NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
Core Directory Reference
Directory dependency graph for Core:
Core

Files

file  NeArray2.h [code]
 
file  NeArray2.inl [code]
 
file  NeArray3.h [code]
 
file  NeArray3.inl [code]
 
file  NeArray4.h [code]
 
file  NeArray4.inl [code]
 
file  NeAtomicMinMax.h [code]
 
file  NeComputeModel.h [code]
 
file  NeEFStream.h [code]
 
file  NeEnum.h [code]
 
file  NeEnvironment.h [code]
 
file  NeLexicoArray2.h [code]
 
file  NeLexicoArray2.inl [code]
 
file  NeLogger.h [code]
 
file  NeLogReporter.h [code]
 
file  NeLogToFile.h [code]
 
file  NeLogToMessageBox.h [code]
 
file  NeLogToOutputWindow.h [code]
 
file  NeLogToStdout.h [code]
 
file  NeLogToStringArray.h [code]
 
file  NeMatlabIO.h [code]
 
file  NeMatlabIOContainer.h [code]
 
file  NeMinHeap.h [code]
 
file  NeMinHeap.inl [code]
 
file  NeReversalObject.h [code]
 
file  NeThreadSafeMap.h [code]
 
file  NeThreadSafeMap.inl [code]
 
file  NeThreadSafeQueue.h [code]
 
file  NeThreadSafeQueue.inl [code]
 
file  NeTimer.h [code]
 
file  NeTypetraits.h [code]
 
file  NeUtil.h [code]
 
file  NeWrapper.h [code]