NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

Public Member Functions | Public Attributes | List of all members
NeuralEngine::MachineLearning::Point3 Struct Reference
Collaboration diagram for NeuralEngine::MachineLearning::Point3:
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## Public Member Functions
| Point3 (float x, float y, float z)

## Public Attributes
float | x
float | y
float | z

## Detailed Description

Definition at line 31 of file FgFigure.h.

## Constructor & Destructor Documentation

## ◆ Point3() [1/2]

NeuralEngine::MachineLearning::Point3::Point3 | ( |  | ) |
| inline

Definition at line 34 of file FgFigure.h.

## ◆ Point3() [2/2]

NeuralEngine::MachineLearning::Point3::Point3 | ( | float | x,
|  | float | y,
|  | float | z
| ) |  |
| inline

Definition at line 35 of file FgFigure.h.

## Member Data Documentation

## ◆ x

float NeuralEngine::MachineLearning::Point3::x

Definition at line 33 of file FgFigure.h.

## ◆ y

float NeuralEngine::MachineLearning::Point3::y

Definition at line 33 of file FgFigure.h.

## ◆ z

float NeuralEngine::MachineLearning::Point3::z

Definition at line 33 of file FgFigure.h.

The documentation for this struct was generated from the following file:

- FgFigure.h