Modeling an AR Serious Game to Increase Attention of ADHD Patients

Published: 01 Jan 2020, Last Modified: 11 Apr 2025COMPSAC 2020EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: Attention, as a commodity in the human skills-set, increases through training over a quite relevant period of time. Deficit in attention in the short term may be based on multiple complications to entail stress and mined wondering. On the long term, however, it might be a symptom of chronic diseases that acquire attention such as ADD, ADHD, ASD, etc. In this paper, therefore, we introduce a generic theoretic model that helps patients in short of attention engage in a game-based environment to enhance the behavior of their current state of attention and leads to an improved focus. The model introduces six modular components capturing essential units that are intended to be modularly combined to define an augmented reality gamification therapy.
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