NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeuralEngine::LogReporter Class Reference
Collaboration diagram for NeuralEngine::LogReporter:

Public Member Functions

 LogReporter (std::string const &logFile, int logFileFlags, int logStdoutFlags, int logMessageBoxFlags=0, int logOutputWindowFlags=0)
 

Private Attributes

std::unique_ptr< LogToFilemLogToFile
 
std::unique_ptr< LogToStdoutmLogToStdout
 

Detailed Description

Definition at line 24 of file NeLogReporter.h.

Member Data Documentation

◆ mLogToFile

std::unique_ptr<LogToFile> NeuralEngine::LogReporter::mLogToFile
private

Definition at line 37 of file NeLogReporter.h.

◆ mLogToStdout

std::unique_ptr<LogToStdout> NeuralEngine::LogReporter::mLogToStdout
private

Definition at line 38 of file NeLogReporter.h.


The documentation for this class was generated from the following file: