NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

Static Public Member Functions | List of all members
NeuralEngine::MachineLearning::Util Class Reference

## Static Public Member Functions
static void | sleep (float seconds=0)
static char | key (float timeout=0)
static std::string | line (float timeout=0)

## Detailed Description

Definition at line 167 of file FgWindow.h.

The documentation for this class was generated from the following file:

- FgWindow.h