getting diagram of initial state
getting diagram of goal state
Expanding nodes at depth 0
Expanding state 0
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 1
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 1
successfully verified the action of new state 1 with the path: The action `grasp(right, shot3)` is valid because all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The current state's description and visualization accurately represent the sequence of actions taken, and all objects from the initial state are present.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 1 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 1
Expanding state 1
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 2
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 2
State 2 failed the action path verification test: The last action is valid according to the domain constraints, but the current state's description and visualization are incorrect. Shot3 should be empty, and Shaker1 should contain ingredient2, be unclean, unshaken, and at fill level l1. The current state does not accurately reflect these changes.
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 3
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 3
successfully verified the action of new state 3 with the path: The last action `fill-shot(shot3, ingredient2, right, left, dispenser2)` is valid because all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken.
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 2 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 2
Expanding state 3
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 4
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 4
successfully verified the action of new state 4 with the path: The last action `(pour-shot-to-clean-shaker shot3 ingredient2 shaker1 right l0 l1)` is valid because all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
created the 2th child state (temp = 0.75)
Getting diagram of state 5
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 5
successfully verified the action of new state 5 with the path: The action `clean-shot(shot3, ingredient2, right, left)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken.
Number of valid nodes at depth 3 (2) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 3
Expanding state 4
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 6
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 6
successfully verified the action of new state 6 with the path: The last action `clean-shot(shot3, ingredient2, right, left)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization accurately represent the state after the action. The action logically progresses towards the goal state by preparing shot3 for further use.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Expanding state 5
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 7
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 7
State 7 failed the action path verification test: The last action `fill-shot(shot3, ingredient1, right, left, dispenser1)` is invalid because the precondition that the shot must be empty and clean was not satisfied. The current state's natural language description and visualization are consistent with the effects of the last action but not with its preconditions.
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 8
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 8
successfully verified the action of new state 8 with the path: The last action `fill-shot(shot3, ingredient1, right, left, dispenser1)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The visualization and description of the current state are accurate, and the action is logical for achieving the goal state.
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 4 (2) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 4
Expanding state 6
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 9
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 9
State 9 failed the action path verification test: The last action `fill-shot(shot3, ingredient1, right, left, dispenser1)` is invalid because the precondition that the shot must be empty is not satisfied. Shot3 already contains ingredient1, so it cannot be filled again. The current state's description and visualization incorrectly reflect this invalid action.
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 10
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 10
State 10 failed the action path verification test: The last action `fill-shot(shot3, ingredient1, right, left, dispenser1)` is invalid because the precondition that the shot must be empty and clean is not satisfied. Shot3 already contains ingredient1, so it is not empty. The current state's description and visualization are incorrect due to this invalid action.
attempt number 3 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 11
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 11
State 11 failed the action path verification test: The last action `fill-shot(shot3, ingredient1, right, left, dispenser1)` is invalid because the precondition that shot3 must be empty is not satisfied. Shot3 already contains ingredient1, so it cannot be filled again. The current state's description and visualization are accurate, but the action itself is not valid.
attempt number 4 for getting child states (temp = 0.75)
created the 1th child state (temp = 0.75)
Getting diagram of state 12
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 12
successfully verified the action of new state 12 with the path: The last action `fill-shot(shot3, ingredient1, right, left, dispenser1)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization of the current state accurately reflect the sequence of actions taken.
Expanding state 8
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 13
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 13
successfully verified the action of new state 13 with the path: The last action is valid because all preconditions are satisfied, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization accurately represent the state after the action.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 5 (2) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 5
Expanding state 12
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 14
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 14
successfully verified the action of new state 14 with the path: The last action `pour-shot-to-used-shaker(shot3, ingredient1, shaker1, right, l1, l2)` is valid because all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Expanding state 13
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 15
[Attempt 1] Generating diagram encoding
Encoding invalid: Shaker1 incorrectly contains ingredient1 and ingredient1 instead of ingredient1 and ingredient2.
[Attempt 2] Generating diagram encoding
Diagram encoding is valid.
[Attempt 3] Generating diagram code
Successfully generated & tested diagram for state 15
State 15 failed the action path verification test: The last action `(pour-shot-to-used-shaker shot3 ingredient1 shaker1 right l1 l2)` is invalid because the preconditions are not met: shot3 is empty and shaker1 is already at fill level l2. The current state's description and visualization are accurate, but the action does not logically follow from the parent state.
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 16
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 16
State 16 failed the action path verification test: The last action `clean-shot(shot3, ingredient1, right, left)` is invalid because the precondition that the shot must be empty and previously used with a beverage is not met. Shot3 is clean and empty, but it was not previously used. The current state's natural language description and visualization are accurate, but the action itself is not valid.
attempt number 3 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 17
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 17
State 17 failed the action path verification test: The last action `pour-shot-to-used-shaker(shot3, ingredient2, shaker1, right, l1, l2)` is invalid because the preconditions are not met: shot3 is empty, and shaker1 is already at fill level l2, which is full. The current state's natural language description and visualization are accurate, but the action does not logically progress towards the goal state.
attempt number 4 for getting child states (temp = 0.75)
created the 1th child state (temp = 0.75)
Getting diagram of state 18
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 18
State 18 failed the action path verification test: The action `(pour-shot-to-used-shaker shot3 ingredient2 shaker1 right l1 l2)` is invalid because the precondition that `shot3` should contain `ingredient2` is not met in the parent state. The current state's description and visualization are consistent with the effects of the action, but the action itself was not validly executed.
Number of valid nodes at depth 6 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 6
Expanding state 14
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 19
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 19
successfully verified the action of new state 19 with the path: The last action `leave(right, shot3)` is valid because the precondition (right hand holding shot3) is met, and the effects (shot3 on the table, right hand empty) are correctly reflected in the current state. The current state description and visualization accurately represent the sequence of actions taken, and the state is progressing towards the goal.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 7 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 7
Expanding state 19
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 20
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 20
successfully verified the action of new state 20 with the path: The last action `grasp(right, shaker1)` is valid because all preconditions are met: the shaker was on the table, and the right hand was empty. The effects of the action are correctly reflected in the current state, where the right hand is now holding the shaker. The natural language description and visualization of the current state are accurate, matching the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 8 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 8
Expanding state 20
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 21
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 21
successfully verified the action of new state 21 with the path: The last action `(shake(cocktail2, ingredient2, ingredient1, shaker1, right, left))` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken and the current state.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 9 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 9
Expanding state 21
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 22
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 22
successfully verified the action of new state 22 with the path: The last action `pour-shaker-to-shot(cocktail2, shot1, right, shaker1, l2, l1)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
created the 2th child state (temp = 0.5)
Getting diagram of state 23
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 23
State 23 failed the action path verification test: The last action `pour-shaker-to-shot(cocktail2, shot1, right, shaker1, l2, l1)` is invalid because the precondition that shot1 must be empty and clean is not satisfied. The current state's natural language description and visualization do not accurately reflect the effects of the invalid action.
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 10 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 10
Expanding state 22
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 24
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 24
State 24 failed the action path verification test: The last action `empty-shaker` is invalid because the precondition that the shaker contains a shaken cocktail is not satisfied. The shaker is already empty. However, the current state's natural language description and visualization are accurate given the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 25
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 25
State 25 failed the action path verification test: The last action `empty-shaker(right, shaker1, cocktail2, l1, l0)` is invalid because the precondition that the shaker contains a shaken cocktail is not met. The current state description and visualization are accurate based on the sequence of actions, but the action itself is not valid.
attempt number 3 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 26
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 26
State 26 failed the action path verification test: The last action is invalid because the precondition that the shaker contains a shaken cocktail is not satisfied. The current state description and visualization are accurate, but the action does not logically follow from the parent state.
attempt number 4 for getting child states (temp = 0.75)
created the 1th child state (temp = 0.75)
Getting diagram of state 27
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 27
State 27 failed the action path verification test: The last action `empty-shaker(right, shaker1, cocktail2, l1, l0)` is invalid because the shaker is already empty and does not contain a cocktail, violating the precondition that the shaker must contain a shaken cocktail. The current state's natural language description and visualization are accurate, but the action does not logically progress towards the goal state.
Number of valid nodes at depth 11 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 10
Expanding nodes at depth 10
Expanding state 22
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 28
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shaker does not contain a shaken cocktail, violating preconditions.
Reached maximum attempts without a fully valid diagram.
Child state 28 is invalid: Shaker does not contain a shaken cocktail, violating preconditions.
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 29
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 29 is invalid: 
attempt number 3 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 30
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 30
State 30 failed the action path verification test: The last action `empty-shaker(right, shaker1, cocktail2, l1, l0)` is invalid because the precondition that the shaker contains a shaken cocktail is not satisfied. The current state's description and visualization are accurate, but the action itself is not valid given the parent state.
attempt number 4 for getting child states (temp = 0.75)
created the 1th child state (temp = 0.75)
Getting diagram of state 31
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 31
State 31 failed the action path verification test: The last action `empty-shaker(right, shaker1, cocktail2, l1, l0)` is invalid because the precondition that the shaker contains a shaken cocktail is not met. The current state's natural language description and visualization are accurate, except for the effects of the invalid action.
Number of valid nodes at depth 11 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 10
Expanding nodes at depth 10
Expanding state 22
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 32
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 32
State 32 failed the action path verification test: The last action is invalid because the precondition that the shaker contains a shaken cocktail is not satisfied. The shaker is already empty, so the action cannot be performed. The current state's natural language description and visualization are accurate, but the action does not make sense given the state.
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 33
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shaker does not contain a shaken cocktail, violating preconditions.
Reached maximum attempts without a fully valid diagram.
Child state 33 is invalid: Shaker does not contain a shaken cocktail, violating preconditions.
attempt number 3 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 34
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 34
successfully verified the action of new state 34 with the path: The last action `clean-shaker(right, left, shaker1)` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The visualization and description of the current state are accurate, and all objects from the initial state are present. The sequence of actions is logically progressing towards the goal state.
attempt number 4 for getting child states (temp = 0.75)
created the 2th child state (temp = 0.75)
Getting diagram of state 35
[Attempt 1] Generating diagram encoding
Encoding invalid: The status of shaker1 is incorrectly marked as "clear" instead of "not clear" after emptying.
[Attempt 2] Generating diagram encoding
Diagram encoding is valid.
[Attempt 3] Generating diagram code
Diagram test failed: Shaker1 is already empty, violating the precondition that it contains a cocktail.
Reached maximum attempts without a fully valid diagram.
Child state 35 is invalid: Shaker1 is already empty, violating the precondition that it contains a cocktail.
Number of valid nodes at depth 11 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 11
Expanding state 34
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 36
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 36
State 36 failed the action path verification test: The last action `leave(right, shaker1)` is invalid because the right hand was not holding shaker1 in the parent state, violating the precondition for the `leave` action. The current state's description and visualization are accurate, but the action itself is not valid.
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 37
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 37
State 37 failed the action path verification test: The last action `leave(right, shaker1)` is invalid because the precondition that the right hand must be holding shaker1 is not met in the parent state. The current state description and visualization are accurate, but the action itself is not valid.
attempt number 3 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 38
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 38
State 38 failed the action path verification test: The last action `leave(right, shaker1)` is invalid because the precondition that the right hand must be holding the shaker is not met. The current state description and visualization are accurate, but the action does not logically follow from the parent state.
attempt number 4 for getting child states (temp = 0.75)
created the 1th child state (temp = 0.75)
Getting diagram of state 39
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 39
successfully verified the action of new state 39 with the path: The action `grasp(right, shot3)` is valid because all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The current state is consistent with the sequence of actions taken, and the visualization accurately represents the status of all objects. The action is logical for progressing towards the goal state.
Number of valid nodes at depth 12 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 12
Expanding state 39
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 40
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 40 is invalid: 
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 41
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 41
successfully verified the action of new state 41 with the path: The last action `clean-shot(shot3, ingredient1, right, left)` is valid because all preconditions are satisfied: the right hand is holding shot3, the left hand is empty, and shot3 was previously used with ingredient1. The effects of the action are correctly reflected in the current state, where shot3 is clean and empty. The natural language description, diagram encoding, and visualization are all accurate and consistent with the actions taken, and the plan is progressing towards the goal state.
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
created the 2th child state (temp = 0.75)
Getting diagram of state 42
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 42
State 42 failed the action path verification test: The action `fill-shot(shot3, ingredient2, right, left, dispenser2)` is invalid because the precondition that shot3 must be empty is not satisfied. Shot3 already contains ingredient2, so it cannot be filled again. The current state's natural language description and visualization are accurate, but the action itself is not valid.
Number of valid nodes at depth 13 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 13
Expanding state 41
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 43
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 43
State 43 failed the action path verification test: The last action is invalid because the precondition that shot3 must be empty is not satisfied. Shot3 already contains ingredient2, so it cannot be filled again. The current state's description and visualization are accurate, but the action does not adhere to the domain constraints.
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 44
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 44
State 44 failed the action path verification test: The last action `fill-shot(shot3, ingredient2, right, left, dispenser2)` is invalid because the precondition that the shot must be empty is not satisfied. Shot3 already contains ingredient2, so it cannot be filled again. The current state's description and visualization reflect this invalid action, making the state incorrect.
attempt number 3 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 45
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 45
successfully verified the action of new state 45 with the path: The last action `fill-shot(shot3, ingredient2, right, left, dispenser2)` is valid because all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken.
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 14 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 14
Expanding state 45
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 46
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 46
successfully verified the action of new state 46 with the path: The last action `pour-shot-to-clean-shaker(shot3, ingredient2, shaker1, right, l0, l1)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 15 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 15
Expanding state 46
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 47
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 47
successfully verified the action of new state 47 with the path: The last action `clean-shot(shot3, ingredient2, right, left)` is valid because all preconditions are satisfied: the right hand is holding shot3, the left hand is empty, and shot3 was previously used with ingredient2 and is now empty. The effects of the action are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken. The current state is progressing towards the goal state.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
created the 2th child state (temp = 0.75)
Getting diagram of state 48
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: The right hand is not holding the shaker, and the shaker is not empty, violating preconditions.
Reached maximum attempts without a fully valid diagram.
Child state 48 is invalid: The right hand is not holding the shaker, and the shaker is not empty, violating preconditions.
Number of valid nodes at depth 16 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 16
Expanding state 47
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 49
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 49
State 49 failed the action path verification test: The action `fill-shot(shot3, ingredient1, right, left, dispenser1)` is invalid because the precondition that shot3 must be empty is not satisfied. The current state's description and visualization are not valid due to this invalid action.
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 50
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 50
State 50 failed the action path verification test: The last action `fill-shot(shot3, ingredient1, right, left, dispenser1)` is invalid because the precondition that shot3 must be clean is not satisfied. The current state's natural language description and visualization are accurate, but the action itself is not valid due to the unmet precondition.
attempt number 3 for getting child states (temp = 0.5)
created the 1th child state (temp = 0.5)
Getting diagram of state 51
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 51
State 51 failed the action path verification test: The last action `fill-shot(shot3, ingredient1, right, left, dispenser1)` is invalid because the precondition that shot3 must be empty and clean is not satisfied. Shot3 already contains ingredient1, so it cannot be filled again. The current state's description and visualization are incorrect due to this invalid action.
attempt number 4 for getting child states (temp = 0.75)
created the 1th child state (temp = 0.75)
Getting diagram of state 52
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 52
State 52 failed the action path verification test: The last action `fill-shot(shot3, ingredient1, right, left, dispenser1)` is invalid because the precondition that shot3 must be empty is not satisfied. Shot3 already contains ingredient1, so it cannot be filled again. The current state's natural language description and visualization are accurate, but the action violates the domain constraints.
Number of valid nodes at depth 17 (0) ≤ beam width (4), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 16
Expanding nodes at depth 16
Expanding state 47
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 53
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 53
State 53 failed the action path verification test: The last action `fill-shot(shot3, ingredient1, right, left, dispenser1)` is invalid because the precondition that shot3 must be empty is not satisfied. Shot3 already contains ingredient1, so it cannot be filled again. The current state's natural language description and visualization are accurate, but the action itself is not valid.
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 54
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 54
successfully verified the action of new state 54 with the path: The last action `fill-shot(shot3, ingredient1, right, left, dispenser1)` is valid because all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 17 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 17
Expanding state 54
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 55
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 55
successfully verified the action of new state 55 with the path: The last action `pour-shot-to-used-shaker(shot3, ingredient1, shaker1, right, l1, l2)` is valid because all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The current state's natural language description and visualization accurately represent the sequence of actions taken, with all objects from the initial state present and correctly depicted.
attempt number 2 for getting child states (temp = 0.25)
created the 2th child state (temp = 0.25)
Getting diagram of state 56
[Attempt 1] Generating diagram encoding
Encoding invalid: Status of shot3 is incorrect; it should be empty and not clean, but not "not empty."
[Attempt 2] Generating diagram encoding
Diagram encoding is valid.
[Attempt 3] Generating diagram code
Successfully generated & tested diagram for state 56
State 56 failed the action path verification test: The last action `pour-shot-to-used-shaker(shot3, ingredient1, shaker1, right, l1, l2)` is invalid because the precondition that shot3 contains ingredient1 is not met. The current state's natural language description and visualization are inaccurate because they reflect the effects of an invalid action.
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 18 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 18
Expanding state 55
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 57
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 57
successfully verified the action of new state 57 with the path: The last action `leave(right, shot3)` is valid because the precondition (the right hand holding `shot3`) is satisfied, and the effects (placing `shot3` on the table and emptying the right hand) are correctly reflected in the current state. The current state's natural language description and visualization accurately represent the sequence of actions taken, and all objects from the initial state are present and correctly depicted.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
created the 2th child state (temp = 0.5)
Getting diagram of state 58
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Right hand is not holding the shaker, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 58 is invalid: Right hand is not holding the shaker, violating precondition.
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 19 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 19
Expanding state 57
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 59
[Attempt 1] Generating diagram encoding
Encoding invalid: The status of the right hand is incorrect; it should be "holding shaker1" instead of "empty."
[Attempt 2] Generating diagram encoding
Encoding invalid: The status of the right hand is incorrect; it should be "holding shaker1" instead of "empty." Additionally, the number of statements is consistent, but the status of the right hand was not updated correctly.
[Attempt 3] Generating diagram encoding
Diagram encoding is valid.
[Attempt 4] Generating diagram code
Successfully generated & tested diagram for state 59
Reached maximum attempts without a fully valid diagram.
Child state 59 is invalid: None
attempt number 2 for getting child states (temp = 0.25)
created the 1th child state (temp = 0.25)
Getting diagram of state 60
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 60
successfully verified the action of new state 60 with the path: The action `grasp(right, shaker1)` is valid as all preconditions are met: shaker1 is on the table, and the right hand is empty. The effects of the action are correctly reflected in the current state, where the right hand holds shaker1. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 20 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 20
Expanding state 60
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 61
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 61
successfully verified the action of new state 61 with the path: The last action `shake(cocktail1, ingredient2, ingredient1, shaker1, right, left)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 21 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 21
Expanding state 61
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 62
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 62
successfully verified the action of new state 62 with the path: The last action `pour-shaker-to-shot(cocktail1, shot2, right, shaker1, l2, l1)` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.25)
new action not unique
attempt number 3 for getting child states (temp = 0.5)
new action not unique
attempt number 4 for getting child states (temp = 0.75)
new action not unique
Number of valid nodes at depth 22 (1) ≤ beam width (4), skipping ranking/pruning.
Expanding nodes at depth 22
Found goal!!
['grasp(right, shot3)', 'fill-shot(shot3, ingredient2, right, left, dispenser2)', 'pour-shot-to-clean-shaker(shot3, ingredient2, shaker1, right, l0, l1)', 'clean-shot(shot3, ingredient2, right, left)', 'fill-shot(shot3, ingredient1, right, left, dispenser1)', 'pour-shot-to-used-shaker(shot3, ingredient1, shaker1, right, l1, l2)', 'leave(right, shot3)', 'grasp(right, shaker1)', 'shake(cocktail2, ingredient2, ingredient1, shaker1, right, left)', 'pour-shaker-to-shot(cocktail2, shot1, right, shaker1, l2, l1)', 'clean-shaker(right, left, shaker1)', 'grasp(right, shot3)', 'clean-shot(shot3, ingredient1, right, left)', 'fill-shot(shot3, ingredient2, right, left, dispenser2)', 'pour-shot-to-clean-shaker(shot3, ingredient2, shaker1, right, l0, l1)', 'clean-shot(shot3, ingredient2, right, left)', 'fill-shot(shot3, ingredient1, right, left, dispenser1)', 'pour-shot-to-used-shaker(shot3, ingredient1, shaker1, right, l1, l2)', 'leave(right, shot3)', 'grasp(right, shaker1)', 'shake(cocktail1, ingredient2, ingredient1, shaker1, right, left)', 'pour-shaker-to-shot(cocktail1, shot2, right, shaker1, l2, l1)']
Goal state and path diagrams recorded in <PATH_REMOVED>
(grasp right shot3)
(fill-shot shot3 ingredient2 right left dispenser2)
(pour-shot-to-clean-shaker shot3 ingredient2 shaker1 right l0 l1)
(clean-shot shot3 ingredient2 right left)
(fill-shot shot3 ingredient1 right left dispenser1)
(pour-shot-to-used-shaker shot3 ingredient1 shaker1 right l1 l2)
(leave right shot3)
(grasp right shaker1)
(shake cocktail2 ingredient2 ingredient1 shaker1 right left)
(pour-shaker-to-shot cocktail2 shot1 right shaker1 l2 l1)
(clean-shaker right left shaker1)
(grasp right shot3)
(clean-shot shot3 ingredient1 right left)
(fill-shot shot3 ingredient2 right left dispenser2)
(pour-shot-to-clean-shaker shot3 ingredient2 shaker1 right l0 l1)
(clean-shot shot3 ingredient2 right left)
(fill-shot shot3 ingredient1 right left dispenser1)
(pour-shot-to-used-shaker shot3 ingredient1 shaker1 right l1 l2)
(leave right shot3)
(grasp right shaker1)
(shake cocktail1 ingredient2 ingredient1 shaker1 right left)
(pour-shaker-to-shot cocktail1 shot2 right shaker1 l2 l1)
Goal state found.
