NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeuralEngine::LogToStdout Member List

This is the complete list of members for NeuralEngine::LogToStdout, including all inherited members.

Assertion(std::string const &message) (defined in NeuralEngine::Listener)NeuralEngine::Listener
Error(std::string const &message) (defined in NeuralEngine::Listener)NeuralEngine::Listener
GetFlags() const (defined in NeuralEngine::Listener)NeuralEngine::Listener
Information(std::string const &message) (defined in NeuralEngine::Listener)NeuralEngine::Listener
LISTEN_FOR_ALL enum value (defined in NeuralEngine::Listener)NeuralEngine::Listener
LISTEN_FOR_ASSERTION enum value (defined in NeuralEngine::Listener)NeuralEngine::Listener
LISTEN_FOR_ERROR enum value (defined in NeuralEngine::Listener)NeuralEngine::Listener
LISTEN_FOR_INFORMATION enum value (defined in NeuralEngine::Listener)NeuralEngine::Listener
LISTEN_FOR_NOTHING enum value (defined in NeuralEngine::Listener)NeuralEngine::Listener
LISTEN_FOR_WARNING enum value (defined in NeuralEngine::Listener)NeuralEngine::Listener
Listener(int flags) (defined in NeuralEngine::Listener)NeuralEngine::Listener
LogToStdout(int flags) (defined in NeuralEngine::LogToStdout)NeuralEngine::LogToStdout
mFlags (defined in NeuralEngine::Listener)NeuralEngine::Listenerprivate
Report(std::string const &message) override (defined in NeuralEngine::LogToStdout)NeuralEngine::LogToStdoutprivatevirtual
Warning(std::string const &message) (defined in NeuralEngine::Listener)NeuralEngine::Listener
~Listener() (defined in NeuralEngine::Listener)NeuralEngine::Listenervirtual