Abstract: In this work, we consider the challenge of designing an effective networked EW operation against a sophisticated adversary that uses different types of wireless triggers to detonate radio controlled improvised explosive devices. We assume that jamming power on a platform is limited, as a result the jammer can only selectively disrupt communications in certain frequency bands. Meanwhile, the adversary can employ different types of wireless triggers to evade jamming and maximize damage. We capture the interaction between the EW system and the adversary within a game theoretic framework to architect an efficient resource allocation scheme for the networked EW.
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