NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
IEmbed.h
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#pragma once
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#include <NeMachineLearningLib.h>
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#include <MachineLearning//CommonUtil.h>
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namespace
NeuralEngine
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{
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namespace
MachineLearning
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{
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enum
NE_IMPEXP XInit
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{
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pca,
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kernelPCA,
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lle,
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isomap,
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smallRand
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};
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class
NE_IMPEXP
IEmbed
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{
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public
:
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virtual
af::array Compute(af::array& M,
int
q) = 0;
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};
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}
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}
NeuralEngine::MachineLearning::IEmbed
IEmbed.
Definition:
IEmbed.h:35
NeuralEngine
Definition:
NeArray2.h:18
include
MachineLearning
IEmbed.h
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