### INPUT
expname = transibr_synthetic_mod_gate
rootdir = ./
render_stride = 2
distributed = False

## dataset
train_dataset = nerf_synthetic
train_scenes = [chair, drums, hotdog, materials, mic, ship]
dataset_weights = [1.0]
eval_dataset = nerf_synthetic
eval_scenes = [lego]

### TRAINING
N_rand = 500
lrate_feature = 0.001
lrate_mlp = 0.0005
lrate_decay_factor = 0.5
lrate_decay_steps = 50000
coarse_only = True
net = trans_ibr
posenc_mode = gate_attn

### TESTING
chunk_size = 2000

### RENDERING
N_importance = 0
N_samples = 128
inv_uniform = True
white_bkgd = False

### CONSOLE AND TENSORBOARD
i_img = 2000
i_print = 100
i_weights = 5000
