Scene Graph Driven Hybrid Interactive VR Teleconferencing

Published: 01 Jan 2024, Last Modified: 13 Nov 2024ACM Multimedia 2024EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: We propose an interactive and intelligent hybrid teleconferencing system compatible with Virtual Reality devices. Our system understands meeting contexts and leverages user interactions to enhance better system configuration. Employing interactive scene graphs [11], the system extracts and transmits essential meeting context to users while relaying user interactions back to the streaming systems for user-involved adaptive streaming and foveated rendering. We demonstrate the system's real-time performance and compatibility with commercial VR devices such as the Meta Quest 3.
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