NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

Public Member Functions | Private Attributes | List of all members
NeuralEngine::LogReporter Class Reference
Collaboration diagram for NeuralEngine::LogReporter:
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## Public Member Functions
| LogReporter (std::string const &logFile, int logFileFlags, int logStdoutFlags, int logMessageBoxFlags=0, int logOutputWindowFlags=0)

## Private Attributes
std::unique_ptr< LogToFile > | mLogToFile
std::unique_ptr< LogToStdout > | mLogToStdout

## Detailed Description

Definition at line 24 of file NeLogReporter.h.

## Member Data Documentation

## ◆ mLogToFile

std::unique_ptr<LogToFile> NeuralEngine::LogReporter::mLogToFile
| private

Definition at line 37 of file NeLogReporter.h.

## ◆ mLogToStdout

std::unique_ptr<LogToStdout> NeuralEngine::LogReporter::mLogToStdout
| private

Definition at line 38 of file NeLogReporter.h.

The documentation for this class was generated from the following file:

- NeLogReporter.h