NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeuralEngine::TypeName< int16_t > Struct Reference

Static Public Member Functions

static const std::string toString ()
 

Detailed Description

Definition at line 76 of file NeTypetraits.h.

Member Function Documentation

◆ toString()

static const std::string NeuralEngine::TypeName< int16_t >::toString ( )
inlinestatic

Definition at line 77 of file NeTypetraits.h.


The documentation for this struct was generated from the following file: