NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeuralEngine::MachineLearning::ILayer< Scalar > Member List

This is the complete list of members for NeuralEngine::MachineLearning::ILayer< Scalar >, including all inherited members.

boost::serialization::access (defined in NeuralEngine::MachineLearning::ILayer< Scalar >)NeuralEngine::MachineLearning::ILayer< Scalar >friend
GetNumParameters()=0NeuralEngine::MachineLearning::ILayer< Scalar >pure virtual
GetParameters()=0NeuralEngine::MachineLearning::ILayer< Scalar >pure virtual
GetType()NeuralEngine::MachineLearning::ILayer< Scalar >inline
iDNeuralEngine::MachineLearning::ILayer< Scalar >protected
ILayer(LayerType type, int numPoints, int outputDim)NeuralEngine::MachineLearning::ILayer< Scalar >inline
ILayer()NeuralEngine::MachineLearning::ILayer< Scalar >inlineprotected
iNNeuralEngine::MachineLearning::ILayer< Scalar >protected
lTypeNeuralEngine::MachineLearning::ILayer< Scalar >protected
m_dTypeNeuralEngine::MachineLearning::ILayer< Scalar >protected
serialize(Archive &ar, unsigned int version) (defined in NeuralEngine::MachineLearning::ILayer< Scalar >)NeuralEngine::MachineLearning::ILayer< Scalar >inlineprivate
SetDataSize(int length, int dimension)NeuralEngine::MachineLearning::ILayer< Scalar >inlinevirtual
SetParameters(const af::array &param)=0NeuralEngine::MachineLearning::ILayer< Scalar >pure virtual
UpdateParameters()=0NeuralEngine::MachineLearning::ILayer< Scalar >pure virtual
~ILayer()=defaultNeuralEngine::MachineLearning::ILayer< Scalar >virtual