NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

Public Member Functions | Public Attributes | List of all members
NeuralEngine::MachineLearning::Point2 Struct Reference
Collaboration diagram for NeuralEngine::MachineLearning::Point2:
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## Public Member Functions
| Point2 (float x, float y)

## Public Attributes
float | x
float | y

## Detailed Description

Definition at line 24 of file FgFigure.h.

## Constructor & Destructor Documentation

## ◆ Point2() [1/2]

NeuralEngine::MachineLearning::Point2::Point2 | ( |  | ) |
| inline

Definition at line 27 of file FgFigure.h.

## ◆ Point2() [2/2]

NeuralEngine::MachineLearning::Point2::Point2 | ( | float | x,
|  | float | y
| ) |  |
| inline

Definition at line 28 of file FgFigure.h.

## Member Data Documentation

## ◆ x

float NeuralEngine::MachineLearning::Point2::x

Definition at line 26 of file FgFigure.h.

## ◆ y

float NeuralEngine::MachineLearning::Point2::y

Definition at line 26 of file FgFigure.h.

The documentation for this struct was generated from the following file:

- FgFigure.h