NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
better_enums::_eat_assign< EnumType > Struct Template Reference
Collaboration diagram for better_enums::_eat_assign< EnumType >:

Public Member Functions

BETTER_ENUMS_CONSTEXPR_ _eat_assign (EnumType value)
 
template<typename Any >
BETTER_ENUMS_CONSTEXPR_ const _eat_assignoperator= (Any) const
 
BETTER_ENUMS_CONSTEXPR_ operator EnumType () const
 

Private Attributes

EnumType _value
 

Detailed Description

template<typename EnumType>
struct better_enums::_eat_assign< EnumType >

Definition at line 360 of file NeEnum.h.

Constructor & Destructor Documentation

◆ _eat_assign()

template<typename EnumType >
BETTER_ENUMS_CONSTEXPR_ better_enums::_eat_assign< EnumType >::_eat_assign ( EnumType  value)
inlineexplicit

Definition at line 361 of file NeEnum.h.

Member Function Documentation

◆ operator=()

template<typename EnumType >
template<typename Any >
BETTER_ENUMS_CONSTEXPR_ const _eat_assign & better_enums::_eat_assign< EnumType >::operator= ( Any  ) const
inline

Definition at line 366 of file NeEnum.h.

◆ operator EnumType()

template<typename EnumType >
BETTER_ENUMS_CONSTEXPR_ better_enums::_eat_assign< EnumType >::operator EnumType ( ) const
inline

Definition at line 368 of file NeEnum.h.

Member Data Documentation

◆ _value

template<typename EnumType >
EnumType better_enums::_eat_assign< EnumType >::_value
private

Definition at line 371 of file NeEnum.h.


The documentation for this struct was generated from the following file: