A method of 3D modeling and codecDownload PDFOpen Website

2009 (modified: 16 May 2022)Sci. China Ser. F Inf. Sci. 2009Readers: Everyone
Abstract: 3D modeling and codec of real objects are hot issues in the field of virtual reality. In this paper, we propose an automatic registration two range images method and a cycle based automatic global registration algorithm for rapidly and automatically registering all range images and constructing a realistic 3D model. Besides, to meet the requirement of huge data transmission over Internet, we present a 3D mesh encoding/decoding method for encoding geometry, topology and attribute data with high compression ratio and supporting progressive transmission. The research results have already been applied successfully in digital museum.
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