NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeuralEngine::MachineLearning::Rect Struct Reference
Collaboration diagram for NeuralEngine::MachineLearning::Rect:

Public Member Functions

 Rect (int x, int y, int width, int height)
 

Public Attributes

int x
 
int y
 
int width
 
int height
 

Detailed Description

Definition at line 20 of file FgWindow.h.

Constructor & Destructor Documentation

◆ Rect()

NeuralEngine::MachineLearning::Rect::Rect ( int  x,
int  y,
int  width,
int  height 
)
inline

Definition at line 23 of file FgWindow.h.

Member Data Documentation

◆ x

int NeuralEngine::MachineLearning::Rect::x

Definition at line 22 of file FgWindow.h.

◆ y

int NeuralEngine::MachineLearning::Rect::y

Definition at line 22 of file FgWindow.h.

◆ width

int NeuralEngine::MachineLearning::Rect::width

Definition at line 22 of file FgWindow.h.

◆ height

int NeuralEngine::MachineLearning::Rect::height

Definition at line 22 of file FgWindow.h.


The documentation for this struct was generated from the following file: