NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeuralEngine::LexicoArray2< true, Real > Member List

This is the complete list of members for NeuralEngine::LexicoArray2< true, Real >, including all inherited members.

GetNumCols() const (defined in NeuralEngine::LexicoArray2< true, Real >)NeuralEngine::LexicoArray2< true, Real >inline
GetNumRows() const (defined in NeuralEngine::LexicoArray2< true, Real >)NeuralEngine::LexicoArray2< true, Real >inline
LexicoArray2(int numRows, int numCols, Real *matrix) (defined in NeuralEngine::LexicoArray2< true, Real >)NeuralEngine::LexicoArray2< true, Real >inline
mMatrix (defined in NeuralEngine::LexicoArray2< true, Real >)NeuralEngine::LexicoArray2< true, Real >private
mNumCols (defined in NeuralEngine::LexicoArray2< true, Real >)NeuralEngine::LexicoArray2< true, Real >private
mNumRows (defined in NeuralEngine::LexicoArray2< true, Real >)NeuralEngine::LexicoArray2< true, Real >private
operator()(int r, int c) (defined in NeuralEngine::LexicoArray2< true, Real >)NeuralEngine::LexicoArray2< true, Real >inline
operator()(int r, int c) const (defined in NeuralEngine::LexicoArray2< true, Real >)NeuralEngine::LexicoArray2< true, Real >inline