Really Quick Shift: Image Segmentation on a GPUOpen Website

2010 (modified: 11 Nov 2022)ECCV Workshops (1) 2010Readers: Everyone
Abstract: The paper presents an exact GPU implementation of the quick shift image segmentation algorithm. Variants of the implementation which use global memory and texture caching are presented, and the paper shows that a method backed by texture caching can produce a 10-50X speedup for practical images, making computation of super-pixels possible at 5-10Hz on modest sized (256x256) images.
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