NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

NeuralEngine::MachineLearning::ILayer< Scalar > Member List

This is the complete list of members for NeuralEngine::MachineLearning::ILayer< Scalar >, including all inherited members.

boost::serialization::access (defined in NeuralEngine::MachineLearning::ILayer< Scalar >) | NeuralEngine::MachineLearning::ILayer< Scalar > | friend
GetNumParameters()=0 | NeuralEngine::MachineLearning::ILayer< Scalar > | pure virtual
GetParameters()=0 | NeuralEngine::MachineLearning::ILayer< Scalar > | pure virtual
GetType() | NeuralEngine::MachineLearning::ILayer< Scalar > | inline
iD | NeuralEngine::MachineLearning::ILayer< Scalar > | protected
ILayer(LayerType type, int numPoints, int outputDim) | NeuralEngine::MachineLearning::ILayer< Scalar > | inline
ILayer() | NeuralEngine::MachineLearning::ILayer< Scalar > | inline protected
iN | NeuralEngine::MachineLearning::ILayer< Scalar > | protected
lType | NeuralEngine::MachineLearning::ILayer< Scalar > | protected
m_dType | NeuralEngine::MachineLearning::ILayer< Scalar > | protected
serialize(Archive &ar, unsigned int version) (defined in NeuralEngine::MachineLearning::ILayer< Scalar >) | NeuralEngine::MachineLearning::ILayer< Scalar > | inline private
SetDataSize(int length, int dimension) | NeuralEngine::MachineLearning::ILayer< Scalar > | inline virtual
SetParameters(const af::array &param)=0 | NeuralEngine::MachineLearning::ILayer< Scalar > | pure virtual
UpdateParameters()=0 | NeuralEngine::MachineLearning::ILayer< Scalar > | pure virtual
~ILayer()=default | NeuralEngine::MachineLearning::ILayer< Scalar > | virtual