Mitigating Generative Agent Social Dilemmas

Published: 07 Nov 2023, Last Modified: 06 Dec 2023FMDM@NeurIPS2023EveryoneRevisionsBibTeX
Keywords: large language models, multi-agent systems, contracting, social dilemmas
TL;DR: We find evidence that social dilemmas involving generative agents can be mitigated with contracting and negotiation.
Abstract: In social dilemmas, individuals would be better off cooperating but fail to do so due to conflicting interests that discourage cooperation. Existing work on social dilemmas in AI has focused on standard agent design paradigms, most recently in the context of multi-agent reinforcement learning (MARL). However, with the rise of large language models (LLMs), a new design paradigm for AI systems has started to emerge---generative agents, in which actions performed by agents are chosen by prompting LLMs. This paradigm has seen recent success, such as Voyager, a highly capable Minecraft agent. In this work, we perform an initial study of outcomes that arise when deploying generative agents in social dilemmas. To do this, we build a multi-agent Voyager framework with a contracting and judgement mechanism based on formal contracting, which has been effective in mitigating social dilemmas in MARL. We then construct social dilemmas in Minecraft as the testbed for our open-source framework. Finally, we conduct preliminary experiments using our framework to provide evidence that contracting helps improve outcomes for generative agents in social dilemmas.
Submission Number: 78
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