Sample-Efficient Reinforcement Learning Is Feasible for Linearly Realizable MDPs with Limited RevisitingDownload PDF

21 May 2021, 20:42 (modified: 21 Jan 2022, 16:20)NeurIPS 2021 PosterReaders: Everyone
Keywords: reinforcement learning, linearly realizable optimal Q-functions, sub-optimality gap, state revisiting, sample efficiency
Abstract: Low-complexity models such as linear function representation play a pivotal role in enabling sample-efficient reinforcement learning (RL). The current paper pertains to a scenario with value-based linear representation, which postulates linear realizability of the optimal Q-function (also called the ``linear $Q^{\star}$ problem''). While linear realizability alone does not allow for sample-efficient solutions in general, the presence of a large sub-optimality gap is a potential game changer, depending on the sampling mechanism in use. Informally, sample efficiency is achievable with a large sub-optimality gap when a generative model is available, but is unfortunately infeasible when we turn to standard online RL settings. We make progress towards understanding this linear $Q^{\star}$ problem by investigating a new sampling protocol, which draws samples in an online/exploratory fashion but allows one to backtrack and revisit previous states. This protocol is more flexible than the standard online RL setting, while being practically relevant and far more restrictive than the generative model. We develop an algorithm tailored to this setting, achieving a sample complexity that scales polynomially with the feature dimension, the horizon, and the inverse sub-optimality gap, but not the size of the state/action space. Our findings underscore the fundamental interplay between sampling protocols and low-complexity function representation in RL.
Supplementary Material: pdf
Code Of Conduct: I certify that all co-authors of this work have read and commit to adhering to the NeurIPS Statement on Ethics, Fairness, Inclusivity, and Code of Conduct.
10 Replies