3DGStrands: Personalized 3D Gaussian splatting for realistic hair representation and animation

Published: 01 Jan 2025, Last Modified: 11 Sept 2025Comput. Graph. 2025EveryoneRevisionsBibTeXCC BY-SA 4.0
Abstract: Highlights•Convert strand-based point clouds to 3D Gaussian Splatting hair models.•Integrate MPM-based hair physics directly into the 3DGS model.•Achieve photorealistic hair rendering and dynamic simulation.•Robust results across diverse hairstyles using a controlled capture rig.
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