NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

NeuralEngine::MachineLearning::Trans Member List

This is the complete list of members for NeuralEngine::MachineLearning::Trans, including all inherited members.

alpha_ (defined in NeuralEngine::MachineLearning::Trans) | NeuralEngine::MachineLearning::Trans | protected
flush() (defined in NeuralEngine::MachineLearning::Trans) | NeuralEngine::MachineLearning::Trans | inline
get() const (defined in NeuralEngine::MachineLearning::Trans) | NeuralEngine::MachineLearning::Trans | inline
interim_ (defined in NeuralEngine::MachineLearning::Trans) | NeuralEngine::MachineLearning::Trans | protected
original_ (defined in NeuralEngine::MachineLearning::Trans) | NeuralEngine::MachineLearning::Trans | protected
setup(int alpha) (defined in NeuralEngine::MachineLearning::Trans) | NeuralEngine::MachineLearning::Trans | inline
Trans(void *buffer) (defined in NeuralEngine::MachineLearning::Trans) | NeuralEngine::MachineLearning::Trans | inline
Trans(cv::Mat &buffer) (defined in NeuralEngine::MachineLearning::Trans) | NeuralEngine::MachineLearning::Trans | inline
Trans(cv::Mat &buffer, int alpha) (defined in NeuralEngine::MachineLearning::Trans) | NeuralEngine::MachineLearning::Trans | inline
with(int alpha) (defined in NeuralEngine::MachineLearning::Trans) | NeuralEngine::MachineLearning::Trans | inline
with(const Color &color) (defined in NeuralEngine::MachineLearning::Trans) | NeuralEngine::MachineLearning::Trans | inline
~Trans() (defined in NeuralEngine::MachineLearning::Trans) | NeuralEngine::MachineLearning::Trans | inline