Keywords: Diffusion Models, Transformers, 3D Shape Generation
Abstract: Recent Diffusion Transformers (i.e., DiT) have demonstrated their powerful effectiveness in generating high-quality 2D images. However, it is unclear how the Transformer architecture performs equally well in 3D shape generation, as previous 3D diffusion methods mostly adopted the U-Net architecture.
To bridge this gap, we propose a novel Diffusion Transformer for 3D shape generation, named DiT-3D, which can directly operate the denoising process on voxelized point clouds using plain Transformers. Compared to existing U-Net approaches, our DiT-3D is more scalable in model size and produces much higher quality generations.
Specifically, the DiT-3D adopts the design philosophy of DiT but modifies it by incorporating 3D positional and patch embeddings to aggregate input from voxelized point clouds.
To reduce the computational cost of self-attention in 3D shape generation, we incorporate 3D window attention into Transformer blocks, as the increased 3D token length resulting from the additional dimension of voxels can lead to high computation.
Finally, linear and devoxelization layers are used to predict the denoised point clouds.
In addition, we empirically observe that the pre-trained DiT-2D checkpoint on ImageNet can significantly improve DiT-3D on ShapeNet.
Experimental results on the ShapeNet dataset demonstrate that the proposed DiT-3D achieves state-of-the-art performance in high-fidelity and diverse 3D point cloud generation.
Supplementary Material: pdf
Submission Number: 280
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