NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
better_enums::map_compare< const wchar_t * > Struct Reference

Static Public Member Functions

static BETTER_ENUMS_CONSTEXPR_ bool less (const wchar_t *a, const wchar_t *b)
 

Static Private Member Functions

static BETTER_ENUMS_CONSTEXPR_ bool less_loop (const wchar_t *a, const wchar_t *b, size_t index=0)
 

Detailed Description

Definition at line 1156 of file NeEnum.h.

Member Function Documentation

◆ less()

static BETTER_ENUMS_CONSTEXPR_ bool better_enums::map_compare< const wchar_t * >::less ( const wchar_t *  a,
const wchar_t *  b 
)
inlinestatic

Definition at line 1157 of file NeEnum.h.

◆ less_loop()

static BETTER_ENUMS_CONSTEXPR_ bool better_enums::map_compare< const wchar_t * >::less_loop ( const wchar_t *  a,
const wchar_t *  b,
size_t  index = 0 
)
inlinestaticprivate

Definition at line 1162 of file NeEnum.h.


The documentation for this struct was generated from the following file: