Reflections on using the story completion method in designing tangible user interfaces

Published: 2024, Last Modified: 20 Jul 2025Int. J. Hum. Comput. Stud. 2024EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: Highlights•Explores the potential of using the Story Completion Method (SCM) for designing tangible technologies.•Presents two large questionnaire studies which demonstrate the ability of SCM to generate meaningful design insights.•Drawing on 870 TUI papers, contextualises the method with other commonly used design methods.•Discusses the scale and diversity of participation as advantages of SCM.•Concludes that SCM is particularly suitable to be used in the early stages of the design process.
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