requires a stick and cobblestone. I have the cobblestone.  Sticks are crafted from planks, and I have one oak plank. I can craft a stick from that, then the lever. My opponent traded for raw iron last turn, suggesting their target might require iron ingots. I have raw iron and coal, so I can smelt the iron and potentially trade it next turn.  I received raw copper in the trade, which I don't currently need.
- I should have enough materials to craft the lever now.  I'll craft the stick, then the lever, and then smelt the iron.

### 🧠 `player 2` THINKS:
- I should check if I can craft anything useful with my current items besides the chain.
- I will smelt the raw iron into an iron ingot and then craft the chain.

### 🧠 `player 2` THINKS:
- I should check if I can craft anything useful with my current items besides the chain.
- I will smelt the raw iron into an iron ingot and then craft the chain.

### 🧠 `player 1` THINKS:
- My target is a lever, which requires a stick and cobblestone. I have the cobblestone.  Sticks are crafted from planks, and I have one oak plank. I can craft a stick from that, then the lever. My opponent traded for raw iron last turn, suggesting their target might require iron ingots. I have raw iron and coal, so I can smelt the iron and potentially trade it next turn.  I received raw copper in the trade, which I don't currently need.
- I should have enough materials to craft the lever now.  I'll craft the stick, then the lever, and then smelt the iron.

### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **iron_ingot**.


### 🧠 `player 1` THINKS:
- I should have enough materials to craft the lever now.  I'll craft the stick, then the lever, and then smelt the iron.

### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [cherry_planks * 1.3333333333333333, raw_iron * 2, ], Output [iron_ingot * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, your recipe follows the rules, but it’s still unfeasible with your current crafts.
You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [cherry_planks * 0.6666666666666666, raw_iron * 1, ], Output [iron_ingot * 1, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **valid** attached with a detailed explanation:
Great! Your recipe is **correct and feasible**!


### ⚙️ Player Event: `player__craft_recipe_apply`
player 2 apply the recipe he/she has checked before.


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cherry_planks * 1/3, minecraft:cobblestone * 1, minecraft:iron_ingot * 2, minecraft:raw_iron * 1, ]


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_done`
player 2 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 1, minecraft:iron_ingot * 2, minecraft:raw_iron * 1, ]


### ⚙️ Player Event: `player__craft_done`
player 1 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:coal * 1, minecraft:cobblestone * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 3, minecraft:raw_iron * 3, ]


### 🖥 Server Event: `server__update_all_hands`
Server updated all hands:
player 2 hand: [minecraft:cobblestone * 1, minecraft:iron_ingot * 2, minecraft:raw_iron * 1, ]
player 1 hand: [minecraft:coal * 1, minecraft:cobblestone * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 3, minecraft:raw_iron * 3, ]



## 🌀 Turn 2 start!
----------------------------------------

### 🧠 `player 1` THINKS:
- I need a lever. Let me check how to craft it.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **lever**.


### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### 🧠 `player 1` THINKS:
- I have oak planks, so I can craft sticks. I will offer my opponent some raw copper for their iron ingot.

### ⚙️ Player Event: `player__submit_proposal`
player 1 submit a proposal to player 2, request [minecraft:iron_ingot * 1, ], offer [minecraft:raw_copper * 1, ] together with a text message: I'd like to trade some raw copper for an iron ingot. I'm working towards crafting a lever, and I could use the iron. Let me know if you're interested!


### 🧠 `player 2` THINKS:
- player 1 is offering 1 raw copper for 1 iron ingot.  I need iron ingots to make a chain, and I don't particularly need raw copper. However, player 1 says they need the iron to make a lever.  A lever requires a stick and cobblestone in addition to the iron ingot.  They already have cobblestone.  A stick can be crafted from planks, and they have oak planks.  It seems like they have everything they need to make a lever already.  I'll check the recipe for a lever to be sure.

### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **lever**.


### ⚙️ Player Event: `player__approval_or_reject`
player 2 decided to accept the proposal with a text message: Sure, I'm happy to trade. Good luck crafting your lever!


### 🧠 `player 2` THINKS:
- My target is chain. I have cobblestone: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has coal: 1, cobblestone: 1, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 3.  I need 2 iron ingots and 1 chain to craft a chain. I traded one iron ingot for one raw copper last turn. I need to smelt my raw iron and then craft another iron ingot.
- I need to review how to make an iron ingot.
- I can smelt raw iron into iron ingots. I need fuel for that. I don't have any fuel. My opponent has coal, which is a fuel source. I should ask to trade for some coal.  <current status>
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and cobblestone. I have cobblestone. I need to craft a stick.  I traded for an iron ingot last turn, hoping to trade it for a stick, but the other player didn't have any. I have raw iron and coal, so I can smelt the raw iron into more iron ingots. Then I can try to trade for sticks again, or craft them myself if I can get planks. I have oak planks, so I can craft sticks.
- I'll check what I can craft with my current resources.  Then I'll decide if I should craft sticks now or try to trade for them.  I should also consider what the other player might need and see if I can offer a helpful trade. They seem to be focused on iron ingots, so maybe I can offer some more raw iron in exchange for something I need.  <current status>
- Based on the possible recipes, I can craft sticks from my oak planks. This is the best course of action since I already have the necessary materials.

### 🧠 `player 1` THINKS:
- My target is a lever. I have the cobblestone already. I just crafted sticks from my oak planks. Now I can craft the lever. The other player seems to be focused on iron, so I'll keep that in mind for future trades if needed.
- I have everything I need to craft the lever.

### 🧠 `player 1` THINKS:
- My target is a lever. I have the cobblestone and I just crafted the sticks. Now I can craft the lever and win!
- I have everything I need to craft the lever.

### 🧠 `player 2` THINKS:
- My target is chain. I have cobblestone: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has coal: 1, cobblestone: 1, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 3.  I need 2 iron ingots and 1 chain to craft a chain. I traded one iron ingot for one raw copper last turn. I need to smelt my raw iron into an iron ingot. I also need to smelt my raw copper into a copper ingot.
- I can smelt raw iron and raw copper into ingots. I need fuel for that. I don't have any fuel. My opponent has coal, which is a fuel source. I should ask to trade for some coal, or consider using my raw copper as fuel.  I'll check the fuel values of coal and raw copper.
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I have the cobblestone and enough sticks to craft the lever.
- I have everything I need to craft the lever.

### 🧠 `player 1` THINKS:
- My target is a lever. I have the cobblestone and enough sticks to craft the lever.
- I have everything I need to craft the lever.

### 🧠 `player 2` THINKS:
- My target is chain. I have cobblestone: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has coal: 1, cobblestone: 1, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 3.  I need 2 iron ingots to craft a chain. I traded one iron ingot for one raw copper last turn. I need to smelt my raw iron into an iron ingot.
- I can smelt raw iron into an iron ingot. I need fuel for that. I don't have any fuel. My opponent has coal, which is a fuel source. I should ask to trade for some coal, or consider using my raw copper as fuel.  I'll check the fuel values of coal and raw copper.
- I think I have a good plan.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### 🧠 `player 2` THINKS:
- My target is chain. I have cobblestone: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has coal: 1, cobblestone: 1, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 3.  I need 2 iron ingots to craft a chain. I traded one iron ingot for one raw copper last turn. I need to smelt my raw iron into an iron ingot.
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is chain. I have cobblestone: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has coal: 1, cobblestone: 1, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 3.  I need 2 iron ingots to craft a chain. I traded one iron ingot for one raw copper last turn. I need to smelt my raw iron into an iron ingot.
- I think I have a good plan.

### ⚙️ Player Event: `player__craft_done`
player 1 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:coal * 1, minecraft:cobblestone * 1, minecraft:iron_ingot * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 2, minecraft:raw_iron * 3, ]


### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **raw_iron**.


### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [coal * 0.125, raw_iron * 1.0, ], Output [iron_ingot * 1.0, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, your recipe follows the rules, but it’s still unfeasible with your current crafts.
You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **fuel**.


### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **cherry_planks**.


### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [cherry_planks * 0.6666666666666666, raw_iron * 1.0, ], Output [iron_ingot * 1.0, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, your recipe follows the rules, but it’s still unfeasible with your current crafts.
You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 2 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 2 with his/her current hand crafts are: 
   - iron nugget
   - cobblestone slab from cobblestone stonecutting
   - cobblestone wall from cobblestone stonecutting
   - cobblestone stairs from cobblestone stonecutting


### ⚙️ Player Event: `player__craft_done`
player 2 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 1, minecraft:iron_ingot * 1, minecraft:raw_copper * 1, minecraft:raw_iron * 1, ]



## 🌀 Turn 3 start!
----------------------------------------

### 🧠 `player 2` THINKS:
- I have raw iron and they have coal.  We could both benefit from smelting our respective ores. I'll offer them my raw iron in exchange for their coal. This will help both of us progress towards our crafting goals.

### ⚙️ Player Event: `player__submit_proposal`
player 2 submit a proposal to player 1, request [minecraft:coal * 1, ], offer [minecraft:raw_iron * 1, ] together with a text message: I'd like to trade my raw iron for your coal.  We can both smelt them into more useful materials. Let me know what you think!


### 🧠 `player 1` THINKS:
- My goal is to craft a lever.  A lever requires a stick and cobblestone. I already have cobblestone. Sticks are crafted from planks, and I have oak planks. So I don't really need the raw iron for my target.  However, player 2 likely needs the coal to smelt their raw iron into iron ingots, which could be useful for their target.  Helping them progress is part of the cooperative strategy. Trading my coal for their raw iron is a fair trade, and it helps them more than it hurts me.

### ⚙️ Player Event: `player__approval_or_reject`
player 1 decided to accept the proposal with a text message: Sounds good!  I don't need the coal as much as you do.  Good luck!


### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have the cobblestone. I need to make a stick.  I traded away my coal last turn, so I can't smelt my raw iron into an iron ingot to make a lever directly.  My opponent has coal and raw copper. I have plenty of raw iron.  Maybe I can trade some raw iron for coal so I can smelt my remaining raw iron. I also have raw copper and oak planks.
- I confirmed the recipe for a lever.  I also need to check how to make a stick.
- Okay, sticks are made from planks. I have oak planks, so I can make sticks.  Then I can make the lever.  <current status>
- I have everything I need to make a lever.

### 🧠 `player 2` THINKS:
- My target is chain. I have coal, cobblestone, iron_ingot, and raw_copper. My opponent has cobblestone, iron_ingot, oak_planks, raw_copper, and raw_iron. I just traded my raw_iron for coal.  I need to figure out how to make a chain.
- The recipe for chain requires 2 iron ingots and 1 iron nugget. I have one iron ingot. I need one more iron ingot and an iron nugget. I can make an iron ingot from my raw iron. I'll need to figure out how to get an iron nugget.
- An iron nugget can be crafted from an iron ingot. So, I actually need two more iron ingots. I have one iron ingot and one raw iron, which can be smelted into an iron ingot. I need to trade for another raw iron. My opponent has 3 raw iron. I can offer them something they might need. They seem to be collecting raw copper, so maybe I can trade my raw copper for their raw iron.  <current status>
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I have the cobblestone and oak planks to make one.  I just traded my coal for more raw iron last turn. My opponent has coal and raw copper. I have plenty of raw iron now. I should focus on crafting the lever.
- I confirmed the recipe for a lever.  I need a stick and cobblestone. I have the cobblestone. I need to check how to make a stick.
- Okay, sticks are made from planks. I have oak planks, so I can make sticks.  Then I can make the lever.  <current status>
- I have everything I need to make a lever.

### 🧠 `player 2` THINKS:
- My target is a chain. I have coal, cobblestone, iron_ingot, and raw_copper. My opponent has cobblestone, iron_ingot, oak_planks, raw_copper, and raw_iron. I need two iron ingots and one iron nugget to craft a chain.  I can smelt my raw_copper and raw_iron into ingots using the coal. I can then use one iron ingot to make an iron nugget.  However, this still leaves me one iron ingot short. My opponent has plenty of raw_iron.  Trading for one more raw_iron seems like the best approach.
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I have the cobblestone and oak planks to make one.  I just traded my coal for more raw iron last turn. My opponent has coal and raw copper. I have plenty of raw iron now. I should focus on crafting the lever.
- I confirmed the recipe for a lever.  I need a stick and cobblestone. I have the cobblestone. I need to check how to make a stick.
- Okay, sticks are made from planks. I have oak planks, so I can make sticks.  Then I can make the lever.  <current status>
- I have everything I need to make a lever.

### 🧠 `player 1` THINKS:
- My target is a lever. I have the cobblestone and oak planks to make one.  I just traded my coal for more raw iron last turn. My opponent has coal, raw copper, cobblestone, and an iron ingot. I have plenty of raw iron now (4), as well as cobblestone, oak planks, and raw copper. I should focus on crafting the lever.
- I confirmed the recipe for a lever.  I need a stick and cobblestone. I have the cobblestone. I need to check how to make a stick.
- Okay, sticks are made from planks. I have oak planks, so I can make sticks.  Then I can make the lever.  <current status>
- I have everything I need to make a lever.

### 🧠 `player 2` THINKS:
- My target is a chain. I have coal, cobblestone, iron_ingot, and raw_copper. My opponent has cobblestone, iron_ingot, oak_planks, raw_copper, and raw_iron. I need two iron ingots and one iron nugget to craft a chain.  I can smelt my raw_copper and raw_iron into ingots using the coal. I can then use one iron ingot to make an iron nugget.  However, this still leaves me one iron ingot short. My opponent has plenty of raw_iron.  Trading for one more raw_iron seems like the best approach. Since they accepted cobblestone last time, I'll offer that again.
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I have the cobblestone and oak planks to make one.  I just traded my coal for more raw iron last turn. My opponent has coal, raw copper, cobblestone, and an iron ingot. I have plenty of raw iron now (4), as well as cobblestone, oak planks, and raw copper. I should focus on crafting the lever.
- I confirmed the recipe for a lever.  I need a stick and cobblestone. I have the cobblestone. I need to check how to make a stick.
- Okay, sticks are made from planks. I have oak planks, so I can make sticks.  Then I can make the lever.  <current status>
- I have everything I need to make a lever.

### 🧠 `player 2` THINKS:
- My target is a chain. I have coal, cobblestone, iron_ingot, and raw_copper. My opponent has cobblestone, iron_ingot, oak_planks, raw_copper, and raw_iron. I need two iron ingots and one iron nugget to craft a chain.  I can smelt my raw_copper and raw_iron into ingots using the coal. I can then use one iron ingot to make an iron nugget.  However, this still leaves me one iron ingot short. My opponent has plenty of raw_iron.  Trading for one more raw_iron seems like the best approach. Since they accepted cobblestone last time, I'll offer that again.  I'll also check if they need coal since they gave me some earlier.
- I think I have a good plan.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [cobblestone * 1, iron_ingot * 1, ], Output [lever * 1, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **lever**.


### 🧠 `player 2` THINKS:
- My target is a chain. I have coal, cobblestone, iron_ingot, and raw_copper. My opponent has cobblestone, iron_ingot, oak_planks, raw_copper, and raw_iron. I need two iron ingots and one iron nugget to craft a chain.  I can smelt my raw_copper into an ingot using the coal. I can then use one iron ingot to make an iron nugget.  However, this still leaves me one iron ingot short. My opponent has plenty of raw_iron.  Trading for one more raw_iron seems like the best approach. Since they accepted cobblestone last time, I'll offer that again.  I'll also explicitly offer some coal since I have enough to smelt both my raw copper and raw iron.
- I think I have a good plan.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 2, ], Output [stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, your recipe follows the rules, but it’s still unfeasible with your current crafts.
You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 1 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 1 with his/her current hand crafts are: 
   - iron nugget
   - cobblestone slab from cobblestone stonecutting
   - cobblestone wall from cobblestone stonecutting
   - cobblestone stairs from cobblestone stonecutting
   - oak button
   - iron ingot from smelting raw iron
   - iron ingot from blasting raw iron
   - copper ingot from smelting raw copper
   - copper ingot from blasting raw copper
   - stone


### ⚙️ Player Event: `player__craft_done`
player 1 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 1, minecraft:iron_ingot * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 2, minecraft:raw_iron * 4, ]


### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **iron_ingot**.


### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [coal * 0.125, raw_iron * 1.0, ], Output [iron_ingot * 1.0, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, your recipe follows the rules, but it’s still unfeasible with your current crafts.
You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [coal * 0.125, raw_iron * 1.0, ], Output [iron_ingot * 1.0, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, your recipe follows the rules, but it’s still unfeasible with your current crafts.
You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 2 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 2 with his/her current hand crafts are: 
   - iron nugget
   - cobblestone slab from cobblestone stonecutting
   - cobblestone wall from cobblestone stonecutting
   - cobblestone stairs from cobblestone stonecutting
   - copper ingot from smelting raw copper
   - copper ingot from blasting raw copper
   - stone


### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [coal * 0.125, raw_copper * 1.0, ], Output [copper_ingot * 1.0, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **valid** attached with a detailed explanation:
Great! Your recipe is **correct and feasible**!


### ⚙️ Player Event: `player__craft_recipe_apply`
player 2 apply the recipe he/she has checked before.


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:coal * 7/8, minecraft:cobblestone * 1, minecraft:copper_ingot * 1, minecraft:iron_ingot * 1, ]


### ⚙️ Player Event: `player__craft_done`
player 2 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 1, minecraft:copper_ingot * 1, minecraft:iron_ingot * 1, ]



## 🌀 Turn 4 start!
----------------------------------------

### 🧠 `player 1` THINKS:
- I have plenty of raw iron, and my opponent has already smelted some copper and iron.  I need cobblestone to make a lever, and they might need more raw materials to work with. I could offer some raw iron in exchange for cobblestone.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **lever**.


### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### ⚙️ Player Event: `player__submit_proposal`
player 1 submit a proposal to player 2, request [cobblestone * 1, ], offer [raw_iron * 2, ] together with a text message: I have plenty of raw iron and I need a cobblestone to craft a lever. Would you be willing to trade 1 cobblestone for 2 raw iron?


### 🧠 `player 2` THINKS:
- They are offering 2 raw iron for 1 cobblestone.  I currently have 1 cobblestone, 1 copper ingot, and 1 iron ingot.  I don't immediately need cobblestone for my target (chain), but raw iron could be useful to make more iron ingots.  player 1 said they need the cobblestone to make a lever.  A lever requires a cobblestone and a stick.  They seem to have plenty of raw iron, so they likely have or can easily get the iron ingot needed for other crafting recipes.  Helping them get the cobblestone will help them progress towards their goal, which aligns with our cooperative strategy.  This trade seems beneficial for both of us.

### ⚙️ Player Event: `player__approval_or_reject`
player 2 decided to accept the proposal with a text message: Sure, I'm happy to trade.  Good luck with the lever!


### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and cobblestone. I have 2 cobblestone and enough raw iron to make an iron ingot, which can be crafted into a lever with a stick. I need to figure out how to get a stick.  My opponent has an iron ingot and a copper ingot.  I have plenty of raw iron, so I could offer to smelt their raw copper into a copper ingot if they give me planks.
- I'm checking the recipe for sticks to confirm how many planks I need.  <current status>
- The recipe for sticks is 2 planks for 4 sticks. I just need one stick, so I could get away with trading for just one plank. I'll propose that trade to my opponent.

### 🧠 `player 2` THINKS:
- My target is chain. I have copper_ingot: 1, iron_ingot: 1, raw_iron: 2. My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 2.  I need to smelt my raw iron into iron ingots. I also need to acquire more iron ingots from my opponent if possible.
- I need to review how to make a chain.  Also, I should check what I can craft from my current hand.
- Based on the recipes and my current hand, I can smelt the raw iron into an iron ingot.  Then I'll have 2 iron ingots and 1 copper ingot.  I'll still need one more iron ingot to make the chain.  I'll propose a trade with my opponent for their iron ingot.  <current status>
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I have 2 cobblestone, 1 iron ingot, 1 oak plank, 2 raw copper, and 2 raw iron.  I need a stick and cobblestone to make a lever. I already have the cobblestone.  I can make a stick with planks. I have one oak plank, which is enough to make 4 sticks.  I'll craft the lever this turn.  <current status>
- I have everything I need to craft the lever.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [minecraft:oak_planks * 1, ], Output [minecraft:stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### 🧠 `player 2` THINKS:
- My target is a chain. I have copper_ingot: 1, iron_ingot: 1, raw_iron: 2. My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 2. I need another iron ingot to craft the chain.  I just traded my cobblestone for their raw iron, which wasn't the best move. I should focus on getting the iron ingot directly.
- Reviewing the recipe for a chain confirms I need 2 iron ingots and 1 copper ingot. I already have the copper ingot.  I need to smelt my raw iron and trade for another iron ingot.
- I have a plan.

### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 1 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 1 with his/her current hand crafts are: 
   - iron nugget
   - cobblestone slab from cobblestone stonecutting
   - cobblestone wall from cobblestone stonecutting
   - cobblestone stairs from cobblestone stonecutting
   - oak button
   - iron ingot from smelting raw iron
   - iron ingot from blasting raw iron
   - copper ingot from smelting raw copper
   - copper ingot from blasting raw copper
   - stone


### ⚙️ Player Event: `player__craft_done`
player 1 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 2, minecraft:iron_ingot * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 2, minecraft:raw_iron * 2, ]


### 🧠 `player 2` THINKS:
- My target is a chain. I have copper_ingot: 1, iron_ingot: 1, raw_iron: 2. My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 2. I need another iron ingot to craft the chain.  I need coal to smelt my raw iron.
- I need 2 iron ingots and 1 copper ingot for the chain. I have the copper ingot.  I can smelt my 2 raw iron into 1 iron ingot, but I need coal.  Then I'll need to trade for 1 more iron ingot.
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is a chain. I have copper_ingot: 1, iron_ingot: 1, raw_iron: 2. My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 2. I need another iron ingot and some coal to craft the chain.
- I need 2 iron ingots and 1 copper ingot for the chain. I have the copper ingot and one iron ingot.  I can smelt my 2 raw iron into 1 iron ingot, but I need coal.  My opponent has no coal.  I need to trade for 1 more iron ingot.  Perhaps my opponent would trade their iron ingot for my raw iron and copper ingot?
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is a chain. I have copper_ingot: 1, iron_ingot: 1, raw_iron: 2. My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 2. I need another iron ingot and some coal to craft the chain.  My opponent likely needs the copper ingot.
- I need 2 iron ingots and 1 copper ingot for the chain. I have the copper ingot and one iron ingot.  I can smelt my 2 raw iron into 1 iron ingot, but I need coal.  My opponent has no coal.  I need to trade for 1 more iron ingot and coal.
- I think I have a good plan.

### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 2 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 2 with his/her current hand crafts are: 
   - iron nugget


### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [minecraft:coal * 0.125, minecraft:raw_iron * 2, ], Output [minecraft:iron_ingot * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [minecraft:coal * 0.0625, minecraft:raw_iron * 1, ], Output [minecraft:iron_ingot * 1, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_done`
player 2 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:copper_ingot * 1, minecraft:iron_ingot * 1, minecraft:raw_iron * 2, ]



## 🌀 Turn 5 start!
----------------------------------------

### 🧠 `player 2` THINKS:
- I have two raw iron and an iron ingot.  I could offer one raw iron to player 1. They have two raw copper, which I could use to make more copper ingots. I'll offer to trade my raw iron for their raw copper. This will help both of us progress towards our goals.

### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **chain**.


### ⚙️ Player Event: `player__submit_proposal`
player 2 submit a proposal to player 1, request [minecraft:raw_copper * 1, ], offer [minecraft:raw_iron * 1, ] together with a text message: I'd like to trade a raw iron for a raw copper. I'm working towards crafting a chain, and I could use the copper. Let me know if you're interested!


### 🧠 `player 1` THINKS:
- player 2 is offering 1 raw iron for 1 raw copper. I need cobblestone and a stick for a lever.  I can smelt raw iron into iron ingots, but raw copper is less useful to me right now.  Since we're cooperating, helping player 2 get the resources they need is beneficial.  It looks like they are trying to make a chain, which requires 2 iron ingots and 1 copper ingot.  This trade helps them get closer to their goal.

### ⚙️ Player Event: `player__approval_or_reject`
player 1 decided to accept the proposal with a text message: Sounds good! I can spare some raw copper.  Good luck with the chain!


### 🧠 `player 1` THINKS:
- My target is a lever. I have 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 3 raw iron.  My opponent has 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron. I need sticks to make a lever.  I can make sticks from planks. I already traded for an extra cobblestone last turn.
- I confirmed the recipe for a lever is 1 cobblestone and 1 stick. I have enough cobblestone. I need to make a stick.
- I confirmed the recipe for sticks is 2 planks makes 4 sticks. I have enough oak planks to make sticks. I have all the ingredients I need to make a lever.  <current status>
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 1, raw_iron: 3.  I need 2 iron ingots and 1 copper ingot to craft a chain. I already have one of each. I need one more iron ingot. My opponent has one iron ingot, which I could trade for.  They seem to be aiming for a lever, as they traded for cobblestone and iron_ingot.
- I need to confirm the recipe for chain.  <current status>
- Based on the recipe information for chain, I will need another iron ingot.  I can trade my raw iron and raw copper for their iron ingot and raw copper. This way, I can smelt my raw iron into an iron ingot and craft the chain.

### 🧠 `player 1` THINKS:
- My target is a lever. I have 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 3 raw iron. My opponent has 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron.  I have everything I need to craft a lever this turn.
- Confirmed - 2 planks yields 4 sticks. I only need 1 stick, so I'll use 0.5 oak planks.
- Confirmed - 1 cobblestone and 1 stick makes 1 lever.  <current status>
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I have 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 3 raw iron. My opponent has 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron.  I have everything I need to craft a lever this turn.
- Confirmed - 2 planks yields 4 sticks. I only need 1 stick.
- Confirmed - 1 cobblestone and 1 stick makes 1 lever.  <current status>
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I have 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 3 raw iron. My opponent has 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron.  I have everything I need to craft a lever this turn.
- Confirmed - 2 planks yields 4 sticks. I only need 1 stick.
- Confirmed - 1 cobblestone and 1 stick makes 1 lever.  <current status>
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is a chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 1, raw_iron: 3.  I need 2 iron ingots and 1 copper ingot to craft a chain. I already have one of each. I need one more iron ingot. My opponent has one iron ingot, which I could trade for.  They seem to be aiming for a lever, as they traded for cobblestone and iron_ingot.  I just traded raw iron for raw copper with them.
- I need to confirm the recipe for chain and see what I can offer in trade that might be useful to my opponent.  <current status>
- I need one more iron ingot to craft the chain.  My opponent likely needs sticks for the lever, which they can craft from planks.  I could offer to smelt their raw iron into an iron ingot for them if they give me their iron ingot and enough fuel to smelt it.

### 🧠 `player 1` THINKS:
- My target is a lever. I have 2 cobblestone, 1 iron_ingot, 1 oak_planks, 1 raw_copper, and 3 raw_iron. My opponent has 1 copper_ingot, 1 iron_ingot, 1 raw_copper, and 1 raw_iron.  I have everything I need to craft a lever this turn.
- Confirmed - 2 planks yields 4 sticks. I only need 1 stick.
- Confirmed - 1 cobblestone and 1 stick makes 1 lever.  <current status>
- I think I have a good plan.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### 🧠 `player 2` THINKS:
- My target is a chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 1, raw_iron: 3.  I need 2 iron ingots and 1 copper ingot to craft a chain. I already have one of each. I need one more iron ingot. My opponent has one iron ingot, which I could trade for.  They seem to be aiming for a lever, as they traded for cobblestone and iron_ingot.
- I need one more iron ingot to craft the chain.  My opponent has plenty of raw iron and might be willing to trade some for raw copper. I can offer to smelt their raw iron in exchange for their iron ingot.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 1 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 1 with his/her current hand crafts are: 
   - iron nugget
   - cobblestone slab from cobblestone stonecutting
   - cobblestone wall from cobblestone stonecutting
   - cobblestone stairs from cobblestone stonecutting
   - oak button
   - iron ingot from smelting raw iron
   - iron ingot from blasting raw iron
   - copper ingot from smelting raw copper
   - copper ingot from blasting raw copper
   - stone


### ⚙️ Player Event: `player__craft_done`
player 1 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 2, minecraft:iron_ingot * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 1, minecraft:raw_iron * 3, ]


### 🧠 `player 2` THINKS:
- My target is a chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 1, raw_iron: 3.  I need 2 iron ingots and 1 copper ingot to craft a chain. I already have one of each. I need one more iron ingot. My opponent has one iron ingot, which I could trade for.  They seem to be aiming for a lever, as they traded for cobblestone and iron_ingot.
- I need one more iron ingot to craft the chain.  My opponent has plenty of raw iron, an iron ingot, and oak planks. They likely need sticks for the lever, which they can craft from planks.  I could offer to smelt their raw iron into an iron ingot for them if they give me their iron ingot and enough fuel to smelt it.  Since they have oak planks, I can request a portion of a plank as fuel.

### 🧠 `player 2` THINKS:
- My target is a chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 1, raw_iron: 3.  I need 2 iron ingots and 1 copper ingot to craft a chain. I already have one of each. I need one more iron ingot. My opponent has one iron ingot, which I could trade for.  They seem to be aiming for a lever, as they traded for cobblestone and iron_ingot.
- I need one more iron ingot to craft the chain.  My opponent has plenty of raw iron and might be willing to trade some for raw copper, or they might need the raw copper themselves.  They also have oak planks, which can be used as fuel. I can offer to smelt their raw iron in exchange for their iron ingot and enough planks for fuel.

### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **iron_nugget**.


### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [coal * 0.125, raw_iron * 1.0, ], Output [iron_ingot * 1.0, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, your recipe follows the rules, but it’s still unfeasible with your current crafts.
You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_done`
player 2 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:copper_ingot * 1, minecraft:iron_ingot * 1, minecraft:raw_copper * 1, minecraft:raw_iron * 1, ]



## 🌀 Turn 6 start!
----------------------------------------

### 🧠 `player 1` THINKS:
- I have plenty of raw iron, and my opponent might need more for their goal. I also have two cobblestone, which I don't immediately need for my lever.  I could offer some of those in exchange for something I might need later, or simply to help them progress.  I'll check what I can make with cobblestone first.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **cobblestone**.


### ⚙️ Player Event: `player__submit_proposal`
player 1 submit a proposal to player 2, request [minecraft:stick * 1, ], offer [minecraft:raw_iron * 1, ] together with a text message: I have enough raw iron, and I'm hoping to craft a lever. Would you be willing to trade a stick for some raw iron? Let me know!


### 🖥 Server Event: `server__proposal_invalid`
player 1's proposal is INVALID according to the game rule.


### 🧠 `player 1` THINKS:
- I need a stick to craft a lever. My partner doesn't have any sticks. I can offer them some raw iron, which they can smelt into iron ingots.  I'll ask if they have any sticks or can make some. I'll also check the recipe for sticks.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### 🧠 `player 1` THINKS:
- My partner has raw materials but might not have processed them yet.  Since sticks require planks, and planks require logs, I'll offer them some raw iron for any planks they might have. If they don't have planks, they can smelt the raw iron and we can trade later for planks or sticks.

### ⚙️ Player Event: `player__submit_proposal`
player 1 submit a proposal to player 2, request [minecraft:oak_planks * 1, ], offer [minecraft:raw_iron * 1, ] together with a text message: I'm looking for oak planks to make sticks. I can offer you some raw iron in return. Let me know if you have any or can make some.


### 🖥 Server Event: `server__proposal_invalid`
player 1's proposal is INVALID according to the game rule.


### 🧠 `player 1` THINKS:
- I need cobblestone and a stick to craft a lever. I have enough cobblestone, but I need a stick.  player 2 might be able to craft sticks from planks, or they might have some already. I'll ask for a stick and offer something they might need.  I have extra raw iron, which they might be able to use.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### 🧠 `player 1` THINKS:
- I'll offer a raw iron for a stick.  Since player 2 has already smelted some raw copper, they likely have coal and can smelt the raw iron I offer.  A stick would help me greatly, and the raw iron could help them if they need more iron ingots.

### ⚙️ Player Event: `player__submit_proposal`
player 1 submit a proposal to player 2, request [minecraft:stick * 1, ], offer [minecraft:raw_iron * 1, ] together with a text message: I'd like to trade a raw iron for a stick. I have enough cobblestone to make a lever, but I need a stick to finish it.  The raw iron might be useful for you if you need more iron ingots. Let me know if you're interested!


### 🖥 Server Event: `server__proposal_invalid`
player 1's proposal is INVALID according to the game rule.


### 🧠 `player 1` THINKS:
- I have plenty of raw iron, and my partner has already smelted some copper and iron.  Since we're cooperating, I should offer something useful to them.  I'll check what I can make with my raw iron and what they might need.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **raw_iron**.


### 🧠 `player 1` THINKS:
- I can offer some raw iron since I have 3, and they might need it to make more iron ingots.  They already have an iron ingot and a copper ingot, so maybe they are working towards something that requires those. I'll offer one raw iron and see if they need it.
- My proposal looks good now.

### ⚙️ Player Event: `player__submit_proposal`
player 1 submit a proposal to player 2, request [], offer [minecraft:raw_iron * 1, ] together with a text message: I have extra raw iron if you need it for anything.  Let me know if there's anything I can do to help you reach your goal!


### 🧠 `player 2` THINKS:
- player 1 is offering me 1 raw iron for nothing in return. This seems like a generous offer, and raw iron can be smelted into iron ingots, which are useful for many crafting recipes.  I should check what I can craft with iron ingots.

### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **iron_ingot**.


### ⚙️ Player Event: `player__approval_or_reject`
player 2 decided to accept the proposal with a text message: Thanks for the raw iron!  I appreciate your generosity.  Let me know if there's anything I can give you in return later.


### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have 2 cobblestone and 1 oak_planks. I can craft sticks from the planks.  My opponent has raw materials, but I don't need to trade right now. I can craft the lever this turn.  <current status>
- I have enough materials to craft a lever. I'll craft sticks from the oak planks, then craft the lever using the stick and a cobblestone.
- Confirming the recipe for sticks and lever.
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I have 2 cobblestone, 1 oak_planks, 1 raw_copper, and 3 raw_iron. I can craft the lever this turn.  My opponent has 1 raw_copper and 2 raw_iron. They crafted a copper ingot last turn, so they might be aiming for something that requires copper.  <current status>
- I have enough materials to craft a lever. I'll craft sticks from the oak planks, then craft the lever using the stick and a cobblestone.
- Confirming the recipe for sticks and lever.
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 2.  My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 1, raw_iron: 2.  I need to craft another iron ingot to make a chain.
- To craft a chain, I need 2 iron ingots and 1 copper ingot. I already have one of each. I need to smelt another iron ingot. I have enough raw iron to do that, and I just traded for more. I also need fuel.
- I can smelt the raw iron into an iron ingot. I need fuel for that. I don't have any fuel, but my opponent might be willing to trade.  I'll ask them if they have any coal or planks they can spare.  <current status>
- I will propose a trade for fuel. If they accept, I will smelt the raw iron and craft the chain.

### 🧠 `player 1` THINKS:
- My target is a lever. I have 2 cobblestone, 1 oak_planks, 1 raw_copper, and 2 raw_iron. I can craft the lever this turn.  My opponent has 1 copper_ingot, 1 raw_copper and 1 raw_iron. They crafted a copper ingot last turn, so they might be aiming for something that requires copper, like a spyglass or lightning rod.  <current status>
- I have enough materials to craft a lever. I'll craft sticks from the oak planks, then craft the lever using the stick and a cobblestone.
- Confirming the recipe for sticks and lever.
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I have 2 cobblestone, 1 oak_planks, 1 raw_copper, and 2 raw_iron. I can craft the lever this turn.  My opponent has 1 copper_ingot, 1 raw_copper and 1 raw_iron. They seem to be aiming for something that requires copper.  <current status>
- I have enough materials to craft a lever. I'll craft sticks from the oak planks, then craft the lever using the stick and a cobblestone.
- Confirming the recipe for sticks and lever.
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 2.  My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 1, raw_iron: 2.  I need to craft another iron ingot to make a chain.  I have enough raw_iron, but I need fuel.
- Confirmed - I need 2 iron ingots and 1 copper ingot for a chain. I have the copper ingot. I need one more iron ingot.  I can smelt my raw iron.
- I can smelt the raw iron into an iron ingot. I need fuel for that. I don't have any fuel, but my opponent might be willing to trade. I'll ask them if they have any coal or planks they can spare.  I can offer them my extra raw_copper.  <current status>
- I will propose a trade for fuel. If they accept, I will smelt the raw iron and craft the chain. If they reject, I'll have to rethink.

### 🧠 `player 1` THINKS:
- My target is a lever. I have 2 cobblestone, 1 oak_planks, 1 raw_copper, and 2 raw_iron. I can craft the lever this turn.  My opponent has 1 copper_ingot, 1 raw_copper and 2 raw_iron. They seem to be aiming for something that requires copper.  <current status>
- I have enough materials to craft a lever. I'll craft sticks from the oak planks, then craft the lever using the stick and a cobblestone.
- Confirming the recipe for sticks and lever.
- I think I have a good plan.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [minecraft:oak_planks * 2, ], Output [minecraft:stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, your recipe follows the rules, but it’s still unfeasible with your current crafts.
You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### 🧠 `player 2` THINKS:
- My target is chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 2.  My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 1, raw_iron: 2.  I need to craft another iron ingot to make a chain.  I have enough raw_iron, but I need fuel.  I'll check what recipes I can make from my hand and then check the recipe for a chain again to be sure.
- I will propose a trade for fuel. If they accept, I will smelt the raw iron and craft the chain. If they reject, I'll have to rethink.

### ⚙️ Player Event: `player__craft_done`
player 1 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 2, minecraft:iron_ingot * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 1, minecraft:raw_iron * 2, ]


### 🧠 `player 2` THINKS:
- My target is chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 2.  My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 1, raw_iron: 2.  I need to craft another iron ingot to make a chain.  I have enough raw_iron, but I need fuel.  I'll check what recipes I can make from my hand and then check the recipe for a chain again to be sure.  I'll also check if I can make planks myself, just in case.
- I will propose a trade for fuel. If they accept, I will smelt the raw iron and craft the chain. If they reject, I'll have to rethink.  If I can't get fuel, I might have to wait.

### 🧠 `player 2` THINKS:
- My target is chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 2.  My opponent has cobblestone: 2, iron_ingot: 1, oak_planks: 1, raw_copper: 1, raw_iron: 3.  I need to craft another iron ingot to make a chain.  I have enough raw_iron, but I need fuel.  I'll check what recipes I can make from my hand and then check the recipe for a chain again to be sure.  I'll also check if I can make planks myself, just in case, and I'll check what I can do with raw copper since I have some extra.
- I will propose a trade for fuel. If they accept, I will smelt the raw iron and craft the chain. If they reject, I'll have to rethink.  If I can't get fuel, I might have to wait.  It looks like my opponent might be trying to make a lever, since they've been trading for cobblestone and iron.

### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 2 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 2 with his/her current hand crafts are: 
   - iron nugget


### ⚙️ Player Event: `player__craft_done`
player 2 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:copper_ingot * 1, minecraft:iron_ingot * 1, minecraft:raw_copper * 1, minecraft:raw_iron * 2, ]



## 🌀 Turn 7 start!
----------------------------------------

### 🧠 `player 2` THINKS:
- I have an extra raw iron and raw copper.  My partner might need them. I need a cobblestone to craft a lever. I'll offer my raw copper and raw iron for a cobblestone.

### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **lever**.


### ⚙️ Player Event: `player__submit_proposal`
player 2 submit a proposal to player 1, request [minecraft:cobblestone * 1, ], offer [minecraft:raw_copper * 1, minecraft:raw_iron * 1, ] together with a text message: I have an extra raw copper and raw iron. I'd like to trade them for a cobblestone. Let me know if you're interested.


### 🧠 `player 1` THINKS:
- player 2 is offering me raw_copper and raw_iron in exchange for cobblestone. I need cobblestone to craft a lever, but I have two cobblestone, so trading one away is acceptable.  This trade gives me more raw materials that I can potentially smelt into ingots. This seems like a mutually beneficial trade, aligning with the cooperative nature of the game.

### ⚙️ Player Event: `player__approval_or_reject`
player 1 decided to accept the proposal with a text message: Sounds good! I'm happy to trade.


### 🧠 `player 2` THINKS:
- My target is chain. I have copper_ingot: 1, iron_ingot: 1, raw_iron: 1, cobblestone: 1.  My opponent has cobblestone: 1, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 3.  I need 2 iron ingots and 1 copper ingot to make a chain. I already have one of each.
- I confirmed the recipe for chain. Now I need to figure out how to get another iron ingot. I can smelt my raw iron, but I need fuel.  My opponent might be willing to trade for the raw iron I have.  <current status>
- I will ask my opponent if they would trade 1 raw copper for my raw iron. This would allow me to smelt my raw copper into a copper ingot, and then trade for their raw iron to smelt into an iron ingot.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have the cobblestone, but I need a stick.  My opponent might be working towards a chain, as they've been trading for copper and iron. I just traded away a cobblestone, which I need. I should try to get it back.  <current status>
- I have enough raw iron to smelt into an iron ingot, which I could then trade.  My opponent has a cobblestone, so I'll offer them an iron ingot for their cobblestone.
- I confirmed that sticks are made from planks, and I have one oak plank.
- I can craft sticks from the oak planks I have.
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is a chain. I have copper_ingot: 1, iron_ingot: 1, raw_iron: 1, cobblestone: 1. My opponent has cobblestone: 1, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 3. I need 2 iron ingots and 1 copper ingot to make a chain. I already have one of each. I need another iron ingot.  I have raw iron, but I need fuel to smelt it.
- Checking possible recipes reminds me of what I can do with my current resources. I should focus on getting more iron.  My opponent has plenty of raw iron. Trading for that would be the fastest way to get my chain.  <current status>
- I'll offer my cobblestone for some of their raw iron. They might need it for tools or a furnace.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have one cobblestone and enough raw iron to smelt into more iron ingots. My opponent has a cobblestone and raw iron, and seems to be collecting copper, possibly for a chain. I just accepted a trade that gave me more raw materials, which is good. I need to craft sticks.  <current status>
- Confirmed - sticks are made from planks. I have one oak plank.
- I can craft sticks from the oak planks.  I should also smelt my raw iron, as that will be useful for future trades or crafting.
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is a chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has cobblestone: 1, iron_ingot: 1, oak_planks: 1, raw_copper: 2, raw_iron: 3. I need 2 iron ingots and 1 copper ingot to make a chain. I already have one of each. I need one more iron ingot. I have raw iron, but I need fuel to smelt it.  I just traded for cobblestone, but I already traded away my coal.
- I've confirmed the recipe for a chain. I need another iron ingot.  My opponent has plenty of raw iron.  Perhaps I can trade something for it.  They offered me raw iron earlier for nothing, so maybe they have more than they need.  <current status>
- I'll offer my raw copper for their raw iron.  I already have a copper ingot, so the raw copper isn't as useful to me.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have one cobblestone and enough raw iron to smelt into more iron ingots. My opponent has a cobblestone, raw iron, and an iron ingot, and seems to be collecting copper, possibly for a chain. I just accepted a trade that gave me raw copper and raw iron in exchange for a cobblestone, which puts me a step back on the lever but gives me more trading materials. I need to craft sticks and try to get that cobblestone back.  <current status>
- Confirmed - sticks are made from planks. I have one oak plank, enough for 4 sticks.
- I can craft sticks from the oak planks.  I should also smelt my raw iron, as that will be useful for future trades or crafting. I'll need fuel for that.
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is a chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has cobblestone: 1, iron_ingot: 1, oak_planks: 1, raw_copper: 1, raw_iron: 3. I need 2 iron ingots and 1 copper ingot to make a chain. I already have one of each. I need one more iron ingot. I have raw iron, but I need fuel to smelt it. I need to get coal.
- I need coal to smelt my raw iron.  I don't see any other immediate crafting options. My opponent might have extra coal they'd be willing to part with.  <current status>
- I'll offer my raw copper for their raw iron and ask if they have any coal they can spare.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have one cobblestone, one oak plank (enough for sticks), raw copper, and raw iron. My opponent has a cobblestone, raw iron, and an iron ingot, and seems to be collecting copper, possibly for a chain. I just accepted a trade that gave me raw copper and raw iron in exchange for a cobblestone.  This puts me a step back on the lever, but gives me more trading materials. I need to craft sticks and try to get that cobblestone back.  <current status>
- Confirmed - sticks are made from planks. I have one oak plank, enough for 4 sticks.
- I can craft sticks from the oak planks.  I should also smelt my raw iron into iron ingots, as that will be useful for future trades or crafting. I'll need fuel for that.
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is a chain. I have copper_ingot: 1, iron_ingot: 1, raw_copper: 1, raw_iron: 1. My opponent has cobblestone: 1, iron_ingot: 1, oak_planks: 1, raw_copper: 1, raw_iron: 3. I need 2 iron ingots and 1 copper ingot to make a chain. I already have one of each. I need one more iron ingot. I have raw iron, but I need fuel to smelt it. I need to get coal.  I could offer my raw copper for their raw iron, but I also need coal.
- I need to find a way to get coal.  Trading for it is the most likely option.  I could offer my raw copper, but I also need the raw iron.  <current status>
- I'll offer my raw copper for their raw iron and ask if they have any spare coal they'd be willing to trade. If they don't have coal, I'll see if they'll trade for my cobblestone.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have one cobblestone, one oak plank (enough for sticks), raw copper, and raw iron. My opponent has a cobblestone, raw iron, and an iron ingot, and seems to be collecting copper, possibly for a chain. I just accepted a trade that gave me raw copper and raw iron in exchange for a cobblestone.  This puts me a step back on the lever, but gives me more trading materials. I need to craft sticks and try to get that cobblestone back.  <current status>
- Confirmed - sticks are made from planks. I have one oak plank, enough for 4 sticks.
- I can craft sticks from the oak planks.  I should also smelt my raw iron into iron ingots, as that will be useful for future trades or crafting. I'll need fuel for that. I have no coal. I'll have to consider trading for some or using planks as fuel, which is less efficient.
- I think I have a good plan.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 1 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 1 with his/her current hand crafts are: 
   - iron nugget
   - cobblestone slab from cobblestone stonecutting
   - cobblestone wall from cobblestone stonecutting
   - cobblestone stairs from cobblestone stonecutting
   - oak button
   - iron ingot from smelting raw iron
   - iron ingot from blasting raw iron
   - copper ingot from smelting raw copper
   - copper ingot from blasting raw copper
   - stone


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_done`
player 2 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 1, minecraft:copper_ingot * 1, minecraft:iron_ingot * 1, minecraft:raw_iron * 1, ]


### ⚙️ Player Event: `player__craft_done`
player 1 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 1, minecraft:iron_ingot * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 2, minecraft:raw_iron * 3, ]



## 🌀 Turn 8 start!
----------------------------------------

### 🧠 `player 1` THINKS:
- I need cobblestone and a stick to craft a lever. I have enough cobblestone, but I need a stick.  Player 2 might have sticks, or the materials to make them (planks). I can offer raw iron in return.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### ⚙️ Player Event: `player__submit_proposal`
player 1 submit a proposal to player 2, request [minecraft:stick * 1, ], offer [minecraft:raw_iron * 1, ] together with a text message: I'd like to trade a raw iron for a stick. I need the stick to craft a lever. Let me know if you can help!


### 🖥 Server Event: `server__proposal_invalid`
player 1's proposal is INVALID according to the game rule.


### 🧠 `player 1` THINKS:
- I need cobblestone to craft a lever. I have plenty of raw iron and raw copper.  Maybe player 2 would be willing to trade some cobblestone for them. I'll offer one raw iron since they only have one raw iron.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **lever**.


### ⚙️ Player Event: `player__submit_proposal`
player 1 submit a proposal to player 2, request [minecraft:cobblestone * 1, ], offer [minecraft:raw_iron * 1, ] together with a text message: I'd like to trade a raw iron for a cobblestone. I'm working towards crafting a lever. Let me know if you're interested!


### 🧠 `player 2` THINKS:
- player 1 is offering 1 raw iron for 1 cobblestone.  I have enough raw iron right now, and cobblestone is more useful to me.  player 1 has stated they are trying to craft a lever, which requires cobblestone and a stick.  Helping them get the cobblestone will help them progress towards their goal, which aligns with our cooperative strategy.

### ⚙️ Player Event: `player__approval_or_reject`
player 2 decided to accept the proposal with a text message: Sure, I'm happy to trade.  Good luck with the lever!


### 🧠 `player 2` THINKS:
- My target is chain. I have 1 copper ingot, 1 iron ingot, and 2 raw iron.  My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 2 raw copper, and 2 raw iron. I need 2 iron ingots and 1 chain to craft the chain. I already have one iron ingot, so I need one more. I can smelt my 2 raw iron into 2 iron ingots, then craft the chain.
- I'll check what I can craft with my current resources.  <current status>
- Based on the possible recipes, I can smelt the raw iron into iron ingots. Then, with 2 iron ingots and 1 copper ingot, I can craft the chain.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have the cobblestone, but I need a stick.  My opponent has enough iron to make an iron ingot, which could be traded for my raw materials.  Perhaps they are working towards something that requires more raw materials than refined ones.
- I have 2 cobblestone, 1 iron_ingot, 1 oak_planks, 2 raw_copper, and 2 raw_iron. My opponent has 1 copper_ingot, 1 iron_ingot, and 2 raw_iron.
- I could offer my opponent some raw iron for their iron ingot.  Then I could use my 2 raw iron and their iron ingot to craft more iron ingots.
- I can make sticks from planks. I have oak planks, so I can craft sticks myself.  <current status>
- I have everything I need to make a lever.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have both!  I should craft the lever this turn. My opponent has copper_ingot, iron_ingot, and raw_iron.  I'm not sure what their target is, but I can offer to trade raw materials if they need them.
- I have 2 cobblestone, 1 iron_ingot, 1 oak_planks, 2 raw_copper, and 2 raw_iron. My opponent has 1 copper_ingot, 1 iron_ingot, and 2 raw_iron.  <current status>
- I have everything I need to make a lever.

### 🧠 `player 2` THINKS:
- My target is chain. I have 1 copper ingot, 1 iron ingot, and 2 raw iron.  My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 2 raw copper, and 2 raw iron. I need 2 iron ingots and 1 copper ingot to craft the chain. I already have one iron ingot and one copper ingot, so I need one more iron ingot. I can smelt my 2 raw iron into 2 iron ingots, then craft the chain.
- I'll smelt the raw iron into an iron ingot. Then I can craft the chain.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [minecraft:oak_planks * 1, ], Output [minecraft:stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### 🧠 `player 2` THINKS:
- My target is chain. I have 1 copper ingot, 1 iron ingot, and 2 raw iron.  My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 2 raw copper, and 2 raw iron. I need 2 iron ingots and 1 copper ingot to craft the chain. I already have one iron ingot and one copper ingot, so I need one more iron ingot. I can smelt my 2 raw iron into 2 iron ingots, then craft the chain.
- I will smelt the 2 raw iron into iron ingots, then craft the chain.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1.0, ], Output [stick * 4.0, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### 🧠 `player 2` THINKS:
- My target is chain. I have 1 copper ingot, 1 iron ingot, and 2 raw iron. My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 2 raw copper, and 2 raw iron.  I need 2 iron ingots and 1 copper ingot to craft a chain. I have the copper ingot, but I need one more iron ingot. I can smelt my 2 raw iron into 2 iron ingots.
- I can smelt the raw iron, then craft the chain.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1.0, ], Output [minecraft:stick * 4.0, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 1 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 1 with his/her current hand crafts are: 
   - iron nugget
   - cobblestone slab from cobblestone stonecutting
   - cobblestone wall from cobblestone stonecutting
   - cobblestone stairs from cobblestone stonecutting
   - oak button
   - iron ingot from smelting raw iron
   - iron ingot from blasting raw iron
   - copper ingot from smelting raw copper
   - copper ingot from blasting raw copper
   - stone


### 🧠 `player 2` THINKS:
- I have 1 copper ingot, 1 iron ingot, and 2 raw iron. My target is chain. I need 2 iron ingots and 1 copper ingot to craft a chain. I have enough raw iron to smelt into another iron ingot. I don't have any fuel, but my opponent might be willing to trade.
- I'll smelt the raw iron and then craft the chain.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1.0, ], Output [minecraft:stick * 4.0, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_done`
player 1 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 2, minecraft:iron_ingot * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 2, minecraft:raw_iron * 2, ]


### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [minecraft:coal * 0.25, minecraft:raw_iron * 2, ], Output [minecraft:iron_ingot * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, your recipe follows the rules, but it’s still unfeasible with your current crafts.
You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [minecraft:coal * 0.125, minecraft:raw_iron * 1, ], Output [minecraft:iron_ingot * 1, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, your recipe follows the rules, but it’s still unfeasible with your current crafts.
You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_done`
player 2 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:copper_ingot * 1, minecraft:iron_ingot * 1, minecraft:raw_iron * 2, ]



## 🌀 Turn 9 start!
----------------------------------------

### 🧠 `player 2` THINKS:
- I have two raw iron and player 1 has two raw copper.  Perhaps we could trade so we can both smelt them into ingots. I'll offer one raw iron for one raw copper.

### ⚙️ Player Event: `player__submit_proposal`
player 2 submit a proposal to player 1, request [minecraft:raw_copper * 1, ], offer [minecraft:raw_iron * 1, ] together with a text message: I have an extra raw iron, and I see you have some raw copper. Would you like to trade so we can both smelt them into ingots? I'd be happy to trade one raw iron for one raw copper.


### 🧠 `player 1` THINKS:
- player 2 wants to trade 1 raw iron for 1 raw copper. This trade seems beneficial for both of us. I can smelt the raw iron into an iron ingot, and they can smelt the raw copper into a copper ingot.  This aligns with the cooperative nature of the game. I should accept.

### ⚙️ Player Event: `player__approval_or_reject`
player 1 decided to accept the proposal with a text message: Sounds good!  I'm happy to trade. Let me know if you need anything else.


### 🧠 `player 2` THINKS:
- My target is chain. I have 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron.  My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 3 raw iron. I need 2 iron ingots and 2 copper ingots to make a chain. I already have one of each, so I need one more of each. I can smelt my raw copper into a copper ingot. I can also smelt my raw iron into an iron ingot. Then I will have enough to make the chain.
- I'm checking what I can craft from my hand.  <current status>
- I can smelt the raw iron and raw copper. I should do that first. Then I'll have enough to craft the chain.

### 🧠 `player 1` THINKS:
- My target is a lever. I need one cobblestone and one stick. I have two cobblestone and one oak plank. I can craft sticks from the oak planks.  My opponent has one raw copper and one raw iron. I have one raw copper and three raw iron.  I just gave my opponent a raw iron in the last turn. I could try and trade for sticks if they have any, but it's unlikely.  <current status>
- I should craft sticks from the oak planks I have. Then, I can craft the lever using a cobblestone and a stick.
- I'm checking for possible recipes to make sure I'm not missing anything, but I'm pretty sure I know what I need to do.
- Double checking the lever recipe.
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron.  My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 3 raw iron. I need 2 iron ingots and 2 copper ingots to make a chain. I can smelt my raw materials into ingots.
- Checking possible recipes...  <current status>
- I can smelt the raw copper and raw iron.  After smelting, I'll have 2 copper ingots and 2 iron ingots - exactly what I need for the chain!

### 🧠 `player 1` THINKS:
- My target is a lever. I have two cobblestone, one oak plank, one raw copper, and three raw iron. I need one cobblestone and one stick to craft a lever. I can craft four sticks from one oak plank. My opponent has one copper ingot, one iron ingot, one raw copper, and one raw iron.  I can craft the lever this turn.  <current status>
- I will craft the sticks and then the lever.
- Checking possible recipes, but I'm confident in my plan.
- Double checking the stick recipe.
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron.  My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 3 raw iron. I need 2 iron ingots and 2 copper ingots to make a chain. I can smelt my raw materials into ingots.
- Checking possible recipes...  <current status>
- I should be able to smelt the raw iron and raw copper.  After smelting, I'll have 2 copper ingots and 2 iron ingots - exactly what I need for the chain!

### 🧠 `player 1` THINKS:
- My target is a lever. I have two cobblestone, one oak plank, one raw copper, and three raw iron. I need one cobblestone and one stick to craft a lever. I can craft four sticks from one oak plank. My opponent has one copper ingot, one iron ingot, one raw copper, and one raw iron. I can craft the lever this turn.  <current status>
- I will craft the sticks and then the lever.
- Checking possible recipes to confirm, but I'm ready to craft the lever.
- Double checking the stick and lever recipes one last time.
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron.  My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 3 raw iron. I need 2 iron ingots and 2 copper ingots to make a chain. I can smelt my raw materials into ingots.
- Checking possible recipes...  <current status>
- I can smelt the raw copper and raw iron.  After smelting, I'll have 2 copper ingots and 2 iron ingots - exactly what I need for the chain!

### 🧠 `player 1` THINKS:
- I will craft the sticks and then the lever.
- Checking possible recipes to confirm, but I'm ready to craft the lever.
- Double checking the stick and lever recipes one last time.
- I think I have a good plan.

### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron. My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 3 raw iron.  I need 2 copper ingots and 2 iron ingots to craft a chain. I can smelt my raw copper and raw iron.
- I should have enough resources to smelt the raw materials into ingots.

### 🧠 `player 1` THINKS:
- I will craft the sticks and then the lever.
- Checking possible recipes to confirm, but I'm ready to craft the lever.
- Double checking the stick and lever recipes one last time.
- I think I have a good plan.

### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 2 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 2 with his/her current hand crafts are: 
   - iron nugget


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 2, ], Output [stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, your recipe follows the rules, but it’s still unfeasible with your current crafts.
You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [raw_copper * 1, ], Output [copper_ingot * 1, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_done`
player 2 has finished crafting


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:copper_ingot * 1, minecraft:iron_ingot * 1, minecraft:raw_copper * 1, minecraft:raw_iron * 1, ]


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### ⚙️ Player Event: `player__craft_done`
player 1 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 2, minecraft:iron_ingot * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 1, minecraft:raw_iron * 3, ]



## 🌀 Turn 10 start!
----------------------------------------

### 🧠 `player 1` THINKS:
- I need cobblestone and stick to craft lever. I have enough cobblestone, but I need stick. My partner has enough raw iron to craft iron ingot, which can be used to craft lever with me. I can offer him raw iron for stick.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **lever**.


### ⚙️ Player Event: `player__submit_proposal`
player 1 submit a proposal to player 2, request [minecraft:stick * 1, ], offer [minecraft:raw_iron * 1, ] together with a text message: I'd like to trade a raw iron for a stick. I'm working towards crafting a lever, and I could use the stick. Let me know if you're interested!


### 🖥 Server Event: `server__proposal_invalid`
player 1's proposal is INVALID according to the game rule.


### 🧠 `player 1` THINKS:
- I have plenty of raw iron, and my partner has only one.  Since we both likely need iron ingots, I can offer some raw iron without requesting anything in return. This fosters goodwill and helps them progress.

### ⚙️ Player Event: `player__submit_proposal`
player 1 submit a proposal to player 2, request [], offer [minecraft:raw_iron * 1, ] together with a text message: I have extra raw iron, so I'm offering you one.  No need for anything in return.  Hope it helps you craft what you need!


### 🧠 `player 2` THINKS:
- player 1 is offering me 1 raw iron for free. This is generous and aligns with the cooperative nature of the game.  More raw iron could help me craft more iron ingots, which could be useful for my target item. I should accept.

### ⚙️ Player Event: `player__approval_or_reject`
player 2 decided to accept the proposal with a text message: Thanks for the raw iron!  I appreciate your generosity.


### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have 2 cobblestone, 1 oak planks, 1 raw copper, and 2 raw iron.  My opponent has 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron. I can make a stick from my oak planks.  <current status>
- I will craft a stick from the planks I have. Then I can craft the lever using the stick and one of the cobblestone.
- I'm checking possible recipes to make sure I'm not missing anything.
- Double checking the lever recipe.

### 🧠 `player 2` THINKS:
- My target is chain. I have 1 copper ingot, 1 iron ingot, 1 raw copper, and 2 raw iron. My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 2 raw iron.  I need 2 iron ingots and 2 copper ingots to make a chain. I already have one of each, so I need one more of each.
- I confirmed the recipe for chain. Now I need to figure out how to get another copper ingot. I have the raw copper, so I just need to smelt it. I also need another iron ingot, and I have enough raw iron to smelt that as well.  I need fuel to smelt.  My opponent might be willing to trade for some raw iron.  <current status>
- I will ask my opponent for 1 raw copper in exchange for 1 raw iron. This will give me enough raw copper to make another copper ingot. I will then smelt the raw copper and raw iron into ingots.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have 2 cobblestone, 1 oak planks, 1 raw copper, and 2 raw iron.  My opponent has 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron. I can make a stick from my oak planks. I can then craft the lever.  <current status>
- I will craft 2 sticks from the 1 oak plank I have. Then I can craft the lever using one stick and one cobblestone. I will still have 1 stick and 1 cobblestone left over. I should offer my extra raw materials to my opponent, as they might be useful for them.
- Checking for any other possible crafts.
- Confirming the stick recipe.
- Confirming the lever recipe.

### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 1 iron ingot, 1 raw copper, and 2 raw iron. My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 2 raw iron.  I need 2 iron ingots and 2 copper ingots to make a chain. I already have one of each, so I need one more of each. I have enough raw materials to make both ingots, but I need fuel to smelt them.
- Confirmed the chain recipe.  I need to find a fuel source.  Oak planks are fuel, and my opponent has some.  Trading for that would be ideal.  <current status>
- I'll offer my opponent 1 raw iron for their oak planks. This will give me enough fuel to smelt my raw copper and raw iron into ingots, allowing me to craft the chain.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have 2 cobblestone, 1 oak planks, 1 raw copper, and 2 raw iron.  My opponent has 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron. I can make a stick from my oak planks. I can then craft the lever.  <current status>
- I will craft 2 sticks from the 1 oak plank I have. Then I can craft the lever using one stick and one cobblestone. I will still have 1 stick and 1 cobblestone left over. I should offer my extra raw materials to my opponent, as they might be useful for them.
- Checking for any other possible crafts.
- Confirming the stick recipe.
- Confirming the lever recipe.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have 2 cobblestone, 1 oak planks, 1 raw copper, and 2 raw iron.  My opponent has 1 copper ingot, 1 iron ingot, 1 raw copper, and 1 raw iron. I can make a stick from my oak planks. I can then craft the lever.  <current status>
- I will craft 2 sticks from the 1 oak plank I have. Then I can craft the lever using one stick and one cobblestone. I will still have 1 stick and 1 cobblestone left over. I should offer my extra raw materials to my opponent, as they might be useful for them.
- Checking for any other possible crafts.
- Confirming the stick recipe.
- Confirming the lever recipe.

### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 1 iron ingot, 1 raw copper, and 2 raw iron. My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 2 raw iron.  I need 2 iron ingots and 2 copper ingots to make a chain. I already have one of each, so I need one more of each. I have enough raw materials to make both ingots, but I need fuel to smelt them.  My opponent has oak planks, which can be used as fuel.
- I will propose a trade with my opponent. I will offer them 1 raw iron in exchange for their 1 oak plank. This will give me the fuel I need to smelt my raw materials into ingots and craft the chain.

### 🧠 `player 1` THINKS:
- My target is a lever. I have the materials to craft it. I have enough cobblestone and I can craft sticks from the oak planks.  <current status>
- Checking for any other possible crafts.
- Confirming the stick recipe.
- Confirming the lever recipe.

### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 1 iron ingot, 1 raw copper, and 2 raw iron. My opponent has 2 cobblestone, 1 iron ingot, 1 oak planks, 1 raw copper, and 2 raw iron.  I need 2 iron ingots and 2 copper ingots to make a chain. I already have one of each, so I need one more of each. I have enough raw materials to make both ingots, but I need fuel to smelt them.  My opponent has oak planks, which can be used as fuel.
- I will propose a trade with my opponent. I will offer them 1 raw iron in exchange for their 1 oak plank. This will give me the fuel I need to smelt my raw materials into ingots and craft the chain.  I will smelt the raw copper first, as that gets me closer to having all the ingots I need. Then I will smelt enough raw iron to have 2 iron ingots.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 1 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 1 with his/her current hand crafts are: 
   - iron nugget
   - cobblestone slab from cobblestone stonecutting
   - cobblestone wall from cobblestone stonecutting
   - cobblestone stairs from cobblestone stonecutting
   - oak button
   - iron ingot from smelting raw iron
   - iron ingot from blasting raw iron
   - copper ingot from smelting raw copper
   - copper ingot from blasting raw copper
   - stone


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 2, ], Output [stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, your recipe follows the rules, but it’s still unfeasible with your current crafts.
You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### 🧠 `player 2` THINKS:
- I will propose a trade with my opponent. I will offer them 1 raw iron in exchange for their 1 oak plank. This will give me the fuel I need to smelt my raw materials into ingots and craft the chain.  I will smelt the raw copper first, using a portion of the planks. Then I will smelt the raw iron, using the remaining planks.

### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 2 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 2 with his/her current hand crafts are: 
   - iron nugget


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [oak_planks * 1, ], Output [stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### ⚙️ Player Event: `player__craft_done`
player 2 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:copper_ingot * 1, minecraft:iron_ingot * 1, minecraft:raw_copper * 1, minecraft:raw_iron * 2, ]


### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 1 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 1 with his/her current hand crafts are: 
   - iron nugget
   - cobblestone slab from cobblestone stonecutting
   - cobblestone wall from cobblestone stonecutting
   - cobblestone stairs from cobblestone stonecutting
   - oak button
   - iron ingot from smelting raw iron
   - iron ingot from blasting raw iron
   - copper ingot from smelting raw copper
   - copper ingot from blasting raw copper
   - stone


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [cobblestone * 1, ], Output [cobblestone_slab * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **valid** attached with a detailed explanation:
Great! Your recipe is **correct and feasible**!


### ⚙️ Player Event: `player__craft_recipe_apply`
player 1 apply the recipe he/she has checked before.


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 1, minecraft:cobblestone_slab * 2, minecraft:iron_ingot * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 1, minecraft:raw_iron * 2, ]


### ⚙️ Player Event: `player__craft_done`
player 1 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 1, minecraft:cobblestone_slab * 2, minecraft:iron_ingot * 1, minecraft:oak_planks * 1, minecraft:raw_copper * 1, minecraft:raw_iron * 2, ]



## 🌀 Turn 11 start!
----------------------------------------

### 🧠 `player 2` THINKS:
- I have an extra raw iron and raw copper.  player 1 might need them. I could offer them in exchange for something I need, or even just offer them as a gift to further our cooperation. I'll check what I can make with my current items and what player 1 has that I might need.

### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **chain**.


### ⚙️ Player Event: `player__submit_proposal`
player 2 submit a proposal to player 1, request [minecraft:iron_ingot * 1, ], offer [minecraft:raw_copper * 1, ] together with a text message: I'd like to trade my raw copper for your iron ingot. I'm trying to craft a chain. Let me know if you're interested!


### 🧠 `player 1` THINKS:
- My target is a lever, which requires a cobblestone and a stick.  I already have cobblestone. I need sticks, which are crafted from planks. I have oak planks, so I can make sticks.  Trading my iron ingot for raw copper doesn't directly help me, but it might help player 2.  Since our goals are cooperative, helping them is a good strategy.  I'll accept the trade.

### ⚙️ Player Event: `player__approval_or_reject`
player 1 decided to accept the proposal with a text message: Sure, I'm happy to trade.  Good luck with the chain!


### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have the cobblestone, but I need a stick.  My opponent has been focusing on copper and iron, so they might be trying to make a chain, which requires 2 iron ingots and 1 copper ingot. I have given them raw iron in the past, which they seem to appreciate. I have raw copper and raw iron, which I could smelt into ingots, but I need fuel for that. I also have an oak plank, which could be crafted into sticks.
- I'll check how to make a stick and what it can be used for.  Then I'll check what I can craft from my current hand.
- Based on the recipes and my hand, I can craft sticks from the oak planks.  I'll craft 2 sticks, which will leave me with enough for a lever and potentially other crafts later.  <current status>
- I have enough cobblestone and will have enough sticks to make a lever. I should craft it now.

### 🧠 `player 2` THINKS:
- My target is chain, and I currently have 1 copper ingot, 2 iron ingots, and 2 raw iron.  My opponent has 1 cobblestone, 2 cobblestone slabs, 1 oak planks, 2 raw copper, and 2 raw iron. I need 2 iron ingots and 2 chain links to craft a chain. I already have enough iron ingots. Now I need to figure out how to get chain links.
- I need to craft chain links. Let's see what I need for that.
- Crafting a chain link requires 2 iron nuggets and 1 raw copper. I have raw iron, which I can smelt into iron ingots and then craft into iron nuggets. My opponent has raw copper, so I can trade for that.  <current status>
- I have enough iron ingots to craft the chain if I can get the raw copper. I'll propose a trade with my opponent for their raw copper.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have 1 cobblestone, 2 raw copper, and 2 raw iron.  My opponent has 1 copper ingot, 1 iron ingot, and 2 raw iron. They seem to be working towards a chain, which requires 2 iron ingots and 1 copper ingot. I have given them raw iron in the past. I also have an oak plank, which I can use to make sticks. I just crafted 2 cobblestone slabs from cobblestone, which was probably not the best move.
- I'll double-check the recipe for a lever to make sure I'm not missing anything.
- I can craft sticks from the oak planks. I'll craft 2 sticks, leaving me enough for a lever. Then I'll craft the lever.

### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 2 iron ingots, and 2 raw iron. My opponent has 1 cobblestone, 2 cobblestone slabs, 1 oak planks, 2 raw copper, and 2 raw iron.  I need two chain links to make the chain. Each chain link requires 2 iron nuggets and 1 raw copper.
- I can make iron nuggets from iron ingots. I have enough iron ingots to make two chain links. I need to acquire 2 raw copper from my opponent.  <current status>
- I'll offer my opponent an iron ingot for each raw copper. This seems like a fair trade since they can smelt the raw iron into iron ingots.

### 🧠 `player 1` THINKS:
- My target is a lever. I need one stick and one cobblestone. I have 1 cobblestone, 1 oak plank, 2 raw copper, and 2 raw iron. My opponent has 1 copper ingot, 1 iron ingot, and 2 raw iron. They mentioned wanting to make a chain, which requires 2 iron ingots and 1 copper ingot.
- Double checking the lever recipe.
- I can craft sticks from the oak plank. I'll make two sticks, enough for a lever. Then, I'll craft the lever.

### 🧠 `player 1` THINKS:
- My target is a lever. I need one stick and one cobblestone. I have 1 cobblestone, 1 oak plank, 1 raw copper, and 3 raw iron. My opponent has 1 copper ingot, 1 iron ingot, and 1 raw iron. They mentioned wanting to make a chain, which requires 2 iron ingots and 1 copper ingot.  I can make the lever this turn.
- Double checking the lever recipe.
- I can craft sticks from the oak plank. I'll make two sticks, enough for a lever. Then, I'll craft the lever.

### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 2 iron ingots, and 2 raw iron. My opponent has 1 cobblestone, 2 cobblestone slabs, 1 oak planks, 2 raw copper, and 2 raw iron.  I need two chain links to make the chain. Each chain link requires 2 iron nuggets and 1 raw copper. I have enough iron ingots to make the nuggets, but I need to acquire the raw copper.
- I confirmed that I need the chain. Now, let's double-check the chain link recipe.
- I'll offer my opponent an iron ingot for each raw copper. This seems like a fair trade since they can smelt the raw iron into iron ingots. If they reject, I'll offer both my raw iron for their 2 raw copper.

### 🧠 `player 1` THINKS:
- My target is a lever. I need one stick and one cobblestone. I have 1 cobblestone, 1 oak plank, 1 raw copper, and 3 raw iron. My opponent has 1 copper ingot, 1 iron ingot, and 1 raw iron. They mentioned wanting to make a chain, which requires 2 iron ingots and 1 copper ingot.  I can make the lever this turn.
- Double checking the lever recipe.
- I can craft sticks from the oak plank. I'll make two sticks, enough for a lever. Then, I'll craft the lever.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [minecraft:oak_planks * 1, ], Output [minecraft:stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 1 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 1 with his/her current hand crafts are: 
   - cobblestone slab from cobblestone stonecutting
   - cobblestone wall from cobblestone stonecutting
   - cobblestone stairs from cobblestone stonecutting
   - oak button
   - iron ingot from smelting raw iron
   - iron ingot from blasting raw iron
   - copper ingot from smelting raw copper
   - copper ingot from blasting raw copper
   - stone


### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 2 iron ingots, and 2 raw iron. My opponent has 1 cobblestone, 2 cobblestone slabs, 1 oak planks, 2 raw copper, and 2 raw iron.  I need two chain links to make the chain. Each chain link requires 2 iron nuggets and 1 raw copper. I have enough iron ingots to make the nuggets, but I need to acquire the raw copper.
- Confirmed I need the chain. Now, let's double-check the chain link recipe.
- I'll offer my opponent an iron ingot for each raw copper. This seems like a fair trade since they can smelt the raw iron into iron ingots. If they reject, I'll offer both my raw iron for their 2 raw copper.  If that's rejected, I'll offer my copper ingot.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [minecraft:oak_planks * 1, ], Output [minecraft:stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [minecraft:oak_planks * 1, ], Output [minecraft:stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 2 iron ingots, and 2 raw iron. My opponent has 1 cobblestone, 2 cobblestone slabs, 1 oak planks, 2 raw copper, and 2 raw iron.  I need two chain links to make the chain. Each chain link requires 2 iron nuggets and 1 raw copper. I have enough iron ingots to make the nuggets, but I need to acquire the raw copper.
- Confirmed I need the chain. Now, let's double-check the chain link recipe.
- I'll offer my opponent an iron ingot for each raw copper. This seems like a fair trade since they can smelt the raw iron into iron ingots. If they reject, I'll offer both my raw iron for their 2 raw copper.  If that's rejected, I'll offer my copper ingot.  If *that's* rejected, I'll offer both my raw iron and my copper ingot.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [minecraft:oak_planks * 1, ], Output [minecraft:stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [minecraft:oak_planks * 1, ], Output [minecraft:stick * 2, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 1 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 1 with his/her current hand crafts are: 
   - cobblestone slab from cobblestone stonecutting
   - cobblestone wall from cobblestone stonecutting
   - cobblestone stairs from cobblestone stonecutting
   - oak button
   - iron ingot from smelting raw iron
   - iron ingot from blasting raw iron
   - copper ingot from smelting raw copper
   - copper ingot from blasting raw copper
   - stone


### ⚙️ Player Event: `player__craft_done`
player 1 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 1, minecraft:cobblestone_slab * 2, minecraft:oak_planks * 1, minecraft:raw_copper * 2, minecraft:raw_iron * 2, ]


### ⚙️ Player Event: `player__craft_done`
player 2 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:copper_ingot * 1, minecraft:iron_ingot * 2, minecraft:raw_iron * 2, ]



## 🌀 Turn 12 start!
----------------------------------------

### 🧠 `player 1` THINKS:
- I need a cobblestone and a stick to make a lever. I have the cobblestone, but I need a stick.  My opponent might need more iron or copper to complete their goal. I can offer them raw iron.  They don't appear to have sticks either. I'll offer them raw iron for nothing in hopes they will reciprocate later.

### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **lever**.


### 🧠 `player 1` THINKS:
- I can offer my opponent some raw iron, as they may need it for their goal.  I'll ask if they have any sticks they can trade.

### ⚙️ Player Event: `player__submit_proposal`
player 1 submit a proposal to player 2, request [], offer [minecraft:raw_iron * 1, ] together with a text message: I have some extra raw iron if you need it. Do you happen to have any sticks you could trade? I'm working towards a lever.


### 🧠 `player 2` THINKS:
- player 1 is offering me 1 raw iron for nothing. This seems like a generous offer and could be helpful for crafting iron tools or other iron-related items.  I should check what I can craft with raw iron.

### ⚙️ Player Event: `player__item_info`
player 2 checked the item info of craft: **raw_iron**.


### 🧠 `player 2` THINKS:
- I already have 2 raw iron, and getting another one will allow me to smelt it into an iron ingot.  Since player 1 is offering it for free, it's a good opportunity to increase my resources. I will accept.

### ⚙️ Player Event: `player__approval_or_reject`
player 2 decided to accept the proposal with a text message: Thanks for the raw iron! I appreciate your generosity.


### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 2 iron ingots, and 3 raw iron.  My opponent has 1 cobblestone, 2 cobblestone slabs, 1 oak planks, 2 raw copper, and 1 raw iron. I need 2 iron ingots and 1 chain to craft the chain. I already have enough iron ingots. Now I need to figure out how to get a chain.
- I need to craft a chain. The recipe requires 1 iron ingot and 2 raw iron. I have enough raw iron, and I have enough iron ingots.  <current status>
- I can craft the chain now.

### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 2 iron ingots, and 3 raw iron.  My opponent has 1 cobblestone, 2 cobblestone slabs, 1 oak planks, 2 raw copper, and 1 raw iron. I have all the necessary ingredients to craft a chain.  <current status>
- I should craft the chain immediately.
- I have a good plan.

### 🧠 `player 2` THINKS:
- My target is a chain. I have 1 copper ingot, 2 iron ingots, and 3 raw iron. My opponent has 1 cobblestone, 2 cobblestone slabs, 1 oak planks, 2 raw copper, and 1 raw iron.  I have everything I need to make the chain.  <current status>
- I will craft the chain now.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a stick and a cobblestone. I have the cobblestone, but I need a stick.  My opponent has enough iron to make more iron ingots, which could be used to make a chain, which they may need. I have raw copper and raw iron which I can smelt into ingots, but I don't have enough fuel.  I should try to trade for sticks or planks to make sticks.
- I'm checking what I can craft from my current hand.  I can smelt the raw materials, but I need fuel. I can also make cobblestone slabs, but that doesn't help me get a lever.
- I'm checking how to make sticks.  I need planks.
- I can make planks from logs, but I don't have any logs.  I need to trade for planks or sticks. My opponent doesn't have either. I'll give them another raw iron, hoping they can craft something useful for me in return later.  <current status>
- I think I have a good plan.

### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [minecraft:iron_ingot * 1, minecraft:raw_iron * 2, ], Output [minecraft:chain * 1, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__craft_recipe_check`
player 2 check the validity of the recipe: Input [minecraft:iron_ingot * 1, minecraft:raw_iron * 2, ], Output [minecraft:chain * 1, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 2 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 2 with his/her current hand crafts are: 
   - iron nugget
   - heavy weighted pressure plate
   - shears


### ⚙️ Player Event: `player__craft_done`
player 2 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:copper_ingot * 1, minecraft:iron_ingot * 2, minecraft:raw_iron * 3, ]


### 🧠 `player 1` THINKS:
- My target is a lever. I need a cobblestone and a stick. I have the cobblestone, but I need a stick.  My opponent has two raw iron and two iron ingots. They traded for cobblestone last turn, and they previously expressed interest in making a chain.  I have raw copper and raw iron which I can smelt into ingots, but I don't have enough fuel. I also have an oak plank, which I could use to make sticks, but that would leave me without any wood. I should try to trade for sticks or more planks.
- Checking what I can craft from my current hand confirms I can smelt the raw materials, but I need fuel. I can also make cobblestone slabs, but that doesn't help me get a lever.  I can make sticks from my single oak plank, but that would be a last resort.
- I'm checking how to make sticks.  I need planks.
- I can make planks from logs, but I don't have any logs.  I need to trade for planks or sticks. My opponent doesn't appear to have either readily available.  Perhaps they could craft planks if they had logs.  I'll offer them raw iron for any planks they might be able to make, or even just give them raw iron in the hope they can craft something useful for me later.  <current status>
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a cobblestone and a stick. I have the cobblestone, but I need a stick.  My opponent has two raw iron and two iron ingots. They traded for cobblestone last turn, and they previously expressed interest in making a chain.  I have raw copper, raw iron, and an oak plank. I could use the oak plank to make sticks, but that would be a last resort as it leaves me without any wood. I should try to trade for sticks or more planks.
- Checking what I can craft from my current hand confirms I can smelt the raw materials, but I need fuel. I can also make cobblestone slabs, but that doesn't help me get a lever.  I can make sticks from my single oak plank, but that would be a last resort.
- I'm checking how to make sticks.  I need planks.
- I can make planks from logs, but I don't have any logs.  I need to trade for planks or sticks. My opponent doesn't appear to have either readily available.  Perhaps they could craft planks if they had logs.  I'll offer them raw iron for any planks they might be able to make, or even just give them raw iron in the hope they can craft something useful for me later.  Since I'm offering something for nothing, I'll offer two raw iron this time.  <current status>
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a cobblestone and a stick. I have the cobblestone, but I need a stick.  My opponent has three raw iron and two iron ingots. They traded for cobblestone last turn, and they previously expressed interest in making a chain.  I have two raw copper, one raw iron, and an oak plank. I could use the oak plank to make sticks, but that would be a last resort as it leaves me without any wood. I should try to trade for sticks or more planks. I've offered raw iron in the past, and my opponent has accepted, so I'll try offering raw iron again.
- Checking what I can craft from my current hand confirms I can smelt the raw materials, but I need fuel. I can also make cobblestone slabs, but that doesn't help me get a lever.  I can make sticks from my single oak plank, but that would be a last resort.
- I'm checking how to make sticks.  I need planks.
- I can make planks from logs, but I don't have any logs.  I need to trade for planks or sticks. My opponent doesn't appear to have either readily available.  Perhaps they could craft planks if they had logs.  I'll offer them raw iron for any planks they might be able to make, or even just give them raw iron in the hope they can craft something useful for me later.  <current status>
- I think I have a good plan.

### 🧠 `player 1` THINKS:
- My target is a lever. I need a cobblestone and a stick. I have the cobblestone, and an oak plank. I could use the oak plank to make sticks, but that would be a last resort as it leaves me without any wood. I should try to trade for sticks or more planks. My opponent has three raw iron and two iron ingots. They traded for cobblestone last turn, and they previously expressed interest in making a chain. I have two raw copper and one raw iron. I've offered raw iron in the past, and my opponent has accepted, so I'll try offering raw iron again.
- Checking what I can craft from my current hand confirms I can smelt the raw materials, but I need fuel. I can also make cobblestone slabs, but that doesn't help me get a lever.  I can make sticks from my single oak plank, but that would be a last resort.
- I'm checking how to make sticks.  I need planks.
- I can make planks from logs, but I don't have any logs.  I need to trade for planks or sticks. My opponent doesn't appear to have either readily available.  Perhaps they could craft planks if they had logs.  I'll offer them raw iron for any planks they might be able to make, or even just give them raw iron in the hope they can craft something useful for me later.  <current status>
- I think I have a good plan.

### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [minecraft:oak_planks * 1, ], Output [minecraft:stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__item_info`
player 1 checked the item info of craft: **stick**.


### ⚙️ Player Event: `player__craft_recipe_check`
player 1 check the validity of the recipe: Input [minecraft:oak_planks * 1, ], Output [minecraft:stick * 4, ], the recipe is invalid


### 🖥 Server Event: `server__craft_recipe_validity`
Server shows that the recipe is **invalid** attached with a detailed explanation:
Sorry, there seems to be an issue with your recipe. Please check:
1. The recipe follows Minecraft game rules.
2. You have the required crafts in the necessary quantities.

You should use the `possible_recipes_from_hand` tool to see all available recipes at this stage.


### ⚙️ Player Event: `player__possible_recipes_from_hand`
player 1 is checking the posssible recipes from his/her hand crafts.


### 🖥 Server Event: `server__possible_recipes_from_hand`
Server shows the possible recipes of player 1 with his/her current hand crafts are: 
   - cobblestone slab from cobblestone stonecutting
   - cobblestone wall from cobblestone stonecutting
   - cobblestone stairs from cobblestone stonecutting
   - oak button
   - iron ingot from smelting raw iron
   - iron ingot from blasting raw iron
   - copper ingot from smelting raw copper
   - copper ingot from blasting raw copper
   - stone


### ⚙️ Player Event: `player__craft_done`
player 1 has finished crafting


### 🖥 Server Event: `server__private_hand_change`
Currently, his/her hand crafts change to: [minecraft:cobblestone * 1, minecraft:cobblestone_slab * 2, minecraft:oak_planks * 1, minecraft:raw_copper * 2, minecraft:raw_iron * 1, ]



## 🌀 Turn 13 start!
----------------------------------------

### 🖥 Server Event: `server__game_over`
Game over, the results is: 
**player 2** [win] the game, his/her private target is: [minecraft:chain * 1, ]. 
**player 1** [lose] the game, his/her private target is: [minecraft:lever * 1, ].
