NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

Core Directory Reference
Directory dependency graph for Core:

## Files
file | NeArray2.h [code]
file | NeArray2.inl [code]
file | NeArray3.h [code]
file | NeArray3.inl [code]
file | NeArray4.h [code]
file | NeArray4.inl [code]
file | NeAtomicMinMax.h [code]
file | NeComputeModel.h [code]
file | NeEFStream.h [code]
file | NeEnum.h [code]
file | NeEnvironment.h [code]
file | NeLexicoArray2.h [code]
file | NeLexicoArray2.inl [code]
file | NeLogger.h [code]
file | NeLogReporter.h [code]
file | NeLogToFile.h [code]
file | NeLogToMessageBox.h [code]
file | NeLogToOutputWindow.h [code]
file | NeLogToStdout.h [code]
file | NeLogToStringArray.h [code]
file | NeMatlabIO.h [code]
file | NeMatlabIOContainer.h [code]
file | NeMinHeap.h [code]
file | NeMinHeap.inl [code]
file | NeReversalObject.h [code]
file | NeThreadSafeMap.h [code]
file | NeThreadSafeMap.inl [code]
file | NeThreadSafeQueue.h [code]
file | NeThreadSafeQueue.inl [code]
file | NeTimer.h [code]
file | NeTypetraits.h [code]
file | NeUtil.h [code]
file | NeWrapper.h [code]