NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeuralEngine::LexicoArray2< false, Real > Class Template Reference
Collaboration diagram for NeuralEngine::LexicoArray2< false, Real >:

Public Member Functions

 LexicoArray2 (int numRows, int numCols, Real *matrix)
 
int GetNumRows () const
 
int GetNumCols () const
 
Real & operator() (int r, int c)
 
Real const & operator() (int r, int c) const
 

Private Attributes

int mNumRows
 
int mNumCols
 
Real * mMatrix
 

Detailed Description

template<typename Real>
class NeuralEngine::LexicoArray2< false, Real >

Definition at line 41 of file NeLexicoArray2.h.

Member Data Documentation

◆ mNumRows

template<typename Real >
int NeuralEngine::LexicoArray2< false, Real >::mNumRows
private

Definition at line 52 of file NeLexicoArray2.h.

◆ mNumCols

template<typename Real >
int NeuralEngine::LexicoArray2< false, Real >::mNumCols
private

Definition at line 52 of file NeLexicoArray2.h.

◆ mMatrix

template<typename Real >
Real* NeuralEngine::LexicoArray2< false, Real >::mMatrix
private

Definition at line 53 of file NeLexicoArray2.h.


The documentation for this class was generated from the following file: