Brain-Computer Interface in Virtual RealityDownload PDFOpen Website

2019 (modified: 03 Nov 2022)NER 2019Readers: Everyone
Abstract: We study the performance of brain computer interface (BCI) systems in a virtual reality (VR) environments and compare it to 2D regular displays. First, we design a headset that consists of three components: a wearable electroencephalography (EEG) device, a VR headset and a virtual interface. Recordings of brain and behavior from human subjects, performing a wide variety of tasks using our device are collected. The tasks consist of object rotation or scaling in VR using either mental commands or facial expression (smile and eyebrow movement). Subjects are asked to repeat similar tasks on regular 2D monitor screens. The performance in 3-D virtual reality environment is considerably higher compared to the to the 2D screen. Particularly, the median number of success rate across trials within VR settings is double of that for the 2D setting (8 successful commands in VR settings compared to 4 successful commands in 2D screen in 1 minute trials). Our results suggest that the design of future BCI systems can remarkably benefit from virtual reality settings.
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