Algebraic Smooth Occluding ContoursOpen Website

Published: 01 Jan 2023, Last Modified: 23 Aug 2023SIGGRAPH (Conference Paper Track) 2023Readers: Everyone
Abstract: Computing occluding contours is a key step in 3D non-photorealistic rendering, but producing smooth contours with consistent visibility has been a notoriously-challenging open problem. This paper describes the first general-purpose smooth surface construction for which the occluding contours can be computed in closed form. Given an input mesh and camera viewpoint, we show how to approximate the mesh with a G1 piecewise-quadratic surface, for which the occluding contours are piecewise-rational curves in image-space. We show that this method produces smooth contours with consistent visibility much more efficiently than the state-of-the-art.
0 Replies

Loading