# success_episodes=20
# eval_episodes=20
# iql_n_steps=100000

env,reward,success_rate,avg_return,ci_low,ci_high,across_env_mean,across_env_iqm,iqm_ci_low,iqm_ci_high
reach-v3,clip_reg,0.3500,634.59,0.1812,0.5671,0.6500,0.7417,0.2917,1.0000
push-v3,clip_reg,0.2000,71.59,0.0807,0.4160,0.6500,0.7417,0.2917,1.0000
pick-place-v3,clip_reg,0.0000,2.36,0.0000,0.1611,0.6500,0.7417,0.2917,1.0000
door-open-v3,clip_reg,1.0000,277.38,0.8389,1.0000,0.6500,0.7417,0.2917,1.0000
drawer-open-v3,clip_reg,1.0000,295.45,0.8389,1.0000,0.6500,0.7417,0.2917,1.0000
drawer-close-v3,clip_reg,1.0000,29.66,0.8389,1.0000,0.6500,0.7417,0.2917,1.0000
button-press-topdown-v3,clip_reg,0.9000,157.16,0.6990,0.9721,0.6500,0.7417,0.2917,1.0000
peg-insert-side-v3,clip_reg,0.0500,37.42,0.0089,0.2361,0.6500,0.7417,0.2917,1.0000
window-open-v3,clip_reg,1.0000,84.76,0.8389,1.0000,0.6500,0.7417,0.2917,1.0000
window-close-v3,clip_reg,1.0000,121.83,0.8389,1.0000,0.6500,0.7417,0.2917,1.0000

# Aggregated across envs (success rate)
reward,mean,iqm,iqm_ci_low,iqm_ci_high
clip_reg,0.6500,0.7417,0.2917,1.0000
