Improved algorithms for orienteering and related problems

Published: 01 Jan 2012, Last Modified: 25 Jan 2025ACM Trans. Algorithms 2012EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: In this article, we consider the orienteering problem in undirected and directed graphs and obtain improved approximation algorithms. The point to point-orienteering problem is the following: Given an edge-weighted graph G=(V, E) (directed or undirected), two nodes s, t ∈ V and a time limit B, find an s-t walk in G of total length at most B that maximizes the number of distinct nodes visited by the walk. This problem is closely related to tour problems such as TSP as well as network design problems such as k-MST. Orienteering with time-windows is the more general problem in which each node v has a specified time-window [R(v), D(v)] and a node v is counted as visited by the walk only if v is visited during its time-window. We design new and improved algorithms for the orienteering problem and orienteering with time-windows. Our main results are the following:— A (2+ϵ) approximation for orienteering in undirected graphs, improving upon the 3-approximation of Bansal et al. [2004].— An O(log2 OPT) approximation for orienteering in directed graphs, where OPT ≤ n is the number of vertices visited by an optimal solution. Previously, only a quasipolynomial-time algorithm due to Chekuri and Pál [2005] achieved a polylogarithmic approximation (a ratio of O(log OPT)).— Given an α approximation for orienteering, we show an O(α ċ max{log OPT, log lmax/lmin}) approximation for orienteering with time-windows, where lmax and lmin are the lengths of the longest and shortest time-windows respectively.
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