Abstract: Compositional Pattern Producing Networks (CPPNs) have the same input/output structure as OpenGL Shading Language (GLSL) fragment shaders, and can be easily implemented in GLSL for real-time interactive neural image generation. Because GLSL is standard, we find that this allows us to drop these CPPNs into a wide variety of popular tools for new media art, and use them as part of broader interactive real-time art pieces.
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