NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

NeuralEngine::MachineLearning::IGraph< T, U > Member List

This is the complete list of members for NeuralEngine::MachineLearning::IGraph< T, U >, including all inherited members.

boost::serialization::access (defined in NeuralEngine::MachineLearning::IGraph< T, U >) | NeuralEngine::MachineLearning::IGraph< T, U > | friend
ComputeMarginal(int numIter, double tolerance=1e-6f)=0 (defined in NeuralEngine::MachineLearning::IGraph< T, U >) | NeuralEngine::MachineLearning::IGraph< T, U > | pure virtual
factorList (defined in NeuralEngine::MachineLearning::IGraph< T, U >) | NeuralEngine::MachineLearning::IGraph< T, U > | protected
IGraph(std::vector< T * > &factorNodes) | NeuralEngine::MachineLearning::IGraph< T, U > | inline
serialize(Archive &ar, unsigned int version) (defined in NeuralEngine::MachineLearning::IGraph< T, U >) | NeuralEngine::MachineLearning::IGraph< T, U > | inline private
variableList (defined in NeuralEngine::MachineLearning::IGraph< T, U >) | NeuralEngine::MachineLearning::IGraph< T, U > | protected
~IGraph() | NeuralEngine::MachineLearning::IGraph< T, U > | inline