NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

NeuralEngine::Listener Member List

This is the complete list of members for NeuralEngine::Listener, including all inherited members.

Assertion(std::string const &message) (defined in NeuralEngine::Listener) | NeuralEngine::Listener |
Error(std::string const &message) (defined in NeuralEngine::Listener) | NeuralEngine::Listener |
GetFlags() const (defined in NeuralEngine::Listener) | NeuralEngine::Listener |
Information(std::string const &message) (defined in NeuralEngine::Listener) | NeuralEngine::Listener |
LISTEN_FOR_ALL enum value (defined in NeuralEngine::Listener) | NeuralEngine::Listener |
LISTEN_FOR_ASSERTION enum value (defined in NeuralEngine::Listener) | NeuralEngine::Listener |
LISTEN_FOR_ERROR enum value (defined in NeuralEngine::Listener) | NeuralEngine::Listener |
LISTEN_FOR_INFORMATION enum value (defined in NeuralEngine::Listener) | NeuralEngine::Listener |
LISTEN_FOR_NOTHING enum value (defined in NeuralEngine::Listener) | NeuralEngine::Listener |
LISTEN_FOR_WARNING enum value (defined in NeuralEngine::Listener) | NeuralEngine::Listener |
Listener(int flags) (defined in NeuralEngine::Listener) | NeuralEngine::Listener |
mFlags (defined in NeuralEngine::Listener) | NeuralEngine::Listener | private
Report(std::string const &message)=0 (defined in NeuralEngine::Listener) | NeuralEngine::Listener | private pure virtual
Warning(std::string const &message) (defined in NeuralEngine::Listener) | NeuralEngine::Listener |
~Listener() (defined in NeuralEngine::Listener) | NeuralEngine::Listener | virtual