Revisiting the Othello World Model Hypothesis

26 Sept 2024 (modified: 05 Feb 2025)Submitted to ICLR 2025EveryoneRevisionsBibTeXCC BY 4.0
Keywords: Othello gaming modeling, feature alignment, LLM
Abstract: \citet{li2023emergent} used the Othello board game as a test case for the ability of GPT-2 to induce world models, and were followed up by \citet{nanda-etal-2023-emergent}. We briefly discuss the original experiments, expanding them to include more language models with more comprehensive probing. Specifically, we analyze sequences of Othello board states and train the model to predict the next move based on previous moves. We evaluate seven language models (GPT-2, T5, Bart, Flan-T5, Mistral, LLaMA-2, and Qwen2.5) on the Othello task and conclude that these models not only learn to play Othello, but also induce the Othello board layout. We find that all models achieve up to 99% accuracy in unsupervised grounding and exhibit high similarity in the board features they learned. This provides considerably stronger evidence for the Othello World Model Hypothesis than previous works.
Supplementary Material: pdf
Primary Area: interpretability and explainable AI
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Submission Number: 7059
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