getting diagram of initial state
getting diagram of goal state
Expanding nodes at depth 0
Expanding state 0
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 1
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 1
successfully verified the action of new state 1 with the path: The action `(grasp left shot3)` is valid because all preconditions are satisfied: shot3 was on the table, and the left hand was empty. The effects are correctly reflected in the current state, where shot3 is held by the left hand. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 2th child state (temp = 0.8999999999999999)
Getting diagram of state 2
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 2
State 2 failed the action path verification test: The last action is invalid because the precondition that the shot must be empty is not satisfied. Shot3 already contains ingredient1, so it cannot be filled again. However, the current state's description and visualization are accurate and consistent with the actions taken.
Number of valid nodes at depth 1 (1) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 1
Expanding state 1
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 3
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 3
successfully verified the action of new state 3 with the path: The last action `(fill-shot shot3 ingredient1 left right dispenser1)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate, matching the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 2 (1) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 2
Expanding state 3
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 4
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 4
successfully verified the action of new state 4 with the path: The last action `pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description and visualization accurately reflect the current state, with all objects present and correctly depicted.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 3 (1) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 3
Expanding state 4
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 5
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 5
successfully verified the action of new state 5 with the path: The action `clean-shot(shot3, ingredient1, left, right)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description and visualization accurately represent the state after the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 2th child state (temp = 0.8999999999999999)
Getting diagram of state 6
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 6
State 6 failed the action path verification test: The action `clean-shot(shot3, ingredient2, left, right)` is invalid because the precondition that the shot must be empty and previously used is not satisfied. Shot3 is already clean, not used. The state description and visualization are accurate, but the action itself is not valid.
Number of valid nodes at depth 4 (1) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 4
Expanding state 5
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 7
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 7
State 7 failed the action path verification test: The action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that the shot must be empty is not satisfied. Shot3 already contains ingredient2, so it cannot be filled again. The current state's description and visualization are accurate, but the action itself is not valid.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 8
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 8
State 8 failed the action path verification test: The last action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that the shot must be empty was not satisfied. Shot3 already contained ingredient2, making the action inappropriate. The current state's natural language description and visualization are accurate except for the invalid action.
attempt number 3 for getting child states (temp = 0.6)
created the 1th child state (temp = 0.6)
Getting diagram of state 9
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 9
State 9 failed the action path verification test: The action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that the shot must be empty is not satisfied. Shot3 already contains ingredient2, so it cannot be filled again. The current state's description and visualization are consistent with the invalid action, but the action itself should not have been possible.
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 1th child state (temp = 0.8999999999999999)
Getting diagram of state 10
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 10
State 10 failed the action path verification test: The action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that the shot must be empty is not satisfied. Shot3 already contains ingredient2, so it cannot be filled again. The current state's description and visualization are accurate, but the action taken is not valid.
Number of valid nodes at depth 5 (0) ≤ beam width (3), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 4
Expanding nodes at depth 4
Expanding state 5
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 11
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 11
State 11 failed the action path verification test: The action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that shot3 must be empty and clean is not satisfied. Shot3 already contains ingredient2, making the action inappropriate. The current state's description and visualization are accurate, but the action itself is not valid.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 12
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 12
State 12 failed the action path verification test: The action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because shot3 is not empty; it already contains ingredient2. This violates the precondition that the shot must be empty and clean. Consequently, the current state's description and visualization are inaccurate.
attempt number 3 for getting child states (temp = 0.6)
created the 1th child state (temp = 0.6)
Getting diagram of state 13
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 13
State 13 failed the action path verification test: The last action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that the shot must be empty and clean is not satisfied. Shot3 is already used and contains ingredient2. Therefore, the current state's description and visualization are not accurate.
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 1th child state (temp = 0.8999999999999999)
Getting diagram of state 14
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 14
State 14 failed the action path verification test: The last action is invalid because the precondition that the shot must be empty is not met. Shot3 already contains ingredient2, so it cannot be filled again. The current state's natural language description and visualization are accurate, but the action taken violates the domain constraints.
Number of valid nodes at depth 5 (0) ≤ beam width (3), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 4
Expanding nodes at depth 4
Expanding state 5
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 15
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 15
State 15 failed the action path verification test: The action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that shot3 must be empty is not satisfied. The current state's natural language description and visualization are accurate, but the action itself is not valid.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 16
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 16
State 16 failed the action path verification test: The last action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that the shot must be empty and clean is not satisfied. Shot3 already contains ingredient2, so it is not empty. The current state's natural language description and visualization are accurate given the sequence of actions taken.
attempt number 3 for getting child states (temp = 0.6)
created the 1th child state (temp = 0.6)
Getting diagram of state 17
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 17
State 17 failed the action path verification test: The last action is invalid because the precondition that the shot must be empty and clean is not satisfied. Shot3 already contains ingredient2, so it cannot be filled again with the same ingredient. The current state's natural language description and visualization are accurate, but the action taken violates the domain constraints.
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 1th child state (temp = 0.8999999999999999)
Getting diagram of state 18
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 18
State 18 failed the action path verification test: The action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that the shot must be empty is not satisfied. Shot3 already contains ingredient2. The current state's natural language description and visualization are accurate, but the action taken is not valid.
Number of valid nodes at depth 5 (0) ≤ beam width (3), skipping ranking/pruning.
No nodes in open_list, resuming search from last valid nodes at depth 4
Expanding nodes at depth 4
Expanding state 5
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 19
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 19
State 19 failed the action path verification test: The last action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that the shot must be empty and clean is not satisfied. Shot3 already contains ingredient2, so it is not empty. The current state's natural language description and visualization are accurate given the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 20
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 20
State 20 failed the action path verification test: The last action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that the shot must be empty and clean is not satisfied. Shot3 already contains ingredient2, so it cannot be filled again. The current state's description and visualization are consistent with the effects of the action, but the action itself was not valid.
attempt number 3 for getting child states (temp = 0.6)
created the 1th child state (temp = 0.6)
Getting diagram of state 21
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 21
State 21 failed the action path verification test: The last action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that the shot must be empty and clean is not satisfied. Shot3 already contains ingredient2, so it is not empty. The current state's natural language description and visualization are accurate, but the action itself is not valid.
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 1th child state (temp = 0.8999999999999999)
Getting diagram of state 22
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 22
successfully verified the action of new state 22 with the path: The last action `(fill-shot(shot3, ingredient2, left, right, dispenser2))` is valid because all preconditions are satisfied in the parent state, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization accurately represent the current state, with all objects from the initial state present and correctly depicted.
Number of valid nodes at depth 5 (1) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 5
Expanding state 22
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 23
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 23
successfully verified the action of new state 23 with the path: The last action `(pour-shot-to-used-shaker shot3 ingredient2 shaker1 left l1 l2)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization accurately represent the state after the action. All objects from the initial state are present and correctly visualized.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 6 (1) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 6
Expanding state 23
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 24
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 24
successfully verified the action of new state 24 with the path: The last action `leave(left, shot3)` is valid because the precondition (left hand holding shot3) is satisfied in the parent state. The effects of the action are correctly updated in the current state, with shot3 on the table and the left hand empty. The natural language description and visualization of the current state are consistent with the sequence of actions taken. All objects from the initial state are present and correctly visualized.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 7 (1) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 7
Expanding state 24
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 25
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 25
successfully verified the action of new state 25 with the path: The last action `grasp(left, shaker1)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the state after the action.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 8 (1) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 8
Expanding state 25
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 26
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 26
successfully verified the action of new state 26 with the path: The last action is valid because all preconditions for the `shake` action are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description and visualization of the current state accurately reflect the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 9 (1) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 9
Expanding state 26
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 27
[Attempt 1] Generating diagram encoding
Encoding invalid: Shot2 status incorrectly updated; should be "contains cocktail1, used" without "not clear". Shaker1 fill level should be l0, not l1.
[Attempt 2] Generating diagram encoding
Diagram encoding is valid.
[Attempt 3] Generating diagram code
Successfully generated & tested diagram for state 27
successfully verified the action of new state 27 with the path: The last action `pour-shaker-to-shot(cocktail1, shot2, left, shaker1, l2, l1)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 10 (1) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 10
Expanding state 27
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 28
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 28
State 28 failed the action path verification test: The last action `empty-shaker(left, shaker1, cocktail1, l1, l0)` is invalid because the precondition that the shaker contains a shaken cocktail is not met. The current state description and visualization are accurate, but the action itself is not valid.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 29
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 29
successfully verified the action of new state 29 with the path: The last action `empty-shaker(left, shaker1, cocktail1, l1, l0)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 3 for getting child states (temp = 0.6)
created the 2th child state (temp = 0.6)
Getting diagram of state 30
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: 
Reached maximum attempts without a fully valid diagram.
Child state 30 is invalid: 
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 11 (1) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 11
Expanding state 29
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 31
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 31
successfully verified the action of new state 31 with the path: The action `clean-shaker(left, right, shaker1)` is valid as all preconditions are met in the parent state. The effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate, and the sequence of actions aligns with the goal state requirements.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
created the 2th child state (temp = 0.6)
Getting diagram of state 32
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 32
successfully verified the action of new state 32 with the path: The last action `clean-shaker(left, right, shaker1)` is valid because all preconditions are satisfied: the left hand is holding the shaker, the right hand is empty, and the shaker is empty. The current state's natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken, and all objects from the initial state are present. The action is logical for achieving the goal state, as it prepares the shaker for the next cocktail preparation.
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 12 (2) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 12
Expanding state 31
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 33
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 33
State 33 failed the action path verification test: The last action `leave(left, shaker1)` is invalid because the precondition that the left hand is holding shaker1 is not satisfied. The left hand is empty in the parent state. The current state's description and visualization are consistent but reflect an invalid state due to this incorrect action.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 34
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 34
State 34 failed the action path verification test: The last action `leave(left, shaker1)` is invalid because the precondition that the left hand is holding shaker1 is not satisfied in the parent state. The current state's natural language description and visualization are accurate, but the action taken does not adhere to the domain constraints.
attempt number 3 for getting child states (temp = 0.6)
created the 1th child state (temp = 0.6)
Getting diagram of state 35
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 35
successfully verified the action of new state 35 with the path: The last action `leave(left, shaker1)` is valid because the precondition (left hand holding shaker1) is satisfied, and the effects (shaker1 on the table, left hand empty) are correctly updated in the current state. The natural language description and visualization accurately reflect the sequence of actions taken, and all objects from the initial state are present in the current state's visualization.
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 2th child state (temp = 0.8999999999999999)
Getting diagram of state 36
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 36
successfully verified the action of new state 36 with the path: The action `grasp(left, shot3)` is valid as all preconditions are met in the parent state, and the effects are correctly updated in the current state. The current state's natural language description and visualization accurately reflect the sequence of actions taken, and all objects from the initial state are present. The action logically progresses towards achieving the goal state.
Expanding state 32
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 37
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 37
successfully verified the action of new state 37 with the path: The action `leave(left, shaker1)` is valid because the precondition (left hand holding shaker1) is satisfied, and the effects (shaker1 on the table, left hand empty) are correctly reflected in the current state. The current state's natural language description and visualization accurately represent the sequence of actions taken, and all objects are correctly visualized.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 13 (3) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 13
Expanding state 35
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 38
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 38
successfully verified the action of new state 38 with the path: The action `grasp(left, shot3)` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The current state's description and visualization are accurate, and the action is logical for progressing towards the goal state.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Expanding state 36
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 39
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 39
successfully verified the action of new state 39 with the path: The last action `clean-shot(shot3, ingredient2, left, right)` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
created the 2th child state (temp = 0.6)
Getting diagram of state 40
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 40
successfully verified the action of new state 40 with the path: The last action `clean-shot(shot3, ingredient1, left, right)` is valid as all preconditions are satisfied in the parent state. The effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken. The current state is progressing towards the goal state.
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Expanding state 37
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 41
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 41
successfully verified the action of new state 41 with the path: The last action `grasp(left, shot3)` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The current state description and visualization accurately represent the sequence of actions taken, and the action logically progresses towards achieving the goal state.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 14 (4) exceeds beam width (3) -> ranking...
Expanding nodes at depth 14
Expanding state 38
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 42
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 42
successfully verified the action of new state 42 with the path: The last action `clean-shot(shot3, ingredient2, left, right)` is valid as all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken and the current state of the problem.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
created the 2th child state (temp = 0.6)
Getting diagram of state 43
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 43
successfully verified the action of new state 43 with the path: The action `leave(left, shot3)` is valid because the precondition (left hand holding shot3) is met, and the effects are correctly reflected in the current state. The current state's description and visualization accurately represent the sequence of actions taken, and all objects from the initial state are present. The action is a necessary step to progress towards the goal state.
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Expanding state 39
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 44
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 44
successfully verified the action of new state 44 with the path: The last action `fill-shot(shot3, ingredient1, left, right, dispenser1)` is valid because all preconditions are satisfied in the parent state. The current state's description and visualization accurately reflect the effects of the action, and all objects from the initial state are present and correctly visualized.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Expanding state 40
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 45
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 45
State 45 failed the action path verification test: The last action `fill-shot(shot3, ingredient1, left, right, dispenser1)` is invalid because the precondition that shot3 must be empty and clean was not met. The current state's natural language description and visualization are accurate, but the action taken was incorrect and does not contribute to achieving the goal state.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 46
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 46
State 46 failed the action path verification test: The last action `fill-shot(shot3, ingredient1, left, right, dispenser1)` is invalid because the precondition that shot3 must be empty is not satisfied. The current state's natural language description and visualization are accurate given the sequence of actions taken.
attempt number 3 for getting child states (temp = 0.6)
created the 1th child state (temp = 0.6)
Getting diagram of state 47
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 47
State 47 failed the action path verification test: The last action `fill-shot(shot3, ingredient1, left, right, dispenser1)` is invalid because the precondition that `shot3` must be empty and clean is not satisfied. The current state's description and visualization are accurate, but the action does not logically follow from the previous state.
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 1th child state (temp = 0.8999999999999999)
Getting diagram of state 48
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 48
State 48 failed the action path verification test: The last action is invalid because the precondition that shot3 must be empty is not satisfied. Shot3 already contains ingredient1, so it cannot be filled again without being emptied first. The current state's description and visualization are accurate, but the action does not logically progress towards the goal state.
Number of valid nodes at depth 15 (3) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 15
Expanding state 42
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 49
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 49
successfully verified the action of new state 49 with the path: The last action `fill-shot(shot3, ingredient1, left, right, dispenser1)` is valid because all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description and visualization of the current state accurately reflect the sequence of actions taken, and all objects are correctly represented.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Expanding state 43
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 50
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shot3, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 50 is invalid: Left hand is not holding shot3, violating precondition.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 51
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 51
successfully verified the action of new state 51 with the path: The action `grasp(left, shot3)` is valid as all preconditions are met in the parent state, and the effects are correctly updated in the current state. The current state is consistent with the sequence of actions taken, and the visualization accurately reflects the status of all objects. The action is a logical step towards achieving the goal state.
attempt number 3 for getting child states (temp = 0.6)
created the 2th child state (temp = 0.6)
Getting diagram of state 52
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shot3, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 52 is invalid: Left hand is not holding shot3, violating precondition.
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Expanding state 44
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 53
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 53
State 53 failed the action path verification test: The last action `pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)` is invalid because the preconditions are not met: shot3 is empty and shaker1 is not clean or empty. The current state's natural language description and visualization are accurate, but the action does not logically follow from the parent state.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 54
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 54
State 54 failed the action path verification test: The last action `pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)` is invalid because the preconditions are not met: shot3 is empty and does not contain ingredient1, and shaker1 is not empty or clean. The current state's natural language description and visualization are accurate, but the action does not logically follow from the parent state.
attempt number 3 for getting child states (temp = 0.6)
created the 1th child state (temp = 0.6)
Getting diagram of state 55
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 55
successfully verified the action of new state 55 with the path: The last action `pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 16 (3) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 16
Expanding state 49
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 56
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 56
successfully verified the action of new state 56 with the path: The last action `pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Expanding state 51
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 57
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 57
successfully verified the action of new state 57 with the path: The last action `clean-shot(shot3, ingredient2, left, right)` is valid because all preconditions are satisfied, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the state after the action. The sequence of actions is progressing towards the goal state, with Shot2 correctly containing cocktail1, and preparations underway for cocktail2 in Shot1.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 2th child state (temp = 0.8999999999999999)
Getting diagram of state 58
[Attempt 1] Generating diagram encoding
Encoding invalid: The status of shot1 is incorrectly updated; it should be "held by right hand, clean, empty, not clear." The "not clear" status is missing.
[Attempt 2] Generating diagram encoding
Diagram encoding is valid.
[Attempt 3] Generating diagram code
Successfully generated & tested diagram for state 58
successfully verified the action of new state 58 with the path: The last action `grasp(right, shot1)` is valid because all preconditions are met: shot1 is on the table, and the right hand is empty. The effects of the action are correctly updated in the current state. The natural language description and visualization accurately reflect the sequence of actions taken, and all objects from the initial state are present. The action is a logical step towards achieving the goal state.
Expanding state 55
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 59
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 59
successfully verified the action of new state 59 with the path: The action `clean-shot(shot3, ingredient1, left, right)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 17 (4) exceeds beam width (3) -> ranking...
Expanding nodes at depth 17
Expanding state 56
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 60
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 60
successfully verified the action of new state 60 with the path: The last action `clean-shot(shot3, ingredient1, left, right)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description and visualization accurately represent the state after the action. All objects from the initial state are present, and their statuses are correctly visualized.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 2th child state (temp = 0.8999999999999999)
Getting diagram of state 61
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot3 is not clean, violating the precondition for fill-shot.
Reached maximum attempts without a fully valid diagram.
Child state 61 is invalid: Shot3 is not clean, violating the precondition for fill-shot.
Expanding state 57
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 62
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 62
successfully verified the action of new state 62 with the path: The last action `fill-shot(shot3, ingredient1, left, right, dispenser1)` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The current state's natural language description and visualization accurately represent the sequence of actions taken and the status of all objects.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Expanding state 58
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 63
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Hand2 is not empty, violating the precondition for the action.
Reached maximum attempts without a fully valid diagram.
Child state 63 is invalid: Hand2 is not empty, violating the precondition for the action.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 64
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 64
State 64 failed the action path verification test: The action `leave(left, shot3)` is valid, but the current state's description and visualization are incorrect. Shot3 should be on the table, and the left hand should be empty, which is not reflected in the current state. Therefore, the current state is invalid.
attempt number 3 for getting child states (temp = 0.6)
created the 1th child state (temp = 0.6)
Getting diagram of state 65
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 65
State 65 failed the action path verification test: The last action `clean-shot(shot3, ingredient2, left, right)` is invalid because the precondition requiring the right hand to be empty is not satisfied. The current state's natural language description and visualization are accurate, but the action itself is not valid.
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 1th child state (temp = 0.8999999999999999)
Getting diagram of state 66
[Attempt 1] Generating diagram encoding
Encoding invalid: The position of shot1 is incorrect; it should be "on the table to the left" as in the initial state. The position is not specified correctly in the child state.
[Attempt 2] Generating diagram encoding
Diagram encoding is valid.
[Attempt 3] Generating diagram code
Successfully generated & tested diagram for state 66
successfully verified the action of new state 66 with the path: The last action `leave(left, shot3)` is valid because the precondition (left hand holding shot3) is satisfied, and the effects are correctly reflected in the current state. The current state's natural language description and visualization are accurate and consistent with the sequence of actions taken. The action does not directly achieve the goal but maintains a valid state from which the goal can still be reached.
Number of valid nodes at depth 18 (3) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 18
Expanding state 60
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 67
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 67
State 67 failed the action path verification test: The last action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that shot3 must be empty is not satisfied. The current state's natural language description and visualization are accurate, but the action does not logically progress towards the goal state due to the unmet precondition.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 68
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 68
State 68 failed the action path verification test: The last action `(pour-shot-to-used-shaker shot3 ingredient2 shaker1 left l1 l2)` is invalid because the effects are not correctly reflected in the current state. Shot3 should be empty, and shaker1 should contain both ingredients at fill level l2, but the current visualization and description do not show these changes. Therefore, the action and the current state's representation are incorrect.
attempt number 3 for getting child states (temp = 0.6)
created the 1th child state (temp = 0.6)
Getting diagram of state 69
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 69
State 69 failed the action path verification test: The last action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because `shot3` is not empty and clean, violating the precondition. The current state's description and visualization are consistent but incorrect due to the invalid action.
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 1th child state (temp = 0.8999999999999999)
Getting diagram of state 70
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 70
successfully verified the action of new state 70 with the path: The last action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
Expanding state 62
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 71
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 71
successfully verified the action of new state 71 with the path: The last action `pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)` is valid as all preconditions are satisfied, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
created the 2th child state (temp = 0.6)
Getting diagram of state 72
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 72
successfully verified the action of new state 72 with the path: The action `leave(left, shot3)` is valid because the precondition (left hand holding shot3) is satisfied in the parent state, and the effects (shot3 on the table, left hand empty) are correctly reflected in the current state. The natural language description and visualization of the current state are consistent with the sequence of actions taken.
attempt number 4 for getting child states (temp = 0.8999999999999999)
cannot access local variable 'num_attempts' where it is not associated with a value
Expanding state 66
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 73
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 73
successfully verified the action of new state 73 with the path: The last action `clean-shot(shot3, ingredient2, left, right)` is valid because all preconditions are satisfied: the left hand is holding shot3, the right hand is empty, and shot3 was previously used with ingredient2. The effects are correctly updated in the current state, with shot3 now clean and empty. The visualization and description of the current state accurately reflect the sequence of actions taken, and all objects from the initial state are present.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 2th child state (temp = 0.8999999999999999)
Getting diagram of state 74
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 74
successfully verified the action of new state 74 with the path: The last action `grasp(right, shot1)` is valid as all preconditions are met: Shot1 is on the table, and the right hand is empty. The effects are correctly updated in the current state, where Shot1 is now held by the right hand. The current state's natural language description and visualization accurately reflect the sequence of actions taken, and all objects from the initial state are present. The action is a logical step towards achieving the goal state.
Number of valid nodes at depth 19 (5) exceeds beam width (3) -> ranking...
Expanding nodes at depth 19
Expanding state 70
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 75
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 75
successfully verified the action of new state 75 with the path: The last action `pour-shot-to-used-shaker(shot3, ingredient2, shaker1, left, l1, l2)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Expanding state 71
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 76
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 76
State 76 failed the action path verification test: The last action `clean-shot(shot3, ingredient1, left, right)` is invalid because the precondition that the shot must have been previously used with a beverage is not satisfied. Shot3 is clean and empty, but it was not used with ingredient1 in the current state. The current state's natural language description and visualization are accurate, but the action taken is not valid.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 77
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 77
State 77 failed the action path verification test: The last action `clean-shot(shot3, ingredient1, left, right)` is invalid because the precondition that shot3 was previously used with ingredient1 is not met. The current state's natural language description and visualization are accurate, but the action does not logically follow from the parent state.
attempt number 3 for getting child states (temp = 0.6)
created the 1th child state (temp = 0.6)
Getting diagram of state 78
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 78
State 78 failed the action path verification test: The last action `clean-shot(shot3, ingredient1, left, right)` is invalid because the precondition that shot3 was previously used with a beverage is not met. The current state's natural language description and visualization are accurate, but the action does not help achieve the goal state.
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 1th child state (temp = 0.8999999999999999)
Getting diagram of state 79
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 79
State 79 failed the action path verification test: The last action `clean-shot(shot3, ingredient1, left, right)` is invalid because the precondition that shot3 must be empty and previously used with a beverage is not satisfied. Shot3 is already clean, so cleaning it again is unnecessary. The current state's natural language description and visualization are accurate, but the action does not progress towards the goal state.
Expanding state 72
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 80
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Left hand is not holding shot3, violating precondition.
Reached maximum attempts without a fully valid diagram.
Child state 80 is invalid: Left hand is not holding shot3, violating precondition.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 81
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 81
successfully verified the action of new state 81 with the path: The last action `grasp(left, shot3)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly updated in the current state. The natural language description, diagram encoding, and visualization accurately reflect the sequence of actions taken.
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 2th child state (temp = 0.8999999999999999)
Getting diagram of state 82
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 82
State 82 failed the action path verification test: The last action is invalid because the precondition that the left hand must be holding shot3 is not met in the parent state. The current state's natural language description and visualization are accurate given the sequence of actions taken.
Number of valid nodes at depth 20 (2) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 20
Expanding state 75
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 83
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 83
successfully verified the action of new state 83 with the path: The last action `leave(left, shot3)` is valid because the precondition (the left hand holding shot3) is satisfied, and the effects (shot3 on the table and the left hand empty) are correctly reflected in the current state. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Expanding state 81
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 84
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 84
successfully verified the action of new state 84 with the path: The last action `leave(left, shot3)` is valid because the precondition (left hand holding shot3) is satisfied, and the effects (shot3 on the table, left hand empty) are correctly updated in the current state. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken. All objects from the initial state are present in the current state's visualization.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
created the 2th child state (temp = 0.6)
Getting diagram of state 85
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 85
successfully verified the action of new state 85 with the path: The last action `(pour-shot-to-clean-shaker shot3 ingredient1 shaker1 left l0 l1)` is valid because all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 21 (3) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 21
Expanding state 83
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 86
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 86
successfully verified the action of new state 86 with the path: The action `grasp(left, shaker1)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The current state's description and visualization accurately represent the sequence of actions taken, and the action logically progresses towards achieving the goal state.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Expanding state 84
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 87
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 87
successfully verified the action of new state 87 with the path: The last action `grasp(left, shot3)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
created the 2th child state (temp = 0.3)
Getting diagram of state 88
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Hand is not holding shot3 as required by the action precondition.
Reached maximum attempts without a fully valid diagram.
Child state 88 is invalid: Hand is not holding shot3 as required by the action precondition.
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 2th child state (temp = 0.8999999999999999)
Getting diagram of state 89
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 89
State 89 failed the action path verification test: The last action `pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)` is invalid because the preconditions are not met: shot3 is empty and does not contain ingredient1, and shaker1 is not empty or clean. The current state's description and visualization are accurate, but the action does not logically follow from the parent state.
Expanding state 85
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 90
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 90
successfully verified the action of new state 90 with the path: The last action `clean-shot(shot3, ingredient1, left, right)` is valid as all preconditions are met: the left hand is holding `shot3`, the right hand is empty, and `shot3` is empty and was previously used with `ingredient1`. The effects of the action are correctly updated in the current state. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
created the 2th child state (temp = 0.6)
Getting diagram of state 91
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot3 is not clean, violating the precondition for filling it with ingredient2.
Reached maximum attempts without a fully valid diagram.
Child state 91 is invalid: Shot3 is not clean, violating the precondition for filling it with ingredient2.
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 22 (3) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 22
Expanding state 86
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 92
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 92
successfully verified the action of new state 92 with the path: The last action `shake(cocktail2, ingredient1, ingredient2, shaker1, left, right)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Expanding state 87
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 93
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 93
successfully verified the action of new state 93 with the path: The action `leave(left, shot3)` is valid as the precondition is met (the left hand was holding shot3), and the effects are correctly updated in the current state. The current state's natural language description and visualization are consistent with the sequence of actions taken and accurately reflect the status of all objects.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
created the 2th child state (temp = 0.6)
Getting diagram of state 94
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 94
successfully verified the action of new state 94 with the path: The last action `pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)` is valid as all preconditions are met in the parent state, and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 3th child state (temp = 0.8999999999999999)
Getting diagram of state 95
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot3 is not empty, violating the precondition for cleaning.
Reached maximum attempts without a fully valid diagram.
Child state 95 is invalid: Shot3 is not empty, violating the precondition for cleaning.
Expanding state 90
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 96
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 96
State 96 failed the action path verification test: The last action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is invalid because the precondition that shot3 must be empty and clean is not satisfied. The current state's natural language description and visualization are accurate, but the action does not logically progress towards the goal state due to the unmet precondition.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 97
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 97
successfully verified the action of new state 97 with the path: The last action `fill-shot(shot3, ingredient2, left, right, dispenser2)` is valid as all preconditions are satisfied, and the effects are correctly reflected in the current state. The natural language description and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
new action not unique
Number of valid nodes at depth 23 (4) exceeds beam width (3) -> ranking...
Expanding nodes at depth 23
Expanding state 92
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 98
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 98
successfully verified the action of new state 98 with the path: The last action `pour-shaker-to-shot(cocktail2, shot1, left, shaker1, l2, l1)` is valid as all preconditions are met, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization accurately represent the state after the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
new action not unique
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 2th child state (temp = 0.8999999999999999)
Getting diagram of state 99
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 99
successfully verified the action of new state 99 with the path: The last action `(leave(left, shaker1))` is valid because the precondition (left hand holding shaker1) is satisfied in the parent state, and the effects (shaker1 on the table, left hand empty) are correctly reflected in the current state. The natural language description and visualization of the current state are consistent with the sequence of actions taken, and all objects from the initial state are present in the current state's visualization.
Expanding state 93
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 100
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 100
successfully verified the action of new state 100 with the path: The last action `grasp(left, shot3)` is valid because all preconditions are satisfied in the parent state, and the effects are correctly reflected in the current state. The natural language description, diagram encoding, and visualization of the current state are accurate and consistent with the sequence of actions taken.
attempt number 2 for getting child states (temp = 0.3)
created the 2th child state (temp = 0.3)
Getting diagram of state 101
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: The left hand is not holding shot3, and shot3 is not empty, violating preconditions.
Reached maximum attempts without a fully valid diagram.
Child state 101 is invalid: The left hand is not holding shot3, and shot3 is not empty, violating preconditions.
attempt number 3 for getting child states (temp = 0.6)
new action not unique
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 2th child state (temp = 0.8999999999999999)
Getting diagram of state 102
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 102
State 102 failed the action path verification test: The last action `pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)` is invalid because the precondition that the left hand must be holding shot3 with the ingredient is not met in the parent state. The current state's description and visualization are inaccurate as they reflect an invalid action.
Expanding state 94
attempt number 1 for getting child states (temp = 0.0)
created the 1th child state (temp = 0.0)
Getting diagram of state 103
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 103
State 103 failed the action path verification test: The last action `clean-shot(shot3, ingredient1, left, right)` is invalid because the precondition that shot3 must have been previously used with a beverage is not satisfied. Shot3 is clean and empty, but it was not used with ingredient1 in the current state. The current state's natural language description and visualization are accurate, but the action taken does not align with the domain constraints.
attempt number 2 for getting child states (temp = 0.3)
created the 1th child state (temp = 0.3)
Getting diagram of state 104
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 104
State 104 failed the action path verification test: The last action `clean-shot(shot3, ingredient1, left, right)` is invalid because the precondition that shot3 was previously used with a beverage is not met. The current state's natural language description and visualization are accurate except for the invalid action.
attempt number 3 for getting child states (temp = 0.6)
created the 1th child state (temp = 0.6)
Getting diagram of state 105
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Successfully generated & tested diagram for state 105
State 105 failed the action path verification test: The last action `clean-shot(shot3, ingredient1, left, right)` is invalid because the precondition that shot3 was previously used with ingredient1 is not satisfied. The current state's description and visualization are consistent with the effects of the action, but since the action is invalid, the state is not valid.
attempt number 4 for getting child states (temp = 0.8999999999999999)
created the 1th child state (temp = 0.8999999999999999)
Getting diagram of state 106
[Attempt 1] Generating diagram encoding
Diagram encoding is valid.
[Attempt 2] Generating diagram code
Diagram test failed: Shot3 is not clean, violating the precondition for fill-shot.
Reached maximum attempts without a fully valid diagram.
Child state 106 is invalid: Shot3 is not clean, violating the precondition for fill-shot.
Number of valid nodes at depth 24 (3) ≤ beam width (3), skipping ranking/pruning.
Expanding nodes at depth 24
Found goal!!
['grasp(left, shot3)', 'fill-shot(shot3, ingredient1, left, right, dispenser1)', 'pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)', 'clean-shot(shot3, ingredient1, left, right)', 'fill-shot(shot3, ingredient2, left, right, dispenser2)', 'pour-shot-to-used-shaker(shot3, ingredient2, shaker1, left, l1, l2)', 'leave(left, shot3)', 'grasp(left, shaker1)', 'shake(cocktail1, ingredient1, ingredient2, shaker1, left, right)', 'pour-shaker-to-shot(cocktail1, shot2, left, shaker1, l2, l1)', 'empty-shaker(left, shaker1, cocktail1, l1, l0)', 'clean-shaker(left, right, shaker1)', 'leave(left, shaker1)', 'grasp(left, shot3)', 'clean-shot(shot3, ingredient2, left, right)', 'fill-shot(shot3, ingredient1, left, right, dispenser1)', 'pour-shot-to-clean-shaker(shot3, ingredient1, shaker1, left, l0, l1)', 'clean-shot(shot3, ingredient1, left, right)', 'fill-shot(shot3, ingredient2, left, right, dispenser2)', 'pour-shot-to-used-shaker(shot3, ingredient2, shaker1, left, l1, l2)', 'leave(left, shot3)', 'grasp(left, shaker1)', 'shake(cocktail2, ingredient1, ingredient2, shaker1, left, right)', 'pour-shaker-to-shot(cocktail2, shot1, left, shaker1, l2, l1)']
Goal state and path diagrams recorded in <PATH_REMOVED>
(grasp left shot3)
(fill-shot shot3 ingredient1 left right dispenser1)
(pour-shot-to-clean-shaker shot3 ingredient1 shaker1 left l0 l1)
(clean-shot shot3 ingredient1 left right)
(fill-shot shot3 ingredient2 left right dispenser2)
(pour-shot-to-used-shaker shot3 ingredient2 shaker1 left l1 l2)
(leave left shot3)
(grasp left shaker1)
(shake cocktail1 ingredient1 ingredient2 shaker1 left right)
(pour-shaker-to-shot cocktail1 shot2 left shaker1 l2 l1)
(empty-shaker left shaker1 cocktail1 l1 l0)
(clean-shaker left right shaker1)
(leave left shaker1)
(grasp left shot3)
(clean-shot shot3 ingredient2 left right)
(fill-shot shot3 ingredient1 left right dispenser1)
(pour-shot-to-clean-shaker shot3 ingredient1 shaker1 left l0 l1)
(clean-shot shot3 ingredient1 left right)
(fill-shot shot3 ingredient2 left right dispenser2)
(pour-shot-to-used-shaker shot3 ingredient2 shaker1 left l1 l2)
(leave left shot3)
(grasp left shaker1)
(shake cocktail2 ingredient1 ingredient2 shaker1 left right)
(pour-shaker-to-shot cocktail2 shot1 left shaker1 l2 l1)
Goal state found.
