Abstract: Dynamic textures are sequences of frames of moving scenes that exhibit certain stationary properties in time, which have great significance in applications such as video production, virtual simulation and virtual walkthroughs. This paper presents an algorithm for dynamic texture extrapolation using for H.264 decoding system. The synthesized frames can be used by the decoder for whole frames loss error concealment. The simulation results show that the proposed whole frames loss error concealment algorithm achieves significant improvement over the motion vector extrapolation method.
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