# success_episodes=20
# eval_episodes=20
# iql_n_steps=100000

env,reward,success_rate,avg_return,ci_low,ci_high,across_env_mean,across_env_iqm,iqm_ci_low,iqm_ci_high
reach-v3,no_ttt,0.2000,419.20,0.0807,0.4160,0.6650,0.7583,0.3250,1.0000
push-v3,no_ttt,0.4500,90.83,0.2582,0.6579,0.6650,0.7583,0.3250,1.0000
pick-place-v3,no_ttt,0.0000,2.33,0.0000,0.1611,0.6650,0.7583,0.3250,1.0000
door-open-v3,no_ttt,1.0000,274.73,0.8389,1.0000,0.6650,0.7583,0.3250,1.0000
drawer-open-v3,no_ttt,1.0000,331.36,0.8389,1.0000,0.6650,0.7583,0.3250,1.0000
drawer-close-v3,no_ttt,1.0000,31.69,0.8389,1.0000,0.6650,0.7583,0.3250,1.0000
button-press-topdown-v3,no_ttt,0.9000,148.59,0.6990,0.9721,0.6650,0.7583,0.3250,1.0000
peg-insert-side-v3,no_ttt,0.1000,183.75,0.0279,0.3010,0.6650,0.7583,0.3250,1.0000
window-open-v3,no_ttt,1.0000,81.99,0.8389,1.0000,0.6650,0.7583,0.3250,1.0000
window-close-v3,no_ttt,1.0000,120.45,0.8389,1.0000,0.6650,0.7583,0.3250,1.0000

# Aggregated across envs (success rate)
reward,mean,iqm,iqm_ci_low,iqm_ci_high
no_ttt,0.6650,0.7583,0.3250,1.0000
