// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h

#pragma once

#include "IGUIElement.h"

namespace irr
{
namespace gui
{

//! GUI Check box interface.
/** \par This element can create the following events of type EGUI_EVENT_TYPE:
\li EGET_CHECKBOX_CHANGED
*/
class IGUICheckBox : public IGUIElement
{
public:
	//! constructor
	IGUICheckBox(IGUIEnvironment *environment, IGUIElement *parent, s32 id, core::rect<s32> rectangle) :
			IGUIElement(EGUIET_CHECK_BOX, environment, parent, id, rectangle) {}

	//! Set if box is checked.
	virtual void setChecked(bool checked) = 0;

	//! Returns true if box is checked.
	virtual bool isChecked() const = 0;

	//! Sets whether to draw the background
	virtual void setDrawBackground(bool draw) = 0;

	//! Checks if background drawing is enabled
	/** \return true if background drawing is enabled, false otherwise */
	virtual bool isDrawBackgroundEnabled() const = 0;

	//! Sets whether to draw the border
	virtual void setDrawBorder(bool draw) = 0;

	//! Checks if border drawing is enabled
	/** \return true if border drawing is enabled, false otherwise */
	virtual bool isDrawBorderEnabled() const = 0;
};

} // end namespace gui
} // end namespace irr
