NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeuralEngine::MachineLearning::IGraph< T, U > Member List

This is the complete list of members for NeuralEngine::MachineLearning::IGraph< T, U >, including all inherited members.

boost::serialization::access (defined in NeuralEngine::MachineLearning::IGraph< T, U >)NeuralEngine::MachineLearning::IGraph< T, U >friend
ComputeMarginal(int numIter, double tolerance=1e-6f)=0 (defined in NeuralEngine::MachineLearning::IGraph< T, U >)NeuralEngine::MachineLearning::IGraph< T, U >pure virtual
factorList (defined in NeuralEngine::MachineLearning::IGraph< T, U >)NeuralEngine::MachineLearning::IGraph< T, U >protected
IGraph(std::vector< T * > &factorNodes)NeuralEngine::MachineLearning::IGraph< T, U >inline
serialize(Archive &ar, unsigned int version) (defined in NeuralEngine::MachineLearning::IGraph< T, U >)NeuralEngine::MachineLearning::IGraph< T, U >inlineprivate
variableList (defined in NeuralEngine::MachineLearning::IGraph< T, U >)NeuralEngine::MachineLearning::IGraph< T, U >protected
~IGraph()NeuralEngine::MachineLearning::IGraph< T, U >inline