Water Surface Modeling from a Single Viewpoint Video

Published: 2013, Last Modified: 20 May 2025IEEE Trans. Vis. Comput. Graph. 2013EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: We introduce a video-based approach for producing water surface models. Recent advances in this field output high-quality results but require dedicated capturing devices and only work in limited conditions. In contrast, our method achieves a good tradeoff between the visual quality and the production cost: It automatically produces a visually plausible animation using a single viewpoint video as the input. Our approach is based on two discoveries: first, shape from shading (SFS) is adequate to capture the appearance and dynamic behavior of the example water; second, shallow water model can be used to estimate a velocity field that produces complex surface dynamics. We will provide qualitative evaluation of our method and demonstrate its good performance across a wide range of scenes.
Loading