NeuralEngine A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes. |

Static Public Member Functions | List of all members
NeuralEngine::Util Class Reference

A Utility class. More...

`#include <NeUtil.h>`

## Static Public Member Functions
static void | ToWideString (const std::string &source, std::wstring &dest)
| Converts this object to a wide string. More...
static std::wstring | ToWideString (const std::string &source)
| Converts a source to a wide string. More...
static std::string | ToString (const std::wstring &source)
| Convert this object into a string representation. More...

## Detailed Description

A Utility class.

Hmetal T, 11/09/2018.

Definition at line 23 of file NeUtil.h.

## Member Function Documentation

## ◆ ToWideString() [1/2]

static void NeuralEngine::Util::ToWideString | ( | const std::string & | source,
|  | std::wstring & | dest
| ) |  |
| static

Converts this object to a wide string.

Hmetal T, 11/09/2018.

Parameters

  source | Source for the.
  dest | [in,out] Destination for the.

## ◆ ToWideString() [2/2]

static std::wstring NeuralEngine::Util::ToWideString | ( | const std::string & | source | ) |
| static

Converts a source to a wide string.

Hmetal T, 11/09/2018.

Parameters

  source | Source for the.

Returns
  source as a std::wstring.

## ◆ ToString()

static std::string NeuralEngine::Util::ToString | ( | const std::wstring & | source | ) |
| static

Convert this object into a string representation.

Hmetal T, 11/09/2018.

Parameters

  source | Source for the.

Returns
  A std::string that represents this object.

The documentation for this class was generated from the following file:

- NeUtil.h