Pose Modulated Avatars from Video

Published: 16 Jan 2024, Last Modified: 12 Apr 2024ICLR 2024 posterEveryoneRevisionsBibTeX
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Keywords: NeRF, Neural Rendering, Dynamic Avatars, Frequency Modulation
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Abstract: It is now possible to reconstruct dynamic human motion and shape from a sparse set of cameras using Neural Radiance Fields (NeRF) driven by an underlying skeleton. However, a challenge remains to model the deformation of cloth and skin in relation to skeleton pose. Unlike existing avatar models that are learned implicitly or rely on a proxy surface, our approach is motivated by the observation that different poses necessitate unique frequency assignments. Neglecting this distinction yields noisy artifacts in smooth areas or blurs fine-grained texture and shape details in sharp regions. We develop a two-branch neural network that is adaptive and explicit in the frequency domain. The first branch is a graph neural network that models correlations among body parts locally, taking skeleton pose as input. The second branch combines these correlation features to a set of global frequencies and then modulates the feature encoding. Our experiments demonstrate that our network outperforms state-of-the-art methods in terms of preserving details and generalization capabilities. Our code is available at https://github.com/ChunjinSong/PM-Avatars.
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Primary Area: representation learning for computer vision, audio, language, and other modalities
Submission Number: 1460
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