QoS driven cost-efficient resource allocation in edge computing: A distributed game theoretic approach
Abstract: Highlights•Solve the problem of edge computing resourse allocation to users.•The Edge Server Selection Game (ESSGame) is designed to solve this problem.•An ESSA algorithm is proposed to converges at the Pure Nash Equilibrium.•ESSA allocates resources cost-effectively with better QoS.•It is demonstrated that the ESSGame is a potential game.•The solution quality is analyzed theoretically and numerically.
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