NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeuralEngine::MachineLearning::Util Class Reference

Static Public Member Functions

static void sleep (float seconds=0)
 
static char key (float timeout=0)
 
static std::string line (float timeout=0)
 

Detailed Description

Definition at line 167 of file FgWindow.h.


The documentation for this class was generated from the following file: