NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

Public Member Functions | Private Attributes | List of all members
NeuralEngine::MachineLearning::DiscreteMessage Class Reference
Inheritance diagram for NeuralEngine::MachineLearning::DiscreteMessage:
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Collaboration diagram for NeuralEngine::MachineLearning::DiscreteMessage:
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## Public Member Functions
| DiscreteMessage ()
| Default constructor. More...
| ~DiscreteMessage ()
| Destructor. More...
af::array & | GetValue ()
af::array & | GetLogValue ()
void | SetValue (af::array &value)
void | SetLogValue (af::array &value)
Public Member Functions inherited from NeuralEngine::MachineLearning::IMessage
| IMessage (MsgType type)
| Constructor. More...
| ~IMessage ()
| Destructor. More...
MsgType | GetType ()
| Gets the message type. More...

## Private Attributes
af::array | aValue

## Detailed Description

Definition at line 20 of file FgDiscreteMessage.h.

## Constructor & Destructor Documentation

## ◆ DiscreteMessage()

NeuralEngine::MachineLearning::DiscreteMessage::DiscreteMessage | ( |  | ) |

Default constructor.

Admin, 7/25/2017.

## ◆ ~DiscreteMessage()

NeuralEngine::MachineLearning::DiscreteMessage::~DiscreteMessage | ( |  | ) |

Destructor.

Admin, 7/25/2017.

## Member Data Documentation

## ◆ aValue

af::array NeuralEngine::MachineLearning::DiscreteMessage::aValue
| private

Definition at line 47 of file FgDiscreteMessage.h.

The documentation for this class was generated from the following file:

- FgDiscreteMessage.h