A Scene Representation Application Implementing LASeR Using Object-Based Timing Model

Published: 2008, Last Modified: 13 Nov 2024PCM 2008EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: In this paper, we present a multimedia scene representation application implementing MPEG4-Part 20 Lightweight Application Scene Representation standard (LASeR). In this paper we propose an object-based timing model to ensure all the elements are rendered in correct time, and we also propose corresponding strategies to deal with the user’s actions.
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