Keywords: Reinforcement Learning, Trust Region Policy Optimization, Worst-case Performance Improvement, Atari Games
TL;DR: The first model-free reinforcement learning algorithm that guarantees monotonic improvement of near-total performance samples
Abstract: In recent years, trust region on-policy reinforcement learning has achieved impressive results in addressing complex control tasks and gaming scenarios. However, contemporary state-of-the-art algorithms within this category primarily emphasize improvement in expected performance, lacking the ability to control over the worst-case performance outcomes. To address this limitation, we introduce a novel objective function; by optimizing which, it will lead to guaranteed monotonic improvement in the lower bound of near-total performance samples (absolute performance). Considering this groundbreaking theoretical advancement, we then refine this theoretically grounded algorithm through a series of approximations, resulting in a practical solution called Absolute Policy Optimization (APO).
Our experiments demonstrate the effectiveness of our approach across challenging continuous control benchmark tasks and extend its applicability to mastering Atari games. Our findings reveal that APO significantly outperforms state-of-the-art policy gradient algorithms, resulting in substantial improvements in both expected performance and worst-case performance.
Supplementary Material: zip
Primary Area: reinforcement learning
Code Of Ethics: I acknowledge that I and all co-authors of this work have read and commit to adhering to the ICLR Code of Ethics.
Submission Guidelines: I certify that this submission complies with the submission instructions as described on https://iclr.cc/Conferences/2024/AuthorGuide.
Anonymous Url: I certify that there is no URL (e.g., github page) that could be used to find authors' identity.
No Acknowledgement Section: I certify that there is no acknowledgement section in this submission for double blind review.
Submission Number: 8430
Loading