Abstract: 360-degree video based virtual tours are becoming more and more popular due to travel costs and restrictions. Existing solutions leverage teleport, 3D modeling or image morphing, but none of them offers satisfactory immersion and scalability. In this paper, we propose a morphing based ultra-sparse 360-degree camera virtual tourism solution. It uses a novel bus tour mode to improve immersion; besides, it uses a series of strategies to improve feature matching such that morphing works well for ultra-sparse (15 m apart) cameras and the system can be deployed on a large scale. The experimental results show that our work results in remarkably better feature matching and synthesized views.
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