NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeuralEngine::MachineLearning::GPNode< Scalar > Member List

This is the complete list of members for NeuralEngine::MachineLearning::GPNode< Scalar >, including all inherited members.

AttachChild(std::shared_ptr< GPNode< Scalar > > const &child)NeuralEngine::MachineLearning::GPNode< Scalar >
boost::serialization::access (defined in NeuralEngine::MachineLearning::GPNode< Scalar >)NeuralEngine::MachineLearning::GPNode< Scalar >friend
DetachAllChildren()NeuralEngine::MachineLearning::GPNode< Scalar >
DetachChild(std::shared_ptr< GPNode< Scalar > > const &child)NeuralEngine::MachineLearning::GPNode< Scalar >
DetachChildAt(int i)NeuralEngine::MachineLearning::GPNode< Scalar >
GetChild(int i)NeuralEngine::MachineLearning::GPNode< Scalar >
GetNumChildren() constNeuralEngine::MachineLearning::GPNode< Scalar >
GetParent()NeuralEngine::MachineLearning::GPNode< Scalar >
GPModels::AEP::SDGPLVM< Scalar > (defined in NeuralEngine::MachineLearning::GPNode< Scalar >)NeuralEngine::MachineLearning::GPNode< Scalar >friend
GPModels::AEP::SGPLVM< Scalar > (defined in NeuralEngine::MachineLearning::GPNode< Scalar >)NeuralEngine::MachineLearning::GPNode< Scalar >friend
GPNode()NeuralEngine::MachineLearning::GPNode< Scalar >
mChild (defined in NeuralEngine::MachineLearning::GPNode< Scalar >)NeuralEngine::MachineLearning::GPNode< Scalar >protected
mParent (defined in NeuralEngine::MachineLearning::GPNode< Scalar >)NeuralEngine::MachineLearning::GPNode< Scalar >protected
serialize(Archive &ar, unsigned int version) (defined in NeuralEngine::MachineLearning::GPNode< Scalar >)NeuralEngine::MachineLearning::GPNode< Scalar >inlineprivate
SetChild(int i, std::shared_ptr< GPNode< Scalar > > const &child)NeuralEngine::MachineLearning::GPNode< Scalar >
SetParent(GPNode< Scalar > *parent)NeuralEngine::MachineLearning::GPNode< Scalar >
~GPNode()NeuralEngine::MachineLearning::GPNode< Scalar >virtual