NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

Public Member Functions | Public Attributes | List of all members
NeuralEngine::MachineLearning::Rect Struct Reference
Collaboration diagram for NeuralEngine::MachineLearning::Rect:
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## Public Member Functions
| Rect (int x, int y, int width, int height)

## Public Attributes
int | x
int | y
int | width
int | height

## Detailed Description

Definition at line 20 of file FgWindow.h.

## Constructor & Destructor Documentation

## ◆ Rect()

NeuralEngine::MachineLearning::Rect::Rect | ( | int | x,
|  | int | y,
|  | int | width,
|  | int | height
| ) |  |
| inline

Definition at line 23 of file FgWindow.h.

## Member Data Documentation

## ◆ x

int NeuralEngine::MachineLearning::Rect::x

Definition at line 22 of file FgWindow.h.

## ◆ y

int NeuralEngine::MachineLearning::Rect::y

Definition at line 22 of file FgWindow.h.

## ◆ width

int NeuralEngine::MachineLearning::Rect::width

Definition at line 22 of file FgWindow.h.

## ◆ height

int NeuralEngine::MachineLearning::Rect::height

Definition at line 22 of file FgWindow.h.

The documentation for this struct was generated from the following file:

- FgWindow.h