import numpy as np
from gym.spaces import Box

from metaworld.envs.asset_path_utils import full_v2_path_for
from metaworld.envs.mujoco.sawyer_xyz.sawyer_xyz_env import SawyerXYZEnv, _assert_task_is_set


class SawyerDialTurnEnvV2(SawyerXYZEnv):

    def __init__(self):

        hand_low = (-0.5, 0.40, 0.05)
        hand_high = (0.5, 1, 0.5)
        obj_low = (-0.1, 0.7, 0.0)
        obj_high = (0.1, 0.8, 0.0)
        goal_low = (-0.1, 0.73, 0.0299)
        goal_high = (0.1, 0.83, 0.0301)

        super().__init__(
            self.model_name,
            hand_low=hand_low,
            hand_high=hand_high,
        )

        self.init_config = {
            'obj_init_pos': np.array([0, 0.7, 0.0]),
            'hand_init_pos': np.array([0, 0.6, 0.2], dtype=np.float32),
        }
        self.goal = np.array([0., 0.73, 0.08])
        self.obj_init_pos = self.init_config['obj_init_pos']
        self.hand_init_pos = self.init_config['hand_init_pos']

        self.max_path_length = 150

        self._random_reset_space = Box(
            np.array(obj_low),
            np.array(obj_high),
        )
        self.goal_space = Box(np.array(goal_low), np.array(goal_high))

        self.dial_radius = 0.05

    @property
    def model_name(self):
        return full_v2_path_for('sawyer_xyz/sawyer_dial.xml')

    @_assert_task_is_set
    def step(self, action):
        ob = super().step(action)
        reward, reachDist, pullDist = self.compute_reward(action, ob)
        self.curr_path_length += 1

        info = {
            'reachDist': reachDist,
            'goalDist': pullDist, 'epRew': reward,
            'pickRew': None,
            'success': float(pullDist <= 0.03)
        }

        return ob, reward, False, info

    def _get_pos_objects(self):
        dial_center = self.get_body_com('dial').copy()
        dial_angle_rad = self.data.get_joint_qpos('knob_Joint_1')

        offset = np.array([
            np.sin(dial_angle_rad),
            -np.cos(dial_angle_rad),
            0
        ])
        offset *= self.dial_radius

        return dial_center + offset

    def reset_model(self):
        self._reset_hand()
        self._target_pos = self.goal.copy()
        self.obj_init_pos = self.init_config['obj_init_pos']

        if self.random_init:
            goal_pos = self._get_state_rand_vec()
            self.obj_init_pos = goal_pos[:3]
            final_pos = goal_pos.copy() + np.array([0, 0.03, 0.03])
            self._target_pos = final_pos

        self.sim.model.body_pos[self.model.body_name2id('dial')] = self.obj_init_pos
        self.maxPullDist = np.abs(self._target_pos[1] - self.obj_init_pos[1])

        return self._get_obs()

    def _reset_hand(self):
        super()._reset_hand()
        self.reachCompleted = False

    def compute_reward(self, actions, obs):
        del actions

        objPos = obs[3:6]

        rightFinger, leftFinger = self._get_site_pos('rightEndEffector'), self._get_site_pos('leftEndEffector')
        fingerCOM  =  (rightFinger + leftFinger)/2

        pullGoal = self._target_pos

        pullDist = np.abs(objPos[1] - pullGoal[1])
        reachDist = np.linalg.norm(objPos - fingerCOM)
        reachRew = -reachDist

        self.reachCompleted = reachDist < 0.05

        def pullReward():
            c1 = 1000
            c2 = 0.001
            c3 = 0.0001

            if self.reachCompleted:
                pullRew = 1000*(self.maxPullDist - pullDist) + c1*(np.exp(-(pullDist**2)/c2) + np.exp(-(pullDist**2)/c3))
                pullRew = max(pullRew,0)
                return pullRew
            else:
                return 0

        pullRew = pullReward()
        reward = reachRew + pullRew

        return [reward, reachDist, pullDist]
