Streaming Scenes to MPEG-4 Video-Enabled Devices

Published: 01 Jan 2003, Last Modified: 11 Nov 2024IEEE Computer Graphics and Applications 2003EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: Streaming a remote walkthrough of a complex computer-generated environment is an emerging challenge in computer graphics. The size of most models precludes downloading the entire model from the server to the client. We stream real-time computer graphic scenes to handheld devices using object-based encoding from MPEG-4 and knowledge from a 3D model.
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