NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

NeuralEngine::MachineLearning::HighGUI Member List

This is the complete list of members for NeuralEngine::MachineLearning::HighGUI, including all inherited members.

createTrackbar(const std::string &trackbarname, const std::string &winname, int *value, int count, TrackbarCallback onChange=0, void *userdata=0) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
destroyAllWindows() (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
destroyWindow(const std::string &view) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
getMouseWheelDelta(int flags) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
getTrackbarPos(const std::string &trackbarname, const std::string &winname) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
getWindowProperty(const std::string &winname, int prop_id) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
imshow(const std::string &view, void *img) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
moveWindow(const std::string &view, int x, int y) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
namedWindow(const std::string &view, int flags=0) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
resizeWindow(const std::string &view, int width, int height) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
resizeWindow(const std::string &view, const Size &size) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
selectROI(const std::string &windowName, void *img, bool showCrosshair=true, bool fromCenter=false) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
selectROI(void *img, bool showCrosshair=true, bool fromCenter=false) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
selectROIs(const std::string &windowName, void *img, std::vector< Rect > &boundingBoxes, bool showCrosshair=true, bool fromCenter=false) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
setMouseCallback(const std::string &view, MouseCallback onMouse, void *userdata=0) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
setTrackbarMax(const std::string &trackbarname, const std::string &winname, int maxval) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
setTrackbarMin(const std::string &trackbarname, const std::string &winname, int minval) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
setTrackbarPos(const std::string &trackbarname, const std::string &winname, int pos) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
setWindowProperty(const std::string &winname, int prop_id, double prop_value) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
setWindowTitle(const std::string &view, const std::string &title) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
startWindowThread() (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
waitKey(int delay=0) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static
waitKeyEx(int delay=0) (defined in NeuralEngine::MachineLearning::HighGUI) | NeuralEngine::MachineLearning::HighGUI | static