Mecha-nudges for Machines

Published: 23 May 2026, Last Modified: 23 May 2026ICML 2026 AIWILDEveryoneRevisionsBibTeXCC BY 4.0
Keywords: marketplace, information theory, nudging, behavioral economics, gradual disempowerment, agents
Abstract: $\textit{Nudges}$ are subtle changes to the way choices are presented to human decision-makers (e.g., opt-in vs. opt-out by default) that shift behavior without restricting options or changing incentives. As AI agents increasingly make decisions in the same environments as humans, the presentation of choices may be optimized for machines as well as people. We introduce $\textit{mecha-nudges}$: changes to how choices are presented that systematically influence AI agents without degrading the decision environment for humans. To formalize mecha-nudges, we combine the $\textit{Bayesian persuasion}$ framework with $\textit{V-usable information}$, a generalization of Shannon information that is observer-relative. This yields a common scale (bits of usable information) for comparing a wide range of interventions, contexts, and models. Applying our framework to product listings on Etsy---a global marketplace for independent sellers---we find that following ChatGPT’s release, listings have significantly more machine-usable information about product selection, suggesting that systematic mecha-nudging is already happening but going unnoticed.
Track: Regular Paper (9 pages)
Email Sharing: We authorize the sharing of all author emails with Program Chairs.
Data Release: We authorize the release of our submission and author names to the public in the event of acceptance.
Submission Number: 7
Loading