NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeLogToFile.h
1
11#pragma once
12
13#include <Core/NeLogger.h>
14
15namespace NeuralEngine
16{
17
18 class NE_IMPEXP LogToFile : public Listener
19 {
20 public:
21 LogToFile(std::string const& filename, int flags);
22
23 private:
24 virtual void Report(std::string const& message) override;
25
26 std::string mFilename;
27 };
28
29}