NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeuralEngine::MachineLearning::Point2 Struct Reference
Collaboration diagram for NeuralEngine::MachineLearning::Point2:

Public Member Functions

 Point2 (float x, float y)
 

Public Attributes

float x
 
float y
 

Detailed Description

Definition at line 24 of file FgFigure.h.

Constructor & Destructor Documentation

◆ Point2() [1/2]

NeuralEngine::MachineLearning::Point2::Point2 ( )
inline

Definition at line 27 of file FgFigure.h.

◆ Point2() [2/2]

NeuralEngine::MachineLearning::Point2::Point2 ( float  x,
float  y 
)
inline

Definition at line 28 of file FgFigure.h.

Member Data Documentation

◆ x

float NeuralEngine::MachineLearning::Point2::x

Definition at line 26 of file FgFigure.h.

◆ y

float NeuralEngine::MachineLearning::Point2::y

Definition at line 26 of file FgFigure.h.


The documentation for this struct was generated from the following file: