Empowering LLMs in Decision Games through Algorithmic Data Synthesis

Published: 04 Mar 2025, Last Modified: 04 Mar 2025ICLR 2025 Workshop SynthDataEveryoneRevisionsBibTeXCC BY 4.0
Keywords: Algorithm-generated data,Reasoning ability of LLMs, Decision-making games, Imperfect information games, Long-term planning
Abstract: Large Language Models (LLMs) have exhibited impressive capabilities across numerous domains, yet they often struggle with complex reasoning and decision-making tasks. Decision-making games, which inherently require multifaceted reasoning logic, serve as ideal sandboxes for evaluating and enhancing the reasoning abilities of LLMs. In this work, we first explore whether LLMs can master complex decision-making games through targeted post-training. To this end, we design data synthesis strategies and curate extensive offline datasets from two classic games, Doudizhu and Go. We further develop a suite of techniques to effectively incorporate this data into LLM training, resulting in two novel agents: Mastermind-Dou and Mastermind-Go. Our experimental results demonstrate that these Mastermind LLMs achieve competitive performance in their respective games. Additionally, we explore whether integrating decision-making data can enhance the general reasoning abilities of LLMs. Our findings suggest that such post-training improves certain aspects of reasoning, providing valuable insights for optimizing LLM data collection and synthesis strategies.
Submission Number: 77
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