from gym import logger

import gym
from gym import error
from gym.utils import closer

env_closer = closer.Closer()

# Env-related abstractions

class Env(object):
    """The main OpenAI Gym class. It encapsulates an environment with
    arbitrary behind-the-scenes dynamics. An environment can be
    partially or fully observed.

    The main API methods that users of this class need to know are:

        step
        reset
        render
        close
        seed

    And set the following attributes:

        action_space: The Space object corresponding to valid actions
        observation_space: The Space object corresponding to valid observations
        reward_range: A tuple corresponding to the min and max possible rewards

    Note: a default reward range set to [-inf,+inf] already exists. Set it if you want a narrower range.

    The methods are accessed publicly as "step", "reset", etc.. The
    non-underscored versions are wrapper methods to which we may add
    functionality over time.
    """

    # Set this in SOME subclasses
    metadata = {'render.modes': []}
    reward_range = (-float('inf'), float('inf'))
    spec = None

    # Set these in ALL subclasses
    action_space = None
    observation_space = None

    def step(self, action):
        """Run one timestep of the environment's dynamics. When end of
        episode is reached, you are responsible for calling `reset()`
        to reset this environment's state.

        Accepts an action and returns a tuple (observation, reward, done, info).

        Args:
            action (object): an action provided by the environment

        Returns:
            observation (object): agent's observation of the current environment
            reward (float) : amount of reward returned after previous action
            done (boolean): whether the episode has ended, in which case further step() calls will return undefined results
            info (dict): contains auxiliary diagnostic information (helpful for debugging, and sometimes learning)
        """
        raise NotImplementedError

    def reset(self):
        """Resets the state of the environment and returns an initial observation.

        Returns: observation (object): the initial observation of the
            space.
        """
        raise NotImplementedError

    def render(self, mode='human'):
        """Renders the environment.

        The set of supported modes varies per environment. (And some
        environments do not support rendering at all.) By convention,
        if mode is:

        - human: render to the current display or terminal and
          return nothing. Usually for human consumption.
        - rgb_array: Return an numpy.ndarray with shape (x, y, 3),
          representing RGB values for an x-by-y pixel image, suitable
          for turning into a video.
        - ansi: Return a string (str) or StringIO.StringIO containing a
          terminal-style text representation. The text can include newlines
          and ANSI escape sequences (e.g. for colors).

        Note:
            Make sure that your class's metadata 'render.modes' key includes
              the list of supported modes. It's recommended to call super()
              in implementations to use the functionality of this method.

        Args:
            mode (str): the mode to render with
            close (bool): close all open renderings

        Example:

        class MyEnv(Env):
            metadata = {'render.modes': ['human', 'rgb_array']}

            def render(self, mode='human'):
                if mode == 'rgb_array':
                    return np.array(...) # return RGB frame suitable for video
                elif mode is 'human':
                    ... # pop up a window and render
                else:
                    super(MyEnv, self).render(mode=mode) # just raise an exception
        """
        raise NotImplementedError

    def close(self):
        """Override _close in your subclass to perform any necessary cleanup.

        Environments will automatically close() themselves when
        garbage collected or when the program exits.
        """
        return

    def seed(self, seed=None):
        """Sets the seed for this env's random number generator(s).

        Note:
            Some environments use multiple pseudorandom number generators.
            We want to capture all such seeds used in order to ensure that
            there aren't accidental correlations between multiple generators.

        Returns:
            list<bigint>: Returns the list of seeds used in this env's random
              number generators. The first value in the list should be the
              "main" seed, or the value which a reproducer should pass to
              'seed'. Often, the main seed equals the provided 'seed', but
              this won't be true if seed=None, for example.
        """
        logger.warn("Could not seed environment %s", self)
        return

    @property
    def unwrapped(self):
        """Completely unwrap this env.

        Returns:
            gym.Env: The base non-wrapped gym.Env instance
        """
        return self

    def __str__(self):
        if self.spec is None:
            return '<{} instance>'.format(type(self).__name__)
        else:
            return '<{}<{}>>'.format(type(self).__name__, self.spec.id)


class GoalEnv(Env):
    """A goal-based environment. It functions just as any regular OpenAI Gym environment but it
    imposes a required structure on the observation_space. More concretely, the observation
    space is required to contain at least three elements, namely `observation`, `desired_goal`, and
    `achieved_goal`. Here, `desired_goal` specifies the goal that the agent should attempt to achieve.
    `achieved_goal` is the goal that it currently achieved instead. `observation` contains the
    actual observations of the environment as per usual.
    """

    def reset(self):
        # Enforce that each GoalEnv uses a Goal-compatible observation space.
        if not isinstance(self.observation_space, gym.spaces.Dict):
            raise error.Error('GoalEnv requires an observation space of type gym.spaces.Dict')
        result = super(GoalEnv, self).reset()
        for key in ['observation', 'achieved_goal', 'desired_goal']:
            if key not in result:
                raise error.Error('GoalEnv requires the "{}" key to be part of the observation dictionary.'.format(key))
        return result

    def compute_reward(self, achieved_goal, desired_goal, info):
        """Compute the step reward. This externalizes the reward function and makes
        it dependent on an a desired goal and the one that was achieved. If you wish to include
        additional rewards that are independent of the goal, you can include the necessary values
        to derive it in info and compute it accordingly.

        Args:
            achieved_goal (object): the goal that was achieved during execution
            desired_goal (object): the desired goal that we asked the agent to attempt to achieve
            info (dict): an info dictionary with additional information

        Returns:
            float: The reward that corresponds to the provided achieved goal w.r.t. to the desired
            goal. Note that the following should always hold true:

                ob, reward, done, info = env.step()
                assert reward == env.compute_reward(ob['achieved_goal'], ob['goal'], info)
        """
        raise NotImplementedError()

warn_once = True

def deprecated_warn_once(text):
    global warn_once
    if not warn_once: return
    warn_once = False
    logger.warn(text)


class Wrapper(Env):
    env = None

    def __init__(self, env):
        self.env = env
        self.action_space = self.env.action_space
        self.observation_space = self.env.observation_space
        self.reward_range = self.env.reward_range
        self.metadata = self.env.metadata

    @classmethod
    def class_name(cls):
        return cls.__name__

    def step(self, action):
        if hasattr(self, "_step"):
            deprecated_warn_once("%s doesn't implement 'step' method, but it implements deprecated '_step' method." % type(self))
            self.step = self._step
            return self.step(action)
        else:
            deprecated_warn_once("%s doesn't implement 'step' method, " % type(self) +
                "which is required for wrappers derived directly from Wrapper. Deprecated default implementation is used.")
            return self.env.step(action)

    def reset(self, **kwargs):
        if hasattr(self, "_reset"):
            deprecated_warn_once("%s doesn't implement 'reset' method, but it implements deprecated '_reset' method." % type(self))
            self.reset = self._reset
            return self._reset(**kwargs)
        else:
            deprecated_warn_once("%s doesn't implement 'reset' method, " % type(self) +
                "which is required for wrappers derived directly from Wrapper. Deprecated default implementation is used.")
            return self.env.reset(**kwargs)

    def render(self, mode='human', **kwargs):
        return self.env.render(mode, **kwargs)

    def close(self):
        if self.env:
            return self.env.close()

    def seed(self, seed=None):
        return self.env.seed(seed)

    def compute_reward(self, achieved_goal, desired_goal, info):
        return self.env.compute_reward(achieved_goal, desired_goal, info)

    def __str__(self):
        return '<{}{}>'.format(type(self).__name__, self.env)

    def __repr__(self):
        return str(self)

    @property
    def unwrapped(self):
        return self.env.unwrapped

    @property
    def spec(self):
        return self.env.spec


class ObservationWrapper(Wrapper):
    def step(self, action):
        observation, reward, done, info = self.env.step(action)
        return self.observation(observation), reward, done, info

    def reset(self, **kwargs):
        observation = self.env.reset(**kwargs)
        return self.observation(observation)

    def observation(self, observation):
        deprecated_warn_once("%s doesn't implement 'observation' method. Maybe it implements deprecated '_observation' method." % type(self))
        return self._observation(observation)


class RewardWrapper(Wrapper):
    def reset(self):
        return self.env.reset()

    def step(self, action):
        observation, reward, done, info = self.env.step(action)
        return observation, self.reward(reward), done, info

    def reward(self, reward):
        deprecated_warn_once("%s doesn't implement 'reward' method. Maybe it implements deprecated '_reward' method." % type(self))
        return self._reward(reward)


class ActionWrapper(Wrapper):
    def step(self, action):
        action = self.action(action)
        return self.env.step(action)

    def reset(self):
        return self.env.reset()

    def action(self, action):
        deprecated_warn_once("%s doesn't implement 'action' method. Maybe it implements deprecated '_action' method." % type(self))
        return self._action(action)

    def reverse_action(self, action):
        deprecated_warn_once("%s doesn't implement 'reverse_action' method. Maybe it implements deprecated '_reverse_action' method." % type(self))
        return self._reverse_action(action)
