#ifndef V4R_FWD_HPP_INCLUDED
#define V4R_FWD_HPP_INCLUDED

namespace v4r {

class VulkanState;
class CommandStreamState;

class LoaderState;

struct Mesh;

struct Material;

struct Texture;

class SceneDescription;

struct Scene;
class EnvironmentState;
class Environment;

class CommandStream;

class BatchRenderer;

}

#endif
