Approximately Counting Triangles in Sublinear TimeDownload PDFOpen Website

Published: 2015, Last Modified: 05 Oct 2023FOCS 2015Readers: Everyone
Abstract: We consider the problem of estimating the number of triangles in a graph. This problem has been extensively studied in both theory and practice, but all existing algorithms read the entire graph. In this work we design a sublinear-time algorithm for approximating the number of triangles in a graph, where the algorithm is given query access to the graph. The allowed queries are degree queries, vertex-pair queries and neighbor queries. We show that for any given approximation parameter 0<;epsilon<;1, the algorithm provides an estimate hat{t} such that with high constant probability, (1-epsilon) t<;hat{t}κ(1+epsilon)t, where t is the number of triangles in the graph G. The expected query complexity of the algorithm is O(n/t̂{1/3} + min {m, m̂{3/2}/t}) poly(log n, 1/epsilon), where n is the number of vertices in the graph and m is the number of edges, and the expected running time is (n/t̂{1/3} + m̂{3/2}/t) poly(log n, 1/epsilon). We also prove that Omega(n/t̂{1/3} + min {m, m̂{3/2}/t}) queries are necessary, thus establishing that the query complexity of this algorithm is optimal up to polylogarithmic factors in n (and the dependence on 1/epsilon).
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