An Object is Worth 64x64 Pixels: Generating 3D Object via Image Diffusion

Published: 23 Mar 2025, Last Modified: 24 Mar 20253DV 2025 OralEveryoneRevisionsBibTeXCC BY 4.0
Keywords: Generative Models, 3D Generation, Mesh Generation, Geometry Images, 3D Structure Generation
TL;DR: We find 3D meshes with patch structures can be directly generated via image diffusion models.
Abstract: We introduce a new approach for generating realistic 3D models with UV maps through a representation termed "Object Images." This approach encapsulates surface geometry, appearance, and patch structures within a 64x64 pixel image, effectively converting complex 3D shapes into a more manageable 2D format. By doing so, we address the challenges of both geometric and semantic irregularity inherent in polygonal meshes. This method allows us to use image generation models, such as Diffusion Transformers, directly for 3D shape generation. Evaluated on the ABO dataset, our generated shapes with patch structures achieve point cloud FID comparable to recent 3D generative models, while naturally supporting PBR material generation.
Supplementary Material: zip
Submission Number: 266
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