We first test out OGDA for simple two player zero sum games (a simple example is Matching Pennies), before extending to the multiplayer case.

Experiments on Random Sequence Form Games

Fully connected graph with 3 nodes

We run the following function for each seed to find the best $\eta$ value.

Fully connected graph with 4 nodes

We run the following function for each seed to find the best $\eta$ value.

Kuhn Poker - Simplified version of poker, where the deck only has 3 cards: J, Q and K.

Rules

First we convert to sequence form. This results in the following game:

We run experiments on Kuhn poker games of up to 5 players. Empirically, we found that having too many players results in numerical errors due to the large number of matrix multiplications being performed at every iteration. An interesting future direction is to run truly large scale simulations on higher dimensional extensive form games.