Visibility-Uncertainty-guided 3D Gaussian Inpainting via Scene Conceptional Learning

ICLR 2025 Conference Submission1013 Authors

16 Sept 2024 (modified: 22 Nov 2024)ICLR 2025 Conference SubmissionEveryoneRevisionsBibTeXCC BY 4.0
Keywords: 3D reconstruction; 3D Inpainting; Conceptional Diffusion
Abstract: 3D Gaussian Splatting (3DGS) has emerged as a powerful and efficient 3D representation for novel view synthesis. This paper extends 3DGS capabilities to inpainting, where masked objects in a scene are replaced with new contents that blend seamlessly with the surroundings. Unlike 2D image inpainting, 3D Gaussian inpainting (3DGI) faces the challenge of effectively leveraging complementary visual and semantic cues from multiple input views, as occluded areas in one view may be visible in others. To address this, we propose a method that measures the visibility uncertainties of 3D points across different input views and uses them to guide 3DGI in utilizing complementary visual cues. We also employ the uncertainties to learn a semantic concept of the scene without the masked object and use a diffusion model to fill masked objects in the input images based on the learned concept. Finally, we build a novel 3DGI framework VISTA by integrating VISibility-uncerTainty-guided 3DGI with scene conceptuAl learning. VISTA generates high-quality 3DGS models capable of synthesizing artifact-free and naturally inpainted novel views. Furthermore, our approach extends to handling dynamic distractors arising from temporal object changes, enhancing its versatility in diverse scene reconstruction scenarios. We demonstrate the superior performance of our method over state-of-the-art techniques using two challenging datasets: the SPIn-NeRF dataset, featuring 10 diverse static 3D inpainting scenes, and an underwater 3D inpainting dataset derived from UTB180, which includes fast-moving fish as inpainting targets.
Supplementary Material: zip
Primary Area: generative models
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Submission Number: 1013
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