NeuralEngine
A Game Engine with embeded Machine Learning algorithms based on Gaussian Processes.
NeuralEngine::Array2< T > Member List

This is the complete list of members for NeuralEngine::Array2< T >, including all inherited members.

Array2(size_t bound0, size_t bound1)NeuralEngine::Array2< T >
Array2(size_t bound0, size_t bound1, T *objects)NeuralEngine::Array2< T >
Array2()NeuralEngine::Array2< T >
Array2(Array2 const &other) (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >
Array2(Array2 &&other) (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >
GetBound0() const (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >inline
GetBound1() const (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >inline
mBound0 (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >private
mBound1 (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >private
mIndirect1 (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >private
mObjects (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >private
operator=(Array2 const &other) (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >
operator=(Array2 &&other) (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >
operator[](int row) const (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >inline
operator[](int row) (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >inline
SetPointers(T *objects) (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >private
SetPointers(Array2 const &other) (defined in NeuralEngine::Array2< T >)NeuralEngine::Array2< T >private