# success_episodes=20
# eval_episodes=20
# iql_n_steps=100000

env,reward,success_rate,avg_return,ci_low,ci_high,across_env_mean,across_env_iqm,iqm_ci_low,iqm_ci_high
reach-v3,no_ttt,0.2500,395.31,0.1119,0.4687,0.6650,0.7333,0.3417,1.0000
push-v3,no_ttt,0.2500,51.65,0.1119,0.4687,0.6650,0.7333,0.3417,1.0000
pick-place-v3,no_ttt,0.0500,4.11,0.0089,0.2361,0.6650,0.7333,0.3417,1.0000
door-open-v3,no_ttt,1.0000,334.09,0.8389,1.0000,0.6650,0.7333,0.3417,1.0000
drawer-open-v3,no_ttt,1.0000,363.87,0.8389,1.0000,0.6650,0.7333,0.3417,1.0000
drawer-close-v3,no_ttt,1.0000,25.59,0.8389,1.0000,0.6650,0.7333,0.3417,1.0000
button-press-topdown-v3,no_ttt,0.9000,165.51,0.6990,0.9721,0.6650,0.7333,0.3417,1.0000
peg-insert-side-v3,no_ttt,0.2000,75.07,0.0807,0.4160,0.6650,0.7333,0.3417,1.0000
window-open-v3,no_ttt,1.0000,81.52,0.8389,1.0000,0.6650,0.7333,0.3417,1.0000
window-close-v3,no_ttt,1.0000,122.23,0.8389,1.0000,0.6650,0.7333,0.3417,1.0000

# Aggregated across envs (success rate)
reward,mean,iqm,iqm_ci_low,iqm_ci_high
no_ttt,0.6650,0.7333,0.3417,1.0000
